Traveling Merchant: Difference between revisions
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| name = Traveling Merchant | | name = Traveling Merchant | ||
| image = Merchant.webp | | image = Merchant.webp | ||
| role = Gold vendor | | role = Deceased (formerly Gold vendor) | ||
| location = [[Mainland]] | | location = [[Mainland]] — memorial tombstone on his old tile | ||
| services = | | services = Offline. All trades, contributions, and lottery services are closed. | ||
}} | }} | ||
The '''Traveling Merchant''' was the main early source of [[Gold]] for players who gathered resources, trading material bundles for Daily Lottery tickets. He was '''found dead by his cart''' on the [[Mainland]], and his services are shut down. | |||
The '''Traveling Merchant'' | <div class="kin-note"><span class="kin-note-label">The merchant is dead:</span> The Traveling Merchant was found dead beside his cart — cause unknown. The crime scene that once ringed the cart was cleared in July 2026, and a granite '''memorial tombstone''' now stands on his old tile. Clicking the tombstone opens an "In Memoriam" popup: ''"The Traveling Merchant, May 22, 2026 — Jul 18, 2026 … Gone, but not refunded."'' [[Gold]] is now earned through mob kills and the [[Venomweaver]] instead — see [[Gold]] for current sources.</div> | ||
== A death in Kintara == | |||
The Traveling Merchant was found dead by his cart, and the area around it became an active '''crime scene''': bright caution tape ringed the cart, a [[Constable]] NPC patrolled inside the tape, and players could not cross the cordon. The Constable had theories (a robbery gone wrong?) but no answers. | |||
On 20 July 2026 the crime scene — the body, the blood, the tape, and the Constable — was cleared from the world. Today only the granite tombstone marks the spot. | |||
* With the merchant gone, his services are permanently '''shut down''': no Gold trades, no campaign contributions, and no lottery entries. | |||
* The lottery estate has been '''settled''' — in the Constable's words, "Every logged stub was paid out to its rightful claimant or forfeited to the Crown at the inquest deadline." There is no longer any way to make a claim in-game. | |||
The mystery of who killed the merchant, and why, was never solved in-game. | |||
== How the Daily Lottery worked (historical) == | |||
<div class="kin-note"><span class="kin-note-label">Historical:</span> The following describes the Daily Lottery as it ran '''before''' the merchant's death. It is kept for reference. No new entries are possible, and all outstanding claims have been settled.</div> | |||
The merchant ran a single Daily Lottery on a 24-hour cycle: a 12-hour window to buy tickets, the draw at 12:00 UTC, then a 12-hour window to claim winnings before they expired at midnight UTC. Each ticket cost one bundle of materials: | |||
{| class="wikitable" | {| class="wikitable" | ||
! Material | ! Material | ||
! Amount | ! Amount | ||
|- | |- | ||
| [[File:Wood.png|24px|link=Wood]] [[Wood]] | | [[File:Wood.png|24px|link=Wood]] [[Wood]] | ||
| 2, | | 2,600 | ||
|- | |- | ||
| [[File:Stone.png|24px|link=Stone]] [[Stone]] | | [[File:Stone.png|24px|link=Stone]] [[Stone]] | ||
| 1, | | 1,400 | ||
|- | |- | ||
| [[File:Coal.png|24px|link=Coal]] [[Coal]] | | [[File:Coal.png|24px|link=Coal]] [[Coal]] | ||
| | | 800 | ||
|- | |- | ||
| | | [[File:Cookedfish.png|24px|link=Cooked Herring]] [[Cooked Herring]] | ||
| 40 | |||
| | |||
| | |||
| | |||
|} | |} | ||
The number of tickets a player could buy per day scaled with the [[$KINS]] held for 24 hours (3 tickets at 1,000+, 10 at 5,000+, 15 at 10,000+, unlimited at 100,000+), under a daily Gold cap of 4,000. Winning tickets paid 1 Gold; losing tickets refunded 50% of their materials, with the other 50% burned. Tickets bought before the refund change kept the old 95% refund. | |||
The | |||
== Related pages == | == Related pages == | ||
| Line 82: | Line 48: | ||
! Why it matters | ! Why it matters | ||
|- | |- | ||
| [[ | | [[Gold]] | ||
| | | Current Gold sources now that the merchant is gone. | ||
|- | |- | ||
| [[ | | [[Venomweaver]] | ||
| | | Boss that can drop Gold for every fighter on a kill. | ||
|- | |- | ||
| [[ | | [[Constable]] | ||
| | | NPC who investigated the merchant's death (also removed with the crime scene). | ||
|- | |- | ||
| [[ | | [[Magma Brute]] | ||
| | | Drops Gold on kill, in [[Emberstone]]. | ||
|- | |||
| [[Daily Quests]] | |||
| Formerly required before buying tickets. | |||
|- | |||
| [[$KINS]] | |||
| Formerly set your daily ticket allowance. | |||
|- | |- | ||
| [[Mainland]] | | [[Mainland]] | ||
| | | Location of the memorial tombstone. | ||
|} | |} | ||
{{NPCs}} | {{NPCs}} | ||
[[Category:NPCs]] | [[Category:NPCs]] | ||
[[Category:Economy]] | [[Category:Economy]] | ||
[[Category:Mainland]] | [[Category:Mainland]] | ||
[[Category:Kintara Wiki]] | |||
Latest revision as of 16:36, 12 September 2026
| Traveling Merchant | |
|---|---|
| |
| Role | Deceased (formerly Gold vendor) |
| Location | Mainland — memorial tombstone on his old tile |
| Services | Offline. All trades, contributions, and lottery services are closed. |
The Traveling Merchant was the main early source of Gold for players who gathered resources, trading material bundles for Daily Lottery tickets. He was found dead by his cart on the Mainland, and his services are shut down.
A death in Kintara
The Traveling Merchant was found dead by his cart, and the area around it became an active crime scene: bright caution tape ringed the cart, a Constable NPC patrolled inside the tape, and players could not cross the cordon. The Constable had theories (a robbery gone wrong?) but no answers.
On 20 July 2026 the crime scene — the body, the blood, the tape, and the Constable — was cleared from the world. Today only the granite tombstone marks the spot.
- With the merchant gone, his services are permanently shut down: no Gold trades, no campaign contributions, and no lottery entries.
- The lottery estate has been settled — in the Constable's words, "Every logged stub was paid out to its rightful claimant or forfeited to the Crown at the inquest deadline." There is no longer any way to make a claim in-game.
The mystery of who killed the merchant, and why, was never solved in-game.
How the Daily Lottery worked (historical)
The merchant ran a single Daily Lottery on a 24-hour cycle: a 12-hour window to buy tickets, the draw at 12:00 UTC, then a 12-hour window to claim winnings before they expired at midnight UTC. Each ticket cost one bundle of materials:
| Material | Amount |
|---|---|
| 2,600 | |
| 1,400 | |
| 800 | |
| 40 |
The number of tickets a player could buy per day scaled with the $KINS held for 24 hours (3 tickets at 1,000+, 10 at 5,000+, 15 at 10,000+, unlimited at 100,000+), under a daily Gold cap of 4,000. Winning tickets paid 1 Gold; losing tickets refunded 50% of their materials, with the other 50% burned. Tickets bought before the refund change kept the old 95% refund.
Related pages
| Page | Why it matters |
|---|---|
| Gold | Current Gold sources now that the merchant is gone. |
| Venomweaver | Boss that can drop Gold for every fighter on a kill. |
| Constable | NPC who investigated the merchant's death (also removed with the crime scene). |
| Magma Brute | Drops Gold on kill, in Emberstone. |
| Daily Quests | Formerly required before buying tickets. |
| $KINS | Formerly set your daily ticket allowance. |
| Mainland | Location of the memorial tombstone. |
| NPCs of Kintara | |
| Shops & services | Traveling Merchant · Grimjaw · The Alchemist · Willow · Bartholomew · Bank Teller · Pit Boss |
| Guides & flavour | Quartermaster · Old Fisher · The Veil-Warden |
