Iron Helmet: Difference between revisions

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Correct to 2% damage reduction, 2,500 durability; recipe 40/40/5; crafted by Kaziir (content audit)
Fixed tier wording; armor also cuts PvP damage; breaking destroys a piece; death loss; smelting and Molten Rock source (accuracy audit 3)
 
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| obtained = Crafted by [[Kaziir the Armoursmith]] in [[The Dunes]]
| obtained = Crafted by [[Kaziir the Armoursmith]] in [[The Dunes]]
}}
}}
'''Iron Helmet''' is a mid-tier armor piece that protects your head and reduces the damage you take. It is the first armor tier available and requires [[Combat]] 15 to equip.
'''Iron Helmet''' is a first-tier armor piece that protects your head and reduces the damage you take. It has the lowest Smithing requirement of any armor piece and requires [[Combat]] 15 to equip.


All armor is crafted by [[Kaziir the Armoursmith]] in [[The Dunes]] through [[Smithing]] and uses ingots plus desert materials from [[Emberstone]].
All armor is crafted by [[Kaziir the Armoursmith]] in [[The Dunes]] through [[Smithing]] and uses ingots plus desert materials from [[Emberstone]].
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|-
|-
| Durability
| Durability
| 2,500 uses
| 2,500 hits taken
|}
|}


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== Damage Reduction ==
== Damage Reduction ==
Iron Helmet reduces the damage you take from mobs by 2%. Armor no longer widens the shield pool; it reduces damage instead:
Iron Helmet reduces the damage you take from mobs and other players by 2%. Armor no longer widens the shield pool; it reduces damage instead:


* **Shield pool:** fixed at 100 points regardless of armor; restore it with [[Shield Potion|Shield Potions]]
* '''Shield pool:''' fixed at 100 points regardless of armor; restore it with [[Shield Potion|Shield Potions]]
* **Full iron set:** 10% damage reduction (4 pieces)
* '''Full iron set:''' 10% damage reduction (4 pieces)
* **Full silver set:** 15% damage reduction (4 pieces)
* '''Full silver set:''' 15% damage reduction (4 pieces)


Wearing no armor at all is risky: [[King Scorpia]], the [[Venomweaver]] cave hazards, [[Giant Scorpion]]s and [[Magma Brute]]s all deal 1.5× damage to unarmored players. Wearing any armor piece removes that penalty and applies your damage reduction instead.
Wearing no armor at all is risky: [[King Scorpia]], the [[Venomweaver]] cave hazards, [[Giant Scorpion]]s and [[Magma Brute]]s all deal 1.5× damage to unarmored players. Wearing any armor piece removes that penalty and applies your damage reduction instead.
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== Durability & Repair ==
== Durability & Repair ==
Iron Helmet has 2,500 durability. Every hit you take (while wearing it) costs 1 durability point. A full iron set (4 pieces) wears 4 times as fast in wall-clock terms since all pieces lose durability simultaneously.
Iron Helmet has 2,500 durability. Every hit you take (while wearing it) costs 1 durability point. Every worn piece loses a point on the same hit, so a set wears down together — wearing more pieces never makes any single piece break sooner. A piece that reaches 0 durability breaks and is destroyed, so repair it before then. Worn armor is also lost on death: it drops into your tombstone in the Wilderness, Emberstone or the Dunes, and is destroyed outright in the Glade Cave.


Repair at [[Grimjaw]] in [[Frostmere]] or [[Harun the Forgewright]] in [[Dunes West]]:
Repair at [[Grimjaw]] in [[Frostmere]] or [[Harun the Forgewright]] in [[Dunes West]]:
* **Repair cost:** 60% of the full forging bill (ingots, Molten Rock and Brute Horn), scaled to durability lost, each material rounded up (minimum 1 per repair)
* '''Repair cost:''' 60% of the full forging bill (ingots, Molten Rock and Brute Horn), scaled to durability lost, each material rounded up (minimum 1 per repair)
* **Example:** At 50% durability loss, repair costs about 12 iron ingots + 12 Molten Rock + 2 Brute Horns
* '''Example:''' At 50% durability loss, repair costs about 12 iron ingots + 12 Molten Rock + 2 Brute Horns


== Armor Tiers ==
== Armor Tiers ==
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| [[Iron Ingot]]
| [[Iron Ingot]]
| 40
| 40
| Smelt 6 [[Iron Ore]] + 6 [[Coal]] per ingot at any furnace
| Smelt 6 [[Iron Ore]] + 6 [[Coal]] per ingot at Grimjaw's or Harun's forge
|-
|-
| [[Molten Rock]]
| [[Molten Rock]]
| 40
| 40
| Fish at [[Emberstone]] lava pits (common drop)
| Lava fishing at [[Emberstone]] with the [[Fire-Resistant Fishing Rod]] (one per catch)
|-
|-
| [[Brute Horn]]
| [[Brute Horn]]

Latest revision as of 09:35, 11 September 2026

Iron Helmet
Category Armor
Effect 2% damage reduction, 2,500 durability
Cost / Recipe
How to get Crafted by Kaziir the Armoursmith in The Dunes

Iron Helmet is a first-tier armor piece that protects your head and reduces the damage you take. It has the lowest Smithing requirement of any armor piece and requires Combat 15 to equip.

All armor is crafted by Kaziir the Armoursmith in The Dunes through Smithing and uses ingots plus desert materials from Emberstone.

How to get

Craft at Kaziir the Armoursmith's house in The Dunes. Grimjaw's anvil in Frostmere and Harun the Forgewright's forge in Dunes West handle repairs only — Kaziir sells plate, he does not take it back.

Requirement Details
Smithing level 14
Combat to wear 15
Ingredients 40 Iron Ingot + 40 Molten Rock + 5 Brute Horn
Crafting time ~30 seconds (25-second cooldown between crafts)
Durability 2,500 hits taken

Stats

Stat Value
Damage reduction 2%
Durability per hit 1 point per hit taken
Repair cost 60% of the full forging cost (ingots, Molten Rock and Brute Horn), scaled by durability loss (minimum 1 of each material)

Damage Reduction

Iron Helmet reduces the damage you take from mobs and other players by 2%. Armor no longer widens the shield pool; it reduces damage instead:

  • Shield pool: fixed at 100 points regardless of armor; restore it with Shield Potions
  • Full iron set: 10% damage reduction (4 pieces)
  • Full silver set: 15% damage reduction (4 pieces)

Wearing no armor at all is risky: King Scorpia, the Venomweaver cave hazards, Giant Scorpions and Magma Brutes all deal 1.5× damage to unarmored players. Wearing any armor piece removes that penalty and applies your damage reduction instead.

Armor Set

Iron Helmet is one of four armor slots in the iron tier:

Piece Smithing req Damage reduction Cost
Iron Helmet 14 2% 40 iron ingot + 40 molten rock + 5 brute horn
Iron Body Armor 20 4% 50 iron ingot + 50 molten rock + 10 brute horn
Iron Legguards 18 3% 50 iron ingot + 50 molten rock + 10 brute horn
Iron Boots 16 1% 25 iron ingot + 25 molten rock + 2 brute horn

Wearing multiple pieces adds their reductions. A full iron set (all 4 pieces) gives 10% damage reduction total.

Durability & Repair

Iron Helmet has 2,500 durability. Every hit you take (while wearing it) costs 1 durability point. Every worn piece loses a point on the same hit, so a set wears down together — wearing more pieces never makes any single piece break sooner. A piece that reaches 0 durability breaks and is destroyed, so repair it before then. Worn armor is also lost on death: it drops into your tombstone in the Wilderness, Emberstone or the Dunes, and is destroyed outright in the Glade Cave.

Repair at Grimjaw in Frostmere or Harun the Forgewright in Dunes West:

  • Repair cost: 60% of the full forging bill (ingots, Molten Rock and Brute Horn), scaled to durability lost, each material rounded up (minimum 1 per repair)
  • Example: At 50% durability loss, repair costs about 12 iron ingots + 12 Molten Rock + 2 Brute Horns

Armor Tiers

Iron is the first armor tier. Silver is higher:

Tier Pieces Damage reduction (full set) Combat req Smithing req (helmet)
Iron Head, body, legs, feet 10% 15 14
Silver Head, body, legs, feet 15% 25 24

Silver armor gives 1.5× the damage reduction but requires higher progression.

Crafting Materials

Material Amount Source
Iron Ingot 40 Smelt 6 Iron Ore + 6 Coal per ingot at Grimjaw's or Harun's forge
Molten Rock 40 Lava fishing at Emberstone with the Fire-Resistant Fishing Rod (one per catch)
Brute Horn 5 Kill Magma Brute at Emberstone (1 in 5 drop rate)
Page Why it matters
Armor Armor system overview.
Kaziir the Armoursmith NPC who forges all armor in his Dunes house.
Iron Body Armor, Iron Legguards, Iron Boots Other iron armor pieces.
Silver Helmet Higher-tier helmet.
Smithing Skill used to craft armor.
Shield Potion Restores shield points.
Qadim the Relicweaver Can weave a Relic onto armor pieces.
Iron Ingot Primary crafting material.
Molten Rock Secondary material from Emberstone fishing.
Brute Horn Tertiary material from Magma Brutes.
Combat Skill that gates armor wearing.
Frostmere Repair location (Grimjaw).
Dunes West Repair location (Harun).