Total Level

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Template:Infobox system Total Level is the combined progression measure in Kintara, calculated from a player's five core skills. It determines access to level-gated zones and reflects overall character development.

How it works

Total Level is not a single number — it is the average level across the five core skills. Each core skill is capped at level 30, giving a maximum possible Total Level of 30.

Rule Details
Core skills counted Combat, Woodcutting, Mining, Fishing, Cooking
Bonus skill (not counted) Smithing — does not count toward Total Level
Level cap per skill 30
Maximum Total Level 30

Level gates

Certain zones require a minimum Total Level (average skill level) to enter. Players below the threshold are blocked from accessing the area.

Zone Minimum Total Level Notes
Frostmere 20 Level-gated calm zone. Access to Smithing and Metal ore.
The Shores 20 Ocean fishing zone. Source of rare mounts and fish.
Emberstone 25 Lava PvP biome. Magma Brute mobs and rare drops.

Raising Total Level

Since Total Level is an average, the fastest way to raise it is to train whichever of your five core skills is currently lowest. Neglecting any one skill slows overall progression even if others are maxed.

Skill How to train XP per action
Combat Fight Wild Zombies, Wild Dragons, or PvP in the Wilderness 50–150 per kill
Woodcutting Chop trees in the Wilderness with an Axe 25 per tree (50 with Lvl 2 Axe)
Mining Mine stone, coal, and metal nodes with a Pickaxe 25 per node (50 with Lvl 2 Pickaxe)
Fishing Fish at The Pond or The Shores with a Fishing Rod 125 per catch
Cooking Cook fish or chicken at roast pits in The Pond or Whisperwood 125 per cook batch
Page Why it matters
Full overview of all six skills.
Frostmere Requires Total Level 20 to enter.
The Shores Requires Total Level 20 to enter.
Emberstone Requires Total Level 25 to enter.
Daily Quests Daily quests reward skill XP across core skills.
Smithing Bonus skill — improves tools but does not count toward Total Level.