Category:Resources: Difference between revisions
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| [[Mining]] 20 | | [[Mining]] 20 | ||
| High-tier ore used to smelt Silver Ingots (40 Silver Ore + 80 Coal = 10 Silver Ingots). | | High-tier ore used to smelt Silver Ingots (40 Silver Ore + 80 Coal = 10 Silver Ingots). | ||
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| [[File:Fish.png|24px|link=Fish]] [[Fish]] | | [[File:Fish.png|24px|link=Fish]] [[Fish]] | ||
Latest revision as of 13:09, 4 August 2026
Resources are the materials, ores, consumables, and currencies used across Kintara. They connect gathering, cooking, combat, smithing, armor crafting, shops, and economy progression. Some resources are gathered directly from the world, while others are processed through cooking/smelting or earned through trading and combat.
Inventory Change: As of Server Update v5.3, every item stack in the game now holds up to 10,000 (increased from 999). Quantities over 10,000 display in standard abbreviated UI notation (e.g., 10.3K).
Resource Types
| Type | Resources | Main use |
|---|---|---|
| Gathered materials | Wood, Stone, Coal, Iron Ore, Silver Ore, Metal, Fish, Molten Rock, Cacti | Gathering, building, smelting ingots, crafting, and cooking. |
| Processed materials | Copper Ingot, Iron Ingot, Silver Ingot, Brute Horn | Forging tools, weapons, and crafting armor sets at Kaziir the Armoursmith. |
| Food & Consumables | Cooked Fish Meat, Raw Chicken, Cooked Chicken, Cacti, Health Potion+ | Healing, survival in The Dunes, merchant bundles, and mount taming chains. |
| Currency | Gold, $KINS, SOL | Shops, marketplace, membership, and economy systems. |
Gathered Materials & Ores
| Resource | Gathered at | Requirement | Main use |
|---|---|---|---|
| Wilderness | Woodcutting 1 | Tool/weapon forging recipes, cooking fuel, merchant bundle, Health Potion purchase cost at The Alchemist (60 Wood). | |
| Wilderness | Mining 1 | Smelting Copper Ingots (100 Stone + 50 Coal = 10 Copper Ingots), merchant bundle, Shield Potion purchase cost at The Alchemist (50 Stone). | |
| Wilderness | Mining 1 | Smelting Copper, Iron, and Silver Ingots; merchant bundle; Strength Potion purchase cost at The Alchemist (40 Coal). | |
| The Dunes | Mining 5 | Primary ore used to smelt Iron Ingots (60 Iron Ore + 60 Coal = 10 Iron Ingots). | |
| The Dunes | Mining 20 | High-tier ore used to smelt Silver Ingots (40 Silver Ore + 80 Coal = 10 Silver Ingots). | |
| The Pond, The Shores | Fishing 1 | Cooked into Cooked Fish Meat for the Traveling Merchant bundle. | |
| Emberstone (lava pits) | Fishing | Essential material used alongside ingots and Brute Horns for crafting Iron and Silver armor pieces at Kaziir the Armoursmith. | |
| The Dunes | Woodcutting 20 + Iron Axe | Instant +20 HP healing in The Dunes. Ingredient for brewing Health Potion+. |
Processed Materials & Monster Drops
| Resource | Source | Requirement / Cost | Main use |
|---|---|---|---|
| Smelted at Furnace | 100 Stone + 50 Coal | Forging Copper Axes, Copper Swords, and Copper Pickaxes. | |
| Smelted at Furnace | 60 Iron Ore + 60 Coal | Forging Iron tools/weapons and crafting Iron armor sets (Helmet, Boots, Legguards, Body Armor). | |
| Smelted at Furnace | 40 Silver Ore + 80 Coal | Forging Silver tools/weapons and crafting Silver armor sets (Helmet, Boots, Legguards, Body Armor). | |
| Magma Brute drops (Emberstone) | Combat | Key crafting ingredient for Iron and Silver armor sets at Kaziir the Armoursmith; brewing Health Potion+. |
Food & Desert Consumables
Desert Restriction: Standard food (Cooked Fish, Cooked Chicken) and basic Health Potions do not function inside The Dunes. Only Cacti and Health Potion+ work in the desert.
| Resource | Source | Main use |
|---|---|---|
| Cooked from Fish | Standard healing food; Traveling Merchant bundle ingredient (30 per Gold exchange). | |
| Dropped by Whisperwood Chickens | Cooked into Cooked Chicken. | |
| Cooked from Raw Chicken and Wood | Taming Wild Wolves into a Wolf Mount. | |
| Health Potion+ | Nadeen the Sandcook (Dunes West) | Restores +50 HP over 5 seconds. Usable inside The Dunes. (Crafted with 50 Cacti + 1 Health Potion + 5 Brute Horns). |
Currency Resources
| Currency | Type | Main use |
|---|---|---|
| In-game soft currency | Shops, property, casino, pets, cosmetics, wagers, and Bank storage expansion. | |
| $KINS | On-chain token | Marketplace token listings, paid spinner, merchant cap tiers, and game login requirement. |
| Solana native currency | Kintara Club membership and Wishing Well charity donations. |
Related Pages
| Page | Why it matters |
|---|---|
| Economy | Explains Gold, $KINS, SOL, marketplace, and merchant systems. |
| The Dunes | Realm for harvesting Cacti, finding Iron Ore and Silver Ore, and crafting desert gear. |
| Smithing | Skill used to smelt Copper, Iron, and Silver ingots from Iron Ore, Silver Ore, Coal, and Stone. |
| Traveling Merchant | Main material-to-Gold exchange system. |
| The Alchemist | Uses Wood, Stone, and Coal to purchase standard potions. |
| Resources of Kintara | |
| Gathered | Wood · Stone · Coal · Metal · Fish |
| Cooked | Cooked Fish Meat · Raw Chicken · Cooked Chicken |
| Currency | Gold · $KINS · SOL |
Subcategories
This category has the following 2 subcategories, out of 2 total.
Pages in category "Resources"
The following 20 pages are in this category, out of 20 total.