Fishing: Difference between revisions

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| image        = fishingrod.png
| image        = fishingrod.png
| does          = Catching Herring, Trout, Bass, Tuna, and Swordfish across five waters — plus mounts, gold, and Molten Rock on rare or special casts
| does          = Catching Herring, Trout, Bass, Tuna, and Swordfish across five waters — plus mounts, gold, and Molten Rock on rare or special casts
| tool          = [[Basic Fishing Rod]] · [[Level 2 Fishing Rod]] · [[Fire-Resistant Fishing Rod]]
| tool          = [[Starter Fishing Rod]] · [[Level 2 Fishing Rod]] · [[Fire-Resistant Fishing Rod]]
| xp_per_action = 125–145 per catch, varies by fish (see table)
| xp_per_action = 125–145 per catch, varies by fish (see table)
| max_level    = 40 (Fishing 30 required to wear the [[Angler Outfit]])
| max_level    = 40 (Fishing 30 required to wear the [[Angler Outfit]])
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|-
|-
| [[Swordfish]]
| [[Swordfish]]
| The Deep — raft-only water at [[The Shores]]
| [[The Deep]] — raft-only water at [[The Shores]]  
| 28
| 28
| [[Squid Bait]]
| [[Squid Bait]]
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| 145 / 145
| 145 / 145
|}
|}
<div class="kin-note"><span class="kin-note-label">Dunes heat:</span> No cooked fish heals in [[The Dunes]] — every cooked species is refused in the heat, and cacti is the only food that works there. The heal values above apply everywhere else.</div>


<div class="kin-note"><span class="kin-note-label">Note:</span> The fishing level is on the catch, not the door. The Shores is walkable at any level — what actually stops a low-level player from pulling Tuna out of it is the fish itself, the required bait, and the required rod, not a zone gate. Swordfish adds one more requirement: its water, The Deep, can only be fished while afloat on a [[Wooden Raft]].</div>
<div class="kin-note"><span class="kin-note-label">Note:</span> The fishing level is on the catch, not the door. The Shores is walkable at any level — what actually stops a low-level player from pulling Tuna out of it is the fish itself, the required bait, and the required rod, not a zone gate. Swordfish adds one more requirement: its water, The Deep, can only be fished while afloat on a [[Wooden Raft]].</div>
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! Water
! Water
|-
|-
| [[Basic Fishing Rod]]
| [[Starter Fishing Rod]]
| Free, from the [[Old Fisher]] at [[The Pond]]
| Free, from the [[Old Fisher]] at [[The Pond]]
| [[The Pond]] + [[Whisperwood]]
| [[The Pond]] + [[Whisperwood]]
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| 1 in 10,000
| 1 in 10,000
|-
|-
| Orca Mount
| [[Orca Mount]]
| The Deep, any cast
| The Deep, any cast
| 1 in 8,000
| 1 in 8,000
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== Related Fixes ==
== Related Fixes ==
* [[Magma Brute]] respawn in [[Emberstone]] defaults to 90 seconds (lengthened from 45 seconds), giving fishers there a real window to operate.
* [[Magma Brute]] respawn in [[Emberstone]] defaults to 90 seconds (lengthened from 45 seconds), giving fishers there a real window to operate.
* Cooked Trout, Bass, and Tuna were previously uneatable from the client despite the server accepting them — this is fixed; they heal as advertised.
* Cooked Trout, Bass, and Tuna were previously uneatable from the client despite the server accepting them — this is fixed; they heal as advertised everywhere except [[The Dunes]], where no cooked fish heals at all.
* "Deliver Cooked Fish" scroll tasks now accept any cooked species, not just Herring, and spend your cheapest fish first.
* "Deliver Cooked Fish" scroll tasks now accept any cooked species, not just Herring, and spend your cheapest fish first.
* Fishing gear (rods, raft) previously had a bug where it could vanish after any server-side inventory grant (a mob drop, a chicken kill, a completed trade). This has been fixed.
* Fishing gear (rods, raft) previously had a bug where it could vanish after any server-side inventory grant (a mob drop, a chicken kill, a completed trade). This has been fixed.

Latest revision as of 16:35, 12 September 2026

Fishing (Skill)
Activity Catching Herring, Trout, Bass, Tuna, and Swordfish across five waters — plus mounts, gold, and Molten Rock on rare or special casts
Tool required Starter Fishing Rod · Level 2 Fishing Rod · Fire-Resistant Fishing Rod
XP per action 125–145 per catch, varies by fish (see table)
Max level 40 (Fishing 30 required to wear the Angler Outfit)
Counts to Total Level Yes

Fishing is a full core skill in Kintara, rebuilt from the ground up around five fish, five waters, a bait ladder, three rods, and a chase cosmetic set. It replaces the old single-generic-fish system entirely.

Update: This page previously described a much simpler system — one generic Fish item, a single Fishing Rod, and cooking into "Cooked Fish Meat" for the Traveling Merchant. That system has been fully retired. The old fish item was renamed to Herring rather than replaced — same item, same stacks, same Marketplace listings, just a new name. Everything else below is new.

Five Fish, Five Waters

Fish Where Fishing level Bait Cooked heals Catch XP / Cook XP
Herring The Pond 1 Feather Bait 5 HP 125 / 125
Trout Whisperwood 6 Trout Bait 10 HP 130 / 130
Bass The Shores, south of the buoys 13 Bass Bait 15 HP 135 / 135
Tuna The Shores, north of the buoys 20 Tuna Bait 20 HP 140 / 140
Swordfish The Deep — raft-only water at The Shores 28 Squid Bait 25 HP 145 / 145
Dunes heat: No cooked fish heals in The Dunes — every cooked species is refused in the heat, and cacti is the only food that works there. The heal values above apply everywhere else.
Note: The fishing level is on the catch, not the door. The Shores is walkable at any level — what actually stops a low-level player from pulling Tuna out of it is the fish itself, the required bait, and the required rod, not a zone gate. Swordfish adds one more requirement: its water, The Deep, can only be fished while afloat on a Wooden Raft.
Free accounts: Free accounts (holding under 1,000 $KINS) can fish The Pond and Whisperwood only — The Shores and the Emberstone open when you hold 1,000 $KINS — and never receive mount drops from fishing.

The Bait Ladder

Every rung trades 10 fish for 5 bait of the next tier, at either the Old Fisher (The Pond) or Dockhand Maren (The Shores). Raw or cooked fish both count, and raw is spent first so your cooked food survives as long as possible.

Trade Cost
Feather Bait ×1 1 Feather
Trout Bait ×5 10 Herring (raw or cooked)
Bass Bait ×5 10 Trout (raw or cooked)
Tuna Bait ×5 10 Bass (raw or cooked)
Squid Bait ×5 10 Tuna (raw or cooked)

Every bait is also purchasable outright for 1 Gold per 100 at either counter — bait is deliberately a rounding error, since the ladder is paced by the level gates and exchanges, not the price of a hook. Bait is spent on a catch, not a cast: an empty bite or a cancelled cast costs nothing.

The bottom rung isn't a fish — Feather Bait comes from Feather, which chickens now drop alongside raw chicken meat (they used to drop finished Feather Bait directly, which read as a bird carrying a tackle box).

Rods

Rod Price Water
Starter Fishing Rod Free, from the Old Fisher at The Pond The Pond + Whisperwood
Level 2 Fishing Rod 10 Gold, Dockhand Maren at The Shores Everything except lava — including The Deep
Fire-Resistant Fishing Rod 15 Gold, Dockhand Maren at The Shores Emberstone lava only

An upgraded rod keeps working in the water it replaces — the Level 2 rod still fishes The Pond. The Fire-Resistant rod is the exception: it's built for lava and does nothing anywhere else.

Emberstone lava fishing: Casting the Fire-Resistant rod into Emberstone lava pulls out Molten Rock, not fish — no bait consumed, no cooking involved, 125 XP per haul.

The Shores Dock

Dockhand Maren's 11-tile pier reaches ten tiles out to sea on the north side of the buoy line, fully walkable (including straight through Maren herself). It's load-bearing, not decoration — a cast only reaches 5 tiles, so the far ocean columns (where Tuna lives) are unreachable from the sand alone. Walking the planks brings the Tuna water into range.

The buoy line itself is a marker, not a depth change: north of it is Tuna water, south of it (and everything below) is Bass water — both sides are the same water.

Moving Fish Spots

An active fishing spot is a 2×2 block of water that stays hot for 2–5 minutes, then moves — every spot runs on its own independent timer.

Water Live spots
The Shores — Tuna 3
The Shores — Bass 3
The Deep 2
Whisperwood 3 — one in the river, one in each accent pond
The Pond 2
Emberstone 2, spread across its three lava pits
Update: Whisperwood's two small accent ponds are now live water — they used to be purely decorative, so every Whisperwood fisher stood at the river. One spot is now pinned to each pond, so a pond always has a spot in it. Emberstone's two spots roam across all three lava pits (only the hand-placed pool used to be fishable; the north and west pits were scenery) — the two spots can never share a pit, so one pit is always cold and you have to go look. If a spot moves out from under your line mid-cast, the line is pulled in and you're told the fish moved.

Wooden Raft

Detail Value
Price 200 Gold, from Dockhand Maren
Where it works The Shores only
Type Real inventory item — not a mount

Carry a Wooden Raft and clicking the ocean at The Shores steps you onto it. The raft's job is The Deep — the Swordfish water, which refuses every cast unless you're afloat. (Tuna water is reached by walking the dock instead.) Boarding dismounts you, and you can't mount while afloat. It lives in your backpack (must be in inventory, not bank), and being a real item means it can be traded, banked when not in use, or lost on your corpse — that's what makes 200 Gold a real price. It doesn't work on The Pond or Whisperwood (fishable end-to-end from the bank already) or on Emberstone lava (nothing wooden floats on lava).

Cooking and Burning

Every fish has a burnt version, and cooking one is a roll against your Cooking level.

Cooking level Burn chance
5 and below 30.0%
10 26.4%
20 19.3%
30 12.1%
40 5.0%

The rate slides roughly 0.7% per level between those anchors and never reaches zero — a mastered cook is a rare accident, not an impossible one. The Roast Pit shows your exact current burn chance.

A burnt fish is junk: no HP, not eatable, 0 Cooking XP. It still stacks, trades, and sells — but every burn is a fish that no longer counts toward the Angler Outfit raffle, which is paid entirely in cooked fish.

The Angler Outfit

Three pieces — Angler Hat, Angler Vest, Angler Waders — obtainable only from the raffle at The Angler (The Shores).

Requirement Value
Cost 150 each of Cooked Herring, Cooked Trout, Cooked Bass, Cooked Tuna, and Cooked Swordfish (750 total) → 10 Angler Raffle Tickets
Odds per ticket 1 in 1,000 for one random piece
Duplicate protection None — duplicates possible, all pieces tradeable
Wear requirement Fishing level 30
Set bonus 30% faster fishing everywhere, including Emberstone lava

A single ticket works out to 75 cooked fish invested, so a hit lands roughly once every 75,000 cooked fish paid in. This is the game's intentionally long chase set.

Something Else in the Water

Drop Where Odds
Whale Mount The Pond, any cast 1 in 250
Gold Whale Mount The Pond, any cast 1 in 5,000
Stingray Mount The Shores, any cast 1 in 10,000
Dolphin Mount The Shores, any cast 1 in 10,000
2–10 Gold The Shores, any cast 1 in 10,000
Orca Mount The Deep, any cast 1 in 8,000
Waterlogged Crate The Deep, any cast 1 in 600
Sunken Treasure Map The Deep, any cast 1 in 2,500
1–3 Silver Ore The Deep, any cast 1 in 35

The mounts are independent rolls — each is genuinely its listed rate, not split from one shared pool. The Turtle Mount is not part of this pool. A mount lands in place of that cast's fish; a rod relic's rare-find shortens the mount and gold odds but not the crate, map or silver. The gold drop is a "look what I got" moment rather than a real income stream — the biggest purse (10 Gold) is the price of a Level 2 rod.

  • Magma Brute respawn in Emberstone defaults to 90 seconds (lengthened from 45 seconds), giving fishers there a real window to operate.
  • Cooked Trout, Bass, and Tuna were previously uneatable from the client despite the server accepting them — this is fixed; they heal as advertised everywhere except The Dunes, where no cooked fish heals at all.
  • "Deliver Cooked Fish" scroll tasks now accept any cooked species, not just Herring, and spend your cheapest fish first.
  • Fishing gear (rods, raft) previously had a bug where it could vanish after any server-side inventory grant (a mob drop, a chicken kill, a completed trade). This has been fixed.
Page Why it matters
Herring First fish tier.
Trout Second fish tier.
Bass Third fish tier.
Tuna Fourth fish tier.
Swordfish Fifth fish tier — The Deep, raft-only.
Old Fisher Free starter rod, bait ladder trades, at The Pond.
Dockhand Maren Rods, bait, and the Wooden Raft, at The Shores.
The Angler Runs the Angler Outfit raffle.
Wooden Raft The only way to fish The Deep.
The Pond Herring water.
Whisperwood Trout water.
The Shores Bass and Tuna water, plus The Deep.
Emberstone Lava fishing — Molten Rock, not fish.
Cooking Skill that determines burn chance.
Angler Hat Piece of the Angler Outfit.
Angler Vest Piece of the Angler Outfit.
Angler Waders Piece of the Angler Outfit.
Stingray Mount Rare Shores fishing drop.
Dolphin Mount Rare Shores fishing drop.
Whale Mount Rare Pond fishing drop.
Gold Whale Mount Rare Pond fishing drop.
Skills of Kintara
GatheringWoodcutting  ·  Mining  ·  Fishing
ProductionCooking  ·  Smithing
CombatCombat