The Dunes South: Difference between revisions
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Dishes give their buff but no heal in the Dunes, except the Cactus Salad |
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| parent_zone = [[The Dunes]] | | parent_zone = [[The Dunes]] | ||
| connected_to = [[The Dunes West]] (north) | | connected_to = [[The Dunes West]] (north) | ||
| entry_req = No level requirement | | entry_req = No level requirement (closed to free accounts) | ||
| whats_there = [[King Scorpia]], [[Giant Scorpion]]s, cacti, silver ore | | whats_there = [[King Scorpia]], [[Giant Scorpion]]s, cacti, silver ore | ||
}} | }} | ||
'''The Dunes South''' is the third realm of [[The Dunes]] and | '''The Dunes South''' is the third realm of [[The Dunes]] and has '''no safe zones anywhere''' — no pens, no fences, no arrival cage. The tile you land on is already contested. It is home to [[King Scorpia]], who relocated here after the balance pass that removed [[The Dunes West]]'s one-way camp gates. | ||
<div class="kin-note"><span class="kin-note-label">No Safe Zones:</span> Unlike The Dunes West and East, there is nowhere in The Dunes South to stand and be safe. Bring cacti or Health Potion+ — there's no fenced pen to retreat to.</div> | <div class="kin-note"><span class="kin-note-label">No Safe Zones:</span> Unlike The Dunes West and East, there is nowhere in The Dunes South to stand and be safe. Bring cacti or Health Potion+ — there's no fenced pen to retreat to.</div> | ||
<div class="kin-note"><span class="kin-note-label"> | <div class="kin-note"><span class="kin-note-label">Spawning:</span> King Scorpia arrives in region-wide waves — roughly every '''20–40 minutes''' a wave fires and he spawns on every server in the region at once (US, EU, and Asia run independent clocks). Once killed on a server, he stays down until the region's next wave. This replaced the previous random-single-server "crimson banner" system, so he is available many times a day rather than being a rare single-server event. His HP is 4,000.</div> | ||
<div class="kin-note"><span class="kin-note-label">Update — Boss Loot retune:</span> King Scorpia's drop rates have since been buffed again — Gold 1/300 → 1/100, Hard Scroll 1/750 → 1/500, Medium Scroll (compensated) 1/400 → 1/300. See [[King Scorpia]] for the full loot table and reasoning.</div> | |||
== What's Here == | == What's Here == | ||
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|- | |- | ||
| [[King Scorpia]] | | [[King Scorpia]] | ||
| World boss — | | World boss — 4,000 HP, 12-tile aggro range, spawns in region-wide waves every 20–40 minutes. Top 3 damage dealers still standing get loot. | ||
|- | |- | ||
| [[Giant Scorpion]]s | | [[Giant Scorpion]]s | ||
| 8 pack mobs roaming the realm — one fewer than | | 8 pack mobs roaming the realm — one fewer than Dunes East's 9, leaving room to fight the boss without standing in other players' aggro. | ||
|- | |- | ||
| Cacti | | Cacti | ||
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|- | |- | ||
| Silver ore nodes | | Silver ore nodes | ||
| Mine with | | Mine with a forged pickaxe (Mining 20 required). Smelt into Silver Ingots. Extremely rare chance to obtain the [[Golem]] pet while mining. | ||
|} | |} | ||
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* Walk to the '''south edge of [[The Dunes West]]''' and follow the sand track — it runs from the pen all the way down to the new entrance | * Walk to the '''south edge of [[The Dunes West]]''' and follow the sand track — it runs from the pen all the way down to the new entrance | ||
* Step onto the arrows at the south edge; you land one row into The Dunes South, facing into the sand | * Step onto the arrows at the south edge; you land one row into The Dunes South, facing into the sand | ||
* No level requirement — The Dunes have | * No level requirement — The Dunes have had no level gate since v5.4. What keeps you out is the heat and full loot, not a level gate (free accounts holding under 1,000 [[$KINS]] cannot enter any Dunes realm) | ||
== Getting Back == | == Getting Back == | ||
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King Scorpia moved here from [[The Dunes West]] once its one-way camp gates were removed. Those gates existed specifically to stop players fighting him from the edge of a safe pen; with no safe zones anywhere in The Dunes South, there's nothing left to hide behind — the same fix, without the rule bolted onto it. | King Scorpia moved here from [[The Dunes West]] once its one-way camp gates were removed. Those gates existed specifically to stop players fighting him from the edge of a safe pen; with no safe zones anywhere in The Dunes South, there's nothing left to hide behind — the same fix, without the rule bolted onto it. | ||
He | He arrives in region-wide waves on a randomized 20–40 minute clock — every server in the region gets him at once, rather than the old rare single-server schedule. He shares the realm with 8 regular Giant Scorpions, one fewer than Dunes East's 9, deliberately leaving room to fight the boss without standing in somebody else's aggro. | ||
In the fight, his bites hit for 23-36 HP, every sword hit that lands on him triggers an automatic 10 HP riposte, and roughly 1 bite in 5 throws the player 6 tiles. Only damage dealt while he can reach you counts toward loot rank. Every damage-dealing participant still standing at the kill earns 1,300 Combat XP. See [[King Scorpia]] for full encounter details, boss mechanics, and loot table. | |||
== Mobs == | == Mobs == | ||
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| 8 roaming | | 8 roaming | ||
| 200 | | 200 | ||
| [[Desert Robes]] (1/ | | [[Desert Robes]] (1/5,000 each), [[Medium Scroll]] (1/1,000), [[Carapace Set|Carapace]] pieces (1/125,000 each), [[War Camel Mount|War Camel]] (1/200,000) | ||
|- | |- | ||
| [[King Scorpia]] | | [[King Scorpia]] | ||
| 1 boss | | 1 boss | ||
| | | 4,000 | ||
| Only one scroll drops per kill: [[Hard Scroll]] (1/ | | Only one scroll drops per kill: [[Hard Scroll]] (1/500, checked first) OR [[Medium Scroll]] (1/300 compensated rate, only if Hard doesn't hit) · [[King Scorpia Mount]] (1/1,500) · Gold (1/100, 18-30 per drop) · Cacti (1/25, 10-25) · Health Potion+ (1/50, 5-15) · [[Scorpia Outfit]] piece (1/2,000 per piece, per eligible player) · [[Stinger Cape]] (1/3,000 per eligible player) · [[Scorpling]] pet (1/8,000 per eligible player) · [[Royal Sceptre]] (1/10,000) | ||
|} | |} | ||
The Scorpia outfit is a four-piece set — each of the four pieces is an independent 1/2,000 roll per eligible player, and wearing all four disables King Scorpia's throw. | |||
== Heat & Survival == | == Heat & Survival == | ||
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| Potion healing | | Potion healing | ||
| [[Health Potion+]] only (regular potions do nothing) | | [[Health Potion+]] only (regular potions do nothing) | ||
|- | |||
| Food | |||
| Cooked Chicken and every cooked fish (Herring, Trout, Bass, Tuna, Swordfish) are refused by the heat. [[Cooking Dishes|Dishes]] can be eaten for their buff but don't heal, except the Cactus Salad, which heals 20 HP. Shield and Strength Potions still work. | |||
|- | |- | ||
| Cacti healing | | Cacti healing | ||
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|- | |- | ||
| Death | | Death | ||
| Full loot everywhere in this realm — there are no safe camps to protect belongings; 5-min tombstone; respawn at [[The | | Full loot everywhere in this realm — there are no safe camps to protect belongings; 5-min tombstone; respawn at [[The Pond]] | ||
|} | |} | ||
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* Full open PvP across the entire realm — no safe camps anywhere | * Full open PvP across the entire realm — no safe camps anywhere | ||
* No trading, wagers, or duels (profile card only) | * No trading, wagers, or duels (profile card only) | ||
* | * Only the top 3 damage dealers on King Scorpia who are still standing get loot rolls | ||
== Related pages == | == Related pages == | ||
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|- | |- | ||
| [[King Scorpia Mount]] | | [[King Scorpia Mount]] | ||
| Exclusive mount reward from King Scorpia (1/1, | | Exclusive mount reward from King Scorpia (1/1,500). | ||
|- | |- | ||
| [[Hard Scroll]] | | [[Hard Scroll]] | ||
| Dropped by King Scorpia (1/ | | Dropped by King Scorpia (1/500). | ||
|- | |- | ||
| [[Medium Scroll]] | | [[Medium Scroll]] | ||
| Dropped by both King Scorpia (1/ | | Dropped by both King Scorpia (1/300 compensated, mutually exclusive with Hard) and Giant Scorpion (1/1,000) here. | ||
|- | |- | ||
| [[Desert Robes]] | | [[Desert Robes]] | ||
Latest revision as of 22:18, 27 October 2026
| The Dunes South | |
|---|---|
| Zone | PvP / Open — no safe zones |
| Connected to | The Dunes West (north) |
| Notable features | King Scorpia, Giant Scorpions, cacti, silver ore |
| Entry requirement | No level requirement (closed to free accounts) |
The Dunes South is the third realm of The Dunes and has no safe zones anywhere — no pens, no fences, no arrival cage. The tile you land on is already contested. It is home to King Scorpia, who relocated here after the balance pass that removed The Dunes West's one-way camp gates.
What's Here
| Feature | Details |
|---|---|
| King Scorpia | World boss — 4,000 HP, 12-tile aggro range, spawns in region-wide waves every 20–40 minutes. Top 3 damage dealers still standing get loot. |
| Giant Scorpions | 8 pack mobs roaming the realm — one fewer than Dunes East's 9, leaving room to fight the boss without standing in other players' aggro. |
| Cacti | Instant 20 HP heal (Dunes-only). Cut with Iron Axe + Woodcutting 20. |
| Silver ore nodes | Mine with a forged pickaxe (Mining 20 required). Smelt into Silver Ingots. Extremely rare chance to obtain the Golem pet while mining. |
Everything else about The Dunes South matches the rest of The Dunes — same heat mechanic, same open PvP, same full loot on death.
Getting There
- Walk to the south edge of The Dunes West and follow the sand track — it runs from the pen all the way down to the new entrance
- Step onto the arrows at the south edge; you land one row into The Dunes South, facing into the sand
- No level requirement — The Dunes have had no level gate since v5.4. What keeps you out is the heat and full loot, not a level gate (free accounts holding under 1,000 $KINS cannot enter any Dunes realm)
Getting Back
- Return arrows sit on the north edge of The Dunes South, in the same three columns as the entrance
- Stepping on them returns you to The Dunes West, facing north
King Scorpia
King Scorpia moved here from The Dunes West once its one-way camp gates were removed. Those gates existed specifically to stop players fighting him from the edge of a safe pen; with no safe zones anywhere in The Dunes South, there's nothing left to hide behind — the same fix, without the rule bolted onto it.
He arrives in region-wide waves on a randomized 20–40 minute clock — every server in the region gets him at once, rather than the old rare single-server schedule. He shares the realm with 8 regular Giant Scorpions, one fewer than Dunes East's 9, deliberately leaving room to fight the boss without standing in somebody else's aggro.
In the fight, his bites hit for 23-36 HP, every sword hit that lands on him triggers an automatic 10 HP riposte, and roughly 1 bite in 5 throws the player 6 tiles. Only damage dealt while he can reach you counts toward loot rank. Every damage-dealing participant still standing at the kill earns 1,300 Combat XP. See King Scorpia for full encounter details, boss mechanics, and loot table.
Mobs
| Mob | Count | HP | Drops |
|---|---|---|---|
| Giant Scorpion | 8 roaming | 200 | Desert Robes (1/5,000 each), Medium Scroll (1/1,000), Carapace pieces (1/125,000 each), War Camel (1/200,000) |
| King Scorpia | 1 boss | 4,000 | Only one scroll drops per kill: Hard Scroll (1/500, checked first) OR Medium Scroll (1/300 compensated rate, only if Hard doesn't hit) · King Scorpia Mount (1/1,500) · Gold (1/100, 18-30 per drop) · Cacti (1/25, 10-25) · Health Potion+ (1/50, 5-15) · Scorpia Outfit piece (1/2,000 per piece, per eligible player) · Stinger Cape (1/3,000 per eligible player) · Scorpling pet (1/8,000 per eligible player) · Royal Sceptre (1/10,000) |
The Scorpia outfit is a four-piece set — each of the four pieces is an independent 1/2,000 roll per eligible player, and wearing all four disables King Scorpia's throw.
Heat & Survival
| Mechanic | Details |
|---|---|
| Heat damage | 1 HP every 10 seconds (after 30s grace period) |
| Heat bypass | Full Desert Robes (Top + Bottom) = 100% immunity |
| Potion healing | Health Potion+ only (regular potions do nothing) |
| Food | Cooked Chicken and every cooked fish (Herring, Trout, Bass, Tuna, Swordfish) are refused by the heat. Dishes can be eaten for their buff but don't heal, except the Cactus Salad, which heals 20 HP. Shield and Strength Potions still work. |
| Cacti healing | 20 HP instant, no cooldown |
| Death | Full loot everywhere in this realm — there are no safe camps to protect belongings; 5-min tombstone; respawn at The Pond |
PvP & Trading
- Full open PvP across the entire realm — no safe camps anywhere
- No trading, wagers, or duels (profile card only)
- Only the top 3 damage dealers on King Scorpia who are still standing get loot rolls
Related pages
| Page | Why it matters |
|---|---|
| The Dunes | Parent zone overview. |
| The Dunes West | Connects north — former home of King Scorpia. |
| The Dunes East | Sister realm, also has silver ore and Golem chance. |
| King Scorpia | World boss, current resident of this realm. |
| Giant Scorpion | Primary mob and robe source. |
| King Scorpia Mount | Exclusive mount reward from King Scorpia (1/1,500). |
| Hard Scroll | Dropped by King Scorpia (1/500). |
| Medium Scroll | Dropped by both King Scorpia (1/300 compensated, mutually exclusive with Hard) and Giant Scorpion (1/1,000) here. |
| Desert Robes | Heat immunity cosmetics. |
| Health Potion+ | Dunes-only healing potion. |
| Cacti | Instant healing. |
| Silver Ore | Gathered resource, also here. |
| Golem | Rare pet chance while mining silver ore. |