Mainland: Difference between revisions
Created page with "{{Infobox location | name = Mainland | image = bank.png | zone_type = <span class="zone-safe">Safe Zone</span> | connected_to = Wilderness (north), The Pond (east), Whisperwood (south), PvP Arena (NE) | whats_there = Fountain, Bank, Casino, Alchemist, shops, Traveling Merchant, Quartermaster | entry_req = None — starting area }} The Mainland is the central 62×62 hub of Kintara and where all new players start. It is a safe zone (t..." |
|||
| (4 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
{{Infobox location | {{Infobox location | ||
| name = Mainland | | name = Mainland | ||
| image = | | image = Map_Mainland.png | ||
| image_size = 260px | |||
| zone_type = <span class="zone-safe">Safe Zone</span> | | zone_type = <span class="zone-safe">Safe Zone</span> | ||
| connected_to = [[Wilderness]] (north), [[The Pond]] (east), [[Whisperwood]] (south), [[PvP Arena]] ( | | connected_to = [[Wilderness]] (north), [[The Pond]] (east), [[Whisperwood]] (south), [[PvP Arena]] (northeast) | ||
| whats_there = Fountain, Bank, Casino, Alchemist | | whats_there = Fountain, Bank, Casino, shops, Alchemist, Traveling Merchant, Quartermaster, Wishing Well, Spinner Wheel | ||
| entry_req = None | | entry_req = None | ||
}} | }} | ||
The '''Mainland''' is the central hub of Kintara and the starting area for new players. It is a daylight safe zone where players can heal, bank items, visit shops, enter the casino, prepare for the [[Wilderness]], and travel into the surrounding regions. | |||
Most early routes begin here: north leads into the Wilderness, east leads to [[The Pond]], and south leads to [[Whisperwood]]. | |||
<div class="kin-note"><span class="kin-note-label">Tip:</span> Talk to the [[Quartermaster]] before your first Wilderness trip. He gives you a starter [[Sword]] and explains basic combat.</div> | |||
The | == Features == | ||
{| class="wikitable" | |||
! Feature | |||
! What it does | |||
! Notes | |||
|- | |||
| [[File:Fountain.png|28px|link=]] Fountain Plaza | |||
| Restores HP while nearby | |||
| Heals 20 HP every 2 seconds. Safe recovery spot after Wilderness trips. | |||
|- | |||
| [[File:Bank.png|28px|link=Bank]] [[Bank]] | |||
| Stores items safely | |||
| Use before entering PvP zones. Expandable storage pages cost Gold. | |||
|- | |||
| [[File:Casino.png|28px|link=Casino]] [[Casino]] | |||
| Gold gambling and Spinner Wheel | |||
| Roulette and blackjack inside. Spinner Wheel on the plaza — free spin every 12 hours. | |||
|- | |||
| [[Traveling Merchant]] | |||
| Trades gathered materials for [[Gold]] | |||
| Personal and Global systems. Complete [[Daily Quests]] first. | |||
|- | |||
| [[The Alchemist]] | |||
| Potions and weekly mount shop | |||
| Sells Health, Shield, Strength, and Poison Potions. Weekly rotating mount available. | |||
|- | |||
| [[Wishing Well]] | |||
| Charity donation station | |||
| Donate real USD to St. Jude — earn raffle entries for limited cosmetics and a Donor badge. | |||
|- | |||
| [[Quartermaster]] | |||
| Starter Sword and combat guidance | |||
| First NPC for new players — gives a free [[Sword]]. | |||
|- | |||
| [[Lumberjack]] | |||
| Starter Axe | |||
| Gives and replaces the [[Axe]] for [[Woodcutting]]. Located near the furniture shop. | |||
|- | |||
| [[Old Miner]] | |||
| Starter Pickaxe | |||
| Gives and replaces the [[Pickaxe]] for [[Mining]]. Located in the Mines. | |||
|- | |||
| [[Site Foreman]] | |||
| Starter Hammer and building guidance | |||
| Gives the [[Hammer]] needed for [[Shack]] construction. Located near the Bank. | |||
|- | |||
| [[Bank Teller]] | |||
| Bank access | |||
| Manages deposits and withdrawals at the [[Bank]]. | |||
|- | |||
| [[Pit Boss]] | |||
| Casino floor manager | |||
| Two Pit Bosses explain casino rules — blackjack and roulette. | |||
|} | |||
== Services == | |||
The Mainland has most of Kintara's early-game services in one place. The [[Bank]] keeps items safe, the [[Traveling Merchant]] turns gathered resources into [[Gold]], and the [[Casino]] offers roulette, blackjack, and a free daily Spinner Wheel spin. The [[Alchemist Shop]] sells potions and a weekly rotating mount. The [[Wishing Well]] lets players make real charity donations for raffle prizes. | |||
== Healing == | == Healing == | ||
The central Fountain Plaza restores 20 HP every 2 seconds while you stand nearby. This makes the Mainland the safest place to recover after fighting in the [[Wilderness]] or duelling in the [[PvP Arena]]. | |||
== | == NPCs == | ||
{| class="wikitable" | |||
! NPC | |||
! Role | |||
! Notes | |||
|- | |||
| [[Quartermaster]] | |||
| Combat guide | |||
| Gives starter [[Sword]] and explains Wilderness combat. | |||
|- | |||
| [[Lumberjack]] | |||
| Woodcutting guide | |||
| Gives and replaces [[Axe]] for tree chopping. | |||
|- | |||
| [[Old Miner]] | |||
| Mining guide | |||
| Gives and replaces [[Pickaxe]] for mining. | |||
|- | |||
| [[Site Foreman]] | |||
| Building guide | |||
| Gives [[Hammer]] and explains construction basics. | |||
|- | |||
| [[Bank Teller]] | |||
| Storage service | |||
| Manages [[Bank]] deposits and withdrawals. | |||
|- | |||
| [[Pit Boss]] | |||
| Casino floor manager | |||
| Two Pit Bosses explain blackjack and roulette rules on the casino floor. | |||
|- | |||
| [[The Alchemist]] | |||
| Potion and mount vendor | |||
| Sells combat potions and a weekly rotating mount. | |||
|- | |||
| [[Constable|The Constable]] | |||
| Investigator ([[The Watch]]) | |||
| Guards the [[Traveling Merchant]] crime scene; explains the ongoing murder investigation. | |||
|} | |||
== Connections == | == Connections == | ||
North to the [[Wilderness]], | {| class="wikitable" | ||
! Direction | |||
! Destination | |||
! Use | |||
|- | |||
| North | |||
| [[Wilderness]] | |||
| Gathering, mining, woodcutting, combat training, PvP risk. | |||
|- | |||
| East | |||
| [[The Pond]] | |||
| Fishing, cooking, roast pits, luxury apartments. | |||
|- | |||
| South | |||
| [[Whisperwood]] | |||
| Pet shop, chickens, roast pits, player shacks. | |||
|- | |||
| Northeast | |||
| [[PvP Arena]] | |||
| Duels, wagers, boxing ring, arena combat. | |||
|} | |||
== New Player Path == | |||
# Talk to the [[Quartermaster]] and get a [[Sword]]. | |||
# Get an [[Axe]] from the [[Lumberjack]], a [[Pickaxe]] from the [[Old Miner]], and a [[Hammer]] from the [[Site Foreman]]. | |||
# Heal at the Fountain before leaving town. | |||
# Go north to the [[Wilderness]] for early [[Woodcutting]], [[Mining]], and [[Combat]]. | |||
# Return to the [[Bank]] often so you do not risk carrying too much. | |||
# Use gathered resources with the [[Traveling Merchant]] to earn [[Gold]]. | |||
{{Locations}} | |||
[[Category:Locations]] | [[Category:Locations]] | ||
[[Category:Safe Zone]] | [[Category:Safe Zone]] | ||
[[Category:Mainland]] | |||
[[Category:Kintara Wiki]] | |||
Latest revision as of 02:58, 20 July 2026
| Mainland | |
|---|---|
| Zone | Safe Zone |
| Connected to | Wilderness (north), The Pond (east), Whisperwood (south), PvP Arena (northeast) |
| Notable features | Fountain, Bank, Casino, shops, Alchemist, Traveling Merchant, Quartermaster, Wishing Well, Spinner Wheel |
| Entry requirement | None |
The Mainland is the central hub of Kintara and the starting area for new players. It is a daylight safe zone where players can heal, bank items, visit shops, enter the casino, prepare for the Wilderness, and travel into the surrounding regions. Most early routes begin here: north leads into the Wilderness, east leads to The Pond, and south leads to Whisperwood.
Features
| Feature | What it does | Notes |
|---|---|---|
| Restores HP while nearby | Heals 20 HP every 2 seconds. Safe recovery spot after Wilderness trips. | |
| Stores items safely | Use before entering PvP zones. Expandable storage pages cost Gold. | |
| Gold gambling and Spinner Wheel | Roulette and blackjack inside. Spinner Wheel on the plaza — free spin every 12 hours. | |
| Traveling Merchant | Trades gathered materials for Gold | Personal and Global systems. Complete Daily Quests first. |
| The Alchemist | Potions and weekly mount shop | Sells Health, Shield, Strength, and Poison Potions. Weekly rotating mount available. |
| Wishing Well | Charity donation station | Donate real USD to St. Jude — earn raffle entries for limited cosmetics and a Donor badge. |
| Quartermaster | Starter Sword and combat guidance | First NPC for new players — gives a free Sword. |
| Lumberjack | Starter Axe | Gives and replaces the Axe for Woodcutting. Located near the furniture shop. |
| Old Miner | Starter Pickaxe | Gives and replaces the Pickaxe for Mining. Located in the Mines. |
| Site Foreman | Starter Hammer and building guidance | Gives the Hammer needed for Shack construction. Located near the Bank. |
| Bank Teller | Bank access | Manages deposits and withdrawals at the Bank. |
| Pit Boss | Casino floor manager | Two Pit Bosses explain casino rules — blackjack and roulette. |
Services
The Mainland has most of Kintara's early-game services in one place. The Bank keeps items safe, the Traveling Merchant turns gathered resources into Gold, and the Casino offers roulette, blackjack, and a free daily Spinner Wheel spin. The Alchemist Shop sells potions and a weekly rotating mount. The Wishing Well lets players make real charity donations for raffle prizes.
Healing
The central Fountain Plaza restores 20 HP every 2 seconds while you stand nearby. This makes the Mainland the safest place to recover after fighting in the Wilderness or duelling in the PvP Arena.
NPCs
| NPC | Role | Notes |
|---|---|---|
| Quartermaster | Combat guide | Gives starter Sword and explains Wilderness combat. |
| Lumberjack | Woodcutting guide | Gives and replaces Axe for tree chopping. |
| Old Miner | Mining guide | Gives and replaces Pickaxe for mining. |
| Site Foreman | Building guide | Gives Hammer and explains construction basics. |
| Bank Teller | Storage service | Manages Bank deposits and withdrawals. |
| Pit Boss | Casino floor manager | Two Pit Bosses explain blackjack and roulette rules on the casino floor. |
| The Alchemist | Potion and mount vendor | Sells combat potions and a weekly rotating mount. |
| The Constable | Investigator (The Watch) | Guards the Traveling Merchant crime scene; explains the ongoing murder investigation. |
Connections
| Direction | Destination | Use |
|---|---|---|
| North | Wilderness | Gathering, mining, woodcutting, combat training, PvP risk. |
| East | The Pond | Fishing, cooking, roast pits, luxury apartments. |
| South | Whisperwood | Pet shop, chickens, roast pits, player shacks. |
| Northeast | PvP Arena | Duels, wagers, boxing ring, arena combat. |
New Player Path
- Talk to the Quartermaster and get a Sword.
- Get an Axe from the Lumberjack, a Pickaxe from the Old Miner, and a Hammer from the Site Foreman.
- Heal at the Fountain before leaving town.
- Go north to the Wilderness for early Woodcutting, Mining, and Combat.
- Return to the Bank often so you do not risk carrying too much.
- Use gathered resources with the Traveling Merchant to earn Gold.
| Locations of Kintara | |
| Safe zones | Mainland · The Pond · Whisperwood · Frostmere · The Shores |
| Wilderness | Wilderness · Wilderness Extension · Expanded Wilderness · Glade Cave · Emberstone · PvP Arena |
| Interiors | Bank · Casino · Alchemist Shop · Whisperwood Pet Shop · The Residences |