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| name    = Traveling Merchant
| name    = Traveling Merchant
| image    = Merchant.webp
| image    = Merchant.webp
| role    = Gold vendor / community donation collector
| role    = Gold vendor (Daily Lottery)
| location = [[Mainland]]
| location = [[Mainland]]
| services = Trades gathered material bundles for [[Gold]] via the Personal ticket lottery and Global donation pool.
| services = Trades gathered material bundles for [[Gold]] through the Daily Lottery ticket system.
}}
}}
The '''Traveling Merchant''' is the main early source of [[Gold]] for players who gather resources. He stands near his cart on the [[Mainland]] and takes bundles of gathered materials in exchange for Gold.
The '''Traveling Merchant''' is the main early source of [[Gold]] for players who gather resources. He stands near his cart on the [[Mainland]] and takes bundles of gathered materials in exchange for lottery tickets, each of which is a chance at Gold.


Following the latest update, the merchant now visits '''twice per day''' at random times, with draws running on a '''12-hour cycle'''. His exact schedule is secret and changes daily. He operates a dual system: a '''Personal Gold''' ticket lottery tied to your [[$KINS]] holdings, and a competitive '''Global Travelling Merchant''' donation pool that runs in a '''donation (collect) phase''' followed by a '''claim phase'''.
The merchant runs a single '''Daily Lottery''' on a 24-hour cycle: a 12-hour window to buy tickets, followed by the draw at '''12:00 UTC''', then a 12-hour window to claim winnings before they expire at midnight UTC.


<div class="kin-note"><span class="kin-note-label">Important:</span> You must complete your [[Daily Quests]] before you can submit to the merchant or claim any Gold — Personal or Global. Do your dailies once and you're set for both visits that day.</div>
<div class="kin-note"><span class="kin-note-label">Update:</span> The old '''Global Travelling Merchant''' community donation drives have been retired. The Daily Lottery is now the only way to trade materials for Gold, and [[Metal]] is no longer used by the merchant.</div>


<div class="kin-note"><span class="kin-note-label">Burn tax:</span> A '''5% resource tax is permanently burned on every submission''', win or lose. This is one of the game's confirmed [[$KINS]]-economy burn mechanics.</div>
<div class="kin-note"><span class="kin-note-label">Important:</span> You must complete your [[Daily Quests]] before you can buy tickets or claim Gold.</div>


== Exchange Bundle ==
== How the Daily Lottery works ==
When you buy Gold from the merchant Personal lottery entry or Global claim — you turn in the standard exchange bundle. One bundle equals the following:
The cycle runs over a full 24 hours:
# '''Buy tickets (12-hour window)''' — turn in material bundles to receive lottery tickets. You must buy before '''12:00 UTC'''.
# '''The draw (12:00 UTC)''' — winning tickets are drawn. Each '''winning ticket pays 1 Gold'''.
# '''Claim (12-hour window)''' collect your Gold winnings any time before '''midnight UTC''', when unclaimed winnings expire.
 
== Ticket bundle ==
Each ticket costs one bundle of materials:
{| class="wikitable"
{| class="wikitable"
! Material
! Material
Line 37: Line 43:
| Made by cooking raw [[Fish]]
| Made by cooking raw [[Fish]]
|}
|}
<small>''When purchasing Gold, one bundle = 1 Gold. When entering the Personal lottery, one bundle grants tickets based on your [[$KINS]] tier (see below). [[Metal]] is '''not''' part of this exchange bundle — it is only required during the Global donation phase (see below).''</small>
<small>''[[Metal]] is no longer part of the merchant system — it was only used by the retired Global donation drives.''</small>


== 1. Personal Gold (ticket lottery) ==
== Daily ticket allowance ==
Personal Gold is now a '''materials-based lottery'''. Submitting a bundle no longer pays out a guaranteed amount of Gold — instead it grants '''raffle tickets''', and each winning ticket pays '''1 Gold'''.
The number of tickets you can buy per day scales with the [[$KINS]] you have held for '''24 hours''':
 
=== Requirements ===
* Complete your [[Daily Quests]] before entering.
* $KINS holdings must be held in your wallet for '''24 hours''' before they count toward your ticket tier.
 
=== Tickets per bundle ===
The number of tickets you receive per submitted bundle scales with your [[$KINS]] tier:
{| class="wikitable"
{| class="wikitable"
! $KINS held
! $KINS held (24h)
! Tickets per bundle
! Tickets per day
|-
|-
| Less than 1,000
| Less than 1,000
| 0 (cannot enter)
| 0 (cannot enter)
|-
|-
| 1,000 to 4,999
| 1,000+
| 2 tickets
| 3 tickets
|-
|-
| 5,000 to 9,999
| 5,000+
| 6 tickets
| 10 tickets
|-
|-
| 10,000+
| 10,000+
| 10 tickets (hard cap)
| 15 tickets
|}
<small>''Note: Larger $KINS holders will have more exclusive benefits and features added in future updates.''</small>
 
=== Draw and payout ===
* Up to '''3,000 tickets win per day''', drawn on a 12-hour cycle.
* Each '''winning ticket = 1 Gold'''.
* A '''losing ticket returns 95% of its materials''' — the remaining 5% is burned as the resource tax.
* The 5% burn applies to '''all''' submissions, winning or losing.
 
== 2. Global Travelling Merchant ==
The Global merchant is a community effort with a shared pool of '''1,500 Gold per visit''' (up to 3,000 Gold total across both daily visits). Each player can claim a maximum of '''5 Gold per visit'''. It runs in two phases.
 
=== Donation phase ===
During the donation (collect) phase, the whole community donates materials toward a shared set of goals. Donating builds hidden back-end contribution points that determine your claim limit once the pool opens. This is the '''only''' merchant activity that uses [[Metal]].
 
Current per-cycle community goals (fixed until changed by the team):
{| class="wikitable"
! Material
! Donation goal
|-
|-
| [[File:Wood.png|24px|link=Wood]] [[Wood]]
| 100,000+
| 1,250,000
| Unlimited
|-
| [[File:Stone.png|24px|link=Stone]] [[Stone]]
| 750,000
|-
| [[File:Coal.png|24px|link=Coal]] [[Coal]]
| 500,000
|-
| [[File:Metal.png|24px|link=Metal]] [[Metal]]
| 200,000
|-
| [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] [[Cooked Fish Meat]]
| 100,000
|}
|}
<small>''$KINS must be held in your wallet for 24 hours before it counts toward your allowance.''</small>


=== Claim phase ===
== Winning and refunds ==
Once every goal hits 100%, the merchant flips to the claim phase and the Gold pool opens.
* Each '''winning ticket pays 1 Gold''', claimable until midnight UTC.
# '''Complete Daily Quests first''' — same requirement as Personal Gold.
* A '''losing ticket refunds 50% of its materials''' — the other 50% is burned. Entering the lottery has a real cost whether you win or lose, so only stake materials you can afford to lose.
# '''Unlock claim limits''' — your donation-phase contribution determines how much you can claim, up to the '''5 Gold per visit''' cap.
# '''Purchase the Gold''' — unlocking a claim limit does not grant instant Gold. You still buy your allocated Gold with the standard Exchange Bundle above (one bundle per Gold, no Metal at this stage).


See [[Merchant Exchange Calculator]] for exact donation and purchase math.
<div class="kin-note"><span class="kin-note-label">Grandfather clause:</span> Tickets bought '''before''' the Daily Lottery update keep the old '''95% refund''' on a loss. Only tickets bought under the new rules use the 50% refund.</div>


== Related pages ==
== Related pages ==
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|-
|-
| [[Daily Quests]]
| [[Daily Quests]]
| Must be completed before submitting or claiming Gold.
| Must be completed before buying tickets or claiming Gold.
|-
|-
| [[$KINS]]
| [[$KINS]]
| Determines your Personal lottery ticket tier per bundle.
| Determines your daily ticket allowance.
|-
|-
| [[Merchant Exchange Calculator]]
| [[Merchant Exchange Calculator]]
| Full donation math for both Personal and Global merchant systems.
| Ticket and material math for the Daily Lottery.
|-
|-
| [[Woodcutting]]
| [[Woodcutting]]
Line 128: Line 95:
|-
|-
| [[Mining]]
| [[Mining]]
| Main source of Stone, Coal, and Metal.
| Main source of Stone and Coal.
|-
|-
| [[Cooking]]
| [[Cooking]]

Revision as of 15:41, 15 July 2026

Traveling Merchant
Role Gold vendor (Daily Lottery)
Location Mainland
Services Trades gathered material bundles for Gold through the Daily Lottery ticket system.

The Traveling Merchant is the main early source of Gold for players who gather resources. He stands near his cart on the Mainland and takes bundles of gathered materials in exchange for lottery tickets, each of which is a chance at Gold.

The merchant runs a single Daily Lottery on a 24-hour cycle: a 12-hour window to buy tickets, followed by the draw at 12:00 UTC, then a 12-hour window to claim winnings before they expire at midnight UTC.

Update: The old Global Travelling Merchant community donation drives have been retired. The Daily Lottery is now the only way to trade materials for Gold, and Metal is no longer used by the merchant.
Important: You must complete your Daily Quests before you can buy tickets or claim Gold.

How the Daily Lottery works

The cycle runs over a full 24 hours:

  1. Buy tickets (12-hour window) — turn in material bundles to receive lottery tickets. You must buy before 12:00 UTC.
  2. The draw (12:00 UTC) — winning tickets are drawn. Each winning ticket pays 1 Gold.
  3. Claim (12-hour window) — collect your Gold winnings any time before midnight UTC, when unclaimed winnings expire.

Ticket bundle

Each ticket costs one bundle of materials:

Material Amount Notes
Wood 2,600 Gathered through Woodcutting in the Wilderness
Stone 1,400 Gathered through Mining in the Wilderness
Coal 800 Mined from coal-bearing rock nodes
Cooked Fish Meat 40 Made by cooking raw Fish

Metal is no longer part of the merchant system — it was only used by the retired Global donation drives.

Daily ticket allowance

The number of tickets you can buy per day scales with the $KINS you have held for 24 hours:

$KINS held (24h) Tickets per day
Less than 1,000 0 (cannot enter)
1,000+ 3 tickets
5,000+ 10 tickets
10,000+ 15 tickets
100,000+ Unlimited

$KINS must be held in your wallet for 24 hours before it counts toward your allowance.

Winning and refunds

  • Each winning ticket pays 1 Gold, claimable until midnight UTC.
  • A losing ticket refunds 50% of its materials — the other 50% is burned. Entering the lottery has a real cost whether you win or lose, so only stake materials you can afford to lose.
Grandfather clause: Tickets bought before the Daily Lottery update keep the old 95% refund on a loss. Only tickets bought under the new rules use the 50% refund.
Page Why it matters
Economy Explains Gold, $KINS, marketplace rules, and currency use.
Daily Quests Must be completed before buying tickets or claiming Gold.
$KINS Determines your daily ticket allowance.
Merchant Exchange Calculator Ticket and material math for the Daily Lottery.
Woodcutting Main source of Wood.
Mining Main source of Stone and Coal.
Cooking Produces Cooked Fish Meat.
Mainland The merchant's location.
NPCs of Kintara
Shops & servicesTraveling Merchant  ·  Grimjaw  ·  The Alchemist  ·  Willow  ·  Bartholomew  ·  Bank Teller  ·  Pit Boss
Guides & flavourQuartermaster  ·  Old Fisher  ·  The Veil-Warden