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'''Skills''' are the main progression systems in Kintara. Most activities give skill XP, and several areas require a minimum average skill level to enter.
'''Skills''' are the main progression systems in Kintara. Most activities give skill XP, and several areas require a minimum average skill level to enter.


Kintara has six skills. Five core skills count toward [[Total Level]], while [[Smithing]] is a bonus skill and does not count toward Total Level.
Kintara features six trainable skills.  


== Skill Types ==
== Skill Types ==
{| class="wikitable"
{| class="wikitable"
! Type
! Type
Line 12: Line 11:
| Gathering
| Gathering
| [[Woodcutting]], [[Mining]], [[Fishing]]
| [[Woodcutting]], [[Mining]], [[Fishing]]
| Used to collect resources from the world.
| Used to collect resources, ores, and raw materials from the world.
|-
|-
| Production
| Production
| [[Cooking]], [[Smithing]]
| [[Cooking]], [[Smithing]]
| Used to process food and upgrade tools.
| Used to process food, smelt ingots, forge weapons, tools, and craft armor.
|-
|-
| Combat
| Combat
| [[Combat]]
| [[Combat]]
| Used for creatures, PvP, arena, and wager fights.
| Used for fighting creatures, bosses, PvP, arena, and wager fights.
|}
|}


== Skill List ==
== Skill List ==
{| class="wikitable"
{| class="wikitable"
! Skill
! Skill
! What it does
! What it does
! Main locations
! Main locations
! XP examples
! Notes & Unlock Requirements
|-
|-
| [[Combat]]
| [[Combat]]
| Fighting creatures, PvP, arena, and wager duels.
| Fighting creatures, world bosses, PvP, arena, and wager duels.
| [[Wilderness]], [[Wilderness Extension]], [[PvP Arena]], [[Whisperwood]]
| [[Wilderness]], [[Wilderness Extension]], [[Emberstone]], [[Dunes East]], [[Dunes West]], [[PvP Arena]], [[Whisperwood]]
| 50 XP from [[Wild Zombie]], 150 XP from [[Wild Dragon]], 5 XP from [[Whisperwood Chicken]].
| 50 XP from [[Wild Zombie]], 150 XP from [[Wild Dragon]], 350 XP from [[Magma Brute]], 50 XP base from Giant Scorpions. Grants access to combat-restricted armor tier equips.
|-
|-
| [[Woodcutting]]
| [[Woodcutting]]
| Chopping trees for [[File:Wood.png|24px|link=Wood]] [[Wood]].
| Chopping trees for [[File:Wood.png|24px|link=Wood]] [[Wood]] and harvesting Cacti.
| [[Wilderness]]
| [[Wilderness]], [[Whisperwood]], [[The Dunes]]
| 25 XP per tree, doubled with [[File:Axelvl2.png|24px|link=Lvl 2 Axe]] [[Lvl 2 Axe]].
| Requires [[Woodcutting]] 20 and an [[Iron Axe]] (or better) to chop [[Cacti]] in the Dunes.
|-
|-
| [[Mining]]
| [[Mining]]
| Mining [[File:Stone.png|24px|link=Stone]] [[Stone]], [[File:Coal.png|24px|link=Coal]] [[Coal]], and [[File:Metal.png|24px|link=Metal]] [[Metal]].
| Mining [[File:Stone.png|24px|link=Stone]] [[Stone]], [[File:Coal.png|24px|link=Coal]] [[Coal]], Iron Ore, and Silver Ore.
| [[Wilderness]], [[Frostmere]]
| [[Wilderness]], [[Frostmere]], [[The Dunes]]
| 25 XP per node, doubled with [[File:Pickaxelvl2.png|24px|link=Lvl 2 Pickaxe]] [[Lvl 2 Pickaxe]].
| Gated mining nodes: Iron Ore requires '''Mining 5'''; Silver Ore requires '''Mining 20'''.
|-
|-
| [[Fishing]]
| [[Fishing]]
| Catching [[File:Fish.png|24px|link=Fish]] [[Fish]] from water.
| Catching [[File:Fish.png|24px|link=Fish]] [[Fish]] from water, or [[Molten Rock]] from lava.
| [[The Pond]], [[The Shores]]
| [[The Pond]], [[The Shores]], [[Emberstone]]
| 125 XP per catch.
| 125 XP per catch (The Pond/The Shores), 125 XP per lava cast (Emberstone).
|-
|-
| [[Cooking]]
| [[Cooking]]
| Cooking raw fish and chicken into food.
| Cooking raw fish and chicken into food, or preparing specialized desert consumables.
| [[The Pond]], [[Whisperwood]]
| [[The Pond]], [[Whisperwood]], [[Dunes West]]
| 125 XP per cook batch.
| Note: Regular food stops working in [[The Dunes]]; [[Nadeen the Sandcook]] crafts [[Health Potion+]] in Dunes West.
|-
|-
| [[Smithing]]
| [[Smithing]]
| Forging Lvl 2 tools and weapons.
| Smelting ingots at furnaces and forging/repairing gear, tools, and armor.
| [[Frostmere]]
| [[Frostmere]], [[Dunes West]] (Harun the Forgewright), [[Dunes East]] (Kaziir the Armoursmith)
| 750 XP per forge action.
| Unlocks at '''Total Level 20'''. Smelting yields 10 ingots per batch. Forging takes 30 seconds. Armor crafting pays '''10 Smithing XP per ingot consumed'''.
|}
|}


== Total Level ==
== Level System & Caps ==
 
{| class="wikitable"
{| class="wikitable"
! Rule
! Rule
! Details
! Details
|-
|-
| Core skills
| Level cap
| [[Combat]], [[Woodcutting]], [[Mining]], [[Fishing]], and [[Cooking]] count toward Total Level.
| The level cap across every skill is '''40''' (raised from 30).
|-
|-
| Bonus skill
| Total Level Unlocks
| [[Smithing]] does not count toward Total Level.
| Total Level 20 is required to unlock '''Smithing'''.
|-
| Level cap
| Each skill is capped at level 30.
|-
|-
| Level gates
| Level gates
| [[Frostmere]] and [[The Shores]] require minimum average skill level 20.
| [[Frostmere]] and [[The Shores]] require minimum Total Level 20. [[Emberstone]] requires Total Level 25. The Total Level 30 requirement for [[The Dunes]] has been removed—the Dunes are open to all players.
|}
|}


== Useful Upgrades ==
== Gear & Upgrades ==
 
{| class="wikitable"
{| class="wikitable"
! Upgrade
! Tier
! Skill benefit
! Smithing Level
! Made at
! Crafting Cost
! Benefits
|-
|-
| [[File:Axelvl2.png|24px|link=Lvl 2 Axe]] [[Lvl 2 Axe]]
| '''Copper Equipment'''
| Doubles [[Woodcutting]] yield and XP.
| 0–7
| [[Frostmere]] blacksmith
| Ingots + Wood
| Base upgraded tier. Copper Axe (Lvl 0), Copper Sword (Lvl 3, 23 Dmg), Copper Pickaxe (Lvl 7).
|-
|-
| [[File:Pickaxelvl2.png|24px|link=Lvl 2 Pickaxe]] [[Lvl 2 Pickaxe]]
| '''Iron Equipment & Armor'''
| Doubles [[Mining]] yield and XP.
| 10–20
| [[Frostmere]] blacksmith
| Ingots + Wood / Molten Rock + Brute Horns
| Iron Axe (Lvl 10), Iron Sword (Lvl 13, 26 Dmg), Iron Pickaxe (Lvl 17). Armor pieces (Combat 15) grant '''+5 shield''' per piece (+20 full set).
|-
|-
| [[File:Swordlvl2.png|24px|link=Lvl 2 Sword]] [[Lvl 2 Sword]]
| '''Silver Equipment & Armor'''
| Doubles [[Combat]] XP.
| 20–30
| [[Frostmere]] blacksmith
| Ingots + Wood / Molten Rock + Brute Horns
| Silver Axe (Lvl 20), Silver Sword (Lvl 23, 30 Dmg), Silver Pickaxe (Lvl 27). Armor pieces (Combat 25) grant '''+10 shield''' per piece ('''+140 max shield pool''' with full set).
|}
|}
<div class="kin-note"><span class="kin-note-label">Trading & Repair Rules:</span> Tools and armor must be '''undamaged''' (1,000/1,000 durability) to be listed on the Marketplace or traded player-to-player. Damaged items can be repaired by Grimjaw in Frostmere or Harun the Forgewright in Dunes West for a scaled ingot cost.</div>


== Related Pages ==
== Related Pages ==
{| class="wikitable"
{| class="wikitable"
! Page
! Page
Line 108: Line 106:
|-
|-
| [[Daily Quests]]
| [[Daily Quests]]
| Daily quests can reward skill XP.
| Daily quests reward skill XP across multiple activities.
|-
| [[The Dunes]]
| Open realm featuring Smithing forges, Armor crafting, and Heat mechanics.
|-
|-
| [[Frostmere]]
| [[Smithing]]
| Level-gated Smithing and Metal area.
| Full skill guide for smelting, forging, and armor crafting.
|-
|-
| [[Wilderness]]
| [[King Scorpia]]
| Main gathering and Combat training area.
| Western Dunes world boss.
|-
|-
| [[:Category:Resources|Resources]]
| [[:Category:Resources|Resources]]
Line 120: Line 121:
|-
|-
| [[:Category:Items|Items]]
| [[:Category:Items|Items]]
| Tools and upgrades affect skill progression.
| Equipment, tools, and armor affecting skill progression.
|}
|}


{{Skills (navbox)}}
{{Skills (navbox)}}
[[Category:Kintara Wiki]]
[[Category:Kintara Wiki]]

Latest revision as of 02:47, 1 August 2026

Skills are the main progression systems in Kintara. Most activities give skill XP, and several areas require a minimum average skill level to enter.

Kintara features six trainable skills.

Skill Types

Type Skills Notes
Gathering Woodcutting, Mining, Fishing Used to collect resources, ores, and raw materials from the world.
Production Cooking, Smithing Used to process food, smelt ingots, forge weapons, tools, and craft armor.
Combat Combat Used for fighting creatures, bosses, PvP, arena, and wager fights.

Skill List

Skill What it does Main locations Notes & Unlock Requirements
Combat Fighting creatures, world bosses, PvP, arena, and wager duels. Wilderness, Wilderness Extension, Emberstone, Dunes East, Dunes West, PvP Arena, Whisperwood 50 XP from Wild Zombie, 150 XP from Wild Dragon, 350 XP from Magma Brute, 50 XP base from Giant Scorpions. Grants access to combat-restricted armor tier equips.
Woodcutting Chopping trees for Wood and harvesting Cacti. Wilderness, Whisperwood, The Dunes Requires Woodcutting 20 and an Iron Axe (or better) to chop Cacti in the Dunes.
Mining Mining Stone, Coal, Iron Ore, and Silver Ore. Wilderness, Frostmere, The Dunes Gated mining nodes: Iron Ore requires Mining 5; Silver Ore requires Mining 20.
Fishing Catching Fish from water, or Molten Rock from lava. The Pond, The Shores, Emberstone 125 XP per catch (The Pond/The Shores), 125 XP per lava cast (Emberstone).
Cooking Cooking raw fish and chicken into food, or preparing specialized desert consumables. The Pond, Whisperwood, Dunes West Note: Regular food stops working in The Dunes; Nadeen the Sandcook crafts Health Potion+ in Dunes West.
Smithing Smelting ingots at furnaces and forging/repairing gear, tools, and armor. Frostmere, Dunes West (Harun the Forgewright), Dunes East (Kaziir the Armoursmith) Unlocks at Total Level 20. Smelting yields 10 ingots per batch. Forging takes 30 seconds. Armor crafting pays 10 Smithing XP per ingot consumed.

Level System & Caps

Rule Details
Level cap The level cap across every skill is 40 (raised from 30).
Total Level Unlocks Total Level 20 is required to unlock Smithing.
Level gates Frostmere and The Shores require minimum Total Level 20. Emberstone requires Total Level 25. The Total Level 30 requirement for The Dunes has been removed—the Dunes are open to all players.

Gear & Upgrades

Tier Smithing Level Crafting Cost Benefits
Copper Equipment 0–7 Ingots + Wood Base upgraded tier. Copper Axe (Lvl 0), Copper Sword (Lvl 3, 23 Dmg), Copper Pickaxe (Lvl 7).
Iron Equipment & Armor 10–20 Ingots + Wood / Molten Rock + Brute Horns Iron Axe (Lvl 10), Iron Sword (Lvl 13, 26 Dmg), Iron Pickaxe (Lvl 17). Armor pieces (Combat 15) grant +5 shield per piece (+20 full set).
Silver Equipment & Armor 20–30 Ingots + Wood / Molten Rock + Brute Horns Silver Axe (Lvl 20), Silver Sword (Lvl 23, 30 Dmg), Silver Pickaxe (Lvl 27). Armor pieces (Combat 25) grant +10 shield per piece (+140 max shield pool with full set).
Trading & Repair Rules: Tools and armor must be undamaged (1,000/1,000 durability) to be listed on the Marketplace or traded player-to-player. Damaged items can be repaired by Grimjaw in Frostmere or Harun the Forgewright in Dunes West for a scaled ingot cost.
Page Why it matters
Daily Quests Daily quests reward skill XP across multiple activities.
The Dunes Open realm featuring Smithing forges, Armor crafting, and Heat mechanics.
Smithing Full skill guide for smelting, forging, and armor crafting.
King Scorpia Western Dunes world boss.
Resources Skills gather and process resources.
Items Equipment, tools, and armor affecting skill progression.
Skills of Kintara
GatheringWoodcutting  ·  Mining  ·  Fishing
ProductionCooking  ·  Smithing
CombatCombat

Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "Skills"

The following 7 pages are in this category, out of 7 total.