Category:Quests: Difference between revisions

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'''Daily Quests''' are tasks set each day by admins on the quest board. They reset at '''00:00 UTC''' and offer a variety of objectives across gathering, production, and combat skills.
'''Daily Quests''' are tasks that reset every day at '''00:00 UTC'''. They run alongside [[Scroll|scrolls]], the soulbound quest items that drop from combat.
 
Daily quests are not permanent story quests and they are not given by NPCs. Each UTC day the game draws three quests automatically; the game team can publish its own lineup instead.
Completing quests rewards [[Gold]], XP, and occasionally cosmetics. Quest XP counts towards your '''total level''', which is required to unlock certain areas of the map.
<div class="kin-note"><span class="kin-note-label">Important:</span> Players need to '''Complete All Daily Quests''' to take the free daily [[Spinner Wheel]] spin and to claim [[Kintara Club]] rewards. (Collecting [[gold]] from the [[Traveling Merchant]], which also needed them, ended with his death.)</div>
 
[[File:Quest demo.png|200px]]
== Quest types ==
== Example lineup (30 June 2026) ==
 
<small>A past day's lineup, kept as an example. The live lineup is drawn fresh every day at 00:00 UTC; see [[Daily Quests]] for the task pool.</small>
{| class="wikitable"
{| class="wikitable"
! Type
! Quest
! Example objectives
! Reward
! Rewards
! How to complete
|-
| Catch 20 fish
| +1,500 [[Fishing]] XP
| Equip a [[Fishing Rod]] in a hotbar slot and fish at [[The Pond]] or [[The Shores]]. Each cast can take up to 30 seconds, so budget roughly 10–15 minutes for 20 catches.
|-
| Kill 7 zombies
| +2,500 [[Combat]] XP
| Equip a [[Sword]] and fight [[Wild Zombie|Wild Zombies]] in the [[Wilderness]]. Bring a [[Health Potion]] from [[The Alchemist]] if you're under level 10.
|-
| Mine 1,300 stone
| +2,500 [[Mining]] XP
| Equip a [[Pickaxe]] and mine stone nodes in the [[Wilderness]]. At base rate this takes roughly 1,300 ÷ 84 ≈ 16 minutes.
|}
== How daily quests work ==
{| class="wikitable"
! Rule
! Details
|-
| Reset time
| Daily quests reset at '''00:00 UTC'''.
|-
| Claim limit
| Each quest pays out once per UTC day, automatically as soon as you reach its target (custom quests with item rewards are claimed by hand).
|-
| Quest source
| Daily quest board / system.
|-
| Quest lineup
| Three quests drawn automatically each UTC day; the game team can publish its own lineup instead.
|-
| Rewards
| 1,000–2,500 XP into the quest's own skill; custom lineups can grant XP, items or [[Badges|profile badges]].
|}
== Trackable activities ==
Daily quests can track gathering, cooking, combat, PvP, and economy activity.
{| class="wikitable"
! Activity type
! Examples
|-
|-
| Gathering
| Gathering
| Chop X wood, Mine X stone, Catch X fish
| [[File:Wood.png|24px|link=Wood]] [[Wood]], [[File:Stone.png|24px|link=Stone]] [[Stone]], [[File:Coal.png|24px|link=Coal]] [[Coal]]
| Gold, XP
|-
|-
| Production
| Fishing and cooking
| Cook X fish
| [[Fish]], [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] [[Cooked Fish Meat]]
| Gold, XP
|-
|-
| Combat
| Economy
| Kill X mobs
| [[File:Gold.png|24px|link=Gold]] [[Gold]]
| Gold, XP
|-
|-
| Special
| Creatures
| Varies
| [[Wild Zombie]], [[Wild Dragon]]
| Gold, XP, cosmetics
|-
| PvP and minigames
| PvP kills, wager wins, [[Minigames|Minigame]] match wins
|-
| Other systems
| Dice rolls and paid spinner activity
|}
== Default quest examples ==
When no custom lineup is published, the game draws each day's three quests from this pool, with the target picked inside the range shown.
{| class="wikitable"
! Quest
! Requirement
! Reward
|-
| Farm wood
| Gather 1,000–2,000 [[Wood]]
| 1,000–2,500 [[Woodcutting]] XP
|-
| Mine stone
| Mine 800–1,600 [[Stone]]
| 1,000–2,500 [[Mining]] XP
|-
| Mine coal
| Mine 250–500 [[Coal]]
| 1,000–2,500 [[Mining]] XP
|-
| Catch fish
| Catch 10–20 [[Fish]]
| 1,000–2,500 [[Fishing]] XP
|-
| Cook fish
| Cook 10–20 [[Fish]] (burnt fish don't count)
| 1,000–2,500 [[Cooking]] XP
|-
| Kill zombies
| Kill 5–10 [[Wild Zombie|Wild Zombies]]
| 1,000–2,500 [[Combat]] XP
|}
== Reward types ==
{| class="wikitable"
! Reward type
! Notes
|-
| XP to one skill
| The daily draw pays 1,000–2,500 XP into the quest's own skill.
|-
| XP to all skills
| Can grant a small XP bump across skills.
|-
| XP spread
| Can split a larger XP pool across core skills.
|-
| Item grants
| Can grant backpack items.
|-
| Profile badges
| Can award profile badge rewards.
|}
|}
== Level gating ==
XP earned from quests contributes to your total level. Certain areas of the map require a minimum level to enter:
* [[Wilderness]] — early access
* [[The Shores]] — average skill level 20
* [[Emberstone]] — level 25
* More areas unlock as your level increases
== Tips ==
<div class="kin-note"><span class="kin-note-label">Efficiency:</span> Batch similar tasks — one fishing trip can cover a cook quest and a daily catch goal at the same time.</div>
== Related pages ==
== Related pages ==
 
{| class="wikitable"
* [[Skills]] — XP and leveling
! Page
* [[Economy]] — Gold and rewards
! Why it matters
* [[Daily Quests]] — quest board
|-
 
| [[Wood]]
| Example gathering quest target.
|-
| [[Cooked Fish Meat]]
| Example cooking quest target.
|-
| [[Wild Zombie]]
| Example combat quest target.
|-
| [[Wild Dragon]]
| Example combat quest target.
|-
| [[Gold]]
| Economy quest target.
|-
| [[Skills]]
| Daily quests can reward skill XP.
|}
[[Category:Quests]]
[[Category:Quests]]
[[Category:Kintara Wiki]]
[[Category:Guides]]

Latest revision as of 07:01, 29 September 2026

Daily Quests are tasks that reset every day at 00:00 UTC. They run alongside scrolls, the soulbound quest items that drop from combat. Daily quests are not permanent story quests and they are not given by NPCs. Each UTC day the game draws three quests automatically; the game team can publish its own lineup instead.

Important: Players need to Complete All Daily Quests to take the free daily Spinner Wheel spin and to claim Kintara Club rewards. (Collecting gold from the Traveling Merchant, which also needed them, ended with his death.)

Example lineup (30 June 2026)

A past day's lineup, kept as an example. The live lineup is drawn fresh every day at 00:00 UTC; see Daily Quests for the task pool.

Quest Reward How to complete
Catch 20 fish +1,500 Fishing XP Equip a Fishing Rod in a hotbar slot and fish at The Pond or The Shores. Each cast can take up to 30 seconds, so budget roughly 10–15 minutes for 20 catches.
Kill 7 zombies +2,500 Combat XP Equip a Sword and fight Wild Zombies in the Wilderness. Bring a Health Potion from The Alchemist if you're under level 10.
Mine 1,300 stone +2,500 Mining XP Equip a Pickaxe and mine stone nodes in the Wilderness. At base rate this takes roughly 1,300 ÷ 84 ≈ 16 minutes.

How daily quests work

Rule Details
Reset time Daily quests reset at 00:00 UTC.
Claim limit Each quest pays out once per UTC day, automatically as soon as you reach its target (custom quests with item rewards are claimed by hand).
Quest source Daily quest board / system.
Quest lineup Three quests drawn automatically each UTC day; the game team can publish its own lineup instead.
Rewards 1,000–2,500 XP into the quest's own skill; custom lineups can grant XP, items or profile badges.

Trackable activities

Daily quests can track gathering, cooking, combat, PvP, and economy activity.

Activity type Examples
Gathering Wood, Stone, Coal
Fishing and cooking Fish, Cooked Fish Meat
Economy Gold
Creatures Wild Zombie, Wild Dragon
PvP and minigames PvP kills, wager wins, Minigame match wins
Other systems Dice rolls and paid spinner activity

Default quest examples

When no custom lineup is published, the game draws each day's three quests from this pool, with the target picked inside the range shown.

Quest Requirement Reward
Farm wood Gather 1,000–2,000 Wood 1,000–2,500 Woodcutting XP
Mine stone Mine 800–1,600 Stone 1,000–2,500 Mining XP
Mine coal Mine 250–500 Coal 1,000–2,500 Mining XP
Catch fish Catch 10–20 Fish 1,000–2,500 Fishing XP
Cook fish Cook 10–20 Fish (burnt fish don't count) 1,000–2,500 Cooking XP
Kill zombies Kill 5–10 Wild Zombies 1,000–2,500 Combat XP

Reward types

Reward type Notes
XP to one skill The daily draw pays 1,000–2,500 XP into the quest's own skill.
XP to all skills Can grant a small XP bump across skills.
XP spread Can split a larger XP pool across core skills.
Item grants Can grant backpack items.
Profile badges Can award profile badge rewards.
Page Why it matters
Wood Example gathering quest target.
Cooked Fish Meat Example cooking quest target.
Wild Zombie Example combat quest target.
Wild Dragon Example combat quest target.
Gold Economy quest target.
Skills Daily quests can reward skill XP.

Subcategories

This category has only the following subcategory.

Pages in category "Quests"

The following 2 pages are in this category, out of 2 total.