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| gathered_at = [[Traveling Merchant]] trades, casino, wagers, admin grants
| gathered_at = [[Traveling Merchant]] trades, casino, wagers, admin grants
| skill      = None
| skill      = None
| processing  = Shops, property keys, pets, cosmetics, casino bets
| processing  = Shops, property keys, pets, cosmetics, casino bets, bank expansion
}}
}}
'''Gold''' is Kintara's main in-game soft currency. It is not a blockchain token. Players use Gold for shops, property, pets, cosmetics, casino bets, and other in-game systems.
'''Gold''' is Kintara's main in-game soft currency. It is not a blockchain token. Players use Gold for shops, property, pets, cosmetics, casino bets, and other in-game systems.
Gold is most reliably earned by turning a fixed material bundle in to the [[Traveling Merchant]].
Gold is most reliably earned by turning a fixed material bundle in to the [[Traveling Merchant]].


== How to earn Gold ==
== How to earn Gold ==
{| class="wikitable"
{| class="wikitable"
! Source
! Source
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| [[File:Gold.png|24px|link=Gold]] [[Traveling Merchant]]
| [[File:Gold.png|24px|link=Gold]] [[Traveling Merchant]]
| [[File:Wood.png|24px|link=Wood]] 2,500 [[Wood]], [[File:Stone.png|24px|link=Stone]] 1,500 [[Stone]], [[File:Coal.png|24px|link=Coal]] 700 [[Coal]], [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] 30 [[Cooked Fish Meat]]
| [[File:Wood.png|24px|link=Wood]] 2,500 [[Wood]], [[File:Stone.png|24px|link=Stone]] 1,500 [[Stone]], [[File:Coal.png|24px|link=Coal]] 700 [[Coal]], [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] 30 [[Cooked Fish Meat]]
| Main material-to-Gold route.
| Main material-to-Gold route. Must complete [[Daily Quests]] first. Amount claimable depends on [[$KINS]] holdings.
|-
| [[Traveling Merchant]] (Global Pool)
| Community material donations
| Shared 1,500 Gold pool per visit. Claim amount determined by contribution points earned from donations.
|-
|-
| Casino
| Casino
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== Merchant bundle ==
== Merchant bundle ==
 
The [[Traveling Merchant]] accepts this fixed bundle per '''1 Gold''' for the Personal Merchant exchange:
The [[Traveling Merchant]] accepts this fixed bundle for '''1 Gold'''.
 
{| class="wikitable"
{| class="wikitable"
! Material
! Material
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| 30
| 30
|}
|}
== $KINS holding and daily Gold cap ==
How much Gold a player can claim from the Personal Merchant per visit depends on their [[$KINS]] holdings. [[Daily Quests]] must be completed before claiming.
{| class="wikitable"
! $KINS held
! Gold per visit
! Max per day (2 visits)
|-
| Less than 1,000
| 0 Gold
| 0 Gold
|-
| 1,000 to 4,999
| 1 Gold
| 2 Gold
|-
| 5,000 to 9,999
| 3 Gold
| 6 Gold
|-
| 10,000+
| 5 Gold (hard cap)
| 10 Gold
|}
== Global Merchant ==
The Global Merchant runs a shared community pool of '''1,500 Gold per visit'''. Players earn contribution points by donating materials, which determine how much Gold they can claim from the pool when it fills. See [[Merchant Exchange Calculator]] for donation amounts per Gold target.


== Uses ==
== Uses ==
{| class="wikitable"
{| class="wikitable"
! Use
! Use
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| Player activity
| Player activity
| Wagers, duels, and player-driven economy loops.
| Wagers, duels, and player-driven economy loops.
|-
| Bank expansion
| Unlocking additional [[Bank]] storage pages — Page 2 costs 10 Gold, price increases per page.
|-
| [[Whisperwood Pet Shop]]
| Companion pets — 10 to 50 Gold depending on rarity, rotating weekly stock.
|}
|}


== Gold, $KINS, and SOL ==
== Gold, $KINS, and SOL ==
{| class="wikitable"
{| class="wikitable"
! Currency
! Currency
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== Related pages ==
== Related pages ==
{| class="wikitable"
{| class="wikitable"
! Page
! Page
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| [[Traveling Merchant]]
| [[Traveling Merchant]]
| Main way to turn gathered materials into Gold.
| Main way to turn gathered materials into Gold.
|-
| [[Merchant Exchange Calculator]]
| Full Personal and Global merchant math and donation amounts.
|-
| [[Daily Quests]]
| Must be completed before claiming Gold from the merchant.
|-
| [[$KINS]]
| Determines how much Gold you can claim per merchant visit.
|-
|-
| [[Wood]]
| [[Wood]]
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| [[Cooked Fish Meat]]
| [[Cooked Fish Meat]]
| Required for the merchant bundle.
| Required for the merchant bundle.
|-
| [[Bank]]
| Gold used to expand Bank storage pages.
|-
|-
| [[Economy|Economy & Currency]]
| [[Economy|Economy & Currency]]
| Overview of Kintara's economy systems.
| Overview of Kintara's economy systems.
|}
|}
{{Resources}}
{{Resources}}
[[Category:Resources]]
[[Category:Resources]]
[[Category:Economy]]
[[Category:Economy]]
[[Category:Currency]]
[[Category:Currency]]
[[Category:Kintara Wiki]]

Revision as of 10:44, 5 July 2026

Gold
Type Soft currency
Gathered at Traveling Merchant trades, casino, wagers, admin grants
Skill None
Used for Shops, property keys, pets, cosmetics, casino bets, bank expansion

Gold is Kintara's main in-game soft currency. It is not a blockchain token. Players use Gold for shops, property, pets, cosmetics, casino bets, and other in-game systems. Gold is most reliably earned by turning a fixed material bundle in to the Traveling Merchant.

How to earn Gold

Source Requirement Notes
Traveling Merchant 2,500 Wood, 1,500 Stone, 700 Coal, 30 Cooked Fish Meat Main material-to-Gold route. Must complete Daily Quests first. Amount claimable depends on $KINS holdings.
Traveling Merchant (Global Pool) Community material donations Shared 1,500 Gold pool per visit. Claim amount determined by contribution points earned from donations.
Casino Gold wager Roulette and Blackjack can pay out Gold.
Wagers and duels Player wager Player-driven risk/reward Gold source.
Admin grants Staff action Used for events, testing, or manual support.

Merchant bundle

The Traveling Merchant accepts this fixed bundle per 1 Gold for the Personal Merchant exchange:

Material Amount
Wood 2,500
Stone 1,500
Coal 700
Cooked Fish Meat 30

$KINS holding and daily Gold cap

How much Gold a player can claim from the Personal Merchant per visit depends on their $KINS holdings. Daily Quests must be completed before claiming.

$KINS held Gold per visit Max per day (2 visits)
Less than 1,000 0 Gold 0 Gold
1,000 to 4,999 1 Gold 2 Gold
5,000 to 9,999 3 Gold 6 Gold
10,000+ 5 Gold (hard cap) 10 Gold

Global Merchant

The Global Merchant runs a shared community pool of 1,500 Gold per visit. Players earn contribution points by donating materials, which determine how much Gold they can claim from the pool when it fills. See Merchant Exchange Calculator for donation amounts per Gold target.

Uses

Use What Gold is spent on
Shops Cosmetics, pets, mounts, furniture, and rotating shop items.
Property Property keys for flats, apartments, penthouses, trailers, houses, and mansions.
Casino Roulette, Blackjack, and other Gold betting systems.
Player activity Wagers, duels, and player-driven economy loops.
Bank expansion Unlocking additional Bank storage pages — Page 2 costs 10 Gold, price increases per page.
Whisperwood Pet Shop Companion pets — 10 to 50 Gold depending on rarity, rotating weekly stock.

Gold, $KINS, and SOL

Currency Type Main use
Gold In-game soft currency Shops, property, casino, pets, cosmetics.
$KINS On-chain token Marketplace token listings, paid spinner, and merchant daily cap tiers.
SOL Solana native currency Kintara Club membership payments.
Page Why it matters
Traveling Merchant Main way to turn gathered materials into Gold.
Merchant Exchange Calculator Full Personal and Global merchant math and donation amounts.
Daily Quests Must be completed before claiming Gold from the merchant.
$KINS Determines how much Gold you can claim per merchant visit.
Wood Required for the merchant bundle.
Stone Required for the merchant bundle.
Coal Required for the merchant bundle.
Cooked Fish Meat Required for the merchant bundle.
Bank Gold used to expand Bank storage pages.
Economy & Currency Overview of Kintara's economy systems.
Resources of Kintara
GatheredWood  ·  Stone  ·  Coal  ·  Metal  ·  Fish
CookedCooked Fish Meat  ·  Raw Chicken  ·  Cooked Chicken
CurrencyGold  ·  $KINS  ·  SOL