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19 June 2026
- 17:5817:58, 19 June 2026 Raw Chicken (hist | edit) [1,599 bytes] Admin (talk | contribs) (Created page with "{{Infobox resource | name = Raw Chicken | image = Rawchicken.png | type = Food ingredient | gathered_at = Whisperwood chickens | skill = Combat | processing = Cooked with Wood into Cooked Chicken }} '''Raw Chicken''' is a food ingredient dropped by Whisperwood Chickens. It is cooked with Wood at roast pits in Whisperwood to make Cooked Chicken. Cooked Chicken is used to tame Wild Wolf|Wild...")
- 17:5717:57, 19 June 2026 Whisperwood Chicken (hist | edit) [1,786 bytes] Admin (talk | contribs) (Created page with "{{Infobox monster | name = Whisperwood Chicken | found_at = Whisperwood | hp_or_lives = 2 hits | aggro_tiles = None | contact_damage = None | combat_xp = 5 | drops = Raw Chicken | notes = Passive ambient creature. Flees instead of attacking. }} '''Whisperwood Chickens''' are passive ambient creatures found in Whisperwood. They do not attack players and are mainly hunted for Raw Chicken, which can be cooked int...")
- 17:5617:56, 19 June 2026 Wild Wolf (hist | edit) [2,754 bytes] Admin (talk | contribs) (Created page with "{{Infobox monster | name = Wild Wolf | image = Wolf.png | found_at = Expanded Wilderness | hp_or_lives = 3 hits | aggro_tiles = 3 tiles | contact_damage = None listed | combat_xp = None listed | drops = No kill drop; can be tamed into Wolf Mount | notes = Feed 1 Cooked Chicken for a 10% taming chance. }} '''Wild Wolves''' are tameable creatures found in the Expanded Wilderness. Unlike Wild Dragon|Wi...")
- 17:5517:55, 19 June 2026 Wild Dragon (hist | edit) [2,912 bytes] Admin (talk | contribs) (Created page with "{{Infobox monster | name = Wild Dragon | image = Dragon.png | found_at = Wilderness and Wilderness Extension | hp_or_lives = 5 hits | aggro_tiles = 3 tiles | contact_damage = 10 HP contact tick | combat_xp = 150 | drops = 4% chance for Dragon Mount | notes = Biased toward the northern Wilderness. Counts toward dragon daily quests. }} '''Wild Dragons''' are dangerous hostile creatures found in the Wilder...")
- 17:5417:54, 19 June 2026 Frostmere (hist | edit) [5,585 bytes] Admin (talk | contribs) (Created page with "{{Infobox location | name = Frostmere | zone_type = <span class="zone-calm">Calm / No PvP</span> | connected_to = Whisperwood (north return) | whats_there = Metal ore nodes, snow-capped trees, Grimjaw, blacksmith forge cottage | entry_req = Minimum average skill level 20 }} '''Frostmere''' is a snowy calm zone south of Whisperwood. It is the main place for mining Metal and forging Lvl 2 tools through Smithing. Unlike the [[Wilderness]...")
- 17:5317:53, 19 June 2026 Whisperwood (hist | edit) [4,252 bytes] Admin (talk | contribs) (Created page with "{{Infobox location | name = Whisperwood | zone_type = <span class="zone-calm">Calm / No PvP</span> | connected_to = Mainland (north return), Frostmere (south) | whats_there = Pet shop, dirt paths, trees, stone, coal, ponds, roast pits, Whisperwood Chickens, player shacks | entry_req = None }} '''Whisperwood''' is a peaceful daylight forest south of the Mainland. It has no PvP and no wilderness mobs, making it one of the safest areas for gather...")
- 17:5017:50, 19 June 2026 The Pond (hist | edit) [4,671 bytes] Admin (talk | contribs) (Created page with "{{Infobox location | name = The Pond | zone_type = <span class="zone-calm">Calm / No PvP</span> | connected_to = Mainland (west), The Shores (east), Expanded Wilderness (north) | whats_there = Fishing water, roast pits, Old Fisher, The Veil-Warden, The Residences luxury apartments | entry_req = None }} '''The Pond''' is a calm fishing zone east of the Mainland. It has no PvP, keeps the full HUD enabled, and is one of the main place...")
- 17:4817:48, 19 June 2026 Daily Quests (hist | edit) [1,698 bytes] Admin (talk | contribs) (Created page with "'''Daily Quests''' are admin-published tasks that reset every day at '''00:00 UTC'''. They are the only quest system currently used in Kintara. Daily quests are not permanent story quests and they are not given by NPCs. The active quest list is controlled by admins and can change each UTC day. == How daily quests work == {| class="wikitable" ! Rule ! Details |- | Reset time | Daily quests reset at '''00:00 UTC'''. |- | Claim limit | Each quest can be claimed once per...")
- 17:4317:43, 19 June 2026 Cooked Fish Meat (hist | edit) [1,824 bytes] Admin (talk | contribs) (Created page with "{{Infobox resource | name = Cooked Fish Meat | image = Cookedfish.svg | type = Food | gathered_at = Cooked at roast pits from Fish | skill = Cooking | processing = Food and Traveling Merchant bundle ingredient }} '''Cooked Fish Meat''' is a cooked food resource in Kintara. It is made by cooking Fish at roast pits near fishing areas, and it is one of the four materials required for the Traveling Merchant bundle. == Cooking...")
- 17:4017:40, 19 June 2026 Coal (hist | edit) [1,886 bytes] Admin (talk | contribs) (Created page with "{{Infobox resource | name = Coal | image = Coal.svg | type = Raw material | gathered_at = Wilderness coal-bearing rock nodes | skill = Mining | processing = Traveling Merchant bundle ingredient and Smithing material }} '''Coal''' is a raw gathered material in Kintara. It is mined from coal-bearing rock nodes in the Wilderness and is used in both the Traveling Merchant material bundle and Smithing upgrades. == Gathe...")
- 17:2817:28, 19 June 2026 Stone (hist | edit) [1,609 bytes] Admin (talk | contribs) (Created page with "{{Infobox resource | name = Stone | image = Stone.png | type = Raw material | gathered_at = Wilderness rock nodes | skill = Mining | processing = Traveling Merchant bundle ingredient }} '''Stone''' is a raw gathered material in Kintara. It is mined from rock nodes in the Wilderness and is mainly used as part of the Traveling Merchant material bundle for Gold. == Gathering == {| class="wikitable" ! Action ! Location !...")
- 17:2617:26, 19 June 2026 Gold (hist | edit) [5,542 bytes] Admin (talk | contribs) (Created page with "{{Infobox resource | name = Gold | image = Gold.png | type = Soft currency | gathered_at = Traveling Merchant trades, casino, wagers, admin grants | skill = None | processing = Shops, property keys, pets, cosmetics, casino bets }} '''Gold''' is Kintara's main in-game soft currency. It is not a blockchain token. Players use Gold for shops, property, pets, cosmetics, casino bets, and other in-game systems. Gold is most reliably earned by tu...")
- 13:1313:13, 19 June 2026 Smithing (hist | edit) [6,842 bytes] Admin (talk | contribs) (Created page with "{{Infobox skill | name = Smithing | image = anvil.png | does = Forging Lvl 2 tools at the Frostmere anvil | tool = Frostmere forge | xp_per_action = 750 per forge | max_level = 30 | counts_total = No }} Smithing is the skill for upgrading tools to Lvl 2 at the Frostmere blacksmith. It is the only skill that does NOT count toward your Total Level, so it is a bonus track rather than a core skill. == Training == Smithing is...")
- 13:1313:13, 19 June 2026 Cooking (hist | edit) [2,725 bytes] Admin (talk | contribs) (Created page with "{{Infobox skill | name = Cooking | image = cookedfish.png | does = Cooking raw fish and chicken into food | tool = Roast pit | xp_per_action = 125 per batch | max_level = 30 | counts_total = Yes }} Cooking turns raw ingredients into food at roast pits. It pairs naturally with Fishing and gives strong XP per action, making it one of the faster skills to level. == Training == Cook at a roast pit (about 8.5 seconds per batch). R...")
- 13:1213:12, 19 June 2026 Combat (hist | edit) [3,056 bytes] Admin (talk | contribs) (Created page with "{{Infobox skill | name = Combat | image = sword.png | does = Fighting monsters and other players | tool = Sword | xp_per_action = 50 to 150 per kill | max_level = 30 | counts_total = Yes }} Combat is the skill for fighting in Kintara, whether hunting mobs in the Wilderness, duelling players, or fighting in the PvP Arena. It is the skill with real risk attached, since most combat happens in PvP zones. == Training == Ge...")
- 13:1213:12, 19 June 2026 Fishing (hist | edit) [2,528 bytes] Admin (talk | contribs) (Created page with "{{Infobox skill | name = Fishing | image = fishingrod.png | does = Catching Fish (and rarely mounts) from water | tool = Fishing Rod | xp_per_action = 125 per catch | max_level = 30 | counts_total = Yes }} Fishing is the skill for catching Fish at The Pond and The Shores. It gives strong XP per action and feeds directly into Cooking, since raw fish is cooked into Cooked Fish Meat. == Training == Equip...")
- 13:1213:12, 19 June 2026 Mining (hist | edit) [2,518 bytes] Admin (talk | contribs) (Created page with "{{Infobox skill | name = Mining | image = pickaxe.png | does = Mining rock for Stone, Coal, and metal ore | tool = Pickaxe | xp_per_action = 25 per node (50 with Lvl 2 Pickaxe) | max_level = 30 | counts_total = Yes }} Mining is the skill for extracting Stone, Coal, and metal ore from rock nodes using a Pickaxe. Its materials feed the Traveling Merchant gold trade and the Frostmere blacksmith, so it...")
- 12:1612:16, 19 June 2026 Wilderness (hist | edit) [6,021 bytes] Admin (talk | contribs) (Created page with "{{Infobox location | name = Wilderness | zone_type = <span class="zone-pvp">PvP / Open</span> | connected_to = Mainland (south return), Wilderness Extension (north), Expanded Wilderness (east) | whats_there = Trees, rock and coal nodes, Wild Zombies and Wild Dragons, a fenced safe camp | entry_req = None }} The Wilderness is the main danger zone of Kintara, reached by heading north from the Mainland. It is a night-time PvP area where other...")
18 June 2026
- 10:2110:21, 18 June 2026 Traveling Merchant (hist | edit) [3,866 bytes] Admin (talk | contribs) (Created page with "{{Infobox npc | name = Traveling Merchant | image = merchant.png | role = Gold vendor / community donation drive | location = Mainland | services = Trades material bundles for Gold; runs donation campaigns when restocking }} The Traveling Merchant is the main source of Gold for players who gather resources. He stands near his cart on the Mainland and trades a fixed bundle of four materials for 1 Gold. == Gold trade == {| class="wikitable" ! Mater...")
- 10:2110:21, 18 June 2026 Woodcutting (hist | edit) [3,061 bytes] Admin (talk | contribs) (Created page with "{{Infobox skill | name = Woodcutting | does = Gathering Wood from trees | tool = Axe | xp_per_action = 25 per chop (50 with Lvl 2 Axe) | max_level = 30 | counts_total = Yes }} Woodcutting is the skill for gathering Wood by chopping trees in the Wilderness. Wood is a key Traveling Merchant ingredient, making Woodcutting one of the main ways to earn Gold. == Training == Equip an Axe and chop trees anywhere in th...")
- 10:2010:20, 18 June 2026 Mainland (hist | edit) [5,121 bytes] Admin (talk | contribs) (Created page with "{{Infobox location | name = Mainland | image = bank.png | zone_type = <span class="zone-safe">Safe Zone</span> | connected_to = Wilderness (north), The Pond (east), Whisperwood (south), PvP Arena (NE) | whats_there = Fountain, Bank, Casino, Alchemist, shops, Traveling Merchant, Quartermaster | entry_req = None — starting area }} The Mainland is the central 62×62 hub of Kintara and where all new players start. It is a safe zone (t...")
- 10:1910:19, 18 June 2026 Wild Zombie (hist | edit) [2,658 bytes] Admin (talk | contribs) (Created page with "{{Infobox monster | name = Wild Zombie | image = zombie.png | found_at = Wilderness, Wilderness Extension | lives = 5 | aggro_range = 3 | contact_damage = 10 HP per 1.5s | combat_xp = 50 | drops = None (50 Combat XP on kill) }} Wild Zombies are the most common hostile mob in the Wilderness, making up roughly 60% of spawns. They are the go-to target for levelling Combat early, and one of the default :Ca...")
- 10:1810:18, 18 June 2026 Wood (hist | edit) [2,382 bytes] Admin (talk | contribs) (Created page with "{{Infobox resource | name = Wood | image = wood.png | type = Material | gathered_at = Wilderness — chop trees with an Axe | skill = Woodcutting | processing = Blacksmith recipes; cooking fuel (with Raw Chicken) }} Wood is the most common material in Kintara and is usually the first resource new players gather. It is obtained by chopping trees in the Wilderness with an Axe. == Gathering == Equip your Axe and interact...")