Harun the Forgewright

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Revision as of 19:44, 10 September 2026 by Admin (talk | contribs) (Harun forges tools, not armor (that's Kaziir); real per-tool recipes, ~1s crafts, 60% repair rule (content audit))
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Harun the Forgewright
Role Blacksmith / forger
Location The Dunes (West)
Services Smelts ingots, forges tools, repairs damaged gear

Harun the Forgewright is a blacksmith who operates a forge in The Dunes (West). He smelts copper, iron, and silver ingots and forges the full range of tools using ingots and wood — an alternative to Grimjaw in Frostmere, offering the exact same smithing services. Harun does not forge armor — that is the work of Kaziir the Armoursmith in Dunes East.

Harun also repairs damaged tools and armor, restoring them to "like new" condition so they can be sold or traded on the marketplace.

How to forge

Visit Harun's forge in The Dunes (West) with the required ingots and wood:

Item type Ingredients required Crafting time Smithing requirement
Tools (Copper/Iron/Silver) Ingots + Wood ~1 second per unit 0–27 (varies by tier and tool)

Hand over materials, wait for forging, and receive your crafted item. Armor (Iron/Silver) is forged by Kaziir the Armoursmith in Dunes East, not at Harun's forge — though Harun will repair it.

How to repair

Visit Harun with damaged tools or armor:

Repair scenario Cost Notes
Partial durability loss ~60% of the forge bill, scaled to missing durability Cost scales to damage taken
100% durability loss (broken) 60% of the full forge bill Repair to "like new" before trading/selling — never the full craft cost

Repair charges 60% of every forge material (wood, Molten Rock, and Brute Horn included), scaled to how much durability was lost. Minimum repair cost is 1 of each material.

Dialogue

When you approach Harun:

"Mind the mouths, they spit…"

Forging Services

Harun forges all three tool tiers:

Tools

Tool Ingots Wood Smithing req Speed bonus
Copper Axe 20 400 0 +5%
Copper Sword 25 600 3 +5%
Copper Pickaxe 28 850 7 +5%
Iron Axe 40 1,000 10 +10%
Iron Sword 55 1,300 13 +10%
Iron Pickaxe 60 1,600 17 +10%
Silver Axe 80 2,000 20 +15%
Silver Sword 90 2,500 23 +15%
Silver Pickaxe 100 3,000 27 +15%

Armor

Armor is not forged by Harun. Iron and silver armor (helm, body, legs, feet) is crafted by Kaziir the Armoursmith in Dunes East from ingots, Molten Rock, and Brute Horn, with Smithing requirements from 14 to 30. Armor grants damage reduction, not shield points: the iron pieces reduce damage by 2/4/3/1% (helm/body/legs/feet — 10% for the full set) and the silver pieces by 3/6/4.5/1.5% (15% for the full set). Crafting is gated on Smithing, but wearing armor is gated on Combat: level 15 for iron and 25 for silver.

Harun's smith window does cover armor repairs — see below.

Repair System

Damaged tools and armor cannot be sold or traded on the marketplace. Harun restores them:

  • Repair brings durability to 100%
  • Item then lists as "new" on marketplace
  • Repair cost is 60% of the original forge materials, scaled by damage — never the full craft cost
  • Minimum cost: 1 of each material
  • Covers both tools and Kaziir's armor

Example repair

  • Iron Sword (55 ingots + 1,300 wood to craft), fully broken = 33 ingots + 780 wood to repair (60% of the forge bill)
  • Partially damaged items cost proportionally less, down to a minimum of 1 per material

Dunes West Advantage

Harun's forge is in the heart of The Dunes. Benefits:

  • Nearby materials: Molten Rock from Emberstone fishing, Brute Horn from Magma Brutes nearby
  • Cacti and Nadeen: Health Potion+ crafting at Nadeen's stall, same location
  • King Scorpia: Western Dunes has the world boss
  • Alternative to Frostmere: No need to travel to Frostmere if you're deep in the Dunes

Location

Harun's forge is located in The Dunes (West). Entry points:

  • South from The Pond → Dunes West (Harun's location)
  • South from The Shores → Dunes East (different location)

No level requirement to enter or visit Harun.

Comparison: Harun vs Grimjaw

Both blacksmiths offer identical forging services:

Aspect Harun (Dunes West) Grimjaw (Frostmere)
Forging All tools (no armor) All tools (no armor)
Repairs Yes (damaged → like new) Yes (damaged → like new)
Crafting time ~1 second per unit ~1 second per unit
Cost Identical to Grimjaw Identical to Harun
Location The Dunes (West) Frostmere
Adjacent services Nadeen (potions), Zahir (cosmetics) None

Neither blacksmith forges armor — for iron and silver plate, see Kaziir the Armoursmith. Choose based on proximity: Harun if farming Dunes, Grimjaw if farming Frostmere/Wilderness.

Page Why it matters
The Dunes Location where Harun operates.
Grimjaw Competing blacksmith in Frostmere (identical services).
Kaziir the Armoursmith The armor crafter, in Dunes East.
Smithing Skill used in forging (Harun forges, doesn't teach).
Iron Ingot, Silver Ingot, Copper Ingot Primary forging materials.
Molten Rock Armor ingredient from Emberstone (used by Kaziir; part of armor repair bills).
Brute Horn Armor ingredient from Magma Brutes (used by Kaziir; part of armor repair bills).
Iron tools, Silver tools, Copper tools Forged products.
Iron Armor, Silver Armor Forged by Kaziir; repaired at Harun's forge.
Nadeen the Sandcook Adjacent NPC in Dunes West (Health Potion+ crafting).
Zahir the Dyeweaver Adjacent NPC in Dunes West (cosmetic weaving).
Dunes West Harun's specific realm location.
NPCs of Kintara
Shops & servicesTraveling Merchant  ·  Grimjaw  ·  The Alchemist  ·  Willow  ·  Bartholomew  ·  Bank Teller  ·  Pit Boss
Guides & flavourQuartermaster  ·  Old Fisher  ·  The Veil-Warden