Scroll
| Scroll | |
|---|---|
| Category | Quest item (soulbound) |
| Effect | |
| Cost / Recipe | |
| How to get | Dropped by wilderness / Emberstone / Dunes / boss mobs |
A Scroll is a soulbound quest item that drops from combat. Each scroll is uniquely generated with its own story, title, and task list — no two are the same. Finish every task, then redeem it to Maelor the Scrollbinder on Mainland for Gold.
Warning: Scrolls are soulbound and burn to ash if you die while carrying them in the Wilderness (and other death-penalty zones). Bank or finish them before risky trips.
How scrolls work
- Get a scroll — rare mob drop (see types below).
- Soulbound — bound to you; cannot be traded, sold, banked, or minted.
- One at a time — you cannot pick up another scroll until the current one is completed and redeemed.
- Open and read — double-click the scroll to see its story, delivery contracts, and bonus tasks.
- Track progress — track the scroll to follow completion live while you play.
- Hand in deliveries — talk to the named NPC on each material task and present the goods.
- Redeem — when every task is done, bring the scroll to Maelor the Scrollbinder for Gold (and, as of the latest update, cosmetic rolls on both tiers).
Scroll types
| Scroll type | Drop source | Drop rate | Tasks | Reward |
|---|---|---|---|---|
| Beginner Scroll | Zombies, Dragons, Wolves (Wilderness / Wilderness Extension) | 1 in 1,000 | 4 deliveries + 1–2 bonus | 2–5 Gold |
| Medium Scroll | Venomweaver (Glade Cave) | 1 in 325 | 5 deliveries + 2–3 bonus | 6–15 Gold + 4 independent cosmetic rolls (Wolf Mask, Frog Mask, Plunger, Flying Carpet) |
| Giant Scorpion (The Dunes West/East/South) | 1 in 1,000 | |||
| Magma Brutes (Emberstone) | 1 in 1,500 | |||
| King Scorpia (The Dunes South) <ref>Not independent — see note below the table. Only one scroll drops per King Scorpia kill.</ref> | 1 in 400 (compensated rate) | |||
| Hard Scroll | King Scorpia (The Dunes South) <ref>Checked first, before Medium Scroll — see note below the table.</ref> | 1 in 750 | 5 deliveries + 3 fixed combat tasks | 30–50 Gold + 9 independent cosmetic rolls (Flaming Helmet, 4 canes, Mummy Mask, Mummy Top, Mummy Bottom, Robin Hood Hat) |
| Venomweaver (Glade Cave) | 1 in 1,200 |
Correction — King Scorpia scroll mechanic: King Scorpia's Hard Scroll (1/750) and Medium Scroll (1/400) are not independent rolls — only one scroll drops per kill. Hard Scroll is checked first; if it doesn't hit, Medium Scroll is checked at a compensated rate such that its true overall odds land at 1 in 400. This is different from Venomweaver, where the Medium and Hard Scroll rolls genuinely are independent and both can land on the same kill.
Update: Medium Scroll now drops from four sources instead of one, including King Scorpia. Medium Scrolls used to pay 6–15 Gold and nothing else; they now also roll four cosmetic rewards on redemption — Wolf Mask, Frog Mask, Plunger, and the Flying Carpet mount (the first mount ever sourced from a scroll).
Update: Hard Scroll used to come only from King Scorpia. Venomweaver also drops Hard Scrolls (independently of its Medium Scroll roll, unlike King Scorpia). Both Venomweaver scroll rates were later increased: Medium Scroll 1/500 → 1/325, Hard Scroll 1/2,000 → 1/1,200 — a 6,000 HP boss was paying out scrolls at the same rate as a regular Giant Scorpion, which didn't match the effort involved. Hard Scroll's cosmetic reward pool also expanded from 5 rolls to 9: the original Flaming Helmet and four canes, plus four new items (three Mummy pieces and the Robin Hood Hat).
Update — King Scorpia rates cut again: King Scorpia has relocated from The Dunes West to The Dunes South. His spawn mechanic has changed twice since: first to a random single-server "crimson banner" event, then reversed entirely — he now rises on every server in your region simultaneously, every 20–40 minutes. Because he's now available far more often, his scroll rates were cut hard to compensate: Hard Scroll 1/100 → 1/750, Medium Scroll (compensated) 1/75 → 1/400.
Task types
| Type | What you do |
|---|---|
| Material deliveries | Gather exact amounts of resources and deliver them to the NPC named on the scroll. |
| Bonus tasks | Extra objectives unique to that scroll (gathering, cooking, fishing, combat, and more). |
| Fixed combat tasks | Specific sequential combat targets required on higher-tier scrolls (e.g., Venomweaver, Scorpions, Magma Brutes). |
Related pages
| Page | Why it matters |
|---|---|
| Maelor the Scrollbinder | Redeems completed scrolls for Gold and cosmetics. |
| Beginner Scroll | First tier — Wilderness mob drops. |
| Medium Scroll | Second tier — Venomweaver, Giant Scorpion, Magma Brute, and King Scorpia drops. |
| Hard Scroll | Third tier — King Scorpia and Venomweaver drops. |
| Wilderness | Beginner Scroll drop zone. |
| Emberstone | One of the Medium Scroll drop zones. |
| The Dunes South | King Scorpia's realm — source of both Medium and Hard Scrolls. |
| Glade Cave | Venomweaver's realm — source of both Medium and Hard Scrolls. |
| King Scorpia | Drops one scroll per kill — either Hard (1/750) or Medium (1/400 compensated), not both. |
| Venomweaver | Drops both Medium (1/325) and Hard (1/1,200) Scrolls — independent rolls. |
| Gold | Reward currency. |
| Quests | Other quest systems (daily quests). |