Sword
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| Sword | |
|---|---|
| Type | Weapon |
| Gathered at | Given by the Quartermaster on the Mainland |
| Skill | Combat |
| Used for | Iron tier (Iron Sword) forged from scratch via Smithing |
Sword is the starting melee weapon used for Combat. New characters receive a Sword directly from the Quartermaster on the Mainland as part of the new player tutorial. It is a training blade that hits for 5 damage — deliberately tiny, so forged tiers feel like real upgrades. If you lose it, the Quartermaster will issue another free of charge — there is no waiting period; he simply will not hand you a second one while you are still carrying the first.
Use
- Equip the Sword in a hotbar slot (keys 1–6).
- Used for fighting mobs and other players in PvP zones such as the Wilderness.
Acquisition
- Given by the Quartermaster on the Mainland during the new player tutorial; he will replace a lost one free of charge, one at a time.
- The Iron Sword (iron tier) is a separate craft via Smithing — forged from scratch for 55 Iron Ingots + 1,300 Wood at Smithing 13. It hits for 26 against this sword's 5; Combat XP per kill is unchanged by your weapon.
Damage ladder
| Sword | Damage per hit |
|---|---|
| Starter Sword | 5 |
| Copper Sword | 23 |
| Iron Sword (Lvl 2) | 26 |
| Silver Sword | 30 |