Category:Locations: Difference between revisions

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Use this page as the main world index.
Use this page as the main world index.


== Location types ==
== Location Types ==


{| class="wikitable"
{| class="wikitable"
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|-
|-
| Wilderness zones
| Wilderness zones
| [[Wilderness]], [[Wilderness Extension]], [[Expanded Wilderness]], [[Emberstone]]
| [[Wilderness]], [[Wilderness Extension]], [[Expanded Wilderness]], [[Emberstone]], [[The Dunes]]
| PvP danger zones with hostile creatures, gathering nodes, or tameable wildlife.
| PvP danger zones with hostile creatures, gathering nodes, boss encounters, or tameable wildlife.
|-
|-
| Combat areas
| Combat areas
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|}
|}


== Main areas ==
== Main Areas ==


{| class="wikitable"
{| class="wikitable"
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|-
|-
| [[Expanded Wilderness]]
| [[Expanded Wilderness]]
| Pvp/Open
| PvP / Open
| Entrance on east side of the main [[Wilderness]] or the north side of [[The Pond]].
| Entrance on east side of the main [[Wilderness]] or the north side of [[The Pond]].
| [[Wild Wolf|Wild Wolves]], trees, rocks, coal, route between Wilderness and The Pond.
| [[Wild Wolf|Wild Wolves]], trees, rocks, coal, route between Wilderness and The Pond.
|-
| [[The Dunes]]
| PvP / Open
| [[The Pond]], [[The Shores]]
| Arid desert region featuring [[Scorpion|Scorpions]], [[Harun the Forgewright]], [[Kaziir the Armoursmith]], [[Nadeen the Sandcook]], [[Zahir the Dyeweaver]], and the [[King Scorpia]] world boss encounter.
|-
|-
| [[The Pond]]
| [[The Pond]]
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|}
|}


== Interiors and services ==
== Interiors and Services ==


{| class="wikitable"
{| class="wikitable"
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| [[Blacksmith Forge]]
| [[Blacksmith Forge]]
| [[Frostmere]]
| [[Frostmere]]
| Lvl 2 tool and weapon upgrades from [[Grimjaw]].
| Copper, Iron, and Silver tool and weapon upgrades from [[Grimjaw]].
|-
|-
| [[Housing|The Residences]]
| [[Housing|The Residences]]
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|}
|}


== Related pages ==
== Related Pages ==


{| class="wikitable"
{| class="wikitable"
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| Gathering locations produce resources.
| Gathering locations produce resources.
|-
|-
| [[:Category:Monsters]]
| [[:Category:Monsters|Mobs]]
| Wilderness and forest zones contain creatures.
| Wilderness, desert, and forest zones contain creatures and bosses.
|-
|-
| [[Skills]]
| [[Skills]]

Latest revision as of 03:36, 1 August 2026

Locations are the realms, zones, and interiors that make up Kintara. Some areas are calm and safe, while others use Wilderness PvP rules or level gates.

Use this page as the main world index.

Location Types

Type Locations Notes
Safe zones Mainland, The Pond, Whisperwood, Frostmere, The Shores Calm or mostly safe areas used for shops, gathering, fishing, cooking, and progression.
Wilderness zones Wilderness, Wilderness Extension, Expanded Wilderness, Emberstone, The Dunes PvP danger zones with hostile creatures, gathering nodes, boss encounters, or tameable wildlife.
Combat areas PvP Arena Player combat and wager activity.
Interiors and shops Bank, Casino, Alchemist Shop, Whisperwood Pet Shop, Blacksmith Forge, The Residences Service areas, vendors, storage, housing, and upgrades.

Main Areas

Location Zone type Connected to Main features
Mainland Safe hub Wilderness, The Pond, Whisperwood, PvP Arena Fountain, Bank, Casino, shops, Traveling Merchant, Quartermaster.
Wilderness PvP / Open Mainland, Wilderness Extension, Expanded Wilderness Trees, rocks, coal, Zombies, Dragons, safe camp.
Expanded Wilderness PvP / Open Entrance on east side of the main Wilderness or the north side of The Pond. Wild Wolves, trees, rocks, coal, route between Wilderness and The Pond.
The Dunes PvP / Open The Pond, The Shores Arid desert region featuring Scorpions, Harun the Forgewright, Kaziir the Armoursmith, Nadeen the Sandcook, Zahir the Dyeweaver, and the King Scorpia world boss encounter.
The Pond Calm / No PvP Mainland, The Shores, Expanded Wilderness Fishing water, roast pits, Old Fisher, The Veil-Warden, The Residences.
Whisperwood Calm / No PvP Mainland, Frostmere Pet shop, roast pits, Chickens, shacks, calm gathering.

Level Gated Areas

Location Entry requirement Main features
Frostmere Minimum total level 20 Enter through Whisperwood. Features Metal ore, Grimjaw, Blacksmith Forge, Smithing.
Emberstone Total Level 25 Lava PvP realm north of The Shores; Magma Brute mobs and fishable lava pits.
The Shores Minimum total level 20 Ocean fishing and Tralalero Tralala mount source.
Glade Cave Minimum total level 20 Venomweaver Boss

Interiors and Services

Location Connected to Service
Bank Mainland Store items safely in chests.
Casino Mainland Roulette, Blackjack, and Gold betting.
Alchemist Shop Mainland Potions and weekly rotating mount.
Pet Shop Whisperwood Rotating companion pets from Willow.
Blacksmith Forge Frostmere Copper, Iron, and Silver tool and weapon upgrades from Grimjaw.
The Residences The Pond Flats, apartments, penthouses, tours, and purchase flow.
Page Why it matters
NPCs Many locations are defined by service NPCs.
Resources Gathering locations produce resources.
Mobs Wilderness, desert, and forest zones contain creatures and bosses.
Skills Locations are tied to skill training routes.
Economy Shops, Gold, property, and marketplace systems connect to locations.
Locations of Kintara
Safe zonesMainland  ·  The Pond  ·  Whisperwood  ·  Frostmere  ·  The Shores
WildernessWilderness  ·  Wilderness Extension  ·  Expanded Wilderness  ·  Glade Cave  ·  Emberstone  ·  PvP Arena
InteriorsBank  ·  Casino  ·  Alchemist Shop  ·  Whisperwood Pet Shop  ·  The Residences

Subcategories

This category has the following 2 subcategories, out of 2 total.