Venomweaver

From Kintara
Revision as of 09:40, 11 September 2026 by Admin (talk | contribs) (Glade Cave is a paid area, and dying inside it destroys everything you carry with no tombstone (accuracy audit 3))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Venomweaver
Found at Glade Cave
Hits to kill 6,000 HP
Aggro range Arena encounter
Contact damage High
Combat XP 750 Combat XP per kill
Drops Venomweaver armor set, Hard Scroll, Medium Scroll, Potion Cache, Venomweaver Pet, Purple Party Hat, Gold, salvage materials
Notes Boss mob fought as a queued/spectated cave encounter; entry requires average skill level 20. Full armor set grants web immunity. Weapon tier now affects damage dealt.

Venomweaver is a boss mob fought inside Glade Cave. Players must have an average skill level of at least 20 to enter the cave and participate, and Glade Cave is a paid area — free-play accounts can't enter. The fight appears as an arena-style encounter where players can queue, participate, or spectate.

Requirement: Players need an average skill level of 20 and a paid account to enter Glade Cave for the Venomweaver encounter.
Warning: Dying inside Glade Cave destroys everything you carry — backpack, hotbar and worn armor. No tombstone is left. Mounts, cosmetics, pets and banked items are kept.
Update — Balance Pass: Previously, the Venomweaver ignored weapon tier entirely — every hit dealt the same flat damage whether you swung a Starter blade or a Silver one. It now takes real damage like every other mob in the game, so gear actually matters here. Its HP is now confirmed at 6,000, and mini-spider adds sit at 120 HP. A Silver blade clears the boss in roughly two-thirds the swings it used to take.
Update — Boss Loot retune: Venomweaver's drop rates were pulled back in the latest pass — since every qualifying fighter rolls on its table (versus only the top 3 for King Scorpia), its per-person value was ahead of King Scorpia's before this rebalance. See Loot pool below.
Update — New drops: Two new rewards joined Venomweaver's loot table: a Potion Cache (1 in 50) and the Venomweaver Pet (1 in 50,000). Like the rest of its loot, both are rolled for every qualifying fighter — there's no top-damage cap on Venomweaver's table, unlike King Scorpia's.

Encounter

Detail Value
Encounter type Boss mob
Location Glade Cave
Requirement Average skill level 20 · paid area
HP 6,000
Mini-spider add HP 120
Participation Queued cave encounter
Fighters 4 at a time; others queue and spectate
Respawn 60 seconds
Reward floor You must land at least 2 hits to receive loot, XP or kill credit
Leaderboard Kills count on the public Boss Kills leaderboard and your guild's lifetime boss tally — the Venomweaver is the only boss that does
Spectating Supported
Aggro fatigue Exempt — the 90-second chase → 30-second breather rule that applies to regular mobs does not apply to boss encounters.

Completely unarmored players take 50% more damage from the boss's webs, its ripple pulse, and mini-spider bites — wearing any single armor piece removes the penalty. A mini-spider bite deals a rolled 15–22 HP.

Venomweaver suit — web immunity

The Venomweaver boss fight has a signature reward: wearing the complete Venomweaver suit makes the boss's webs unable to touch you.

  • Equip all four pieces — Helm, Chestplate, Legguards, and Boots — and you become immune to the boss's web snares for that fight.
  • The ripple pulse and the mini-spider adds still hit, so you are not invincible — but you will no longer get webbed in place while the boss winds up.
  • Immunity is server-authoritative: it only applies if you actually own and wear every piece (verified server-side), so it cannot be spoofed.

Completing the full set is a long grind — each piece drops separately at 1 in 5,000 (see below) — and finishing it is what unlocks web immunity.

Combat XP

Defeating the Venomweaver grants 750 Combat XP to every fighter who landed at least two hits and is still inside Glade Cave when the boss dies. This is a flat grant per participant — not split across the party.

Target Combat XP Notes
Venomweaver (boss kill) 750 Reduced from 1,000 in the balance pass. Granted to each damage-dealing participant in the cave at kill time.
Glade Cave mini-spider 100 Granted to the player who lands the killing blow on the add.

For comparison, other retuned combat XP grants include 50 XP for a Wild Zombie, 75 XP for a Wild Dragon, 110 XP for a Giant Scorpion, 1,300 XP for King Scorpia, and 100 XP for a Magma Brute.

Update — Balance Pass: Venomweaver's Combat XP was reduced from 1,000 to 750 as part of a broader XP retune across gathering, combat, and smithing.

Loot pool

Every Venomweaver kill rolls each of the following independently, for every qualifying fighter:

Drop Chance Notes
Wood, Stone, Coal (salvage) Always Wood 1–800, Stone 1–500, Coal 1–400 on every kill.
Gold 1 in 200 1–25 Gold when it drops — the boss's headline Gold reward. Reduced from 1 in 100 in the latest boss loot retune.
Medium Scroll 1 in 600 Rolled separately for every player who fought. Reduced from 1 in 325 in the latest boss loot retune.
Hard Scroll 1 in 1,000 Rolled separately for every participant — but at most one scroll pays per kill: a Medium Scroll win on the same kill blocks the Hard Scroll payout. Improved from 1 in 1,200.
Potion Cache 1 in 50 New drop. One bundle pays 50 Strength Potions, 50 Health Potions, and 50 Shield Potions in a single roll.
Venomweaver Pet 1 in 50,000 New drop. A shrunk-down companion version of the boss itself — scuttles alongside you, purple gem still pulsing.
Venomweaver Helm 1 in 5,000 Armor piece — part of the web-immunity set.
Venomweaver Chestplate 1 in 5,000 Armor piece — part of the web-immunity set.
Venomweaver Legguards 1 in 5,000 Armor piece — part of the web-immunity set.
Venomweaver Boots 1 in 5,000 Armor piece — part of the web-immunity set.
Purple Party Hat 1 in 10,000 Rare cosmetic hat.

Each of the four armor pieces rolls separately at 1 in 5,000, so completing the full set is a serious long-haul grind.

Update — Boss Loot retune: Venomweaver's Gold and Medium Scroll rates were pulled back in the latest pass (Gold 1/100 → 1/200, Medium Scroll 1/325 → 1/600), while the Hard Scroll rate improved (1/1,200 → 1/1,000). The team's stated reasoning: every qualifying fighter rolls on Venomweaver's table, while only the top 3 damage dealers roll on King Scorpia's — so Venomweaver's per-person value needed to come down to match King Scorpia's simultaneous buff. The two scroll rolls are made independently, but at most one scroll is paid per kill — a Medium Scroll win triggers a short per-player scroll-award cooldown that blocks the Hard Scroll payout on the same kill, so one kill never pays both.
Update — New drops: Potion Cache and Venomweaver Pet joined the loot table together. Because every admitted fighter rolls independently (no top-3 cap like King Scorpia), a full cave of four gets four rolls per kill.
Page Why it matters
Combat Skill trained in the encounter and source of the XP reward.
Glade Cave Location of the boss encounter.
Gold Venomweaver Gold source, now 1 in 200.
Medium Scroll Venomweaver drop odds now 1 in 600.
Hard Scroll Second source of Hard Scrolls, alongside King Scorpia (1 in 1,000).
King Scorpia Original and primary Hard Scroll source, now with higher per-person odds than Venomweaver.
Potion Cache New drop (1 in 50) — bundled Strength/Health/Shield potions.
Venomweaver Pet New drop (1 in 50,000) — companion version of the boss.
Venomweaver Helm Armor piece — part of the web-immunity set.
Venomweaver Chestplate Armor piece — part of the web-immunity set.
Venomweaver Legguards Armor piece — part of the web-immunity set.
Venomweaver Boots Armor piece — part of the web-immunity set.
Purple Party Hat Rare cosmetic drop.
Mobs Venomweaver is a boss mob.
Creatures of Kintara
HostileWild Zombie  ·  Wild Dragon  ·  Magma Brute
TameableWild Wolf
PassiveWhisperwood Chicken