Achievements: Difference between revisions
Regicide: King Scorpia kills count again from 27 October 2026, past kills added back; what counts as taking part |
Achievements: Neon Nights Set (2,000 XP) |
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| High Roller Set | | High Roller Set | ||
| Complete the High Roller Set and keep it for 72 hours | | Complete the High Roller Set and keep it for 72 hours | ||
| 2,000 | |||
| Split across all skills | |||
|- | |||
| Neon Nights Set | |||
| Complete the Neon Nights Set and keep it for 72 hours | |||
| 2,000 | | 2,000 | ||
| Split across all skills | | Split across all skills | ||
Latest revision as of 00:10, 1 November 2026
Achievements are one-off goals that reward you with skill XP when you reach them. There are 43 achievements across seven categories — combat, bosses, skilling, levels, social, quests and the Collection Log — worth 230,000 XP in total.
Open the Achievements window from your Stats panel to see every achievement, your progress towards it and its reward.
How they work
- Automatic: achievements are checked as you play (and whenever you open the window). When one unlocks it pays out straight away — there is nothing to claim.
- Each one pays once, ever.
- Up to three at a time: if several unlock at once, three pay on each check and the rest follow on the next checks.
- XP only: achievements pay skill XP — no gold and no items. "Split across all skills" means the XP is shared out over every skill.
- Already done before achievements arrived? Achievements you had already met the first time your account was checked are marked as unlocked, but paid no XP.
- Kill counts start at launch: the zombie, dragon, wolf, chicken, Magma Brute and Giant Scorpion achievements — and Anvil Regular — count from the day achievements went live, so older kills and crafts don't count towards them.
- Reward tracks: achievement XP levels your skills, but does not count toward the Season Pass or Kintara Club reward tracks.
- Free-play accounts earn achievements too, up to the free-play level ceiling (see Free to play).
Combat
| Achievement | How to unlock | XP | XP goes to |
|---|---|---|---|
| Monster Hunter | Slay 100 monsters | 1,000 | Combat |
| Slayer | Slay 1,000 monsters | 5,000 | Combat |
| Legendary Slayer | Slay 10,000 monsters | 20,000 | Combat |
| Grave Keeper | Kill 250 zombies | 2,500 | Combat |
| Dragonbane | Kill 100 dragons | 4,000 | Combat |
| Pack Breaker | Kill 100 wolves | 1,500 | Combat |
| Fowl Play | Kill 100 chickens | 1,000 | Combat |
| Brute Force | Kill 250 Magma Brutes | 6,000 | Combat |
| Sting Operation | Kill 250 Giant Scorpions | 6,000 | Combat |
| Duelist | Defeat 10 players | 2,000 | Combat |
- Monsters are the pack mobs: zombies and dragons in the Wilderness, Magma Brutes in the Emberstone, Giant Scorpions in The Dunes, and Frost Wolves and the Frost Troll in Frostmere (credited to the killing blow). Wild Wolves and bosses don't count as monsters.
- Wolves means Wild Wolves in the Expanded Wilderness — Frost Wolves don't count for Pack Breaker.
- Chickens means Whisperwood Chickens.
- Players are kills in the open-PvP realms.
Bosses
| Achievement | How to unlock | XP | XP goes to |
|---|---|---|---|
| Web Cutter | Help defeat the Venomweaver | 5,000 | Combat |
| Regicide | Help defeat King Scorpia | 8,000 | Combat |
"Help defeat" means taking part in the kill — you don't need the last hit.
For Regicide, taking part means earning kill credit on King Scorpia: at least 40 damage that he could answer, with your claim still held when he falls. Sword hits count, and so do arrows shot from within sword reach of him, but arrows from further out don't (see Keeping your claim). From August 2026 King Scorpia kills weren't being counted for Regicide, so it couldn't be unlocked; since 27 October 2026 they count again, past kills have been added back, and the XP pays out the next time you open your achievements.
Skilling
| Achievement | How to unlock | XP | XP goes to |
|---|---|---|---|
| Angler | Catch 500 fish | 3,000 | Fishing |
| Master Angler | Catch 5,000 fish | 12,000 | Fishing |
| Line Cook | Cook 500 fish | 3,000 | Cooking |
| Anvil Regular | Smelt or forge 100 items | 4,000 | Smithing |
Only fish that come out cooked count toward Line Cook — burnt fish and dishes don't. Anvil Regular counts every smelt and forge at the Blacksmith Forge.
Levels
| Achievement | How to unlock | XP | XP goes to |
|---|---|---|---|
| Specialist | Reach level 20 in any skill | 2,000 | Split across all skills |
| Grandmaster | Reach level 40 in any skill | 25,000 | Split across all skills |
| Adventurer | Reach Total Level 10 | 1,000 | Split across all skills |
| Ember-Ready | Reach Total Level 25 | 10,000 | Split across all skills |
| Veteran | Reach Total Level 30 | 15,000 | Split across all skills |
| Living Legend | Reach Total Level 40 | 40,000 | Split across all skills |
Specialist and Grandmaster look at your single highest skill. The Total Level achievements use your Total Level.
Social
| Achievement | How to unlock | XP | XP goes to |
|---|---|---|---|
| Sworn In | Join a guild | 1,000 | Split across all skills |
Quests
| Achievement | How to unlock | XP | XP goes to |
|---|---|---|---|
| Creature of Habit | Clear every daily quest 7 days in a row | 3,000 | Split across all skills |
| Week In, Week Out | Complete 4 weekly quests | 5,000 | Split across all skills |
See Daily Quests for the daily-clear streak and the weekly quest.
Collection
| Achievement | How to unlock | XP | XP goes to |
|---|---|---|---|
| Collector | Complete 3 Collection Log sets and keep each for 72 hours | 10,000 | Split across all skills |
| Venomweaver Suit | Complete the Venomweaver Suit and keep it for 72 hours | 2,000 | Split across all skills |
| Angler Outfit | Complete the Angler Outfit and keep it for 72 hours | 2,000 | Split across all skills |
| Lumberjack Set | Complete the Lumberjack Set and keep it for 72 hours | 2,000 | Split across all skills |
| Mining Set | Complete the Mining Set and keep it for 72 hours | 2,000 | Split across all skills |
| Harvest Rares | Complete the Harvest Rares and keep it for 72 hours | 2,000 | Split across all skills |
| Fishing Rares | Complete the Fishing Rares and keep it for 72 hours | 2,000 | Split across all skills |
| Dunes Chase | Complete the Dunes Chase and keep it for 72 hours | 2,000 | Split across all skills |
| Scroll Rares | Complete the Scroll Rares and keep it for 72 hours | 2,000 | Split across all skills |
| Boss Rares | Complete the Boss Rares and keep it for 72 hours | 2,000 | Split across all skills |
| Scorpia Regalia | Complete the Scorpia Regalia and keep it for 72 hours | 2,000 | Split across all skills |
| Season 1 Set | Complete the Season 1 Set and keep it for 72 hours | 2,000 | Split across all skills |
| Season 2 Set | Complete the Season 2 Set and keep it for 72 hours | 2,000 | Split across all skills |
| Flare Set | Complete the Flare Set and keep it for 72 hours | 2,000 | Split across all skills |
| Casino VIP Set | Complete the Casino VIP Set and keep it for 72 hours | 2,000 | Split across all skills |
| High Roller Set | Complete the High Roller Set and keep it for 72 hours | 2,000 | Split across all skills |
| Neon Nights Set | Complete the Neon Nights Set and keep it for 72 hours | 2,000 | Split across all skills |
| Trick-or-Treat Set | Complete the Trick-or-Treat Set and keep it for 72 hours | 2,000 | Split across all skills |
| Seeker Set | Complete the Seeker Set and keep it for 72 hours | 2,000 | Split across all skills |
- Each set is the matching chase set in the Collection Log — see that page for what's in each set and where the pieces come from.
- The 72-hour hold: a set achievement only unlocks once the set has stayed complete for 72 hours in a row. If a piece leaves your account during the hold (sold, traded or moved to the bank), the clock starts again. The window shows how many hours are left while a complete set is inside its hold.
- Only pieces you carry count — your cosmetics, mounts and pets bags, backpack and hotbar. The bank does not.
- Collector counts sets that have been held for the full 72 hours; the window also shows how many sets are complete right now.
Related pages
| Page | Why it matters |
|---|---|
| Collection Log | The chase sets behind the Collection achievements. |
| Daily Quests | Daily quests, the weekly quest and the daily-clear streak. |
| Total Level | What the level achievements measure. |
| The Merchant's Debt | The story quest — another big source of XP. |