Frost Troll: Difference between revisions
Frostbound Set (limited until 30 Nov 2026), dish stacking, bows on Frostmere/Eldergrove/Wild wolves, Frostmere potions, salvage daily limit |
Adds the Frost Troll Hood (1 in 1,000) and the Medium Scroll (1 in 250), rolled for every credited player |
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| Line 6: | Line 6: | ||
| contact_damage = 10–22 HP per hit (rolled) | | contact_damage = 10–22 HP per hit (rolled) | ||
| combat_xp = 250 to every player who dealt at least 10% of its HP | | combat_xp = 250 to every player who dealt at least 10% of its HP | ||
| drops = 3 [[Frost Pelt]] · 4–6 [[Iron Ore]] · 3–5 [[Coal]] — every kill, to the top damager | | drops = 3 [[Frost Pelt]] · 4–6 [[Iron Ore]] · 3–5 [[Coal]] — every kill, to the top damager · [[Medium Scroll]] (1 in 250) and [[Frost Troll Hood]] (1 in 1,000) — rolled for every credited player | ||
| notes = One per server. Respawns 10 minutes after it falls. Slow — you can always walk away. A [[Bow]] can only hit it from inside its glade or right next to it. | | notes = One per server. Respawns 10 minutes after it falls. Slow — you can always walk away. A [[Bow]] can only hit it from inside its glade or right next to it. | ||
}} | }} | ||
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| 3 [[Frost Pelt]] + 4–6 [[Iron Ore]] + 3–5 [[Coal]] | | 3 [[Frost Pelt]] + 4–6 [[Iron Ore]] + 3–5 [[Coal]] | ||
| The player who dealt the most damage (the killing blow if no one else is ahead). Dropped on every kill. | | The player who dealt the most damage (the killing blow if no one else is ahead). Dropped on every kill. | ||
|- | |||
| [[Medium Scroll]] — 1 in 250 | |||
| Rolled separately for '''everyone''' paid the troll's Combat XP. The normal scroll limits still apply: you can hold at most 5 unfinished scrolls, no scroll drops for you within 60 seconds of a scroll dropping for you, and the scroll needs a free space in your backpack or hotbar. | |||
|- | |||
| [[Frost Troll Hood]] — 1 in 1,000 | |||
| Rolled separately for '''everyone''' paid the troll's Combat XP. A hat cosmetic that drops nowhere else. When it drops, the game tells you ''"The Frost Troll dropped a Frost Troll Hood!"'' and shows the rare-find reveal; it goes straight into your cosmetics bag, and if that bag is full the hood is lost (you're told so). | |||
|} | |} | ||
Free accounts (holding under 1,000 [[$KINS]]) never receive the Medium Scroll or the Frost Troll Hood. | |||
* The loot goes to the top damager, not the last hit, so there's no point racing for the killing blow. | * The loot goes to the top damager, not the last hit, so there's no point racing for the killing blow. | ||
| Line 96: | Line 104: | ||
| [[Frost Pelt]] | | [[Frost Pelt]] | ||
| Three on every kill. | | Three on every kill. | ||
|- | |||
| [[Frost Troll Hood]] | |||
| Its rare cosmetic drop (1 in 1,000). | |||
|- | |||
| [[Medium Scroll]] | |||
| A 1 in 250 drop for every credited player. | |||
|- | |- | ||
| [[Cooking Dishes]] | | [[Cooking Dishes]] | ||
Revision as of 22:16, 27 October 2026
| Frost Troll | |
|---|---|
| Found at | Frostmere — the glade in the south-east corner |
| HP | 900 HP |
| Aggro range | 4 tiles |
| Contact damage | 10–22 HP per hit (rolled) |
| Combat XP | 250 to every player who dealt at least 10% of its HP |
| Drops | 3 Frost Pelt · 4–6 Iron Ore · 3–5 Coal — every kill, to the top damager · Medium Scroll (1 in 250) and Frost Troll Hood (1 in 1,000) — rolled for every credited player |
| Notes | One per server. Respawns 10 minutes after it falls. Slow — you can always walk away. A Bow can only hit it from inside its glade or right next to it. |
The Frost Troll is Frostmere's elite — a hulking brute that guards a glade in the south-east corner of the realm. It isn't a raid boss, but with 900 HP and heavy hits it's built to be fought as a group, and everyone who pulls their weight is paid.
Behaviour
| Behaviour | Value |
|---|---|
| Where | Its own glade in the south-east of Frostmere. It never leaves the glade, but it can reach you on the glade's edge. |
| How many | One per server |
| HP | 900 |
| Aggro range | 4 tiles |
| Speed | Slow — a player can always walk away from it |
| Hit | 10–22 HP (rolled), reduced by your armour |
| Respawn | 10 minutes |
Frost Wolves keep out of the troll's glade, so you only have the troll to deal with in there.
Hits to kill
| Sword | Damage per hit | Hits to kill (solo) |
|---|---|---|
| Starter Sword | 5 | 180 |
| Copper Sword | 23 | 40 |
| Iron Sword | 26 | 35 |
| Silver Sword | 30 | 30 |
A Strength Potion adds +10 to every hit, and a sword-damage dish adds +3 or +5. A damage-reduction dish such as Brute Horn Broth or Reef Feast takes 10–15% off every hit the troll lands.
Rewards
| Reward | Who gets it |
|---|---|
| 250 Combat XP | Everyone still in Frostmere who dealt at least 10% of the troll's HP (90 damage) in the last minute of the fight — the killing blow included, and held to the same 10% rule. An Iron Sword adds 5% and a Silver Sword 10%. |
| 3 Frost Pelt + 4–6 Iron Ore + 3–5 Coal | The player who dealt the most damage (the killing blow if no one else is ahead). Dropped on every kill. |
| Medium Scroll — 1 in 250 | Rolled separately for everyone paid the troll's Combat XP. The normal scroll limits still apply: you can hold at most 5 unfinished scrolls, no scroll drops for you within 60 seconds of a scroll dropping for you, and the scroll needs a free space in your backpack or hotbar. |
| Frost Troll Hood — 1 in 1,000 | Rolled separately for everyone paid the troll's Combat XP. A hat cosmetic that drops nowhere else. When it drops, the game tells you "The Frost Troll dropped a Frost Troll Hood!" and shows the rare-find reveal; it goes straight into your cosmetics bag, and if that bag is full the hood is lost (you're told so). |
Free accounts (holding under 1,000 $KINS) never receive the Medium Scroll or the Frost Troll Hood.
- The loot goes to the top damager, not the last hit, so there's no point racing for the killing blow.
- A troll kill counts as a monster kill for the Monster Hunter achievements (for the killing blow) and is worth 4 points toward Guild Seasons.
- Drops go to your backpack first, then your bank if the backpack is full.
Knockouts
Like everything in Frostmere, the troll can't kill you. A hit that would take your last point of health knocks you out: you wake at full health on the arrival strip under the Whisperwood arrows, with nothing lost, and the monsters leave you alone for 10 seconds.
Related pages
| Page | Why it matters |
|---|---|
| Frostmere | The troll's home realm. |
| Frost Wolf | The packs that roam the rest of Frostmere. |
| Frost Pelt | Three on every kill. |
| Frost Troll Hood | Its rare cosmetic drop (1 in 1,000). |
| Medium Scroll | A 1 in 250 drop for every credited player. |
| Cooking Dishes | Damage and damage-reduction buffs for the fight. |
| Creatures of Kintara | |
| Hostile | Wild Zombie · Wild Dragon · Magma Brute · Giant Scorpion |
| Boss | Venomweaver · King Scorpia |
| Tameable | Wild Wolf |
| Passive | Whisperwood Chicken |
| Hazard | Sharks |