Wood: Difference between revisions
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Every axe gathers 1 Wood / 20 XP (tiers only swing faster); bundle 2,600/1,400/800/40; add cooking and forge costs (content audit) |
XP is per felled tree; where trees grow; merchant bundle replaced by Guild Life, potion and firepit uses (accuracy audit 3) |
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| Line 3: | Line 3: | ||
| image = Wood.png | | image = Wood.png | ||
| type = Material | | type = Material | ||
| gathered_at = [[Wilderness]] | | gathered_at = Trees in the [[Wilderness]], [[The Pond]], [[Whisperwood]] and other realms | ||
| skill = [[Woodcutting]] | | skill = [[Woodcutting]] | ||
| processing = | | processing = Cooking fuel, blacksmith recipes, potions and Guild Life | ||
}} | }} | ||
'''Wood''' is one of the main gathered resources in Kintara. It is obtained by chopping trees | '''Wood''' is one of the main gathered resources in Kintara. It is obtained by chopping trees with an [[Axe]], and it is one of the first materials new players usually collect. | ||
Wood is used | Wood is used as [[Cooking]] fuel, in [[Smithing]] forge recipes at the blacksmiths in [[Frostmere]] and Dunes West, to buy [[Health Potion|Health Potions]], and for [[Guilds|Guild Life]] upkeep. | ||
<div class="kin-note"><span class="kin-note-label">Tip:</span> Bank Wood before long Wilderness trips. The Wilderness is a PvP area, so carrying large stacks can be risky.</div> | <div class="kin-note"><span class="kin-note-label">Tip:</span> Bank Wood before long Wilderness trips. The Wilderness is a PvP area, so carrying large stacks can be risky.</div> | ||
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! Notes | ! Notes | ||
|- | |- | ||
| [[File:Axe.png|24px|link=Axe]] [[Axe]] | | [[File:Axe.png|24px|link=Axe]] [[Axe|Starter Axe]] | ||
| 1 Wood | | 1 Wood per swing | ||
| 20 [[Woodcutting]] XP | | 20 [[Woodcutting]] XP per felled tree | ||
| | | Free starter gathering tool | ||
|- | |- | ||
| [[File:Axelvl2.png|24px|link=Lvl 2 Axe]] [[Lvl 2 Axe]] | | [[File:Axelvl2.png|24px|link=Lvl 2 Axe]] [[Lvl 2 Axe|Iron Axe]] | ||
| 1 Wood | | 1 Wood per swing | ||
| 20 [[Woodcutting]] XP | | 20 [[Woodcutting]] XP per felled tree | ||
| Swings 10% faster (a Silver Axe | | Swings 10% faster (a Copper Axe 5%, a Silver Axe 15%) | ||
|} | |} | ||
Every axe tier gathers | A tree takes 6 swings to fell, so it gives 6 Wood, and the 20 XP is paid when it falls. Every axe tier gathers the same — higher tiers only swing faster. Higher-tier axes previously doubled the yield and XP; that was removed in a July 2026 rebalance. | ||
Trees | Trees grow in the calm areas — [[The Pond]] and [[Whisperwood]] — as well as in the [[Wilderness]] realms and [[Frostmere]]. (In [[The Dunes]] the "trees" are [[Cacti]].) | ||
== Uses == | == Uses == | ||
| Line 41: | Line 41: | ||
! Required amount | ! Required amount | ||
! Result | ! Result | ||
|- | |- | ||
| [[File:Cookedchicken.png|24px|link=Cooked Chicken]] Cooking fuel | | [[File:Cookedchicken.png|24px|link=Cooked Chicken]] Cooking fuel | ||
| Line 53: | Line 49: | ||
| 400–850 (copper tools), 1,000–1,600 (iron tools), 2,000–3,000 (silver tools) | | 400–850 (copper tools), 1,000–1,600 (iron tools), 2,000–3,000 (silver tools) | ||
| Consumed alongside ingots when forging tools and weapons | | Consumed alongside ingots when forging tools and weapons | ||
|- | |- | ||
| [[ | | [[Health Potion]] | ||
| 60 Wood | |||
| Bought from [[The Alchemist]] | |||
|- | |- | ||
| [[ | | [[Guilds|Guild Life]] upkeep | ||
| 1,000 Wood | |||
| Adds a quarter-day of Guild Life; the full set (1,000 Wood + 750 [[Stone]] + 500 [[Coal]] + 500 Cooked Herring) adds one day | |||
|- | |- | ||
| [[ | | [[Firepit]] | ||
| | | 50 Wood | ||
| With 20 [[Stone]] and 20 [[Coal]], builds a firepit | |||
| [[ | |||
|} | |} | ||
<div class="kin-note"><span class="kin-note-label">History:</span> Wood was once part of the [[Traveling Merchant]]'s Gold bundle. The merchant no longer trades.</div> | |||
== Related pages == | == Related pages == | ||
| Line 84: | Line 74: | ||
|- | |- | ||
| [[Wilderness]] | | [[Wilderness]] | ||
| | | A main place where Wood is gathered | ||
|- | |- | ||
| [[ | | [[Guilds]] | ||
| | | Guild Life upkeep takes Wood | ||
|- | |- | ||
| [[Smithing]] | | [[Smithing]] | ||
| Uses Wood in | | Uses Wood in forge recipes | ||
|- | |- | ||
| [[Cooking]] | | [[Cooking]] | ||
| Uses Wood | | Uses Wood as fuel for every cook | ||
|} | |} | ||
Revision as of 09:42, 11 September 2026
| Wood | |
|---|---|
| Type | Material |
| Gathered at | Trees in the Wilderness, The Pond, Whisperwood and other realms |
| Skill | Woodcutting |
| Used for | Cooking fuel, blacksmith recipes, potions and Guild Life |
Wood is one of the main gathered resources in Kintara. It is obtained by chopping trees with an Axe, and it is one of the first materials new players usually collect.
Wood is used as Cooking fuel, in Smithing forge recipes at the blacksmiths in Frostmere and Dunes West, to buy Health Potions, and for Guild Life upkeep.
Tip: Bank Wood before long Wilderness trips. The Wilderness is a PvP area, so carrying large stacks can be risky.
Gathering
| Tool | Yield | XP | Notes |
|---|---|---|---|
| 1 Wood per swing | 20 Woodcutting XP per felled tree | Free starter gathering tool | |
| 1 Wood per swing | 20 Woodcutting XP per felled tree | Swings 10% faster (a Copper Axe 5%, a Silver Axe 15%) |
A tree takes 6 swings to fell, so it gives 6 Wood, and the 20 XP is paid when it falls. Every axe tier gathers the same — higher tiers only swing faster. Higher-tier axes previously doubled the yield and XP; that was removed in a July 2026 rebalance.
Trees grow in the calm areas — The Pond and Whisperwood — as well as in the Wilderness realms and Frostmere. (In The Dunes the "trees" are Cacti.)
Uses
| Use | Required amount | Result |
|---|---|---|
| 1 Wood per cook (chicken and fish alike) | Produces Cooked Chicken or cooked fish | |
| 400–850 (copper tools), 1,000–1,600 (iron tools), 2,000–3,000 (silver tools) | Consumed alongside ingots when forging tools and weapons | |
| Health Potion | 60 Wood | Bought from The Alchemist |
| Guild Life upkeep | 1,000 Wood | Adds a quarter-day of Guild Life; the full set (1,000 Wood + 750 Stone + 500 Coal + 500 Cooked Herring) adds one day |
| Firepit | 50 Wood | With 20 Stone and 20 Coal, builds a firepit |
History: Wood was once part of the Traveling Merchant's Gold bundle. The merchant no longer trades.
Related pages
| Page | Why it matters |
|---|---|
| Woodcutting | Skill used to gather Wood |
| Wilderness | A main place where Wood is gathered |
| Guilds | Guild Life upkeep takes Wood |
| Smithing | Uses Wood in forge recipes |
| Cooking | Uses Wood as fuel for every cook |
| Resources of Kintara | |
| Gathered | Wood · Stone · Coal · Metal · Fish |
| Cooked | Cooked Fish Meat · Raw Chicken · Cooked Chicken |
| Currency | Gold · $KINS · SOL |