Category:Locations: Difference between revisions

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Adds The Sunken Isles (with the realms, and an entry row next to The Shores: Wooden Raft, no level gate); shop cells say a 7-day offer, none running now, instead of "rotating"
 
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Use this page as the main world index.
Use this page as the main world index.


== Location types ==
== Location Types ==


{| class="wikitable"
{| class="wikitable"
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|-
|-
| Safe zones
| Safe zones
| [[Mainland]], [[The Pond]], [[Whisperwood]], [[Frostmere]], [[The Shores]]
| [[Mainland]], [[The Pond]], [[Whisperwood]], [[Frostmere]], [[The Shores]], [[The Sunken Isles]]
| Calm or mostly safe areas used for shops, gathering, fishing, cooking, and progression.
| Calm or mostly safe areas used for shops, gathering, fishing, cooking, and progression.
|-
|-
| Wilderness zones
| Wilderness zones
| [[Wilderness]], [[Wilderness Extension]], [[Expanded Wilderness]], [[Emberstone]]
| [[Wilderness]], [[Wilderness Extension]], [[Expanded Wilderness]], [[Emberstone]], [[The Dunes]]
| PvP danger zones with hostile creatures, gathering nodes, or tameable wildlife.
| PvP danger zones with hostile creatures, gathering nodes, boss encounters, or tameable wildlife.
|-
|-
| Combat areas
| Combat areas
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|-
|-
| Interiors and shops
| Interiors and shops
| [[Bank]], [[Casino]], [[Alchemist Shop]], [[Whisperwood Pet Shop]], [[Blacksmith Forge]], [[The Residences]]
| [[Bank]], [[Casino]], [[Alchemist Shop]], [[Whisperwood Pet Shop]], [[Blacksmith Forge]], [[Housing|The Residences]]
| Service areas, vendors, storage, housing, and upgrades.
| Service areas, vendors, storage, housing, and upgrades.
|}
|}


== Main areas ==
== Main Areas ==


{| class="wikitable"
{| class="wikitable"
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| [[Mainland]]
| [[Mainland]]
| Safe hub
| Safe hub
| [[Wilderness]], [[The Pond]], [[Whisperwood]], [[PvP Arena]]
| [[Wilderness]], [[The Pond]], [[Whisperwood]], [[The Mine]]
| Fountain, Bank, Casino, shops, Traveling Merchant, Quartermaster.
| Fountain, Bank, Casino, shops, Traveling Merchant memorial, Quartermaster, [[Minigames]] hub.
|-
|-
| [[Wilderness]]
| [[Wilderness]]
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|-
|-
| [[Expanded Wilderness]]
| [[Expanded Wilderness]]
| Pvp/Open
| PvP / Open
| Entrance on east side of the main [[Wilderness]] or the north side of [[The Pond]].
| Entrance on east side of the main [[Wilderness]] or the north side of [[The Pond]].
| [[Wild Wolf|Wild Wolves]], trees, rocks, coal, route between Wilderness and The Pond.
| [[Wild Wolf|Wild Wolves]], trees, rocks, coal, route between Wilderness and The Pond.
|-
| [[The Dunes]]
| PvP / Open
| [[The Pond]], [[The Shores]]
| Arid desert region featuring [[Giant Scorpion|Giant Scorpions]], [[Harun the Forgewright]], [[Kaziir the Armoursmith]], [[Nadeen the Sandcook]], [[Zahir the Dyeweaver]], and the [[King Scorpia]] world boss encounter.
|-
|-
| [[The Pond]]
| [[The Pond]]
| Calm / No PvP
| Calm / No PvP
| [[Mainland]], [[The Shores]], [[Expanded Wilderness]]
| [[Mainland]], [[The Shores]], [[Expanded Wilderness]], [[The Dunes West]]
| Fishing water, roast pits, [[Old Fisher]], [[The Veil-Warden]], [[The Residences]].
| Fishing water, roast pits, [[Old Fisher]], [[Slick Vinny]], [[Housing|The Residences]].
|-
|-
| [[Whisperwood]]
| [[Whisperwood]]
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|-
|-
| [[Frostmere]]
| [[Frostmere]]
| Minimum total level 20
| None (the old Total Level 20 gate was removed)
| Enter through [[Whisperwood]]. Features [[Metal]] ore, [[Grimjaw]], [[Blacksmith Forge]], [[Smithing]].
| Enter through [[Whisperwood]]. Features [[Iron Ore]], [[Grimjaw]], [[Blacksmith Forge]], [[Smithing]].
|-
|-
| [[Emberstone]]
| [[Emberstone]]
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|-
|-
| [[The Shores]]
| [[The Shores]]
| Minimum total level 20
| None (the old Total Level 20 gate was removed; each catch has its own Fishing level)
| Ocean fishing and Tralalero Tralala mount source.
| Ocean fishing (Bass, Tuna, Swordfish) and the Stingray, Dolphin and Orca mount drops.
|-
| [[The Sunken Isles]]
| None — a [[Wooden Raft]] in your bag is the only requirement (closed to free accounts)
| Open sea east of The Shores: [[Parrotfish]], [[Grouper]] and [[Fangtooth]] (Fishing 32–40), rare catches, [[Old Wick]]'s lighthouse and [[Sharks]] in the deep water.
|-
|-
| [[Glade Cave]]
| [[Glade Cave]]
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|}
|}


== Interiors and services ==
== Interiors and Services ==


{| class="wikitable"
{| class="wikitable"
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| [[Alchemist Shop]]
| [[Alchemist Shop]]
| [[Mainland]]
| [[Mainland]]
| Potions and weekly rotating mount.
| Potions, and a mount while a 7-day offer runs.
|-
|-
| [[Pet Shop]]
| [[Whisperwood Pet Shop|Pet Shop]]
| [[Whisperwood]]
| [[Whisperwood]]
| Rotating companion pets from [[Willow]].
| Companion pets from [[Willow]] while a 7-day offer runs.
|-
|-
| [[Blacksmith Forge]]
| [[Blacksmith Forge]]
| [[Frostmere]]
| [[Frostmere]]
| Lvl 2 tool and weapon upgrades from [[Grimjaw]].
| Copper, Iron, and Silver tool and weapon upgrades from [[Grimjaw]].
|-
|-
| [[The Residences]]
| [[Housing|The Residences]]
| [[The Pond]]
| [[The Pond]]
| Flats, apartments, penthouses, tours, and purchase flow.
| Flats, apartments, penthouses, tours, and purchase flow.
|}
|}


== Related pages ==
== Related Pages ==


{| class="wikitable"
{| class="wikitable"
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| Gathering locations produce resources.
| Gathering locations produce resources.
|-
|-
| [[Creatures]]
| [[:Category:Monsters|Mobs]]
| Wilderness and forest zones contain creatures.
| Wilderness, desert, and forest zones contain creatures and bosses.
|-
|-
| [[Skills]]
| [[Skills]]

Latest revision as of 17:33, 19 October 2026

Locations are the realms, zones, and interiors that make up Kintara. Some areas are calm and safe, while others use Wilderness PvP rules or level gates.

Use this page as the main world index.

Location Types

Type Locations Notes
Safe zones Mainland, The Pond, Whisperwood, Frostmere, The Shores, The Sunken Isles Calm or mostly safe areas used for shops, gathering, fishing, cooking, and progression.
Wilderness zones Wilderness, Wilderness Extension, Expanded Wilderness, Emberstone, The Dunes PvP danger zones with hostile creatures, gathering nodes, boss encounters, or tameable wildlife.
Combat areas PvP Arena Player combat and wager activity.
Interiors and shops Bank, Casino, Alchemist Shop, Whisperwood Pet Shop, Blacksmith Forge, The Residences Service areas, vendors, storage, housing, and upgrades.

Main Areas

Location Zone type Connected to Main features
Mainland Safe hub Wilderness, The Pond, Whisperwood, The Mine Fountain, Bank, Casino, shops, Traveling Merchant memorial, Quartermaster, Minigames hub.
Wilderness PvP / Open Mainland, Wilderness Extension, Expanded Wilderness Trees, rocks, coal, Zombies, Dragons, safe camp.
Expanded Wilderness PvP / Open Entrance on east side of the main Wilderness or the north side of The Pond. Wild Wolves, trees, rocks, coal, route between Wilderness and The Pond.
The Dunes PvP / Open The Pond, The Shores Arid desert region featuring Giant Scorpions, Harun the Forgewright, Kaziir the Armoursmith, Nadeen the Sandcook, Zahir the Dyeweaver, and the King Scorpia world boss encounter.
The Pond Calm / No PvP Mainland, The Shores, Expanded Wilderness, The Dunes West Fishing water, roast pits, Old Fisher, Slick Vinny, The Residences.
Whisperwood Calm / No PvP Mainland, Frostmere Pet shop, roast pits, Chickens, shacks, calm gathering.

Level Gated Areas

Location Entry requirement Main features
Frostmere None (the old Total Level 20 gate was removed) Enter through Whisperwood. Features Iron Ore, Grimjaw, Blacksmith Forge, Smithing.
Emberstone Total Level 25 Lava PvP realm north of The Shores; Magma Brute mobs and fishable lava pits.
The Shores None (the old Total Level 20 gate was removed; each catch has its own Fishing level) Ocean fishing (Bass, Tuna, Swordfish) and the Stingray, Dolphin and Orca mount drops.
The Sunken Isles None — a Wooden Raft in your bag is the only requirement (closed to free accounts) Open sea east of The Shores: Parrotfish, Grouper and Fangtooth (Fishing 32–40), rare catches, Old Wick's lighthouse and Sharks in the deep water.
Glade Cave Minimum total level 20 Venomweaver Boss

Interiors and Services

Location Connected to Service
Bank Mainland Store items safely in chests.
Casino Mainland Roulette, Blackjack, and Gold betting.
Alchemist Shop Mainland Potions, and a mount while a 7-day offer runs.
Pet Shop Whisperwood Companion pets from Willow while a 7-day offer runs.
Blacksmith Forge Frostmere Copper, Iron, and Silver tool and weapon upgrades from Grimjaw.
The Residences The Pond Flats, apartments, penthouses, tours, and purchase flow.
Page Why it matters
NPCs Many locations are defined by service NPCs.
Resources Gathering locations produce resources.
Mobs Wilderness, desert, and forest zones contain creatures and bosses.
Skills Locations are tied to skill training routes.
Economy Shops, Gold, property, and marketplace systems connect to locations.
Locations of Kintara
Safe zonesMainland  ·  The Pond  ·  Whisperwood  ·  Frostmere  ·  The Shores  ·  The Sunken Isles  ·  The Mine
WildernessWilderness  ·  Wilderness Extension  ·  Expanded Wilderness  ·  Glade Cave  ·  Emberstone  ·  The Dunes  ·  PvP Arena
InteriorsBank  ·  Casino  ·  Alchemist Shop  ·  Whisperwood Pet Shop  ·  The Residences