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| image_size = 140px
| image_size = 140px
| category  = Quest item (soulbound)
| category  = Quest item (soulbound)
| obtained  = Dropped by wilderness / Emberstone / boss mobs
| obtained  = Dropped by wilderness / Emberstone / Dunes / boss mobs
| binding    = Soulbound — cannot be traded, sold, banked, or minted
| binding    = Soulbound — cannot be traded, sold, banked, or minted
}}
}}
A '''Scroll''' is a soulbound quest item that drops from combat. Each scroll is uniquely generated with its own story, title, and task list — no two are the same. Finish every task, then redeem it to [[Maelor the Scrollbinder]] on [[Mainland]] for [[Gold]].
A '''Scroll''' is a soulbound quest item that drops from combat. Each scroll is uniquely generated with its own story, title, and task list — no two are the same. Finish every task, then redeem it to [[Maelor the Scrollbinder]] on [[Mainland]] for [[Gold]].
<div class="kin-note"><span class="kin-note-label">Warning:</span> Scrolls are soulbound and burn to ash if you die while carrying them in the [[Wilderness]] (and other death-penalty zones). Bank or finish them before risky trips.</div>
<div class="kin-note"><span class="kin-note-label">Warning:</span> Scrolls are soulbound and burn to ash if you die while carrying them in the [[Wilderness]] (and other death-penalty zones). Bank or finish them before risky trips.</div>
== How scrolls work ==
== How scrolls work ==
# '''Get a scroll''' — rare mob drop (see types below).
# '''Get a scroll''' — rare mob drop (see types below).
# '''Soulbound''' — bound to you; cannot be traded, sold, banked, or minted.
# '''Soulbound''' — bound to you; cannot be traded, sold, banked, or minted.
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# '''Track progress''' — track the scroll to follow completion live while you play.
# '''Track progress''' — track the scroll to follow completion live while you play.
# '''Hand in deliveries''' — talk to the named NPC on each material task and present the goods.
# '''Hand in deliveries''' — talk to the named NPC on each material task and present the goods.
# '''Redeem''' — when every task is done, bring the scroll to [[Maelor the Scrollbinder]] for Gold.
# '''Redeem''' — when every task is done, bring the scroll to [[Maelor the Scrollbinder]] for Gold (and, as of the latest update, cosmetic rolls on both tiers).
 
== Scroll types ==
== Scroll types ==
{| class="wikitable"
{| class="wikitable"
! Scroll type
! Scroll type
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| 2–5 [[Gold]]
| 2–5 [[Gold]]
|-
|-
| [[Medium Scroll]]
| rowspan="4" | [[Medium Scroll]]
| [[Venomweaver]] ([[Glade Cave]])
| 1 in 500
| rowspan="4" | 5 deliveries + 2–3 bonus
| rowspan="4" | 6–15 [[Gold]] + 4 independent cosmetic rolls (Wolf Mask, Frog Mask, Plunger, Flying Carpet)
|-
| [[Giant Scorpion]] ([[The Dunes]] West/East/South)
| 1 in 1,000
|-
| [[Magma Brute|Magma Brutes]] ([[Emberstone]])
| [[Magma Brute|Magma Brutes]] ([[Emberstone]])
| 1 in 750
| 1 in 1,500
| 5 deliveries + 2–3 bonus
|-
| 15–28 [[Gold]]
| [[King Scorpia]] ([[The Dunes South]])
| 1 in 75
|-
| rowspan="2" | [[Hard Scroll]]
| [[King Scorpia]] ([[The Dunes South]])
| 1 in 100
| rowspan="2" | 5 deliveries + 3 fixed combat tasks
| rowspan="2" | 30–50 [[Gold]] + 9 independent cosmetic rolls (Flaming Helmet, 4 canes, Mummy Mask, Mummy Top, Mummy Bottom, Robin Hood Hat)
|-
|-
| [[Hard Scroll]]
| [[Venomweaver]] ([[Glade Cave]])
| [[King Scorpia]] ([[Dunes West]])
| 1 in 2,000
| Boss Drop
| 5 deliveries + 3 fixed combat tasks
| 30–50 [[Gold]] + 5 rare exclusive cosmetic rolls
|}
|}
 
<div class="kin-note"><span class="kin-note-label">Update:</span> Medium Scroll now drops from four sources instead of one, including King Scorpia (1 in 75) after the balance pass. Medium Scrolls used to pay 6–15 Gold and nothing else; they now also roll four cosmetic rewards on redemption — Wolf Mask, Frog Mask, Plunger, and the Flying Carpet mount (the first mount ever sourced from a scroll).</div>
<div class="kin-note"><span class="kin-note-label">Update:</span> Hard Scroll used to come only from King Scorpia. Venomweaver now also drops Hard Scrolls at 1 in 2,000 per participant, on top of its existing Medium Scroll roll — these are separate, independent rolls. Hard Scroll's cosmetic reward pool also expanded from 5 rolls to 9: the original Flaming Helmet and four canes, plus four new items (three Mummy pieces and the Robin Hood Hat).</div>
<div class="kin-note"><span class="kin-note-label">Update:</span> King Scorpia has relocated from The Dunes West to The Dunes South — both his Hard Scroll and new Medium Scroll drops now come from the South realm.</div>
== Task types ==
== Task types ==
{| class="wikitable"
{| class="wikitable"
! Type
! Type
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| Specific sequential combat targets required on higher-tier scrolls (e.g., Venomweaver, Scorpions, Magma Brutes).
| Specific sequential combat targets required on higher-tier scrolls (e.g., Venomweaver, Scorpions, Magma Brutes).
|}
|}
== Related pages ==
== Related pages ==
{| class="wikitable"
{| class="wikitable"
! Page
! Page
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|-
|-
| [[Maelor the Scrollbinder]]
| [[Maelor the Scrollbinder]]
| Redeems completed scrolls for Gold.
| Redeems completed scrolls for Gold and cosmetics.
|-
|-
| [[Beginner Scroll]]
| [[Beginner Scroll]]
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|-
|-
| [[Medium Scroll]]
| [[Medium Scroll]]
| Second tier — Magma Brute drops.
| Second tier — Venomweaver, Giant Scorpion, Magma Brute, and King Scorpia drops.
|-
|-
| [[Hard Scroll]]
| [[Hard Scroll]]
| Third tier — King Scorpia drops.
| Third tier — King Scorpia and Venomweaver drops.
|-
|-
| [[Wilderness]]
| [[Wilderness]]
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|-
|-
| [[Emberstone]]
| [[Emberstone]]
| Medium Scroll drop zone.
| One of the Medium Scroll drop zones.
|-
| [[The Dunes South]]
| King Scorpia's realm — source of both Medium and Hard Scrolls.
|-
| [[Glade Cave]]
| Venomweaver's realm — source of both Medium and Hard Scrolls.
|-
| [[King Scorpia]]
| Drops both Medium (1/75) and Hard (1/100) Scrolls.
|-
|-
| [[Dunes West]]
| [[Venomweaver]]
| Hard Scroll drop zone.
| Drops both Medium (1/500) and Hard (1/2,000) Scrolls.
|-
|-
| [[Gold]]
| [[Gold]]
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| Other quest systems (daily quests).
| Other quest systems (daily quests).
|}
|}
[[Category:Items]]
[[Category:Items]]
[[Category:Quest items]]
[[Category:Quest items]]
[[Category:Kintara Wiki]]
[[Category:Kintara Wiki]]

Latest revision as of 06:46, 7 August 2026

Scroll
Category Quest item (soulbound)
Effect
Cost / Recipe
How to get Dropped by wilderness / Emberstone / Dunes / boss mobs

A Scroll is a soulbound quest item that drops from combat. Each scroll is uniquely generated with its own story, title, and task list — no two are the same. Finish every task, then redeem it to Maelor the Scrollbinder on Mainland for Gold.

Warning: Scrolls are soulbound and burn to ash if you die while carrying them in the Wilderness (and other death-penalty zones). Bank or finish them before risky trips.

How scrolls work

  1. Get a scroll — rare mob drop (see types below).
  2. Soulbound — bound to you; cannot be traded, sold, banked, or minted.
  3. One at a time — you cannot pick up another scroll until the current one is completed and redeemed.
  4. Open and read — double-click the scroll to see its story, delivery contracts, and bonus tasks.
  5. Track progress — track the scroll to follow completion live while you play.
  6. Hand in deliveries — talk to the named NPC on each material task and present the goods.
  7. Redeem — when every task is done, bring the scroll to Maelor the Scrollbinder for Gold (and, as of the latest update, cosmetic rolls on both tiers).

Scroll types

Scroll type Drop source Drop rate Tasks Reward
Beginner Scroll Zombies, Dragons, Wolves (Wilderness / Wilderness Extension) 1 in 1,000 4 deliveries + 1–2 bonus 2–5 Gold
Medium Scroll Venomweaver (Glade Cave) 1 in 500 5 deliveries + 2–3 bonus 6–15 Gold + 4 independent cosmetic rolls (Wolf Mask, Frog Mask, Plunger, Flying Carpet)
Giant Scorpion (The Dunes West/East/South) 1 in 1,000
Magma Brutes (Emberstone) 1 in 1,500
King Scorpia (The Dunes South) 1 in 75
Hard Scroll King Scorpia (The Dunes South) 1 in 100 5 deliveries + 3 fixed combat tasks 30–50 Gold + 9 independent cosmetic rolls (Flaming Helmet, 4 canes, Mummy Mask, Mummy Top, Mummy Bottom, Robin Hood Hat)
Venomweaver (Glade Cave) 1 in 2,000
Update: Medium Scroll now drops from four sources instead of one, including King Scorpia (1 in 75) after the balance pass. Medium Scrolls used to pay 6–15 Gold and nothing else; they now also roll four cosmetic rewards on redemption — Wolf Mask, Frog Mask, Plunger, and the Flying Carpet mount (the first mount ever sourced from a scroll).
Update: Hard Scroll used to come only from King Scorpia. Venomweaver now also drops Hard Scrolls at 1 in 2,000 per participant, on top of its existing Medium Scroll roll — these are separate, independent rolls. Hard Scroll's cosmetic reward pool also expanded from 5 rolls to 9: the original Flaming Helmet and four canes, plus four new items (three Mummy pieces and the Robin Hood Hat).
Update: King Scorpia has relocated from The Dunes West to The Dunes South — both his Hard Scroll and new Medium Scroll drops now come from the South realm.

Task types

Type What you do
Material deliveries Gather exact amounts of resources and deliver them to the NPC named on the scroll.
Bonus tasks Extra objectives unique to that scroll (gathering, cooking, fishing, combat, and more).
Fixed combat tasks Specific sequential combat targets required on higher-tier scrolls (e.g., Venomweaver, Scorpions, Magma Brutes).
Page Why it matters
Maelor the Scrollbinder Redeems completed scrolls for Gold and cosmetics.
Beginner Scroll First tier — Wilderness mob drops.
Medium Scroll Second tier — Venomweaver, Giant Scorpion, Magma Brute, and King Scorpia drops.
Hard Scroll Third tier — King Scorpia and Venomweaver drops.
Wilderness Beginner Scroll drop zone.
Emberstone One of the Medium Scroll drop zones.
The Dunes South King Scorpia's realm — source of both Medium and Hard Scrolls.
Glade Cave Venomweaver's realm — source of both Medium and Hard Scrolls.
King Scorpia Drops both Medium (1/75) and Hard (1/100) Scrolls.
Venomweaver Drops both Medium (1/500) and Hard (1/2,000) Scrolls.
Gold Reward currency.
Quests Other quest systems (daily quests).