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| zone_type    = <span class="zone-safe">Safe Zone</span>
| zone_type    = <span class="zone-safe">Safe Zone</span>
| connected_to = [[Wilderness]] (north), [[The Pond]] (east), [[Whisperwood]] (south), [[PvP Arena]] (northeast)
| connected_to = [[Wilderness]] (north), [[The Pond]] (east), [[Whisperwood]] (south), [[PvP Arena]] (northeast)
| whats_there  = Fountain, Bank, Casino, shops, Alchemist, Traveling Merchant, Quartermaster
| whats_there  = Fountain, Bank, Casino, shops, Alchemist, Traveling Merchant, Quartermaster, Wishing Well, Spinner Wheel
| entry_req    = None
| entry_req    = None
}}
}}
The '''Mainland''' is the central hub of Kintara and the starting area for new players. It is a daylight safe zone where players can heal, bank items, visit shops, enter the casino, prepare for the [[Wilderness]], and travel into the surrounding regions.
The '''Mainland''' is the central hub of Kintara and the starting area for new players. It is a daylight safe zone where players can heal, bank items, visit shops, enter the casino, prepare for the [[Wilderness]], and travel into the surrounding regions.
Most early routes begin here: north leads into the Wilderness, east leads to [[The Pond]], and south leads to [[Whisperwood]].
Most early routes begin here: north leads into the Wilderness, east leads to [[The Pond]], and south leads to [[Whisperwood]].
<div class="kin-note"><span class="kin-note-label">Tip:</span> Talk to the [[Quartermaster]] before your first Wilderness trip. He gives you a starter [[Sword]] and explains basic combat.</div>
<div class="kin-note"><span class="kin-note-label">Tip:</span> Talk to the [[Quartermaster]] before your first Wilderness trip. He gives you a starter [[Sword]] and explains basic combat.</div>


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| [[File:Fountain.png|28px|link=]] Fountain Plaza
| [[File:Fountain.png|28px|link=]] Fountain Plaza
| Restores HP while nearby
| Restores HP while nearby
| Heals 20 HP every 2 seconds
| Heals 20 HP every 2 seconds. Safe recovery spot after Wilderness trips.
|-
|-
| [[File:Bank.png|28px|link=Bank]] [[Bank]]
| [[File:Bank.png|28px|link=Bank]] [[Bank]]
| Stores items safely
| Stores items safely
| Use before entering PvP zones
| Use before entering PvP zones. Expandable storage pages cost Gold.
|-
|-
| [[File:Casino.png|28px|link=Casino]] [[Casino]]
| [[File:Casino.png|28px|link=Casino]] [[Casino]]
| Gold gambling
| Gold gambling and Spinner Wheel
| Roulette and blackjack
| Roulette and blackjack inside. Spinner Wheel on the plaza — free spin every 12 hours.
|-
|-
| [[Traveling Merchant]]
| [[Traveling Merchant]]
| Trades gathered materials for [[Gold]]
| Trades gathered materials for [[Gold]]
| Requires eligible resources and daily cap rules
| Personal and Global systems. Complete [[Daily Quests]] first.
|-
|-
| [[The Alchemist]]
| [[The Alchemist]]
| Potions and weekly mount shop
| Potions and weekly mount shop
| Located in the Alchemist shop
| Sells Health, Shield, Strength, and Poison Potions. Weekly rotating mount available.
|-
| [[Wishing Well]]
| Charity donation station
| Donate real USD to St. Jude — earn raffle entries for limited cosmetics and a Donor badge.
|-
|-
| [[Quartermaster]]
| [[Quartermaster]]
| Starter sword and combat guidance
| Starter Sword and combat guidance
| Good first NPC for new players
| First NPC for new players — gives a free [[Sword]].
|-
| [[Lumberjack]]
| Starter Axe
| Gives and replaces the [[Axe]] for [[Woodcutting]]. Located near the furniture shop.
|-
| [[Old Miner]]
| Starter Pickaxe
| Gives and replaces the [[Pickaxe]] for [[Mining]]. Located in the Mines.
|-
| [[Site Foreman]]
| Starter Hammer and building guidance
| Gives the [[Hammer]] needed for [[Shack]] construction. Located near the Bank.
|-
| [[Bank Teller]]
| Bank access
| Manages deposits and withdrawals at the [[Bank]].
|-
| [[Pit Boss]]
| Casino floor manager
| Two Pit Bosses explain casino rules — blackjack and roulette.
|}
|}


== Services ==
== Services ==
The Mainland has most of Kintara's early-game services in one place. The [[Bank]] keeps items safe, the [[Traveling Merchant]] turns gathered resources into [[Gold]], and the [[Casino]] offers roulette and blackjack. The [[Alchemist Shop]] sells potions and a weekly rotating mount, while the [[Quartermaster]] helps new players get ready for combat.
The Mainland has most of Kintara's early-game services in one place. The [[Bank]] keeps items safe, the [[Traveling Merchant]] turns gathered resources into [[Gold]], and the [[Casino]] offers roulette, blackjack, and a free daily Spinner Wheel spin. The [[Alchemist Shop]] sells potions and a weekly rotating mount. The [[Wishing Well]] lets players make real charity donations for raffle prizes.


== Healing ==
== Healing ==
The central Fountain Plaza restores 20 HP every 2 seconds while you stand nearby. This makes the Mainland the safest place to recover after fighting in the [[Wilderness]] or duelling in the [[PvP Arena]].
The central Fountain Plaza restores 20 HP every 2 seconds while you stand nearby. This makes the Mainland the safest place to recover after fighting in the [[Wilderness]] or duelling in the [[PvP Arena]].
== NPCs ==
{| class="wikitable"
! NPC
! Role
! Notes
|-
| [[Quartermaster]]
| Combat guide
| Gives starter [[Sword]] and explains Wilderness combat.
|-
| [[Lumberjack]]
| Woodcutting guide
| Gives and replaces [[Axe]] for tree chopping.
|-
| [[Old Miner]]
| Mining guide
| Gives and replaces [[Pickaxe]] for mining.
|-
| [[Site Foreman]]
| Building guide
| Gives [[Hammer]] and explains construction basics.
|-
| [[Bank Teller]]
| Storage service
| Manages [[Bank]] deposits and withdrawals.
|-
| [[Pit Boss]]
| Casino floor manager
| Two Pit Bosses explain blackjack and roulette rules on the casino floor.
|-
| [[The Alchemist]]
| Potion and mount vendor
| Sells combat potions and a weekly rotating mount.
|-
| [[Constable|The Constable]]
| Investigator ([[The Watch]])
| Guards the [[Traveling Merchant]] crime scene; explains the ongoing murder investigation.
|}


== Connections ==
== Connections ==
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| North
| North
| [[Wilderness]]
| [[Wilderness]]
| Gathering, mining, woodcutting, combat training, PvP risk
| Gathering, mining, woodcutting, combat training, PvP risk.
|-
|-
| East
| East
| [[The Pond]]
| [[The Pond]]
| Fishing, cooking, roast pits, luxury apartments
| Fishing, cooking, roast pits, luxury apartments.
|-
|-
| South
| South
| [[Whisperwood]]
| [[Whisperwood]]
| Pet shop, chickens, roast pits, player shacks
| Pet shop, chickens, roast pits, player shacks.
|-
|-
| Northeast
| Northeast
| [[PvP Arena]]
| [[PvP Arena]]
| Duels, wagers, boxing ring, arena combat
| Duels, wagers, boxing ring, arena combat.
|}
|}


== New player path ==
== New Player Path ==
# Talk to the [[Quartermaster]] and get a [[Sword]].
# Talk to the [[Quartermaster]] and get a [[Sword]].
# Get an [[Axe]] from the [[Lumberjack]], a [[Pickaxe]] from the [[Old Miner]], and a [[Hammer]] from the [[Site Foreman]].
# Heal at the Fountain before leaving town.
# Heal at the Fountain before leaving town.
# Go north to the [[Wilderness]] for early [[Woodcutting]], [[Mining]], and [[Combat]].
# Go north to the [[Wilderness]] for early [[Woodcutting]], [[Mining]], and [[Combat]].
Line 83: Line 144:


{{Locations}}
{{Locations}}
[[Category:Locations]]
[[Category:Locations]]
[[Category:Safe Zone]]
[[Category:Safe Zone]]
[[Category:Mainland]]
[[Category:Kintara Wiki]]

Latest revision as of 02:58, 20 July 2026

Mainland
Mainland map view
Zone Safe Zone
Connected to Wilderness (north), The Pond (east), Whisperwood (south), PvP Arena (northeast)
Notable features Fountain, Bank, Casino, shops, Alchemist, Traveling Merchant, Quartermaster, Wishing Well, Spinner Wheel
Entry requirement None

The Mainland is the central hub of Kintara and the starting area for new players. It is a daylight safe zone where players can heal, bank items, visit shops, enter the casino, prepare for the Wilderness, and travel into the surrounding regions. Most early routes begin here: north leads into the Wilderness, east leads to The Pond, and south leads to Whisperwood.

Tip: Talk to the Quartermaster before your first Wilderness trip. He gives you a starter Sword and explains basic combat.

Features

Feature What it does Notes
Fountain Plaza Restores HP while nearby Heals 20 HP every 2 seconds. Safe recovery spot after Wilderness trips.
Bank Stores items safely Use before entering PvP zones. Expandable storage pages cost Gold.
Casino Gold gambling and Spinner Wheel Roulette and blackjack inside. Spinner Wheel on the plaza — free spin every 12 hours.
Traveling Merchant Trades gathered materials for Gold Personal and Global systems. Complete Daily Quests first.
The Alchemist Potions and weekly mount shop Sells Health, Shield, Strength, and Poison Potions. Weekly rotating mount available.
Wishing Well Charity donation station Donate real USD to St. Jude — earn raffle entries for limited cosmetics and a Donor badge.
Quartermaster Starter Sword and combat guidance First NPC for new players — gives a free Sword.
Lumberjack Starter Axe Gives and replaces the Axe for Woodcutting. Located near the furniture shop.
Old Miner Starter Pickaxe Gives and replaces the Pickaxe for Mining. Located in the Mines.
Site Foreman Starter Hammer and building guidance Gives the Hammer needed for Shack construction. Located near the Bank.
Bank Teller Bank access Manages deposits and withdrawals at the Bank.
Pit Boss Casino floor manager Two Pit Bosses explain casino rules — blackjack and roulette.

Services

The Mainland has most of Kintara's early-game services in one place. The Bank keeps items safe, the Traveling Merchant turns gathered resources into Gold, and the Casino offers roulette, blackjack, and a free daily Spinner Wheel spin. The Alchemist Shop sells potions and a weekly rotating mount. The Wishing Well lets players make real charity donations for raffle prizes.

Healing

The central Fountain Plaza restores 20 HP every 2 seconds while you stand nearby. This makes the Mainland the safest place to recover after fighting in the Wilderness or duelling in the PvP Arena.

NPCs

NPC Role Notes
Quartermaster Combat guide Gives starter Sword and explains Wilderness combat.
Lumberjack Woodcutting guide Gives and replaces Axe for tree chopping.
Old Miner Mining guide Gives and replaces Pickaxe for mining.
Site Foreman Building guide Gives Hammer and explains construction basics.
Bank Teller Storage service Manages Bank deposits and withdrawals.
Pit Boss Casino floor manager Two Pit Bosses explain blackjack and roulette rules on the casino floor.
The Alchemist Potion and mount vendor Sells combat potions and a weekly rotating mount.
The Constable Investigator (The Watch) Guards the Traveling Merchant crime scene; explains the ongoing murder investigation.

Connections

Direction Destination Use
North Wilderness Gathering, mining, woodcutting, combat training, PvP risk.
East The Pond Fishing, cooking, roast pits, luxury apartments.
South Whisperwood Pet shop, chickens, roast pits, player shacks.
Northeast PvP Arena Duels, wagers, boxing ring, arena combat.

New Player Path

  1. Talk to the Quartermaster and get a Sword.
  2. Get an Axe from the Lumberjack, a Pickaxe from the Old Miner, and a Hammer from the Site Foreman.
  3. Heal at the Fountain before leaving town.
  4. Go north to the Wilderness for early Woodcutting, Mining, and Combat.
  5. Return to the Bank often so you do not risk carrying too much.
  6. Use gathered resources with the Traveling Merchant to earn Gold.
Locations of Kintara
Safe zonesMainland  ·  The Pond  ·  Whisperwood  ·  Frostmere  ·  The Shores
WildernessWilderness  ·  Wilderness Extension  ·  Expanded Wilderness  ·  Glade Cave  ·  Emberstone  ·  PvP Arena
InteriorsBank  ·  Casino  ·  Alchemist Shop  ·  Whisperwood Pet Shop  ·  The Residences