Wood: Difference between revisions

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Every axe gathers 1 Wood / 20 XP (tiers only swing faster); bundle 2,600/1,400/800/40; add cooking and forge costs (content audit)
XP is per felled tree; where trees grow; merchant bundle replaced by Guild Life, potion and firepit uses (accuracy audit 3)
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| image      = Wood.png
| image      = Wood.png
| type        = Material
| type        = Material
| gathered_at = [[Wilderness]]
| gathered_at = Trees in the [[Wilderness]], [[The Pond]], [[Whisperwood]] and other realms
| skill      = [[Woodcutting]]
| skill      = [[Woodcutting]]
| processing  = Merchant bundle, cooking fuel, and blacksmith recipes
| processing  = Cooking fuel, blacksmith recipes, potions and Guild Life
}}
}}


'''Wood''' is one of the main gathered resources in Kintara. It is obtained by chopping trees in the [[Wilderness]] with an [[Axe]], and it is one of the first materials new players usually collect.
'''Wood''' is one of the main gathered resources in Kintara. It is obtained by chopping trees with an [[Axe]], and it is one of the first materials new players usually collect.


Wood is used in the [[Traveling Merchant]] bundle, [[Cooking]] recipes, and [[Smithing]] upgrades at [[Frostmere]].
Wood is used as [[Cooking]] fuel, in [[Smithing]] forge recipes at the blacksmiths in [[Frostmere]] and Dunes West, to buy [[Health Potion|Health Potions]], and for [[Guilds|Guild Life]] upkeep.


<div class="kin-note"><span class="kin-note-label">Tip:</span> Bank Wood before long Wilderness trips. The Wilderness is a PvP area, so carrying large stacks can be risky.</div>
<div class="kin-note"><span class="kin-note-label">Tip:</span> Bank Wood before long Wilderness trips. The Wilderness is a PvP area, so carrying large stacks can be risky.</div>
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! Notes
! Notes
|-
|-
| [[File:Axe.png|24px|link=Axe]] [[Axe]]
| [[File:Axe.png|24px|link=Axe]] [[Axe|Starter Axe]]
| 1 Wood
| 1 Wood per swing
| 20 [[Woodcutting]] XP
| 20 [[Woodcutting]] XP per felled tree
| Starter gathering tool
| Free starter gathering tool
|-
|-
| [[File:Axelvl2.png|24px|link=Lvl 2 Axe]] [[Lvl 2 Axe]]
| [[File:Axelvl2.png|24px|link=Lvl 2 Axe]] [[Lvl 2 Axe|Iron Axe]]
| 1 Wood
| 1 Wood per swing
| 20 [[Woodcutting]] XP
| 20 [[Woodcutting]] XP per felled tree
| Swings 10% faster (a Silver Axe swings 15% faster)
| Swings 10% faster (a Copper Axe 5%, a Silver Axe 15%)
|}
|}


Every axe tier gathers 1 Wood and 20 XP per hit — higher tiers only swing faster. Higher-tier axes previously doubled the yield and XP; that was removed in a July 2026 rebalance.
A tree takes 6 swings to fell, so it gives 6 Wood, and the 20 XP is paid when it falls. Every axe tier gathers the same — higher tiers only swing faster. Higher-tier axes previously doubled the yield and XP; that was removed in a July 2026 rebalance.


Trees are found in the [[Wilderness]]. Calm zones do not provide normal Woodcutting trees, so most Wood gathering happens in PvP territory.
Trees grow in the calm areas — [[The Pond]] and [[Whisperwood]] — as well as in the [[Wilderness]] realms and [[Frostmere]]. (In [[The Dunes]] the "trees" are [[Cacti]].)


== Uses ==
== Uses ==
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! Required amount
! Required amount
! Result
! Result
|-
| [[File:Gold.png|24px|link=Gold]] [[Traveling Merchant]] bundle
| 2,600 Wood
| Part of the bundle traded for 1 [[Gold]]
|-
|-
| [[File:Cookedchicken.png|24px|link=Cooked Chicken]] Cooking fuel
| [[File:Cookedchicken.png|24px|link=Cooked Chicken]] Cooking fuel
Line 53: Line 49:
| 400–850 (copper tools), 1,000–1,600 (iron tools), 2,000–3,000 (silver tools)
| 400–850 (copper tools), 1,000–1,600 (iron tools), 2,000–3,000 (silver tools)
| Consumed alongside ingots when forging tools and weapons
| Consumed alongside ingots when forging tools and weapons
|}
== Merchant bundle ==
The [[Traveling Merchant]] accepts a fixed material bundle for [[Gold]].
{| class="wikitable"
! Material
! Amount
|-
|-
| [[File:Wood.png|24px|link=Wood]] [[Wood]]
| [[Health Potion]]
| 2,600
| 60 Wood
| Bought from [[The Alchemist]]
|-
|-
| [[File:Stone.png|24px|link=Stone]] [[Stone]]
| [[Guilds|Guild Life]] upkeep
| 1,400
| 1,000 Wood
| Adds a quarter-day of Guild Life; the full set (1,000 Wood + 750 [[Stone]] + 500 [[Coal]] + 500 Cooked Herring) adds one day
|-
|-
| [[File:Coal.png|24px|link=Coal]] [[Coal]]
| [[Firepit]]
| 800
| 50 Wood
|-
| With 20 [[Stone]] and 20 [[Coal]], builds a firepit
| [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] [[Cooked Fish Meat]]
| 40
|}
|}
<div class="kin-note"><span class="kin-note-label">History:</span> Wood was once part of the [[Traveling Merchant]]'s Gold bundle. The merchant no longer trades.</div>


== Related pages ==
== Related pages ==
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|-
|-
| [[Wilderness]]
| [[Wilderness]]
| Main place where Wood is gathered
| A main place where Wood is gathered
|-
|-
| [[Traveling Merchant]]
| [[Guilds]]
| Trades Wood bundles for Gold
| Guild Life upkeep takes Wood
|-
|-
| [[Smithing]]
| [[Smithing]]
| Uses Wood in tool upgrade recipes
| Uses Wood in forge recipes
|-
|-
| [[Cooking]]
| [[Cooking]]
| Uses Wood with Raw Chicken
| Uses Wood as fuel for every cook
|}
|}



Revision as of 09:42, 11 September 2026

Wood
Type Material
Gathered at Trees in the Wilderness, The Pond, Whisperwood and other realms
Skill Woodcutting
Used for Cooking fuel, blacksmith recipes, potions and Guild Life

Wood is one of the main gathered resources in Kintara. It is obtained by chopping trees with an Axe, and it is one of the first materials new players usually collect.

Wood is used as Cooking fuel, in Smithing forge recipes at the blacksmiths in Frostmere and Dunes West, to buy Health Potions, and for Guild Life upkeep.

Tip: Bank Wood before long Wilderness trips. The Wilderness is a PvP area, so carrying large stacks can be risky.

Gathering

Tool Yield XP Notes
Starter Axe 1 Wood per swing 20 Woodcutting XP per felled tree Free starter gathering tool
Iron Axe 1 Wood per swing 20 Woodcutting XP per felled tree Swings 10% faster (a Copper Axe 5%, a Silver Axe 15%)

A tree takes 6 swings to fell, so it gives 6 Wood, and the 20 XP is paid when it falls. Every axe tier gathers the same — higher tiers only swing faster. Higher-tier axes previously doubled the yield and XP; that was removed in a July 2026 rebalance.

Trees grow in the calm areas — The Pond and Whisperwood — as well as in the Wilderness realms and Frostmere. (In The Dunes the "trees" are Cacti.)

Uses

Use Required amount Result
Cooking fuel 1 Wood per cook (chicken and fish alike) Produces Cooked Chicken or cooked fish
Blacksmith recipes 400–850 (copper tools), 1,000–1,600 (iron tools), 2,000–3,000 (silver tools) Consumed alongside ingots when forging tools and weapons
Health Potion 60 Wood Bought from The Alchemist
Guild Life upkeep 1,000 Wood Adds a quarter-day of Guild Life; the full set (1,000 Wood + 750 Stone + 500 Coal + 500 Cooked Herring) adds one day
Firepit 50 Wood With 20 Stone and 20 Coal, builds a firepit
History: Wood was once part of the Traveling Merchant's Gold bundle. The merchant no longer trades.
Page Why it matters
Woodcutting Skill used to gather Wood
Wilderness A main place where Wood is gathered
Guilds Guild Life upkeep takes Wood
Smithing Uses Wood in forge recipes
Cooking Uses Wood as fuel for every cook
Resources of Kintara
GatheredWood  ·  Stone  ·  Coal  ·  Metal  ·  Fish
CookedCooked Fish Meat  ·  Raw Chicken  ·  Cooked Chicken
CurrencyGold  ·  $KINS  ·  SOL