The Dunes East
| The Dunes East | |
|---|---|
| Zone | PvP / Open |
| Connected to | The Dunes West (west), The Shores (north) |
| Notable features | Giant Scorpions, Kaziir the Armoursmith, Sahriel the Bowbinder, Qadim the Relicweaver, cacti, silver ore, safe camps |
| Entry requirement | None (closed to free accounts) |
The Dunes East is the eastern realm of The Dunes, a 40×40 map accessible from The Shores with no level requirement (free accounts holding under 1,000 $KINS cannot enter). It is home to three NPCs — an armorer, a bowbinder, and a relicweaver. This realm is quieter than The Dunes West and lacks a major world boss.
What's Here
| Feature | Details |
|---|---|
| Giant Scorpions | 9 pack mobs roaming the realm — 200 HP each, drops Desert Robes pieces (1/5,000 each) and Medium Scroll (1/1,000). |
| Kaziir the Armoursmith | Armorsmith in a tower. Crafts iron and silver armor — 8 recipes at Smithing 14-30, made from ingots, molten rock, and brute horn. |
| Sahriel the Bowbinder | Coming soon — stringing a mysterious bow for a threat beyond the sands. |
| Qadim the Relicweaver | Weaves relics onto earned gear — 5 Gold per weave, 5 Gold per reroll, max 10 rerolls per item. |
| Cacti | Instant 20 HP heal (Dunes-only). Cut with Iron Axe + Woodcutting 20. |
| Silver ore nodes | Mine with a forged pickaxe (Mining 20 required). Smelt into Silver Ingots for end-game tools and armor. |
| Safe camps | A large fenced pen plus a small arrival pen — no scorpions/PvP, but no resources spawn inside them. |
NPCs
| NPC | Service | Status | Location |
|---|---|---|---|
| Kaziir the Armoursmith | Crafts iron and silver armor | Active | Tower (central) |
| Qadim the Relicweaver | Weaves and rerolls relics on earned gear | Active | Wide-compound house |
| Sahriel the Bowbinder | Bow crafting (unknown details) | Coming soon | L-shaped house |
Kaziir and Qadim both offer live services. Sahriel is still in development — his bow "is not ready".
Resources
| Resource | Gathering method | Requirement | Farming location |
|---|---|---|---|
| Cacti | Cut with axe | Iron Axe + Woodcutting 20 | Throughout realm |
| Silver Ore | Mine with pickaxe | Forged pickaxe (copper or better) + Mining 20 — the starter Pickaxe is refused everywhere in the Dunes | Scattered nodes in the open realm |
Silver ore rocks are found only in the Dunes — Frostmere yields iron ore, never silver. (Silver Ore can also be dredged up by fishing in The Deep.)
Mobs
| Mob | Count | HP | Drops |
|---|---|---|---|
| Giant Scorpion | 9 roaming | 200 | Desert Robes (1/5,000 each), Medium Scroll (1/1,000) |
Dunes East has MORE Giant Scorpions (9 vs 6 in West), making it slightly better for passive robe/scroll farming.
Heat & Survival
| Mechanic | Details |
|---|---|
| Heat damage | 1 HP every 10 seconds (after 30s grace period) |
| Heat bypass | Full Desert Robes (top + bottom) = 100% immunity |
| Potion healing | Health Potion+ only (regular potions do nothing) |
| Food | Nothing you eat works here - Cooked Chicken and every cooked fish (Herring, Trout, Bass, Tuna, Swordfish) are refused by the heat. Shield and Strength Potions still work. |
| Cacti healing | 20 HP instant, no cooldown |
| Death | Full loot outside camps; 5-min tombstone; respawn at The Shores |
PvP & Trading
- Full open PvP outside safe camps
- No trading, wagers, or duels (profile card only)
- No world boss (King Scorpia lives in The Dunes South)
Entry
- South from The Shores — no level requirement
- Connected west to The Dunes West
Farming Routes
Giant Scorpion farming:
- Hunt 9 roaming Scorpions (more than West's 6)
- 1/1,000 Medium Scroll drop rate
- Passive Desert Robes acquisition while farming (1/5,000 per piece)
- Higher concentration of mobs = faster farming potential
Silver Ore farming:
- Mine nodes throughout realm with a forged pickaxe
- Smelt into Silver Ingots for end-game gear
- Silver ore rocks are found only in the Dunes realms
- Mining out a silver rock has a 1/16,000 chance of the Golem pet; felling a cactus has a 1/16,000 chance of the Lizard pet and a 1/7,500 chance of the Lumberjack Trapper Hat
Armor crafting:
- Visit Kaziir the Armoursmith to craft iron and silver armor from ingots, molten rock, and brute horn
- Armor crafts pay 7 Smithing XP per ingot used
Differences from Dunes West
| Aspect | Dunes East | Dunes West |
|---|---|---|
| Giant Scorpions | 9 (more) | 6 |
| World boss | None | None (King Scorpia moved to The Dunes South) |
| Blacksmith | None | Harun |
| Potion crafter | None | Nadeen |
| Cosmetic weaver | None | Zahir |
| Active NPCs | 2 (Kaziir, Qadim) | 3 (Harun, Nadeen, Zahir) |
| Coming soon | 1 (Sahriel) | None |
| Entry requirement | None | None |
Dunes East is a quieter farming zone; Dunes West is the crafting hub.
Related pages
| Page | Why it matters |
|---|---|
| The Dunes | Parent zone overview. |
| The Dunes West | Western realm (crafting hub). |
| Giant Scorpion | Primary mob and robe source (9 spawn here). |
| Kaziir the Armoursmith | Iron and silver armor crafting NPC. |
| Sahriel the Bowbinder | Coming soon NPC (bow crafting). |
| Qadim the Relicweaver | Relic weaving NPC — live. |
| Medium Scroll | Quest item from Giant Scorpions. |
| Desert Robes | Heat immunity cosmetics. |
| Silver Ore | Gathered resource. |
| Cacti | Instant healing. |
| The Shores | North entry point — no level requirement. |