Gold: Difference between revisions
No edit summary |
No edit summary |
||
| Line 16: | Line 16: | ||
! Notes | ! Notes | ||
|- | |- | ||
| [[File:Gold.png|24px|link=Gold]] [[Traveling Merchant]] | | [[File:Gold.png|24px|link=Gold]] [[Traveling Merchant]] (Personal) | ||
| [[File:Wood.png|24px|link=Wood]] 2, | | [[File:Wood.png|24px|link=Wood]] 2,600 [[Wood]], [[File:Stone.png|24px|link=Stone]] 1,400 [[Stone]], [[File:Coal.png|24px|link=Coal]] 800 [[Coal]], [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] 40 [[Cooked Fish Meat]] | ||
| | | Lottery ticket system — submit bundle, receive tickets based on [[$KINS]] holdings. Up to 3,000 tickets win per day, drawn every 12 hours. Must complete [[Daily Quests]] first. | ||
|- | |- | ||
| [[Traveling Merchant]] (Global Pool) | | [[Traveling Merchant]] (Global Pool) | ||
| Line 38: | Line 38: | ||
== Merchant bundle == | == Merchant bundle == | ||
The [[Traveling Merchant]] accepts this fixed bundle per | The [[Traveling Merchant]] accepts this fixed bundle per ticket entry for the Personal Merchant lottery: | ||
{| class="wikitable" | {| class="wikitable" | ||
! Material | ! Material | ||
| Line 44: | Line 44: | ||
|- | |- | ||
| [[File:Wood.png|24px|link=Wood]] [[Wood]] | | [[File:Wood.png|24px|link=Wood]] [[Wood]] | ||
| 2, | | 2,600 | ||
|- | |- | ||
| [[File:Stone.png|24px|link=Stone]] [[Stone]] | | [[File:Stone.png|24px|link=Stone]] [[Stone]] | ||
| 1, | | 1,400 | ||
|- | |- | ||
| [[File:Coal.png|24px|link=Coal]] [[Coal]] | | [[File:Coal.png|24px|link=Coal]] [[Coal]] | ||
| | | 800 | ||
|- | |- | ||
| [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] [[Cooked Fish Meat]] | | [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] [[Cooked Fish Meat]] | ||
| | | 40 | ||
|} | |} | ||
== $KINS holding and daily | A '''5% resource tax is burned''' from all submitted materials regardless of outcome. Winning tickets grant 1 Gold. Losing tickets refund the remaining 95% of materials. | ||
How | |||
== $KINS holding and daily ticket entries == | |||
How many lottery tickets a player receives per bundle depends on their [[$KINS]] holdings. [[Daily Quests]] must be completed before submitting. | |||
{| class="wikitable" | {| class="wikitable" | ||
! $KINS held | ! $KINS held | ||
! | ! Tickets per bundle | ||
! Max per day (2 visits) | ! Max per day (2 visits) | ||
|- | |- | ||
| Less than 1,000 | | Less than 1,000 | ||
| 0 | | 0 (not eligible) | ||
| 0 | | 0 | ||
|- | |- | ||
| 1,000 to 4,999 | | 1,000 to 4,999 | ||
| | | 2 tickets | ||
| | | 4 tickets | ||
|- | |- | ||
| 5,000 to 9,999 | | 5,000 to 9,999 | ||
| | | 6 tickets | ||
| | | 12 tickets | ||
|- | |- | ||
| 10,000+ | | 10,000+ | ||
| | | 10 tickets (hard cap) | ||
| | | 20 tickets | ||
|} | |} | ||
== Global Merchant == | == Global Merchant == | ||
The Global Merchant runs a shared community pool of '''1,500 Gold per visit'''. Players earn contribution points by donating materials, which determine how much Gold they can claim from the pool when it fills. See [[Merchant Exchange Calculator]] for donation amounts per Gold target. | The Global Merchant runs a shared community pool of '''1,500 Gold per visit''' (3,000 Gold total across both daily visits). Players earn contribution points by donating materials, which determine how much Gold they can claim from the pool when it fills. See [[Merchant Exchange Calculator]] for donation amounts per Gold target. | ||
== Uses == | == Uses == | ||
| Line 119: | Line 121: | ||
| '''[[$KINS]]''' | | '''[[$KINS]]''' | ||
| On-chain token | | On-chain token | ||
| Marketplace token listings, paid spinner, and merchant | | Marketplace token listings, paid spinner, and merchant lottery ticket tiers. | ||
|- | |- | ||
| '''[[SOL]]''' | | '''[[SOL]]''' | ||
| Line 138: | Line 140: | ||
|- | |- | ||
| [[Daily Quests]] | | [[Daily Quests]] | ||
| Must be completed before | | Must be completed before submitting merchant bundles. | ||
|- | |- | ||
| [[$KINS]] | | [[$KINS]] | ||
| Determines how | | Determines how many lottery tickets you receive per bundle. | ||
|- | |- | ||
| [[Wood]] | | [[Wood]] | ||
Revision as of 08:54, 9 July 2026
| Gold | |
|---|---|
| Type | Soft currency |
| Gathered at | Traveling Merchant trades, casino, wagers, admin grants |
| Skill | None |
| Used for | Shops, property keys, pets, cosmetics, casino bets, bank expansion |
Gold is Kintara's main in-game soft currency. It is not a blockchain token. Players use Gold for shops, property, pets, cosmetics, casino bets, and other in-game systems. Gold is most reliably earned by turning a fixed material bundle in to the Traveling Merchant.
How to earn Gold
| Source | Requirement | Notes |
|---|---|---|
| Lottery ticket system — submit bundle, receive tickets based on $KINS holdings. Up to 3,000 tickets win per day, drawn every 12 hours. Must complete Daily Quests first. | ||
| Traveling Merchant (Global Pool) | Community material donations | Shared 1,500 Gold pool per visit. Claim amount determined by contribution points earned from donations. |
| Casino | Gold wager | Roulette and Blackjack can pay out Gold. |
| Wagers and duels | Player wager | Player-driven risk/reward Gold source. |
| Admin grants | Staff action | Used for events, testing, or manual support. |
Merchant bundle
The Traveling Merchant accepts this fixed bundle per ticket entry for the Personal Merchant lottery:
| Material | Amount |
|---|---|
| 2,600 | |
| 1,400 | |
| 800 | |
| 40 |
A 5% resource tax is burned from all submitted materials regardless of outcome. Winning tickets grant 1 Gold. Losing tickets refund the remaining 95% of materials.
$KINS holding and daily ticket entries
How many lottery tickets a player receives per bundle depends on their $KINS holdings. Daily Quests must be completed before submitting.
| $KINS held | Tickets per bundle | Max per day (2 visits) |
|---|---|---|
| Less than 1,000 | 0 (not eligible) | 0 |
| 1,000 to 4,999 | 2 tickets | 4 tickets |
| 5,000 to 9,999 | 6 tickets | 12 tickets |
| 10,000+ | 10 tickets (hard cap) | 20 tickets |
Global Merchant
The Global Merchant runs a shared community pool of 1,500 Gold per visit (3,000 Gold total across both daily visits). Players earn contribution points by donating materials, which determine how much Gold they can claim from the pool when it fills. See Merchant Exchange Calculator for donation amounts per Gold target.
Uses
| Use | What Gold is spent on |
|---|---|
| Shops | Cosmetics, pets, mounts, furniture, and rotating shop items. |
| Property | Property keys for flats, apartments, penthouses, trailers, houses, and mansions. |
| Casino | Roulette, Blackjack, and other Gold betting systems. |
| Player activity | Wagers, duels, and player-driven economy loops. |
| Bank expansion | Unlocking additional Bank storage pages — Page 2 costs 10 Gold, price increases per page. |
| Whisperwood Pet Shop | Companion pets — 10 to 50 Gold depending on rarity, rotating weekly stock. |
Gold, $KINS, and SOL
| Currency | Type | Main use |
|---|---|---|
| In-game soft currency | Shops, property, casino, pets, cosmetics. | |
| $KINS | On-chain token | Marketplace token listings, paid spinner, and merchant lottery ticket tiers. |
| SOL | Solana native currency | Kintara Club membership payments. |
Related pages
| Page | Why it matters |
|---|---|
| Traveling Merchant | Main way to turn gathered materials into Gold. |
| Merchant Exchange Calculator | Full Personal and Global merchant math and donation amounts. |
| Daily Quests | Must be completed before submitting merchant bundles. |
| $KINS | Determines how many lottery tickets you receive per bundle. |
| Wood | Required for the merchant bundle. |
| Stone | Required for the merchant bundle. |
| Coal | Required for the merchant bundle. |
| Cooked Fish Meat | Required for the merchant bundle. |
| Bank | Gold used to expand Bank storage pages. |
| Economy & Currency | Overview of Kintara's economy systems. |
| Resources of Kintara | |
| Gathered | Wood · Stone · Coal · Metal · Fish |
| Cooked | Cooked Fish Meat · Raw Chicken · Cooked Chicken |
| Currency | Gold · $KINS · SOL |