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'''Items''' are equippable, usable, tradeable, and collectible objects in Kintara. This category covers tools, weapons, potions, keys, mounts, pets, cosmetics, furniture, and membership items.
'''Items''' are equippable, usable, tradeable, and collectible objects in Kintara. This category covers tools, weapons, armor, potions, keys, quest items, mounts, pets, cosmetics, furniture, and membership items.
Raw materials and cooked food are listed separately under [[Resources]].
Raw materials and cooked food are listed separately under [[Resources]].


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|-
|-
| Weapons
| Weapons
| [[Sword]], [[Lvl 2 Sword]]
| Starter Sword, Copper Sword, Iron Sword, Silver Sword
| Combat, PvP, and creature hunting.
| Combat, PvP, creature hunting, and boss encounters.
|-
|-
| Potions
| Armor
| [[Health Potion]], [[Shield Potion]], [[Strength Potion]], [[Poison Potion]]
| Iron & Silver Helmets, Boots, Legguards, Body Armor
| Temporary combat or survival effects.
| Shield pool expansion (+5 to +10 per piece) and survival.
|-
| Consumables & Potions
| [[Health Potion]], [[Health Potion+]], [[Shield Potion]], [[Strength Potion]], [[Cacti]]
| Health recovery, shield replenishment, and stat buffs.
|-
| Quest Items
| [[Beginner Scroll]], [[Medium Scroll]], [[Hard Scroll]]
| Soulbound contracts completed for Gold and rare cosmetic rewards.
|-
|-
| Keys
| Keys
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|-
|-
| Mounts
| Mounts
| [[Dragon Mount]], [[Wolf Mount]], [[Spider Mount]], [[Whale Mount]]
| [[Dragon Mount]], [[Wolf Mount]], [[Spider Mount]], [[Venomweaver Mount]], [[King Scorpia Mount]]
| Movement speed bonuses.
| Movement speed bonuses, hovering, and mob aggro immunity.
|-
|-
| Pets
| Pets
| [[Pepe the Frog]], [[Golden Puppy]], [[Smoky Cat]], [[Doge]]
| [[Pepe the Frog]], [[Golden Puppy]], [[Smoky Cat]], [[Doge]], [[Pnut]]
| Cosmetic companions.
| Cosmetic companions.
|-
|-
| Cosmetics
| Cosmetics
| Hats, shirts, pants, shoes, auras, masks, capes
| Hats, shirts, pants, shoes, auras, masks, capes, rainbow weaves
| Character appearance.
| Character appearance.
|-
|-
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== Tools and Weapons ==
== Tools and Weapons ==
<div class="kin-note"><span class="kin-note-label">Trading Rule:</span> All forged tools and weapons must be '''undamaged''' (1,000/1,000 durability) to be traded or listed on the [[Marketplace]]. Damaged gear can be repaired at [[Grimjaw]] in Frostmere or [[Harun the Forgewright]] in Dunes West.</div>
{| class="wikitable"
{| class="wikitable"
! Item
! Item
! Type
! Type
! Effect
! Stats / Effect
! How to get
! How to get / Crafting Cost
|-
|-
| [[File:Pickaxe.png|24px|link=Pickaxe]] [[Pickaxe]]
| [[File:Pickaxe.png|24px|link=Pickaxe]] [[Pickaxe]]
| Tool
| Tool
| Mines [[Stone]], [[Coal]], and [[Metal]].
| Mines [[Stone]], [[Coal]], and Metal Ores.
| Free from the [[Old Miner]] on the [[Mainland]].
| Free from the [[Old Miner]] on the [[Mainland]].
|-
|-
| [[File:Pickaxelvl2.png|24px|link=Lvl 2 Pickaxe]] [[Lvl 2 Pickaxe]]
| Copper Pickaxe
| Tool upgrade
| Tool
| Doubles [[Mining]] yield and XP. 7,000 durability.
| Improved mining speed. Smithing Level 7.
| Smithed at [[Blacksmith Forge]], [[Frostmere]] ([[Total Level]] 20 required). Costs 500 [[Metal]], 1,000 [[Wood]], 500 [[Coal]].
| Forged at Grimjaw or Harun. Costs 28 Copper Ingots + 850 Wood.
|-
| Iron Pickaxe
| Tool
| Mined Iron Ore (Mining 5+). Smithing Level 17.
| Forged at Grimjaw or Harun. Costs 60 Iron Ingots + 1,600 Wood.
|-
| Silver Pickaxe
| Tool
| Mines Silver Ore (Mining 20+). Smithing Level 27.
| Forged at Grimjaw or Harun. Costs 100 Silver Ingots + 3,000 Wood.
|-
|-
| [[File:Axe.png|24px|link=Axe]] [[Axe]]
| [[File:Axe.png|24px|link=Axe]] [[Axe]]
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| Free from the [[Lumberjack]] on the [[Mainland]].
| Free from the [[Lumberjack]] on the [[Mainland]].
|-
|-
| [[File:Axelvl2.png|24px|link=Lvl 2 Axe]] [[Lvl 2 Axe]]
| Copper Axe
| Tool upgrade
| Tool
| Doubles [[Woodcutting]] yield and XP. 7,000 durability.
| Improved woodcutting speed. Smithing Level 0.
| Smithed at [[Blacksmith Forge]], [[Frostmere]] ([[Total Level]] 20 required). Costs 500 [[Metal]], 1,000 [[Wood]], 500 [[Coal]].
| Forged at Grimjaw or Harun. Costs 20 Copper Ingots + 400 Wood.
|-
| Iron Axe
| Tool
| Cuts [[Cacti]] in [[The Dunes]] (Woodcutting 20+). Smithing Level 10.
| Forged at Grimjaw or Harun. Costs 40 Iron Ingots + 1,000 Wood.
|-
| Silver Axe
| Tool
| High-tier woodcutting speed. Smithing Level 20.
| Forged at Grimjaw or Harun. Costs 80 Silver Ingots + 2,000 Wood.
|-
|-
| [[File:Fishingrod.png|24px|link=Fishing Rod]] [[Fishing Rod]]
| [[File:Fishingrod.png|24px|link=Fishing Rod]] [[Fishing Rod]]
| Tool
| Tool
| Catches [[Fish]] at [[The Pond]], [[The Shores]], and [[Emberstone]].
| Catches [[Fish]] at [[The Pond]], [[The Shores]], and lava casts in [[Emberstone]].
| Free from the [[Old Fisher]] at [[The Pond]].
| Free from the [[Old Fisher]] at [[The Pond]].
|-
|-
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| Given automatically to all players when the Shovel Event begins.
| Given automatically to all players when the Shovel Event begins.
|-
|-
| [[File:Sword.png|24px|link=Sword]] [[Sword]]
| [[File:Sword.png|24px|link=Sword]] Starter Sword
| Weapon
| Weapon
| Used for creature combat and PvP.
| Base weapon. Deals 20 Damage.
| Free every 12 hours from the [[Quartermaster]] on the [[Mainland]].
| Free from the [[Quartermaster]] on the [[Mainland]] (no cooldown).
|-
|-
| [[File:Swordlvl2.png|24px|link=Lvl 2 Sword]] [[Lvl 2 Sword]]
| Copper Sword
| Weapon upgrade
| Weapon
| Doubles [[Combat]] XP per kill. 7,000 durability.
| Deals 23 Damage. Smithing Level 3.
| Smithed at [[Blacksmith Forge]], [[Frostmere]] ([[Total Level]] 20 required). Costs 700 [[Metal]], 1,000 [[Wood]], 500 [[Coal]].
| Forged at Grimjaw or Harun. Costs 25 Copper Ingots + 600 Wood.
|-
| Iron Sword
| Weapon
| Deals 26 Damage. Smithing Level 13.
| Forged at Grimjaw or Harun. Costs 55 Iron Ingots + 1,300 Wood.
|-
| Silver Sword
| Weapon
| Deals 30 Damage (40 under Strength Potion). Smithing Level 23.
| Forged at Grimjaw or Harun. Costs 90 Silver Ingots + 2,500 Wood.
|}
|}


== Potions and Keys ==
== Armor ==
Armor adds capacity to your maximum shield pool rather than reducing direct damage taken. A full set has 1,000 durability per piece and must be '''undamaged''' to trade or list on the [[Marketplace]].
 
{| class="wikitable"
! Item
! Combat Req.
! Smithing Req.
! Shield Bonus
! Crafting Cost (Kaziir the Armoursmith)
|-
| Iron Helmet
| Level 15
| Level 14
| +5 Shield
| 40 Iron Ingots + 40 Molten Rock + 5 Brute Horns
|-
| Iron Boots
| Level 15
| Level 16
| +5 Shield
| 25 Iron Ingots + 25 Molten Rock + 2 Brute Horns
|-
| Iron Legguards
| Level 15
| Level 18
| +5 Shield
| 50 Iron Ingots + 50 Molten Rock + 10 Brute Horns
|-
| Iron Body Armor
| Level 15
| Level 20
| +5 Shield
| 50 Iron Ingots + 50 Molten Rock + 10 Brute Horns
|-
| Silver Helmet
| Level 25
| Level 24
| +10 Shield
| 80 Silver Ingots + 60 Molten Rock + 15 Brute Horns
|-
| Silver Boots
| Level 25
| Level 26
| +10 Shield
| 40 Silver Ingots + 20 Molten Rock + 10 Brute Horns
|-
| Silver Legguards
| Level 25
| Level 28
| +10 Shield
| 90 Silver Ingots + 80 Molten Rock + 20 Brute Horns
|-
| Silver Body Armor
| Level 25
| Level 30
| +10 Shield
| 100 Silver Ingots + 100 Molten Rock + 20 Brute Horns
|}
 
== Potions, Consumables, and Keys ==
{| class="wikitable"
{| class="wikitable"
! Item
! Item
! Type
! Type
! Effect
! Effect
! Cost
! Cost / Recipe
! Where to get
! Where to get
|-
|-
| [[File:Health.svg|24px|link=Health Potion]] [[Health Potion]]
| [[File:Health.svg|24px|link=Health Potion]] [[Health Potion]]
| Potion
| Potion
| Heals 5 times over 10 seconds.
| Heals 5 times over 10 seconds (Inactive in [[The Dunes]]).
| 60 [[Wood]]
| 60 [[Wood]]
| [[The Alchemist]], [[Mainland]]
| [[The Alchemist]], [[Mainland]]
|-
| [[Health Potion+]]
| Potion
| Heals +50 HP over 5 seconds. Works inside [[The Dunes]].
| 15 Cacti + 1 Health Potion + 5 Brute Horns
| [[Nadeen the Sandcook]], [[Dunes West]]
|-
| [[Cacti]]
| Consumable
| Instantly restores +20 HP with no cooldown. Only works in [[The Dunes]].
| Requires Iron Axe + Woodcutting 20
| Harvested from cactus nodes in [[The Dunes]]
|-
|-
| [[File:Shield.svg|24px|link=Shield Potion]] [[Shield Potion]]
| [[File:Shield.svg|24px|link=Shield Potion]] [[Shield Potion]]
| Potion
| Potion
| Grants 5 shields usable in the [[Wilderness]].
| Restores 10 shield per second for 5 seconds (50 total).
| 50 [[Stone]]
| 50 [[Stone]]
| [[The Alchemist]], [[Mainland]]
| [[The Alchemist]], [[Mainland]]
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| [[File:Strength.svg|24px|link=Strength Potion]] [[Strength Potion]]
| [[File:Strength.svg|24px|link=Strength Potion]] [[Strength Potion]]
| Potion
| Potion
| +1 damage tick for 30 seconds.
| Adds flat +10 damage for 30 seconds.
| 40 [[Coal]]
| 40 [[Coal]]
| [[The Alchemist]], [[Mainland]]
| [[The Alchemist]], [[Mainland]]
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| Potion
| Potion
| Adds poison damage to the first melee hit.
| Adds poison damage to the first melee hit.
| Stock-limited, price unconfirmed
| Stock-limited
| [[The Alchemist]], [[Mainland]] (when in stock)
| [[The Alchemist]], [[Mainland]] (when in stock)
|-
|-
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| Property key
| Property key
| Unlocks [[Trailer]] or [[Flat]] access.
| Unlocks [[Trailer]] or [[Flat]] access.
| [[Marketplace]] or player trading only
| Player listing
| No longer sold in-game directly
| [[Marketplace]] or player trading
|-
|-
| [[File:Silverkey.png|24px|link=Silver Key]] [[Silver Key]]
| [[File:Silverkey.png|24px|link=Silver Key]] [[Silver Key]]
| Property key
| Property key
| Unlocks [[House]] or [[Apartment]] access.
| Unlocks [[House]] or [[Apartment]] access.
| [[Marketplace]] or player trading only
| Player listing
| No longer sold in-game directly
| [[Marketplace]] or player trading
|-
|-
| [[File:Goldkey.png|24px|link=Gold Key]] [[Gold Key]]
| [[File:Goldkey.png|24px|link=Gold Key]] [[Gold Key]]
| Property key
| Property key
| Unlocks [[Mansion]] or [[Penthouse]] access.
| Unlocks [[Mansion]] or [[Penthouse]] access.
| [[Marketplace]] or player trading only
| Player listing
| No longer sold in-game directly
| [[Marketplace]] or player trading
|}
 
== Quest Scrolls ==
Scrolls are dynamically generated contracts that are soulbound (cannot be traded, banked, or minted) and burn to ash if you die in the [[Wilderness]].
 
{| class="wikitable"
! Item
! Drop Source
! Drop Rate
! Tasks Required
! Rewards
|-
| [[Beginner Scroll]]
| Wilderness Mobs
| 1 in 1,000
| 4 material deliveries + 1–2 bonus tasks
| 2–5 [[Gold]]
|-
| [[Medium Scroll]]
| Magma Brutes / Giant Scorpions
| 1 in 750 (Brutes) / 1 in 500 (Scorpions)
| 5 material deliveries + 2–3 bonus tasks
| 6–15 [[Gold]]
|-
| [[Hard Scroll]]
| [[King Scorpia]]
| 1 in 100
| 5 heavy material deliveries + 3 fixed combat hunts
| 30–50 [[Gold]] + 5 independent 1-in-500 cosmetic rolls
|}
|}


All potions are equipped in a hotbar slot and activated by double-tapping. They can only be used in battle mode ([[Wilderness]], PvP zones, boss fights) and can be stacked with no cooldown.
== Mounts & Boss Drops ==
{| class="wikitable"
! Mount
! Move Speed / Effect
! Source
|-
| [[Rocket Boots]]
| +5% speed boost (stacks with mounts)
| [[Daily Wheel]] / [[Marketplace]]
|-
| [[Venomweaver Mount]]
| +25% move speed (hovering spider)
| [[Marketplace]] (Legacy drop)
|-
| [[King Scorpia Mount]]
| Ordinary scorpions ignore you (30s aggro on attack)
| [[King Scorpia]] in [[Dunes West]] (1 in 500 drop roll)
|}


== Collectibles and Shop Items ==
== Collectibles, Weaves, and Shop Items ==
{| class="wikitable"
{| class="wikitable"
! Page
! Category
! Notes
! Notes
|-
|-
| [[Mounts]]
| Rainbow Weaves
| Rideable unlocks with movement speed bonuses.
| Crafted by [[Zahir the Dyeweaver]] in Dunes West by combining full color sets (e.g., [[Rainbow Party Hat]], [[Rainbow Cape]]).
|-
|-
| [[Pets]]
| [[Pets]]
| Cosmetic companions from the [[Whisperwood Pet Shop]] or [[Marketplace]].
| Companion pets including [[Pepe the Frog]], [[Golden Puppy]], [[Smoky Cat]], [[Doge]], and the ultra-rare Woodcutting drop [[Pnut]].
|-
|-
| [[Cosmetics]]
| [[Cosmetics]]
| Appearance items from rotating shops, [[Marketplace]], boss drops, or special events.
| Wearable items from rotating shops, Marketplace, Zahir weaving, boss drops, or special events.
|-
|-
| [[Furniture]]
| [[Furniture]]
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|}
|}


=== Special event cosmetics ===
=== Special Event Cosmetics ===
Some cosmetics are exclusively obtained through limited events and cannot be found in the regular cosmetic shop:
{| class="wikitable"
{| class="wikitable"
! Item
! Item
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|-
|-
| [[Resources]]
| [[Resources]]
| Materials used for recipes and upgrades.
| Ores, wood, and drop materials used for crafting gear.
|-
|-
| [[Smithing]]
| [[Smithing]]
| Makes Lvl 2 tools and weapons.
| Skill used to smelt ingots, forge tools, and craft armor.
|-
| [[Frostmere]]
| Main tool upgrade location. Requires Total Level 20.
|-
|-
| [[The Alchemist]]
| [[The Dunes]]
| Potions and weekly mount vendor.
| Realm containing Dunes West/East forges, Armoursmithing, and desert survival gear.
|-
|-
| [[Whisperwood Pet Shop]]
| [[King Scorpia]]
| Pet shop location.
| Desert world boss dropping Hard Scrolls and the King Scorpia Mount.
|-
|-
| [[Wishing Well]]
| [[Marketplace]]
| Source of limited charity event cosmetics.
| Trading hub for undamaged gear, consumables, and cosmetics.
|-
| [[Economy]]
| Items connect to shops, Gold, and marketplace systems.
|}
|}
[[Category:Items]]
[[Category:Items]]
[[Category:Kintara Wiki]]
[[Category:Kintara Wiki]]

Latest revision as of 00:29, 3 August 2026

Items are equippable, usable, tradeable, and collectible objects in Kintara. This category covers tools, weapons, armor, potions, keys, quest items, mounts, pets, cosmetics, furniture, and membership items. Raw materials and cooked food are listed separately under Resources.

Item Types

Type Examples Main use
Tools Pickaxe, Axe, Hammer, Shovel, Fishing Rod Gathering, building, fishing, and events.
Weapons Starter Sword, Copper Sword, Iron Sword, Silver Sword Combat, PvP, creature hunting, and boss encounters.
Armor Iron & Silver Helmets, Boots, Legguards, Body Armor Shield pool expansion (+5 to +10 per piece) and survival.
Consumables & Potions Health Potion, Health Potion+, Shield Potion, Strength Potion, Cacti Health recovery, shield replenishment, and stat buffs.
Quest Items Beginner Scroll, Medium Scroll, Hard Scroll Soulbound contracts completed for Gold and rare cosmetic rewards.
Keys Bronze Key, Silver Key, Gold Key Property and housing access.
Mounts Dragon Mount, Wolf Mount, Spider Mount, Venomweaver Mount, King Scorpia Mount Movement speed bonuses, hovering, and mob aggro immunity.
Pets Pepe the Frog, Golden Puppy, Smoky Cat, Doge, Pnut Cosmetic companions.
Cosmetics Hats, shirts, pants, shoes, auras, masks, capes, rainbow weaves Character appearance.
Furniture Throne, Modular Couch, Oak Double Bed, World Cup Trophy Housing decoration and interaction.

Tools and Weapons

Trading Rule: All forged tools and weapons must be undamaged (1,000/1,000 durability) to be traded or listed on the Marketplace. Damaged gear can be repaired at Grimjaw in Frostmere or Harun the Forgewright in Dunes West.
Item Type Stats / Effect How to get / Crafting Cost
Pickaxe Tool Mines Stone, Coal, and Metal Ores. Free from the Old Miner on the Mainland.
Copper Pickaxe Tool Improved mining speed. Smithing Level 7. Forged at Grimjaw or Harun. Costs 28 Copper Ingots + 850 Wood.
Iron Pickaxe Tool Mined Iron Ore (Mining 5+). Smithing Level 17. Forged at Grimjaw or Harun. Costs 60 Iron Ingots + 1,600 Wood.
Silver Pickaxe Tool Mines Silver Ore (Mining 20+). Smithing Level 27. Forged at Grimjaw or Harun. Costs 100 Silver Ingots + 3,000 Wood.
Axe Tool Chops trees for Wood. Free from the Lumberjack on the Mainland.
Copper Axe Tool Improved woodcutting speed. Smithing Level 0. Forged at Grimjaw or Harun. Costs 20 Copper Ingots + 400 Wood.
Iron Axe Tool Cuts Cacti in The Dunes (Woodcutting 20+). Smithing Level 10. Forged at Grimjaw or Harun. Costs 40 Iron Ingots + 1,000 Wood.
Silver Axe Tool High-tier woodcutting speed. Smithing Level 20. Forged at Grimjaw or Harun. Costs 80 Silver Ingots + 2,000 Wood.
Fishing Rod Tool Catches Fish at The Pond, The Shores, and lava casts in Emberstone. Free from the Old Fisher at The Pond.
Hammer Tool Used for Building and Housing construction. Free from the Site Foreman on the Mainland.
Shovel Event tool Digs tiles during the Shovel Event to find hidden prizes. Given automatically to all players when the Shovel Event begins.
Starter Sword Weapon Base weapon. Deals 20 Damage. Free from the Quartermaster on the Mainland (no cooldown).
Copper Sword Weapon Deals 23 Damage. Smithing Level 3. Forged at Grimjaw or Harun. Costs 25 Copper Ingots + 600 Wood.
Iron Sword Weapon Deals 26 Damage. Smithing Level 13. Forged at Grimjaw or Harun. Costs 55 Iron Ingots + 1,300 Wood.
Silver Sword Weapon Deals 30 Damage (40 under Strength Potion). Smithing Level 23. Forged at Grimjaw or Harun. Costs 90 Silver Ingots + 2,500 Wood.

Armor

Armor adds capacity to your maximum shield pool rather than reducing direct damage taken. A full set has 1,000 durability per piece and must be undamaged to trade or list on the Marketplace.

Item Combat Req. Smithing Req. Shield Bonus Crafting Cost (Kaziir the Armoursmith)
Iron Helmet Level 15 Level 14 +5 Shield 40 Iron Ingots + 40 Molten Rock + 5 Brute Horns
Iron Boots Level 15 Level 16 +5 Shield 25 Iron Ingots + 25 Molten Rock + 2 Brute Horns
Iron Legguards Level 15 Level 18 +5 Shield 50 Iron Ingots + 50 Molten Rock + 10 Brute Horns
Iron Body Armor Level 15 Level 20 +5 Shield 50 Iron Ingots + 50 Molten Rock + 10 Brute Horns
Silver Helmet Level 25 Level 24 +10 Shield 80 Silver Ingots + 60 Molten Rock + 15 Brute Horns
Silver Boots Level 25 Level 26 +10 Shield 40 Silver Ingots + 20 Molten Rock + 10 Brute Horns
Silver Legguards Level 25 Level 28 +10 Shield 90 Silver Ingots + 80 Molten Rock + 20 Brute Horns
Silver Body Armor Level 25 Level 30 +10 Shield 100 Silver Ingots + 100 Molten Rock + 20 Brute Horns

Potions, Consumables, and Keys

Item Type Effect Cost / Recipe Where to get
Health Potion Potion Heals 5 times over 10 seconds (Inactive in The Dunes). 60 Wood The Alchemist, Mainland
Health Potion+ Potion Heals +50 HP over 5 seconds. Works inside The Dunes. 15 Cacti + 1 Health Potion + 5 Brute Horns Nadeen the Sandcook, Dunes West
Cacti Consumable Instantly restores +20 HP with no cooldown. Only works in The Dunes. Requires Iron Axe + Woodcutting 20 Harvested from cactus nodes in The Dunes
Shield Potion Potion Restores 10 shield per second for 5 seconds (50 total). 50 Stone The Alchemist, Mainland
Strength Potion Potion Adds flat +10 damage for 30 seconds. 40 Coal The Alchemist, Mainland
Poison Potion Potion Adds poison damage to the first melee hit. Stock-limited The Alchemist, Mainland (when in stock)
Bronze Key Property key Unlocks Trailer or Flat access. Player listing Marketplace or player trading
Silver Key Property key Unlocks House or Apartment access. Player listing Marketplace or player trading
Gold Key Property key Unlocks Mansion or Penthouse access. Player listing Marketplace or player trading

Quest Scrolls

Scrolls are dynamically generated contracts that are soulbound (cannot be traded, banked, or minted) and burn to ash if you die in the Wilderness.

Item Drop Source Drop Rate Tasks Required Rewards
Beginner Scroll Wilderness Mobs 1 in 1,000 4 material deliveries + 1–2 bonus tasks 2–5 Gold
Medium Scroll Magma Brutes / Giant Scorpions 1 in 750 (Brutes) / 1 in 500 (Scorpions) 5 material deliveries + 2–3 bonus tasks 6–15 Gold
Hard Scroll King Scorpia 1 in 100 5 heavy material deliveries + 3 fixed combat hunts 30–50 Gold + 5 independent 1-in-500 cosmetic rolls

Mounts & Boss Drops

Mount Move Speed / Effect Source
Rocket Boots +5% speed boost (stacks with mounts) Daily Wheel / Marketplace
Venomweaver Mount +25% move speed (hovering spider) Marketplace (Legacy drop)
King Scorpia Mount Ordinary scorpions ignore you (30s aggro on attack) King Scorpia in Dunes West (1 in 500 drop roll)

Collectibles, Weaves, and Shop Items

Category Notes
Rainbow Weaves Crafted by Zahir the Dyeweaver in Dunes West by combining full color sets (e.g., Rainbow Party Hat, Rainbow Cape).
Pets Companion pets including Pepe the Frog, Golden Puppy, Smoky Cat, Doge, and the ultra-rare Woodcutting drop Pnut.
Cosmetics Wearable items from rotating shops, Marketplace, Zahir weaving, boss drops, or special events.
Furniture Housing items and decorations from Bartholomew's furniture showroom.

Special Event Cosmetics

Item Source Availability
Golden Halo Wishing Well charity raffle Limited — 1 exists
Golden Crown Wishing Well charity raffle Limited — 5 exist
Golden Slippers Wishing Well charity raffle Limited — 10 exist
Page Why it matters
Resources Ores, wood, and drop materials used for crafting gear.
Smithing Skill used to smelt ingots, forge tools, and craft armor.
The Dunes Realm containing Dunes West/East forges, Armoursmithing, and desert survival gear.
King Scorpia Desert world boss dropping Hard Scrolls and the King Scorpia Mount.
Marketplace Trading hub for undamaged gear, consumables, and cosmetics.

Subcategories

This category has the following 5 subcategories, out of 5 total.