King Scorpia: Difference between revisions
Created page with "{{Infobox boss | name = King Scorpia | image = Kingscorpia.png | image_size = 120px | zone = The Dunes (West) | combat_level = 30+ | hp = 1,500 | respawn = Every 30 minutes }} '''King Scorpia''' is a world boss located in the western Dunes West. He is the strongest combat encounter in Kintara and the only source of the rare King Scorpia Mount and Hard Scrolls. Loot is distributed to the top 3 damage dealers who are..." |
King Scorpia: new King Scorpia leaderboard tab on the website |
||
| (15 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
{{Infobox | {{Infobox monster | ||
| name | | name = King Scorpia | ||
| image | | image = Kingscorpia.png | ||
| | | found_at = [[The Dunes]] (South) — region-wide waves roughly every 20–40 minutes | ||
| hp_or_lives = 4,000 HP | |||
| | | aggro_tiles = 12 tiles | ||
| | | contact_damage = '''23–36''' per hit (rolled) | ||
| | | combat_xp = 1,300 [[Combat]] XP per kill | ||
| drops = King Scorpia Mount, Scorpia cosmetic set pieces, Royal Sceptre, Stinger Cape, Scorpling, Hard Scroll, Medium Scroll, Gold, Cacti, Health Potion+ | |||
| notes = World boss in The Dunes South. Spawns in region-wide waves roughly every 20–40 minutes. Scroll rates: Hard 1/500, Medium 1/300. | |||
}} | }} | ||
'''King Scorpia''' is a world boss located in | '''King Scorpia''' is a world boss located in [[The Dunes]] (South realm). Players must reach [[The Dunes South]] to participate. Loot is distributed to the top 3 damage dealers who are still alive when he falls. | ||
The fight is squad-based but uses independent rolls — no competing with your own team. | |||
== | <div class="kin-note"><span class="kin-note-label">Requirement:</span> No level requirement from either entrance — but The Dunes is a paid area: [[Free to play|free-play accounts]] (holding under 1,000 [[$KINS]]) can't enter. The previous Total Level 20 gate via The Shores was dropped in a 2026 update.</div> | ||
<div class="kin-note"><span class="kin-note-label">Update — Scroll rates:</span> King Scorpia's scroll rates are Hard Scroll '''1 in 500''' and Medium Scroll '''1 in 300'''. Once killed, he stays down until his region's next spawn wave (waves fire every 20–40 minutes on the region's clock, so the wait after a kill can be anywhere up to ~40 minutes).</div> | |||
<div class="kin-note"><span class="kin-note-label">Update:</span> Because he can now be fought many times a day, his HP was raised (2,500 → 4,000) and his drop rates were retuned to compensate for the much higher kill frequency. See Loot pool below.</div> | |||
<div class="kin-note"><span class="kin-note-label">Update:</span> King Scorpia has relocated from [[The Dunes West]] to the new [[The Dunes South]] realm. The Dunes West camp gates that previously let players fight him from the edge of a safe pen have been removed entirely. Dunes West keeps its pens and its 6 Giant Scorpions, but no longer has a boss.</div> | |||
== Encounter == | |||
{| class="wikitable" | {| class="wikitable" | ||
! Requirement | ! Detail | ||
! Value | |||
|- | |||
| Encounter type | |||
| World boss | |||
|- | |||
| Location | |||
| [[The Dunes South]] | |||
|- | |||
| Requirement | |||
| No level requirement from either entrance — but The Dunes is a paid area (free-play accounts can't enter) | |||
|- | |||
| HP | |||
| 4,000 | |||
|- | |- | ||
| | | Aggro range | ||
| | | 12 tiles (flat radius — no edge of the arena to stand on) | ||
|- | |- | ||
| | | Spawn | ||
| | | Appears in region-wide waves roughly every 20–40 minutes: when a wave fires, he spawns on every server in the region at once (US, EU, and Asia run independent clocks). Once killed on a server, he stays down until the region's next wave. | ||
|- | |- | ||
| | | Participation | ||
| | | Squad-based, individualized loot | ||
|- | |- | ||
| Loot eligibility | | Loot eligibility | ||
| | | Top 3 damage dealers who are alive at kill time | ||
|- | |||
| Leaderboard | |||
| Has his own '''King Scorpia''' tab on the website leaderboard, ranking players by total King Scorpia kills: every fighter credited with the kill gets one, not only the top 3. He does '''not''' count on the Boss Kills leaderboard or your guild's lifetime boss tally (the [[Venomweaver]] is the only boss there). The top 3 damage dealers who dealt at least 40 damage earn [[Guild Seasons|Guild Season]] boss points. | |||
|- | |||
| Nearby mobs | |||
| Shares the realm with 8 regular [[Giant Scorpion|Scorpions]] — one fewer than Dunes East's 9, leaving room to fight the boss without standing in other players' aggro | |||
|} | |} | ||
== Boss | === Keeping your claim === | ||
Your loot rank is not locked in the moment you hit him: | |||
* Stop damaging him for around 45 seconds and your banked contribution is forfeited — a warning appears at around 30 seconds idle. | |||
* Dying, disconnecting, or leaving the realm also forfeits your contribution. | |||
* Damage he was never able to answer (attacking from behind fences or out of his reach) earns no rank, kill credit, or XP. His reach is your sword's: every sword hit that lands counts, even one from the edge of your reach, and he ripostes it. | |||
* Arrows from a [[Bow]] hurt him too, but only arrows shot from within sword reach of him count toward his drops and XP. Arrows from further out wear him down without counting, and you're told ''"Arrows from range wear him down but don't count toward loot. Get in close."'' (at most once a minute). | |||
== Boss Mechanics == | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! Mechanic | ||
! | ! Details | ||
|- | |- | ||
| Bite damage | | Bite damage | ||
| | | '''23–36''' HP per hit (rolled) | ||
|- | |- | ||
| Riposte damage | | Riposte damage | ||
| 10 | | 10 HP counter-attack after every sword hit you land on him, even from the edge of your reach | ||
|- | |- | ||
| Movement speed | | Movement speed | ||
| 2x | | 2x faster than ordinary Scorpions | ||
|- | |- | ||
| Terrain interaction | | Terrain interaction | ||
| Walks through scenery | | Walks straight through scenery (does not path around obstacles) | ||
|- | |- | ||
| Hit-stun resistance | | Hit-stun resistance | ||
| 2x | | 2x more resistant than ordinary Scorpions — shrugs off stun twice as fast | ||
|- | |- | ||
| | | The Throw (1 in 5 attacks) | ||
| | | Picks you up, hurls you 6 tiles away, bounces off walls and terrain. No damage, just repositioning. Wearing the complete four-piece Scorpia cosmetic set makes you immune to the throw. | ||
| | |- | ||
| World boss exemption | |||
| Not subject to aggro fatigue (the 90-second chase → 30-second breather rule that applies to regular mobs). King Scorpia chases without a break. | |||
|} | |} | ||
== | == Combat XP == | ||
Defeating King Scorpia grants '''1,300 [[Combat]] XP''' to every player who dealt damage he could answer (see [[#Keeping your claim|Keeping your claim]]) and is still alive in [[The Dunes South]] when the boss dies. This is a flat grant per participant. | |||
{| class="wikitable" | |||
! Target | |||
! Combat XP | |||
! Notes | |||
|- | |||
| King Scorpia (boss kill) | |||
| 1,300 | |||
| Granted to each damage-dealing participant alive at kill time. | |||
|} | |||
For comparison, other retuned combat XP grants include 110 XP for a [[Giant Scorpion]], 100 XP for a [[Magma Brute]], and 750 XP for [[Venomweaver]]. | |||
== Loot pool == | |||
Every King Scorpia kill rolls each of the following. Top 3 damage dealers who are alive at death get to roll. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Drop | ! Drop | ||
! Chance | ! Chance | ||
! | ! Amount | ||
! Notes | ! Notes | ||
|- | |- | ||
| [[Gold]] | | [[Gold]] | ||
| 1 in | | 1 in 100 | ||
| 18–30 | | 18–30 | ||
| Direct payout | | Direct payout to top 3 damage dealers. Raised from 1 in 300. | ||
|- | |- | ||
| | | Scroll (Hard or Medium) | ||
| | | See note | ||
| 1 | | 1 | ||
| | | '''Only one scroll drops per kill''' — Hard Scroll is checked first, Medium only pays if Hard doesn't hit. See note below. | ||
|- | |- | ||
| [[King Scorpia Mount]] | | [[King Scorpia Mount]] | ||
| 1 in 500 | | 1 in 1,500 | ||
| 1 | |||
| Exclusive mount. Duplicates can be collected. Gildable. Free-play accounts are excluded from the mount drop. | |||
|- | |||
| [[Scorpia Outfit]] piece (Helm, Cuirass, Greaves or Sabatons) | |||
| 1 in 2,000 per piece | |||
| 1 | |||
| Each of the four pieces rolls independently per winner. Wearing the complete set makes you immune to King Scorpia's throw. | |||
|- | |||
| Royal Sceptre | |||
| 1 in 10,000 | |||
| 1 | |||
| His rarest drop — a tradeable cosmetic. | |||
|- | |||
| [[Stinger Cape]] | |||
| 1 in 3,000 | |||
| 1 | | 1 | ||
| | | Back-slot cosmetic (worn with the wings, not the capes). Its own roll per winner. | ||
|- | |||
| [[Scorpling]] | |||
| 1 in 8,000 | |||
| 1 | |||
| Companion pet. Its own roll per winner, so one kill can pay both chase drops. | |||
|- | |||
| [[Cacti]] | |||
| 1 in 25 | |||
| 10–25 | |||
| Consolation drop — unchanged. | |||
|- | |||
| [[Health Potion+]] | |||
| 1 in 50 | |||
| 5–15 | |||
| Consolation drop — unchanged. | |||
|} | |} | ||
<div class="kin-note"><span class="kin-note-label">King Scorpia scroll mechanic:</span> King Scorpia's Hard Scroll and Medium Scroll are '''not''' both paid on one kill — at most one scroll drops per kill. Hard Scroll is checked first at 1 in 500; the Medium Scroll roll is compensated so the rate at which you actually receive Medium Scrolls lands at exactly its advertised 1 in 300. This is different from Venomweaver, where the two rolls are made independently (though there, too, at most one scroll pays per kill).</div> | |||
== King Scorpia Mount == | == King Scorpia Mount == | ||
The rare [[King Scorpia Mount]] drops only from King Scorpia himself (not from ordinary Scorpions). | The rare [[King Scorpia Mount]] drops only from King Scorpia himself (not from ordinary [[Giant Scorpion|Giant Scorpions]]). | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 126: | Line 179: | ||
|- | |- | ||
| Special mechanic | | Special mechanic | ||
| Scorpion camouflage ( | | Scorpion camouflage | ||
|- | |||
| Duplicates | |||
| Allowed — owning one no longer blocks further drops | |||
|- | |||
| Gilding | |||
| Supported — [[Sorrel the Stablemaster|Sorrel]] can gild it into a Gold King Scorpia Mount (20%/40%/60% success for 1/2/3 mounts input, all inputs burned regardless of outcome) | |||
|} | |} | ||
=== Scorpion Camouflage === | === Scorpion Camouflage === | ||
While riding King Scorpia Mount | While riding King Scorpia Mount: | ||
* Attack a Scorpion and camouflage breaks | * All ordinary [[Giant Scorpion|Giant Scorpions]] ignore you completely | ||
* Attack a Scorpion and camouflage breaks — they hunt you for 30 seconds | |||
* An arrow from a [[Bow]] that hits a Scorpion breaks it too; a missed arrow doesn't | |||
* Every further attack refreshes the 30-second timer | * Every further attack refreshes the 30-second timer | ||
* Stop attacking and wait it out, you become invisible again | * Stop attacking and wait it out, you become invisible again | ||
* | * King Scorpia himself is not fooled — he hunts riders as normal, and hitting him does not break your cover with the pack | ||
* Useful for farming or repositioning in The Dunes | |||
* | |||
== Related pages == | == Related pages == | ||
| Line 154: | Line 203: | ||
! Page | ! Page | ||
! Why it matters | ! Why it matters | ||
|- | |||
| [[Combat]] | |||
| Required skill and source of XP reward. | |||
|- | |- | ||
| [[The Dunes]] | | [[The Dunes]] | ||
| | | Parent zone. | ||
|- | |||
| [[The Dunes South]] | |||
| Current location of King Scorpia. | |||
|- | |||
| [[The Dunes West]] | |||
| Former location — no longer has a boss. | |||
|- | |- | ||
| [[Giant Scorpion]] | | [[Giant Scorpion]] | ||
| Regular scorpion mob | | Regular scorpion mob sharing the realm. | ||
|- | |- | ||
| [[King Scorpia Mount]] | | [[King Scorpia Mount]] | ||
| Exclusive mount reward (1 in 500). | | Exclusive mount reward (1 in 1,500), duplicates allowed, gildable. | ||
|- | |||
| [[Stinger Cape]] | |||
| Back-slot cosmetic drop (1 in 3,000). | |||
|- | |||
| [[Scorpling]] | |||
| Pet drop (1 in 8,000). | |||
|- | |||
| [[Gilded Mounts|Gold King Scorpia Mount]] | |||
| Gilded variant via Sorrel. | |||
|- | |- | ||
| [[Hard Scroll]] | | [[Hard Scroll]] | ||
| | | Checked first on every kill ('''1 in 500'''). | ||
|- | |||
| [[Medium Scroll]] | |||
| At most one scroll per kill; received at an overall '''1 in 300'''. | |||
|- | |||
| [[Maelor the Scrollbinder]] | |||
| Redeems Hard/Medium Scrolls for Gold and cosmetics. | |||
|- | |- | ||
| [[Desert | | [[Sorrel the Stablemaster]] | ||
| | | Gilds King Scorpia Mount into its Gold variant. | ||
|- | |||
| [[Desert Robes]] | |||
| Heat immunity for The Dunes. | |||
|- | |- | ||
| [[Health Potion+]] | | [[Health Potion+]] | ||
| Dunes-only healing potion. | | Dunes-only healing potion, also a King Scorpia consolation drop. | ||
|- | |- | ||
| [[ | | [[Cacti]] | ||
| | | Instant healing, also a King Scorpia consolation drop. | ||
|- | |- | ||
| [[ | | [[Gold]] | ||
| | | King Scorpia is a significant Gold source. | ||
|- | |- | ||
| [[ | | [[:Category:Monsters|Mobs]] | ||
| | | King Scorpia is a world boss. | ||
|} | |} | ||
[[Category: | {{Creatures}} | ||
[[Category:Monsters]] | |||
[[Category:The Dunes]] | [[Category:The Dunes]] | ||
[[Category:Kintara Wiki]] | [[Category:Kintara Wiki]] | ||
Latest revision as of 19:11, 28 October 2026
| King Scorpia | |
|---|---|
| Found at | The Dunes (South) — region-wide waves roughly every 20–40 minutes |
| HP | 4,000 HP |
| Aggro range | 12 tiles |
| Contact damage | 23–36 per hit (rolled) |
| Combat XP | 1,300 Combat XP per kill |
| Drops | King Scorpia Mount, Scorpia cosmetic set pieces, Royal Sceptre, Stinger Cape, Scorpling, Hard Scroll, Medium Scroll, Gold, Cacti, Health Potion+ |
| Notes | World boss in The Dunes South. Spawns in region-wide waves roughly every 20–40 minutes. Scroll rates: Hard 1/500, Medium 1/300. |
King Scorpia is a world boss located in The Dunes (South realm). Players must reach The Dunes South to participate. Loot is distributed to the top 3 damage dealers who are still alive when he falls.
The fight is squad-based but uses independent rolls — no competing with your own team.
Encounter
| Detail | Value |
|---|---|
| Encounter type | World boss |
| Location | The Dunes South |
| Requirement | No level requirement from either entrance — but The Dunes is a paid area (free-play accounts can't enter) |
| HP | 4,000 |
| Aggro range | 12 tiles (flat radius — no edge of the arena to stand on) |
| Spawn | Appears in region-wide waves roughly every 20–40 minutes: when a wave fires, he spawns on every server in the region at once (US, EU, and Asia run independent clocks). Once killed on a server, he stays down until the region's next wave. |
| Participation | Squad-based, individualized loot |
| Loot eligibility | Top 3 damage dealers who are alive at kill time |
| Leaderboard | Has his own King Scorpia tab on the website leaderboard, ranking players by total King Scorpia kills: every fighter credited with the kill gets one, not only the top 3. He does not count on the Boss Kills leaderboard or your guild's lifetime boss tally (the Venomweaver is the only boss there). The top 3 damage dealers who dealt at least 40 damage earn Guild Season boss points. |
| Nearby mobs | Shares the realm with 8 regular Scorpions — one fewer than Dunes East's 9, leaving room to fight the boss without standing in other players' aggro |
Keeping your claim
Your loot rank is not locked in the moment you hit him:
- Stop damaging him for around 45 seconds and your banked contribution is forfeited — a warning appears at around 30 seconds idle.
- Dying, disconnecting, or leaving the realm also forfeits your contribution.
- Damage he was never able to answer (attacking from behind fences or out of his reach) earns no rank, kill credit, or XP. His reach is your sword's: every sword hit that lands counts, even one from the edge of your reach, and he ripostes it.
- Arrows from a Bow hurt him too, but only arrows shot from within sword reach of him count toward his drops and XP. Arrows from further out wear him down without counting, and you're told "Arrows from range wear him down but don't count toward loot. Get in close." (at most once a minute).
Boss Mechanics
| Mechanic | Details |
|---|---|
| Bite damage | 23–36 HP per hit (rolled) |
| Riposte damage | 10 HP counter-attack after every sword hit you land on him, even from the edge of your reach |
| Movement speed | 2x faster than ordinary Scorpions |
| Terrain interaction | Walks straight through scenery (does not path around obstacles) |
| Hit-stun resistance | 2x more resistant than ordinary Scorpions — shrugs off stun twice as fast |
| The Throw (1 in 5 attacks) | Picks you up, hurls you 6 tiles away, bounces off walls and terrain. No damage, just repositioning. Wearing the complete four-piece Scorpia cosmetic set makes you immune to the throw. |
| World boss exemption | Not subject to aggro fatigue (the 90-second chase → 30-second breather rule that applies to regular mobs). King Scorpia chases without a break. |
Combat XP
Defeating King Scorpia grants 1,300 Combat XP to every player who dealt damage he could answer (see Keeping your claim) and is still alive in The Dunes South when the boss dies. This is a flat grant per participant.
| Target | Combat XP | Notes |
|---|---|---|
| King Scorpia (boss kill) | 1,300 | Granted to each damage-dealing participant alive at kill time. |
For comparison, other retuned combat XP grants include 110 XP for a Giant Scorpion, 100 XP for a Magma Brute, and 750 XP for Venomweaver.
Loot pool
Every King Scorpia kill rolls each of the following. Top 3 damage dealers who are alive at death get to roll.
| Drop | Chance | Amount | Notes |
|---|---|---|---|
| Gold | 1 in 100 | 18–30 | Direct payout to top 3 damage dealers. Raised from 1 in 300. |
| Scroll (Hard or Medium) | See note | 1 | Only one scroll drops per kill — Hard Scroll is checked first, Medium only pays if Hard doesn't hit. See note below. |
| King Scorpia Mount | 1 in 1,500 | 1 | Exclusive mount. Duplicates can be collected. Gildable. Free-play accounts are excluded from the mount drop. |
| Scorpia Outfit piece (Helm, Cuirass, Greaves or Sabatons) | 1 in 2,000 per piece | 1 | Each of the four pieces rolls independently per winner. Wearing the complete set makes you immune to King Scorpia's throw. |
| Royal Sceptre | 1 in 10,000 | 1 | His rarest drop — a tradeable cosmetic. |
| Stinger Cape | 1 in 3,000 | 1 | Back-slot cosmetic (worn with the wings, not the capes). Its own roll per winner. |
| Scorpling | 1 in 8,000 | 1 | Companion pet. Its own roll per winner, so one kill can pay both chase drops. |
| Cacti | 1 in 25 | 10–25 | Consolation drop — unchanged. |
| Health Potion+ | 1 in 50 | 5–15 | Consolation drop — unchanged. |
King Scorpia Mount
The rare King Scorpia Mount drops only from King Scorpia himself (not from ordinary Giant Scorpions).
| Stat | Value |
|---|---|
| Base speed | 25% |
| Max speed (trained) | 55% |
| Special mechanic | Scorpion camouflage |
| Duplicates | Allowed — owning one no longer blocks further drops |
| Gilding | Supported — Sorrel can gild it into a Gold King Scorpia Mount (20%/40%/60% success for 1/2/3 mounts input, all inputs burned regardless of outcome) |
Scorpion Camouflage
While riding King Scorpia Mount:
- All ordinary Giant Scorpions ignore you completely
- Attack a Scorpion and camouflage breaks — they hunt you for 30 seconds
- An arrow from a Bow that hits a Scorpion breaks it too; a missed arrow doesn't
- Every further attack refreshes the 30-second timer
- Stop attacking and wait it out, you become invisible again
- King Scorpia himself is not fooled — he hunts riders as normal, and hitting him does not break your cover with the pack
- Useful for farming or repositioning in The Dunes
Related pages
| Page | Why it matters |
|---|---|
| Combat | Required skill and source of XP reward. |
| The Dunes | Parent zone. |
| The Dunes South | Current location of King Scorpia. |
| The Dunes West | Former location — no longer has a boss. |
| Giant Scorpion | Regular scorpion mob sharing the realm. |
| King Scorpia Mount | Exclusive mount reward (1 in 1,500), duplicates allowed, gildable. |
| Stinger Cape | Back-slot cosmetic drop (1 in 3,000). |
| Scorpling | Pet drop (1 in 8,000). |
| Gold King Scorpia Mount | Gilded variant via Sorrel. |
| Hard Scroll | Checked first on every kill (1 in 500). |
| Medium Scroll | At most one scroll per kill; received at an overall 1 in 300. |
| Maelor the Scrollbinder | Redeems Hard/Medium Scrolls for Gold and cosmetics. |
| Sorrel the Stablemaster | Gilds King Scorpia Mount into its Gold variant. |
| Desert Robes | Heat immunity for The Dunes. |
| Health Potion+ | Dunes-only healing potion, also a King Scorpia consolation drop. |
| Cacti | Instant healing, also a King Scorpia consolation drop. |
| Gold | King Scorpia is a significant Gold source. |
| Mobs | King Scorpia is a world boss. |
| Creatures of Kintara | |
| Hostile | Wild Zombie · Wild Dragon · Magma Brute · Giant Scorpion |
| Boss | Venomweaver · King Scorpia |
| Tameable | Wild Wolf |
| Passive | Whisperwood Chicken |
| Hazard | Sharks |