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Gold is most reliably earned by turning a fixed material bundle in to the [[Traveling Merchant]]. | Gold is most reliably earned by turning a fixed material bundle in to the [[Traveling Merchant]]. | ||
== How | == How To Earn Gold == | ||
{| class="wikitable" | {| class="wikitable" | ||
! Source | ! Source | ||
| Line 18: | Line 18: | ||
| [[File:Gold.png|24px|link=Gold]] [[Traveling Merchant]] (Personal) | | [[File:Gold.png|24px|link=Gold]] [[Traveling Merchant]] (Personal) | ||
| [[File:Wood.png|24px|link=Wood]] 2,600 [[Wood]], [[File:Stone.png|24px|link=Stone]] 1,400 [[Stone]], [[File:Coal.png|24px|link=Coal]] 800 [[Coal]], [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] 40 [[Cooked Fish Meat]] | | [[File:Wood.png|24px|link=Wood]] 2,600 [[Wood]], [[File:Stone.png|24px|link=Stone]] 1,400 [[Stone]], [[File:Coal.png|24px|link=Coal]] 800 [[Coal]], [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] 40 [[Cooked Fish Meat]] | ||
| Lottery ticket system — submit bundle, receive tickets based on [[$KINS]] holdings | | Lottery ticket system — submit bundle, receive tickets based on [[$KINS]] holdings. Must complete [[Daily Quests]] first. | ||
|- | |- | ||
| Casino | | Casino | ||
| Line 37: | Line 33: | ||
|} | |} | ||
== Merchant | == Merchant Bundle == | ||
The [[Traveling Merchant]] accepts this fixed bundle per ticket entry for the Personal Merchant lottery: | The [[Traveling Merchant]] accepts this fixed bundle per ticket entry for the Personal Merchant lottery: | ||
{| class="wikitable" | {| class="wikitable" | ||
! Material | ! Material | ||
| Line 56: | Line 53: | ||
|} | |} | ||
A ''' | A '''50% resource tax is burned''' from all submitted materials regardless of outcome. Winning tickets grant 1 Gold. Losing tickets refund the remaining 50% of materials. | ||
== | == Daily Ticket Entries == | ||
How many lottery tickets a player receives per bundle depends on their [[$KINS]] holdings. [[Daily Quests]] must be completed before submitting. | How many lottery tickets a player receives per bundle depends on their [[$KINS]] holdings. [[Daily Quests]] must be completed before submitting. | ||
{| class="wikitable" | {| class="wikitable" | ||
! $KINS | ! $KINS Holdings !! Tickets (1 ticket = 1 Gold if won) | ||
! Tickets | |||
|- | |- | ||
| | | 1,000 $KINS || 3 tickets | ||
| | |||
| | |||
|- | |- | ||
| | | 5,000 $KINS || 10 tickets | ||
| | |||
| | |||
|- | |- | ||
| | | 10,000 $KINS || 15 tickets | ||
| | |||
| | |||
|- | |- | ||
| | | 100,000 $KINS || Unlimited | ||
| | |||
| | |||
|} | |} | ||
== Uses == | == Uses == | ||
Revision as of 16:17, 15 July 2026
| Gold | |
|---|---|
| Type | Soft currency |
| Gathered at | Traveling Merchant trades, casino, wagers, admin grants |
| Skill | None |
| Used for | Shops, property keys, pets, cosmetics, casino bets, bank expansion |
Gold is Kintara's main in-game soft currency. It is not a blockchain token. Players use Gold for shops, property, pets, cosmetics, casino bets, and other in-game systems. Gold is most reliably earned by turning a fixed material bundle in to the Traveling Merchant.
How To Earn Gold
| Source | Requirement | Notes |
|---|---|---|
| Lottery ticket system — submit bundle, receive tickets based on $KINS holdings. Must complete Daily Quests first. | ||
| Casino | Gold wager | Roulette and Blackjack can pay out Gold. |
| Wagers and duels | Player wager | Player-driven risk/reward Gold source. |
| Admin grants | Staff action | Used for events, testing, or manual support. |
Merchant Bundle
The Traveling Merchant accepts this fixed bundle per ticket entry for the Personal Merchant lottery:
| Material | Amount |
|---|---|
| 2,600 | |
| 1,400 | |
| 800 | |
| 40 |
A 50% resource tax is burned from all submitted materials regardless of outcome. Winning tickets grant 1 Gold. Losing tickets refund the remaining 50% of materials.
Daily Ticket Entries
How many lottery tickets a player receives per bundle depends on their $KINS holdings. Daily Quests must be completed before submitting.
| $KINS Holdings | Tickets (1 ticket = 1 Gold if won) |
|---|---|
| 1,000 $KINS | 3 tickets |
| 5,000 $KINS | 10 tickets |
| 10,000 $KINS | 15 tickets |
| 100,000 $KINS | Unlimited |
Uses
| Use | What Gold is spent on |
|---|---|
| Shops | Cosmetics, pets, mounts, furniture, and rotating shop items. |
| Property | Property keys for flats, apartments, penthouses, trailers, houses, and mansions. |
| Casino | Roulette, Blackjack, and other Gold betting systems. |
| Player activity | Wagers, duels, and player-driven economy loops. |
| Bank expansion | Unlocking additional Bank storage pages — Page 2 costs 10 Gold, price increases per page. |
| Whisperwood Pet Shop | Companion pets — 10 to 50 Gold depending on rarity, rotating weekly stock. |
Gold, $KINS, and SOL
| Currency | Type | Main use |
|---|---|---|
| In-game soft currency | Shops, property, casino, pets, cosmetics. | |
| $KINS | On-chain token | Marketplace token listings, paid spinner, and merchant lottery ticket tiers. |
| SOL | Solana native currency | Kintara Club membership payments. |
Related pages
| Page | Why it matters |
|---|---|
| Traveling Merchant | Main way to turn gathered materials into Gold. |
| Merchant Exchange Calculator | Full Personal and Global merchant math and donation amounts. |
| Daily Quests | Must be completed before submitting merchant bundles. |
| $KINS | Determines how many lottery tickets you receive per bundle. |
| Wood | Required for the merchant bundle. |
| Stone | Required for the merchant bundle. |
| Coal | Required for the merchant bundle. |
| Cooked Fish Meat | Required for the merchant bundle. |
| Bank | Gold used to expand Bank storage pages. |
| Economy & Currency | Overview of Kintara's economy systems. |
| Resources of Kintara | |
| Gathered | Wood · Stone · Coal · Metal · Fish |
| Cooked | Cooked Fish Meat · Raw Chicken · Cooked Chicken |
| Currency | Gold · $KINS · SOL |