Category:Locations: Difference between revisions

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Created page with "The realms, zones, and interiors of Kintara. Some are safe zones, others are open PvP wilderness. Category:Kintara Wiki"
 
Adds The Sunken Isles (with the realms, and an entry row next to The Shores: Wooden Raft, no level gate); shop cells say a 7-day offer, none running now, instead of "rotating"
 
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The realms, zones, and interiors of Kintara. Some are safe zones, others are open PvP wilderness.
'''Locations''' are the realms, zones, and interiors that make up Kintara. Some areas are calm and safe, while others use Wilderness PvP rules or level gates.
 
Use this page as the main world index.
 
== Location Types ==
 
{| class="wikitable"
! Type
! Locations
! Notes
|-
| Safe zones
| [[Mainland]], [[The Pond]], [[Whisperwood]], [[Frostmere]], [[The Shores]], [[The Sunken Isles]]
| Calm or mostly safe areas used for shops, gathering, fishing, cooking, and progression.
|-
| Wilderness zones
| [[Wilderness]], [[Wilderness Extension]], [[Expanded Wilderness]], [[Emberstone]], [[The Dunes]]
| PvP danger zones with hostile creatures, gathering nodes, boss encounters, or tameable wildlife.
|-
| Combat areas
| [[PvP Arena]]
| Player combat and wager activity.
|-
| Interiors and shops
| [[Bank]], [[Casino]], [[Alchemist Shop]], [[Whisperwood Pet Shop]], [[Blacksmith Forge]], [[Housing|The Residences]]
| Service areas, vendors, storage, housing, and upgrades.
|}
 
== Main Areas ==
 
{| class="wikitable"
! Location
! Zone type
! Connected to
! Main features
|-
| [[Mainland]]
| Safe hub
| [[Wilderness]], [[The Pond]], [[Whisperwood]], [[The Mine]]
| Fountain, Bank, Casino, shops, Traveling Merchant memorial, Quartermaster, [[Minigames]] hub.
|-
| [[Wilderness]]
| PvP / Open
| [[Mainland]], [[Wilderness Extension]], [[Expanded Wilderness]]
| Trees, rocks, coal, [[Wild Zombie|Zombies]], [[Wild Dragon|Dragons]], safe camp.
|-
| [[Expanded Wilderness]]
| PvP / Open
| Entrance on east side of the main [[Wilderness]] or the north side of [[The Pond]].
| [[Wild Wolf|Wild Wolves]], trees, rocks, coal, route between Wilderness and The Pond.
|-
| [[The Dunes]]
| PvP / Open
| [[The Pond]], [[The Shores]]
| Arid desert region featuring [[Giant Scorpion|Giant Scorpions]], [[Harun the Forgewright]], [[Kaziir the Armoursmith]], [[Nadeen the Sandcook]], [[Zahir the Dyeweaver]], and the [[King Scorpia]] world boss encounter.
|-
| [[The Pond]]
| Calm / No PvP
| [[Mainland]], [[The Shores]], [[Expanded Wilderness]], [[The Dunes West]]
| Fishing water, roast pits, [[Old Fisher]], [[Slick Vinny]], [[Housing|The Residences]].
|-
| [[Whisperwood]]
| Calm / No PvP
| [[Mainland]], [[Frostmere]]
| Pet shop, roast pits, [[Whisperwood Chicken|Chickens]], shacks, calm gathering.
|}
 
== Level Gated Areas ==
 
{| class="wikitable"
! Location
! Entry requirement
! Main features
|-
| [[Frostmere]]
| None (the old Total Level 20 gate was removed)
| Enter through [[Whisperwood]]. Features [[Iron Ore]], [[Grimjaw]], [[Blacksmith Forge]], [[Smithing]].
|-
| [[Emberstone]]
| Total Level 25
| Lava PvP realm north of The Shores; [[Magma Brute]] mobs and fishable lava pits.
|-
| [[The Shores]]
| None (the old Total Level 20 gate was removed; each catch has its own Fishing level)
| Ocean fishing (Bass, Tuna, Swordfish) and the Stingray, Dolphin and Orca mount drops.
|-
| [[The Sunken Isles]]
| None — a [[Wooden Raft]] in your bag is the only requirement (closed to free accounts)
| Open sea east of The Shores: [[Parrotfish]], [[Grouper]] and [[Fangtooth]] (Fishing 32–40), rare catches, [[Old Wick]]'s lighthouse and [[Sharks]] in the deep water.
|-
| [[Glade Cave]]
| Minimum total level 20
| [[Venomweaver|Venomweaver Boss]]
|}
 
== Interiors and Services ==
 
{| class="wikitable"
! Location
! Connected to
! Service
|-
| [[Bank]]
| [[Mainland]]
| Store items safely in chests.
|-
| [[Casino]]
| [[Mainland]]
| Roulette, Blackjack, and Gold betting.
|-
| [[Alchemist Shop]]
| [[Mainland]]
| Potions, and a mount while a 7-day offer runs.
|-
| [[Whisperwood Pet Shop|Pet Shop]]
| [[Whisperwood]]
| Companion pets from [[Willow]] while a 7-day offer runs.
|-
| [[Blacksmith Forge]]
| [[Frostmere]]
| Copper, Iron, and Silver tool and weapon upgrades from [[Grimjaw]].
|-
| [[Housing|The Residences]]
| [[The Pond]]
| Flats, apartments, penthouses, tours, and purchase flow.
|}
 
== Related Pages ==
 
{| class="wikitable"
! Page
! Why it matters
|-
| [[NPCs]]
| Many locations are defined by service NPCs.
|-
| [[Resources]]
| Gathering locations produce resources.
|-
| [[:Category:Monsters|Mobs]]
| Wilderness, desert, and forest zones contain creatures and bosses.
|-
| [[Skills]]
| Locations are tied to skill training routes.
|-
| [[Economy]]
| Shops, Gold, property, and marketplace systems connect to locations.
|}
 
{{Locations}}
 
[[Category:Kintara Wiki]]
[[Category:Kintara Wiki]]

Latest revision as of 17:33, 19 October 2026

Locations are the realms, zones, and interiors that make up Kintara. Some areas are calm and safe, while others use Wilderness PvP rules or level gates.

Use this page as the main world index.

Location Types

Type Locations Notes
Safe zones Mainland, The Pond, Whisperwood, Frostmere, The Shores, The Sunken Isles Calm or mostly safe areas used for shops, gathering, fishing, cooking, and progression.
Wilderness zones Wilderness, Wilderness Extension, Expanded Wilderness, Emberstone, The Dunes PvP danger zones with hostile creatures, gathering nodes, boss encounters, or tameable wildlife.
Combat areas PvP Arena Player combat and wager activity.
Interiors and shops Bank, Casino, Alchemist Shop, Whisperwood Pet Shop, Blacksmith Forge, The Residences Service areas, vendors, storage, housing, and upgrades.

Main Areas

Location Zone type Connected to Main features
Mainland Safe hub Wilderness, The Pond, Whisperwood, The Mine Fountain, Bank, Casino, shops, Traveling Merchant memorial, Quartermaster, Minigames hub.
Wilderness PvP / Open Mainland, Wilderness Extension, Expanded Wilderness Trees, rocks, coal, Zombies, Dragons, safe camp.
Expanded Wilderness PvP / Open Entrance on east side of the main Wilderness or the north side of The Pond. Wild Wolves, trees, rocks, coal, route between Wilderness and The Pond.
The Dunes PvP / Open The Pond, The Shores Arid desert region featuring Giant Scorpions, Harun the Forgewright, Kaziir the Armoursmith, Nadeen the Sandcook, Zahir the Dyeweaver, and the King Scorpia world boss encounter.
The Pond Calm / No PvP Mainland, The Shores, Expanded Wilderness, The Dunes West Fishing water, roast pits, Old Fisher, Slick Vinny, The Residences.
Whisperwood Calm / No PvP Mainland, Frostmere Pet shop, roast pits, Chickens, shacks, calm gathering.

Level Gated Areas

Location Entry requirement Main features
Frostmere None (the old Total Level 20 gate was removed) Enter through Whisperwood. Features Iron Ore, Grimjaw, Blacksmith Forge, Smithing.
Emberstone Total Level 25 Lava PvP realm north of The Shores; Magma Brute mobs and fishable lava pits.
The Shores None (the old Total Level 20 gate was removed; each catch has its own Fishing level) Ocean fishing (Bass, Tuna, Swordfish) and the Stingray, Dolphin and Orca mount drops.
The Sunken Isles None — a Wooden Raft in your bag is the only requirement (closed to free accounts) Open sea east of The Shores: Parrotfish, Grouper and Fangtooth (Fishing 32–40), rare catches, Old Wick's lighthouse and Sharks in the deep water.
Glade Cave Minimum total level 20 Venomweaver Boss

Interiors and Services

Location Connected to Service
Bank Mainland Store items safely in chests.
Casino Mainland Roulette, Blackjack, and Gold betting.
Alchemist Shop Mainland Potions, and a mount while a 7-day offer runs.
Pet Shop Whisperwood Companion pets from Willow while a 7-day offer runs.
Blacksmith Forge Frostmere Copper, Iron, and Silver tool and weapon upgrades from Grimjaw.
The Residences The Pond Flats, apartments, penthouses, tours, and purchase flow.
Page Why it matters
NPCs Many locations are defined by service NPCs.
Resources Gathering locations produce resources.
Mobs Wilderness, desert, and forest zones contain creatures and bosses.
Skills Locations are tied to skill training routes.
Economy Shops, Gold, property, and marketplace systems connect to locations.
Locations of Kintara
Safe zonesMainland  ·  The Pond  ·  Whisperwood  ·  Frostmere  ·  The Shores  ·  The Sunken Isles  ·  The Mine
WildernessWilderness  ·  Wilderness Extension  ·  Expanded Wilderness  ·  Glade Cave  ·  Emberstone  ·  The Dunes  ·  PvP Arena
InteriorsBank  ·  Casino  ·  Alchemist Shop  ·  Whisperwood Pet Shop  ·  The Residences