Harun the Forgewright
| Harun the Forgewright | |
|---|---|
| |
| Role | Blacksmith / forger |
| Location | The Dunes (West) |
| Services | Smelts ingots, forges tools, repairs damaged gear |
Harun the Forgewright is a blacksmith who operates a forge in The Dunes (West). He smelts copper, iron, and silver ingots and forges the full range of tools using ingots and wood — an alternative to Grimjaw in Frostmere, offering the exact same smithing services. Harun does not forge armor — that is the work of Kaziir the Armoursmith in Dunes East.
Harun also repairs damaged tools and armor, restoring them to "like new" condition so they can be sold or traded on the marketplace.
How to forge
Visit Harun's forge in The Dunes (West) with the required ingots and wood:
| Item type | Ingredients required | Crafting time | Smithing requirement |
|---|---|---|---|
| Tools (Copper/Iron/Silver) | Ingots + Wood | ~1 second per unit | 0–27 (varies by tier and tool) |
Hand over materials, wait for forging, and receive your crafted item. Armor (Iron/Silver) is forged by Kaziir the Armoursmith in Dunes East, not at Harun's forge — though Harun will repair it.
How to repair
Visit Harun with damaged tools or armor:
| Repair scenario | Cost | Notes |
|---|---|---|
| Partial durability loss | ~60% of the forge bill, scaled to missing durability | Cost scales to damage taken |
| 100% durability loss (broken) | 60% of the full forge bill | Repair to "like new" before listing on the Marketplace (player trades accept worn gear) — never the full craft cost |
Repair charges 60% of every forge material (wood, Molten Rock, and Brute Horn included), scaled to how much durability was lost. Minimum repair cost is 1 of each material.
Dialogue
When you approach Harun:
"Mind the mouths, they spit. The northerner in the snow keeps his fire alive with bellows and complaint; out here the sun does half my work before I wake. Same craft, same anvil song — ore into ingots, ingots into a tool that holds an edge, and a worn blade made whole again. Copper, iron, silver: bring me the metal and the wood and I will not ask where you dug it."
Forging Services
Smelting
Ingots are smelted one at a time (×1, ×5 or ×10 per batch). No Smithing level is needed.
| Ingot | Cost per ingot |
|---|---|
| Copper Ingot | 10 Stone + 5 Coal |
| Iron Ingot | 6 Iron Ore + 6 Coal |
| Silver Ingot | 4 Silver Ore + 8 Coal |
Harun forges all three tool tiers:
Tools
| Tool | Ingots | Wood | Smithing req | Tier bonus |
|---|---|---|---|---|
| Copper Axe | 20 | 400 | 0 | +5% |
| Copper Sword | 25 | 600 | 3 | Hits for 23 |
| Copper Pickaxe | 28 | 850 | 7 | +5% |
| Iron Axe | 40 | 1,000 | 10 | +10% |
| Iron Sword | 55 | 1,300 | 13 | Hits for 26 |
| Iron Pickaxe | 60 | 1,600 | 17 | +10% |
| Silver Axe | 80 | 2,000 | 20 | +15% |
| Silver Sword | 90 | 2,500 | 23 | Hits for 30 |
| Silver Pickaxe | 100 | 3,000 | 27 | +15% |
Armor
Armor is not forged by Harun. Iron and silver armor (helm, body, legs, feet) is crafted by Kaziir the Armoursmith in Dunes East from ingots, Molten Rock, and Brute Horn, with Smithing requirements from 14 to 30. Armor grants damage reduction, not shield points: the iron pieces reduce damage by 2/4/3/1% (helm/body/legs/feet — 10% for the full set) and the silver pieces by 3/6/4.5/1.5% (15% for the full set). Crafting is gated on Smithing, but wearing armor is gated on Combat: level 15 for iron and 25 for silver.
Harun's smith window does cover armor repairs — see below.
Repair System
Damaged tools and armor cannot be sold or traded on the marketplace. Harun restores them:
- Repair brings durability to 100%
- Item then lists as "new" on marketplace
- Repair cost is 60% of the original forge materials, scaled by damage — never the full craft cost
- Minimum cost: 1 of each material
- Covers both tools and Kaziir's armor
Example repair
- Iron Sword (55 ingots + 1,300 wood to craft), fully broken = 33 ingots + 780 wood to repair (60% of the forge bill)
- Partially damaged items cost proportionally less, down to a minimum of 1 per material
Dunes West Advantage
Harun's forge is in the heart of The Dunes. Benefits:
- Armor repairs: Harun repairs Kaziir's armor too — the bill includes Molten Rock (Emberstone lava fishing) and Brute Horn (Magma Brutes in Emberstone)
- Cacti and Nadeen: Health Potion+ crafting at Nadeen's stall, same location
- King Scorpia: the world boss lives in The Dunes South
- Alternative to Frostmere: No need to travel to Frostmere if you're deep in the Dunes
Location
Harun's forge is located in The Dunes (West). Entry points:
- South from The Pond → Dunes West (Harun's location)
- South from The Shores → Dunes East (different location)
No level requirement to enter or visit Harun. The Dunes are a paid realm: free-to-play accounts can't enter any Dunes map.
Comparison: Harun vs Grimjaw
Both blacksmiths offer identical forging services:
| Aspect | Harun (Dunes West) | Grimjaw (Frostmere) |
|---|---|---|
| Forging | All tools (no armor) | All tools (no armor) |
| Repairs | Yes (damaged → like new) | Yes (damaged → like new) |
| Crafting time | ~1 second per unit | ~1 second per unit |
| Cost | Identical to Grimjaw | Identical to Harun |
| Location | The Dunes (West) | Frostmere |
| Adjacent services | Nadeen (potions), Zahir (cosmetics) | None |
Neither blacksmith forges armor — for iron and silver plate, see Kaziir the Armoursmith. Choose based on proximity: Harun if farming Dunes, Grimjaw if farming Frostmere/Wilderness.
Related pages
| Page | Why it matters |
|---|---|
| The Dunes | Location where Harun operates. |
| Grimjaw | Competing blacksmith in Frostmere (identical services). |
| Kaziir the Armoursmith | The armor crafter, in Dunes East. |
| Smithing | Skill used in forging (Harun forges, doesn't teach). |
| Iron Ingot, Silver Ingot, Copper Ingot | Primary forging materials. |
| Molten Rock | Armor ingredient from Emberstone (used by Kaziir; part of armor repair bills). |
| Brute Horn | Armor ingredient from Magma Brutes (used by Kaziir; part of armor repair bills). |
| Iron Axe, Iron Sword, Iron Pickaxe | Iron-tier forged tools. |
| Iron armor set, Silver Armor Set | Forged by Kaziir; repaired at Harun's forge. |
| Nadeen the Sandcook | Adjacent NPC in Dunes West (Health Potion+ crafting). |
| Zahir the Dyeweaver | Adjacent NPC in Dunes West (cosmetic weaving). |
| Dunes West | Harun's specific realm location. |
| NPCs of Kintara | |
| Shops & services | Traveling Merchant · Grimjaw · The Alchemist · Willow · Bartholomew · Bank Teller · Pit Boss |
| Guides & flavour | Quartermaster · Old Fisher · The Veil-Warden |
