Category:NPCs: Difference between revisions

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'''NPCs''' are non-player characters who run shops, offer services, explain systems, and guide players through Kintara.
'''NPCs''' are non-player characters who run shops, offer services, explain systems, and guide players through Kintara.
This category groups the main service NPCs, shopkeepers, housing contacts, and guide characters.
This category groups the main service NPCs, shopkeepers, housing contacts, and guide characters.
== NPC Types ==
== NPC Types ==
{| class="wikitable"
{| class="wikitable"
! Type
! Type
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|-
|-
| Service NPCs
| Service NPCs
| [[Traveling Merchant]], [[Grimjaw]], [[The Alchemist]], [[Bank Teller]], [[Quartermaster]]
| [[Grimjaw]], [[The Alchemist]], [[Bank Teller]], [[Quartermaster]]
| Core progression, economy, storage, combat, and crafting services.
| Core progression, economy, storage, combat, and crafting services.
|-
|-
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| [[Beauregard]], [[Marguerite]]
| [[Beauregard]], [[Marguerite]]
| Apartment and penthouse guidance in [[Housing|the Residences]].
| Apartment and penthouse guidance in [[Housing|the Residences]].
|-
| Story NPCs
| [[Constable|The Constable]]
| Investigation and world-event characters. Guards the [[Traveling Merchant]] crime scene.
|-
|-
| Guide NPCs
| Guide NPCs
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| Flavor, area guidance, and world-expansion systems.
| Flavor, area guidance, and world-expansion systems.
|}
|}
== Service NPCs ==
== Service NPCs ==
{| class="wikitable"
{| class="wikitable"
! NPC
! NPC
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! Location
! Location
! Main service
! Main service
|-
| [[Traveling Merchant]]
| Gold vendor / community collector
| [[Mainland]]
| Trades fixed material bundles for [[Gold]] and supports community restock goals.
|-
|-
| [[Grimjaw]]
| [[Grimjaw]]
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| Gives a trainer sword and explains Wilderness combat.
| Gives a trainer sword and explains Wilderness combat.
|}
|}
== Shop and Housing NPCs ==
== Shop and Housing NPCs ==
{| class="wikitable"
{| class="wikitable"
! NPC
! NPC
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| Hosts casino games and explains table rules.
| Hosts casino games and explains table rules.
|}
|}
 
== Story NPCs ==
{| class="wikitable"
! NPC
! Role
! Location
! Notes
|-
| [[Constable|The Constable]]
| Investigator ([[The Watch]])
| [[Mainland]] crime scene
| Guards the [[Traveling Merchant]] crime scene and explains the murder investigation.
|}
== Guide and Flavor NPCs ==
== Guide and Flavor NPCs ==
{| class="wikitable"
{| class="wikitable"
! NPC
! NPC
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| Accepts material tributes toward world-expansion goals.
| Accepts material tributes toward world-expansion goals.
|}
|}
 
== Deceased NPCs ==
{| class="wikitable"
! NPC
! Former role
! Notes
|-
| [[Traveling Merchant]]
| Gold vendor (Daily Lottery)
| Found dead at his cart on the [[Mainland]]. Services shut down; only pre-existing lottery winnings are still claimable at his body. Under investigation by [[Constable|The Constable]].
|}
== Related Pages ==
== Related Pages ==
{| class="wikitable"
{| class="wikitable"
! Page
! Page
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| [[The Pond]]
| [[The Pond]]
| Contains fishing, housing, and tribute NPCs.
| Contains fishing, housing, and tribute NPCs.
|-
| [[Constable|The Constable]]
| Investigating the merchant's death.
|-
|-
| [[Economy]]
| [[Economy]]
| Many NPCs connect to shops, Gold, and marketplace systems.
| Many NPCs connect to shops, Gold, and marketplace systems.
|}
|}
[[Category:Kintara Wiki]]
[[Category:Kintara Wiki]]

Revision as of 07:27, 18 July 2026

NPCs are non-player characters who run shops, offer services, explain systems, and guide players through Kintara. This category groups the main service NPCs, shopkeepers, housing contacts, and guide characters.

NPC Types

Type NPCs Notes
Service NPCs Grimjaw, The Alchemist, Bank Teller, Quartermaster Core progression, economy, storage, combat, and crafting services.
Shop NPCs Willow, Bartholomew, Pit Boss, Cosmetic Shop NPC Pets, furniture, casino, and rotating shop systems.
Housing NPCs Beauregard, Marguerite Apartment and penthouse guidance in the Residences.
Story NPCs The Constable Investigation and world-event characters. Guards the Traveling Merchant crime scene.
Guide NPCs Old Fisher, Old Miner, Lumberjack, Site Foreman Flavor, area guidance, and world-expansion systems.

Service NPCs

NPC Role Location Main service
Grimjaw Blacksmith Frostmere Upgrades tools and weapons to Lvl 2 through Smithing.
The Alchemist Potion brewer / mount vendor Mainland alchemist shop Brews potions and sells a weekly rotating mount.
Willow Pet shop owner Whisperwood Pet Shop Sells rotating companion pets.
Bank Teller Banker Bank Handles item storage.
Quartermaster Armory tutor Mainland Gives a trainer sword and explains Wilderness combat.

Shop and Housing NPCs

NPC Role Location Notes
Bartholomew Furniture shop proprietor Furniture showroom Sells rotating furniture and showroom items.
Beauregard Head concierge The Residences Explains apartment tiers and tours.
Marguerite Concierge The Residences Explains penthouses and apartment buying.
Pit Boss Casino host Casino Hosts casino games and explains table rules.

Story NPCs

NPC Role Location Notes
The Constable Investigator (The Watch) Mainland crime scene Guards the Traveling Merchant crime scene and explains the murder investigation.

Guide and Flavor NPCs

NPC Area Purpose
Old Fisher The Pond Fishing-area guide.
Old Miner Mainland Mine-area flavor NPC.
Lumberjack Mainland Tree-area flavor NPC.
Site Foreman Mainland Build-site flavor NPC.
The Veil-Warden The Pond Accepts material tributes toward world-expansion goals.

Deceased NPCs

NPC Former role Notes
Traveling Merchant Gold vendor (Daily Lottery) Found dead at his cart on the Mainland. Services shut down; only pre-existing lottery winnings are still claimable at his body. Under investigation by The Constable.
Page Why it matters
Mainland Contains many early service NPCs.
Frostmere Home of Grimjaw and the blacksmith forge.
Whisperwood Connects to Willow and pet progression.
The Pond Contains fishing, housing, and tribute NPCs.
The Constable Investigating the merchant's death.
Economy Many NPCs connect to shops, Gold, and marketplace systems.