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| name    = Traveling Merchant
| name    = Traveling Merchant
| image    = Merchant.webp
| image    = Merchant.webp
| role    = Gold vendor (Daily Lottery)
| role    = Deceased (formerly Gold vendor)
| location = [[Mainland]]
| location = [[Mainland]] — memorial tombstone on his old tile
| services = Trades gathered material bundles for [[Gold]] through the Daily Lottery ticket system.
| services = Offline. All trades, contributions, and lottery services are closed.
}}
}}
The '''Traveling Merchant''' is the main early source of [[Gold]] for players who gather resources. He stands near his cart on the [[Mainland]] and takes bundles of gathered materials in exchange for lottery tickets, each of which is a chance at Gold.
The '''Traveling Merchant''' was the main early source of [[Gold]] for players who gathered resources, trading material bundles for Daily Lottery tickets. He was '''found dead by his cart''' on the [[Mainland]], and his services are shut down.


The merchant runs a single '''Daily Lottery''' on a 24-hour cycle: a 12-hour window to buy tickets, followed by the draw at '''12:00 UTC''', then a 12-hour window to claim winnings before they expire at midnight UTC.
<div class="kin-note"><span class="kin-note-label">The merchant is dead:</span> The Traveling Merchant was found dead beside his cart — cause unknown. The crime scene that once ringed the cart was cleared in July 2026, and a granite '''memorial tombstone''' now stands on his old tile. Clicking the tombstone opens an "In Memoriam" popup: ''"The Traveling Merchant, May 22, 2026 — Jul 18, 2026 … Gone, but not refunded."'' [[Gold]] is now earned through mob kills and the [[Venomweaver]] instead — see [[Gold]] for current sources.</div>


<div class="kin-note"><span class="kin-note-label">Update:</span> The old '''Global Travelling Merchant''' community donation drives have been retired. The Daily Lottery is now the only way to trade materials for Gold, and [[Metal]] is no longer used by the merchant.</div>
== A death in Kintara ==
The Traveling Merchant was found dead by his cart, and the area around it became an active '''crime scene''': bright caution tape ringed the cart, a [[Constable]] NPC patrolled inside the tape, and players could not cross the cordon. The Constable had theories (a robbery gone wrong?) but no answers.


<div class="kin-note"><span class="kin-note-label">Important:</span> You must complete your [[Daily Quests]] before you can buy tickets or claim Gold.</div>
On 20 July 2026 the crime scene — the body, the blood, the tape, and the Constable — was cleared from the world. Today only the granite tombstone marks the spot.


== How the Daily Lottery Works ==
* With the merchant gone, his services are permanently '''shut down''': no Gold trades, no campaign contributions, and no lottery entries.
The cycle runs over a full 24 hours:
* The lottery estate has been '''settled''' — in the Constable's words, "Every logged stub was paid out to its rightful claimant or forfeited to the Crown at the inquest deadline." There is no longer any way to make a claim in-game.
# '''Buy tickets (12-hour window)''' — turn in material bundles to receive lottery tickets. You must buy before '''12:00 UTC'''.
# '''The draw (12:00 UTC)''' — winning tickets are drawn. Each '''winning ticket pays 1 Gold'''.
# '''Claim (12-hour window)''' — collect your Gold winnings any time before '''midnight UTC''', when unclaimed winnings expire.


== Ticket Bundle ==
The mystery of who killed the merchant, and why, was never solved in-game.
Each ticket costs one bundle of materials:
 
== How the Daily Lottery worked (historical) ==
<div class="kin-note"><span class="kin-note-label">Historical:</span> The following describes the Daily Lottery as it ran '''before''' the merchant's death. It is kept for reference. No new entries are possible, and all outstanding claims have been settled.</div>
 
The merchant ran a single Daily Lottery on a 24-hour cycle: a 12-hour window to buy tickets, the draw at 12:00 UTC, then a 12-hour window to claim winnings before they expired at midnight UTC. Each ticket cost one bundle of materials:
{| class="wikitable"
{| class="wikitable"
! Material
! Material
! Amount
! Amount
! Notes
|-
|-
| [[File:Wood.png|24px|link=Wood]] [[Wood]]
| [[File:Wood.png|24px|link=Wood]] [[Wood]]
| 2,600
| 2,600
| Gathered through [[Woodcutting]] in the [[Wilderness]]
|-
|-
| [[File:Stone.png|24px|link=Stone]] [[Stone]]
| [[File:Stone.png|24px|link=Stone]] [[Stone]]
| 1,400
| 1,400
| Gathered through [[Mining]] in the [[Wilderness]]
|-
|-
| [[File:Coal.png|24px|link=Coal]] [[Coal]]
| [[File:Coal.png|24px|link=Coal]] [[Coal]]
| 800
| 800
| Mined from coal-bearing rock nodes
|-
|-
| [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] [[Cooked Fish Meat]]
| [[File:Cookedfish.png|24px|link=Cooked Herring]] [[Cooked Herring]]
| 40
| 40
| Made by cooking raw [[Fish]]
|}
|}
<small>''[[Metal]] is no longer part of the merchant system — it was only used by the retired Global donation drives.''</small>


== Daily Ticket Allowance ==
The number of tickets a player could buy per day scaled with the [[$KINS]] held for 24 hours (3 tickets at 1,000+, 10 at 5,000+, 15 at 10,000+, unlimited at 100,000+), under a daily Gold cap of 4,000. Winning tickets paid 1 Gold; losing tickets refunded 50% of their materials, with the other 50% burned. Tickets bought before the refund change kept the old 95% refund.
 
The number of tickets you can buy per day scales with the [[$KINS]] you have held for '''24 hours'''
 
* '''Daily GOLD Cap: 4,000'''


== Related pages ==
{| class="wikitable"
{| class="wikitable"
! $KINS held (24h)
! Page
! Tickets per day
! Why it matters
|-
|-
| Less than 1,000
| [[Gold]]
| 0 (cannot enter)
| Current Gold sources now that the merchant is gone.
|-
|-
| 1,000+
| [[Venomweaver]]
| 3 tickets
| Boss that can drop Gold for every fighter on a kill.
|-
|-
| 5,000+
| [[Constable]]
| 10 tickets
| NPC who investigated the merchant's death (also removed with the crime scene).
|-
|-
| 10,000+
| [[Magma Brute]]
| 15 tickets
| Drops Gold on kill, in [[Emberstone]].
|-
| 100,000+
| Unlimited
|}
<small>''$KINS must be held in your wallet for 24 hours before it counts toward your allowance.''</small>
 
== Winning and Refunds ==
* Each '''winning ticket pays 1 Gold''', claimable until midnight UTC.
* A '''losing ticket refunds 50% of its materials''' — the other 50% is burned. Entering the lottery has a real cost whether you win or lose, so only stake materials you can afford to lose.
 
<div class="kin-note"><span class="kin-note-label">Grandfather clause:</span> Tickets bought '''before''' the Daily Lottery update keep the old '''95% refund''' on a loss. Only tickets bought under the new rules use the 50% refund.</div>
 
== Related Pages ==
{| class="wikitable"
! Page
! Why it matters
|-
| [[Economy]]
| Explains Gold, $KINS, marketplace rules, and currency use.
|-
|-
| [[Daily Quests]]
| [[Daily Quests]]
| Must be completed before buying tickets or claiming Gold.
| Formerly required before buying tickets.
|-
|-
| [[$KINS]]
| [[$KINS]]
| Determines your daily ticket allowance.
| Formerly set your daily ticket allowance.
|-
| [[Merchant Exchange Calculator]]
| Ticket and material math for the Daily Lottery.
|-
| [[Woodcutting]]
| Main source of Wood.
|-
| [[Mining]]
| Main source of Stone and Coal.
|-
| [[Cooking]]
| Produces Cooked Fish Meat.
|-
|-
| [[Mainland]]
| [[Mainland]]
| The merchant's location.
| Location of the memorial tombstone.
|}
|}
{{NPCs}}
{{NPCs}}

Latest revision as of 16:36, 12 September 2026

Traveling Merchant
Role Deceased (formerly Gold vendor)
Location Mainland — memorial tombstone on his old tile
Services Offline. All trades, contributions, and lottery services are closed.

The Traveling Merchant was the main early source of Gold for players who gathered resources, trading material bundles for Daily Lottery tickets. He was found dead by his cart on the Mainland, and his services are shut down.

The merchant is dead: The Traveling Merchant was found dead beside his cart — cause unknown. The crime scene that once ringed the cart was cleared in July 2026, and a granite memorial tombstone now stands on his old tile. Clicking the tombstone opens an "In Memoriam" popup: "The Traveling Merchant, May 22, 2026 — Jul 18, 2026 … Gone, but not refunded." Gold is now earned through mob kills and the Venomweaver instead — see Gold for current sources.

A death in Kintara

The Traveling Merchant was found dead by his cart, and the area around it became an active crime scene: bright caution tape ringed the cart, a Constable NPC patrolled inside the tape, and players could not cross the cordon. The Constable had theories (a robbery gone wrong?) but no answers.

On 20 July 2026 the crime scene — the body, the blood, the tape, and the Constable — was cleared from the world. Today only the granite tombstone marks the spot.

  • With the merchant gone, his services are permanently shut down: no Gold trades, no campaign contributions, and no lottery entries.
  • The lottery estate has been settled — in the Constable's words, "Every logged stub was paid out to its rightful claimant or forfeited to the Crown at the inquest deadline." There is no longer any way to make a claim in-game.

The mystery of who killed the merchant, and why, was never solved in-game.

How the Daily Lottery worked (historical)

Historical: The following describes the Daily Lottery as it ran before the merchant's death. It is kept for reference. No new entries are possible, and all outstanding claims have been settled.

The merchant ran a single Daily Lottery on a 24-hour cycle: a 12-hour window to buy tickets, the draw at 12:00 UTC, then a 12-hour window to claim winnings before they expired at midnight UTC. Each ticket cost one bundle of materials:

Material Amount
Wood 2,600
Stone 1,400
Coal 800
Cooked Herring 40

The number of tickets a player could buy per day scaled with the $KINS held for 24 hours (3 tickets at 1,000+, 10 at 5,000+, 15 at 10,000+, unlimited at 100,000+), under a daily Gold cap of 4,000. Winning tickets paid 1 Gold; losing tickets refunded 50% of their materials, with the other 50% burned. Tickets bought before the refund change kept the old 95% refund.

Page Why it matters
Gold Current Gold sources now that the merchant is gone.
Venomweaver Boss that can drop Gold for every fighter on a kill.
Constable NPC who investigated the merchant's death (also removed with the crime scene).
Magma Brute Drops Gold on kill, in Emberstone.
Daily Quests Formerly required before buying tickets.
$KINS Formerly set your daily ticket allowance.
Mainland Location of the memorial tombstone.
NPCs of Kintara
Shops & servicesTraveling Merchant  ·  Grimjaw  ·  The Alchemist  ·  Willow  ·  Bartholomew  ·  Bank Teller  ·  Pit Boss
Guides & flavourQuartermaster  ·  Old Fisher  ·  The Veil-Warden