Gold

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Revision as of 19:45, 10 September 2026 by Admin (talk | contribs) (Remove retired zombie/dragon/wolf Gold drops; Venomweaver now 1/200; add King Scorpia Gold and marketplace Gold fee (content audit))
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Gold
Type Soft currency
Gathered at Mob kills, Venomweaver, King Scorpia, Money Printer, casino, wagers, admin grants
Skill None
Used for Shops, property keys, pets, cosmetics, casino bets, bank expansion, chests

Gold is Kintara's main in-game soft currency. It is not a blockchain token. Players use Gold for shops, property, pets, cosmetics, casino bets, chest opening, and other in-game systems.

Following the death of the Traveling Merchant, Gold is now earned primarily by killing mobs and farming the Venomweaver, with drops rolled server-side and synced straight to your inventory. Property owners can also earn passive Gold through a Money Printer.

Merchant offline: The Traveling Merchant — the former main Gold source — has been found dead and his services are shut down. There are no more gold trades, campaign contributions, or new lottery entries. Lottery tickets bought before his death still pay out: visit his body to collect any outstanding winnings. See Traveling Merchant for details.

How To Earn Gold

Gold now drops directly from combat. All mob and boss gold rolls are server-authoritative, use secure RNG, and are synced straight to your inventory.

Gold from mobs

Regular mob kills can drop Gold:

Mob Location Chance Gold
Magma Brute Emberstone 1 in 350 1–5 Gold

The Magma Brute's Gold roll is on top of its existing Brute Horn (1 in 5) and Magma Brute Pet drops — killing Brutes can now yield Gold, Brute Horn, and a pet chance from the same kill.

Wilderness Zombies, Dragons, and Wolves previously had a 1-in-500 chance to drop 1 Gold; those Gold drops were removed in a July 2026 update. Their XP, quest credit, scroll, and mount rolls are unchanged.

Gold from bosses

Boss kills are the strongest single-kill Gold sources in the game:

Source Chance to drop Gold Gold amount
Venomweaver boss kill 1 in 200 kills 1–25 Gold (random)
King Scorpia boss kill 1 in 100 kills 18–30 Gold (per eligible top-damage winner)

On the Venomweaver kills where Gold drops, the amount is rolled randomly between 1 and 25 — the drop chance was halved from 1-in-100 in an August 2026 rebalance. Every Venomweaver kill also salvages Wood, Stone, and Coal regardless of the Gold roll.

Passive Gold from a Money Printer

Property owners can earn Gold passively by running a Money Printer inside their property:

  • The Casino's measured net profit (player wins offset losses) is settled to Money Printers on an hourly cycle, split among every active printer.
  • Tier weights: Bronze ×1 · Silver ×2 · Gold ×4 — a Mansion or Penthouse earns four times a Trailer or Flat.
  • The printer costs 1,000 Gold, activates once, and accumulates Gold while you are offline. Claim it at will.

See Money Printer for full mechanics and tier weights.

Other Gold sources

Source Requirement Notes
Casino Gold wager Roulette, Blackjack, Slots, Keno, Plinko, and Crash can pay out Gold.
Wagers and duels Player wager Player-driven risk/reward Gold source.
Traveling Merchant Pre-existing lottery ticket Dead — no new entries. Only tickets entered before his death still pay out, claimable at his body.
Admin grants Staff action Used for events, testing, or manual support.

Uses

Use What Gold is spent on
Shops Cosmetics, pets, mounts, furniture, and rotating shop items.
Property Property keys for flats, apartments, penthouses, trailers, houses, and mansions.
Money Printer 1,000 Gold to buy one for passive income inside a property.
Chest opening 5 Gold per open for any chest type (Galactic, Demon, or Angel).
Casino Roulette, Blackjack, Slots, Keno, Plinko, Crash, and other Gold betting systems.
Player activity Wagers, duels, and player-driven economy loops.
Bank expansion Unlocking additional Bank storage pages — Page 2 costs 10 Gold, price increases per page.
Marketplace Gold-sale fee Selling for Gold on the Marketplace costs a 5% seller-side fee (minimum 1 Gold). The fee Gold is removed from the game entirely and never re-enters circulation.
Whisperwood Pet Shop Companion pets — 10 to 50 Gold depending on rarity, rotating weekly stock.

Gold, $KINS, and SOL

Currency Type Main use
Gold In-game soft currency Shops, property, casino, pets, cosmetics, chests.
$KINS On-chain token Marketplace token listings and the paid Spinner Wheel.
SOL Solana native currency Kintara Club membership payments.
Page Why it matters
Venomweaver Strong single-kill Gold source (1 in 200 for 1–25 Gold).
King Scorpia Boss Gold source (1 in 100 for 18–30 Gold per eligible winner).
Magma Brute Drops 1–5 Gold at 1 in 350, plus Brute Horn and pet chances.
Money Printer Passive Gold from the casino's net profit, scaled by property tier.
Chest Vending Machine Where chests are purchased and opened (5 Gold per open).
Emberstone Home of the Magma Brute.
Wilderness Open combat zone. Wolf, Zombie, and Dragon Gold drops were removed in July 2026.
Traveling Merchant Former main Gold source — now dead; only old lottery claims resolve.
Bank Gold used to expand Bank storage pages.
Casino Gold betting via Roulette, Blackjack, Slots, Keno, Plinko, and Crash.
Economy & Currency Overview of Kintara's economy systems.
Resources of Kintara
GatheredWood  ·  Stone  ·  Coal  ·  Metal  ·  Fish
CookedCooked Fish Meat  ·  Raw Chicken  ·  Cooked Chicken
CurrencyGold  ·  $KINS  ·  SOL