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- This edit created a new page (also see list of new pages)
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20 June 2026
19 June 2026
| N 17:55 | Wild Dragon diffhist +2,251 Admin talk contribs (Created page with "{{Infobox monster | name = Wild Dragon | image = Dragon.png | found_at = Wilderness and Wilderness Extension | hp_or_lives = 5 hits | aggro_tiles = 3 tiles | contact_damage = 10 HP contact tick | combat_xp = 150 | drops = 4% chance for Dragon Mount | notes = Biased toward the northern Wilderness. Counts toward dragon daily quests. }} '''Wild Dragons''' are dangerous hostile creatures found in the Wilder...") | ||||
| N 17:43 | Cooked Fish Meat diffhist +1,824 Admin talk contribs (Created page with "{{Infobox resource | name = Cooked Fish Meat | image = Cookedfish.svg | type = Food | gathered_at = Cooked at roast pits from Fish | skill = Cooking | processing = Food and Traveling Merchant bundle ingredient }} '''Cooked Fish Meat''' is a cooked food resource in Kintara. It is made by cooking Fish at roast pits near fishing areas, and it is one of the four materials required for the Traveling Merchant bundle. == Cooking...") | ||||
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N 17:42 | Coal 2 changes history +1,886 [Admin (2×)] | |||
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17:42 (cur | prev) +668 Admin talk contribs | ||||
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17:40 (cur | prev) +1,218 Admin talk contribs (Created page with "{{Infobox resource | name = Coal | image = Coal.svg | type = Raw material | gathered_at = Wilderness coal-bearing rock nodes | skill = Mining | processing = Traveling Merchant bundle ingredient and Smithing material }} '''Coal''' is a raw gathered material in Kintara. It is mined from coal-bearing rock nodes in the Wilderness and is used in both the Traveling Merchant material bundle and Smithing upgrades. == Gathe...") | |||
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N 17:32 | Stone 2 changes history +1,609 [Admin (2×)] | |||
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17:32 (cur | prev) +60 Admin talk contribs | ||||
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17:28 (cur | prev) +1,549 Admin talk contribs (Created page with "{{Infobox resource | name = Stone | image = Stone.png | type = Raw material | gathered_at = Wilderness rock nodes | skill = Mining | processing = Traveling Merchant bundle ingredient }} '''Stone''' is a raw gathered material in Kintara. It is mined from rock nodes in the Wilderness and is mainly used as part of the Traveling Merchant material bundle for Gold. == Gathering == {| class="wikitable" ! Action ! Location !...") | |||
| N 17:26 | Gold diffhist +2,827 Admin talk contribs (Created page with "{{Infobox resource | name = Gold | image = Gold.png | type = Soft currency | gathered_at = Traveling Merchant trades, casino, wagers, admin grants | skill = None | processing = Shops, property keys, pets, cosmetics, casino bets }} '''Gold''' is Kintara's main in-game soft currency. It is not a blockchain token. Players use Gold for shops, property, pets, cosmetics, casino bets, and other in-game systems. Gold is most reliably earned by tu...") | ||||
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17:22 | Wood 3 changes history +1,252 [Admin (3×)] | |||
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17:22 (cur | prev) −153 Admin talk contribs | ||||
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17:19 (cur | prev) +763 Admin talk contribs | ||||
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17:17 (cur | prev) +642 Admin talk contribs | ||||
| 17:10 | Wild Zombie diffhist +1,103 Admin talk contribs | ||||
18 June 2026
| N 10:19 | Wild Zombie diffhist +1,118 Admin talk contribs (Created page with "{{Infobox monster | name = Wild Zombie | image = zombie.png | found_at = Wilderness, Wilderness Extension | lives = 5 | aggro_range = 3 | contact_damage = 10 HP per 1.5s | combat_xp = 50 | drops = None (50 Combat XP on kill) }} Wild Zombies are the most common hostile mob in the Wilderness, making up roughly 60% of spawns. They are the go-to target for levelling Combat early, and one of the default :Ca...") | ||||
| N 10:18 | Wood diffhist +1,130 Admin talk contribs (Created page with "{{Infobox resource | name = Wood | image = wood.png | type = Material | gathered_at = Wilderness — chop trees with an Axe | skill = Woodcutting | processing = Blacksmith recipes; cooking fuel (with Raw Chicken) }} Wood is the most common material in Kintara and is usually the first resource new players gather. It is obtained by chopping trees in the Wilderness with an Axe. == Gathering == Equip your Axe and interact...") | ||||