Daily Quests: Difference between revisions

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Rewrite: 3 drawn quests a day, real target ranges, 1,000-2,500 XP to the quest's skill, auto-paid (accuracy audit 3)
 
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'''Daily Quests''' are admin-published tasks that reset every day at '''00:00 UTC'''. They are the only quest system currently used in Kintara.
== Daily Quests Overview ==


Daily quests are not permanent story quests and they are not given by NPCs. The active quest list is controlled by admins and can change each UTC day.
Daily Quests are three tasks that change every day at UTC midnight. Each one pays bonus skill XP, and finishing all of the day's quests unlocks the free daily [[Spinner Wheel]] spin.


== How daily quests work ==
<div class="kin-note"><span class="kin-note-label">Important Requirements:</span>
* Daily quests must also be fully completed to participate in the '''Daily Wheel Spin'''.
* The free Daily Wheel spin also requires [[Total Level]] 5 and holding 1,000 [[$KINS]] for 24 hours.
</div>


{| class="wikitable"
== Quests & Tasks ==
! Rule
! Details
|-
| Reset time
| Daily quests reset at '''00:00 UTC'''.
|-
| Claim limit
| Each quest can be claimed once per UTC day.
|-
| Quest source
| Daily quest board / system.
|-
| Quest lineup
| Admin-published and can change day to day.
|-
| Rewards
| Admin-chosen XP, item grants, or profile badges.
|}
 
== Trackable activities ==


Daily quests can track gathering, cooking, combat, PvP, and economy activity.
Each day the game draws three different tasks from the pool below, with a target picked inside the range shown. Every player gets the same three tasks that day.


{| class="wikitable"
{| class="wikitable"
! Activity type
! Task
! Examples
! Target range
! Reward goes to
! How to complete
|-
|-
| Gathering
| Farm wood
| [[File:Wood.png|24px|link=Wood]] [[Wood]], [[File:Stone.png|24px|link=Stone]] [[Stone]], [[File:Coal.png|24px|link=Coal]] [[Coal]]
| 1,000–2,000
| [[Woodcutting]]
| Equip an [[Axe]] and chop trees in the [[Wilderness]]. Bank materials regularly to avoid losing them in PvP zones.
|-
|-
| Fishing and cooking
| Mine stone
| [[Fish]], [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] [[Cooked Fish Meat]]
| 800–1,600
| [[Mining]]
| Equip a [[Pickaxe]] and mine rocks for [[Stone]].
|-
|-
| Economy
| Mine coal
| [[File:Gold.png|24px|link=Gold]] [[Gold]]
| 250–500
| [[Mining]]
| Equip a [[Pickaxe]] and mine rocks for [[Coal]].
|-
|-
| Creatures
| Catch fish
| [[Wild Zombie]], [[Wild Dragon]]
| 10–20
| [[Fishing]]
| Fish at [[The Pond]], [[Whisperwood]] or [[The Shores]] — see [[Fishing]].
|-
|-
| PvP and arena
| Cook fish
| PvP kills, wager wins, arena wins
| 10–20
| [[Cooking]]
| Cook any raw fish at a roast pit — a burnt fish still counts, chicken does not.
|-
|-
| Other systems
| Kill zombies
| Dice rolls and paid spinner activity
| 5–10
| [[Combat]]
| Equip a [[Sword]] and hunt [[Wild Zombie|Wild Zombies]] in the [[Wilderness]].
|}
|}


== Default quest examples ==
The game team can also publish its own lineup for a day in place of the drawn one. Those custom lineups can use other task types too: dragon kills, PvP kills, wager wins, dice games, Minigame match wins, paid Spinner Wheel spins and gold earned.
 
These are fallback examples used by the system. The live daily quest lineup can be changed by admins.
 
{| class="wikitable"
! Quest
! Requirement
! Reward
|-
| Farm 500 wood
| Gather 500 [[Wood]]
| Admin-tunable XP reward
|-
| Cook 25 fish
| Cook 25 [[Fish]] into [[Cooked Fish Meat]]
| Admin-tunable XP reward
|-
| Kill 10 zombies
| Kill 10 [[Wild Zombie|Wild Zombies]]
| Admin-tunable XP reward
|}


== Reward types ==
<small>''Note: Wood, Stone and Coal you receive as boss loot also count toward gathering quests.''</small>


{| class="wikitable"
== Rewards ==
! Reward type
Completing daily quests grants rewards designed to boost your account progression:
! Notes
|-
| XP to all skills
| Can grant a small XP bump across skills.
|-
| XP spread
| Can split a larger XP pool across core skills.
|-
| Item grants
| Can grant backpack items.
|-
| Profile badges
| Can award profile badge rewards.
|}
 
== Related pages ==
 
{| class="wikitable"
! Page
! Why it matters
|-
| [[Wood]]
| Example gathering quest target.
|-
| [[Cooked Fish Meat]]
| Example cooking quest target.
|-
| [[Wild Zombie]]
| Example combat quest target.
|-
| [[Wild Dragon]]
| Example combat quest target.
|-
| [[Gold]]
| Economy quest target.
|-
| [[Skills]]
| Daily quests can reward skill XP.
|}


[[Category:Quests]]
* '''Skill XP:''' Each quest pays 1,000–2,500 XP (in steps of 500) into the skill it belongs to — wood to Woodcutting, stone and coal to Mining, fish caught to Fishing, fish cooked to Cooking, zombies to Combat. Guild and $KINS-tier XP bonuses apply, and holders of 25,000 [[$KINS]] get double daily-quest XP.
[[Category:Guides]]
* '''Paid automatically:''' the reward is paid as soon as you reach a quest's target — there is nothing to claim (only custom quests with item rewards are claimed by hand).
* '''Custom lineups''' published by the game team can carry other rewards instead, such as items, profile badges or XP added to every skill.
* '''System Unlocks:''' Finishing all of today's quests unlocks the free daily [[Spinner Wheel]] spin. (Personal Gold payouts, which also used to require dailies, ended with the [[Traveling Merchant]].)

Latest revision as of 09:36, 11 September 2026

Daily Quests Overview

Daily Quests are three tasks that change every day at UTC midnight. Each one pays bonus skill XP, and finishing all of the day's quests unlocks the free daily Spinner Wheel spin.

Important Requirements:
  • Daily quests must also be fully completed to participate in the Daily Wheel Spin.
  • The free Daily Wheel spin also requires Total Level 5 and holding 1,000 $KINS for 24 hours.

Quests & Tasks

Each day the game draws three different tasks from the pool below, with a target picked inside the range shown. Every player gets the same three tasks that day.

Task Target range Reward goes to How to complete
Farm wood 1,000–2,000 Woodcutting Equip an Axe and chop trees in the Wilderness. Bank materials regularly to avoid losing them in PvP zones.
Mine stone 800–1,600 Mining Equip a Pickaxe and mine rocks for Stone.
Mine coal 250–500 Mining Equip a Pickaxe and mine rocks for Coal.
Catch fish 10–20 Fishing Fish at The Pond, Whisperwood or The Shores — see Fishing.
Cook fish 10–20 Cooking Cook any raw fish at a roast pit — a burnt fish still counts, chicken does not.
Kill zombies 5–10 Combat Equip a Sword and hunt Wild Zombies in the Wilderness.

The game team can also publish its own lineup for a day in place of the drawn one. Those custom lineups can use other task types too: dragon kills, PvP kills, wager wins, dice games, Minigame match wins, paid Spinner Wheel spins and gold earned.

Note: Wood, Stone and Coal you receive as boss loot also count toward gathering quests.

Rewards

Completing daily quests grants rewards designed to boost your account progression:

  • Skill XP: Each quest pays 1,000–2,500 XP (in steps of 500) into the skill it belongs to — wood to Woodcutting, stone and coal to Mining, fish caught to Fishing, fish cooked to Cooking, zombies to Combat. Guild and $KINS-tier XP bonuses apply, and holders of 25,000 $KINS get double daily-quest XP.
  • Paid automatically: the reward is paid as soon as you reach a quest's target — there is nothing to claim (only custom quests with item rewards are claimed by hand).
  • Custom lineups published by the game team can carry other rewards instead, such as items, profile badges or XP added to every skill.
  • System Unlocks: Finishing all of today's quests unlocks the free daily Spinner Wheel spin. (Personal Gold payouts, which also used to require dailies, ended with the Traveling Merchant.)