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Show new changes starting from 05:39, 26 June 2026
 
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26 June 2026

N    00:43  Lvl 2 Axe diffhist +911 Sirlym talk contribs (created axe lvl 2 page)
N    00:21  Pickaxe 3 changes history +1,204 [Sirlym (3×)]
     
00:21 (cur | prev) +285 Sirlym talk contribs (created pickaxe page)
     
00:02 (cur | prev) +245 Sirlym talk contribs (created pickaxe page)
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00:01 (cur | prev) +674 Sirlym talk contribs (created sword page)

25 June 2026

N    16:42  Fishing Rod 3 changes history +1,320 [PH4NT0M (3×)]
     
16:42 (cur | prev) +6 PH4NT0M talk contribs (Fishing locations)
     
16:40 (cur | prev) +24 PH4NT0M talk contribs (Fishing locations)
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16:36 (cur | prev) +1,290 PH4NT0M talk contribs (Created page with "{{Infobox item | name = Fishing Rod | image = Fishingrod.png | image_size = 120px | category = Tool | stats = Required for Fishing | obtained = Old Fisher · The Pond }} '''Fishing Rod''' is the tool required to train the Fishing skill. It is used to catch Fish at The Pond, The Shores, and Emberstone. == How to get == The Fishing Rod is given by the Old Fisher NPC located at The Pond. If you die and lose your Fishing...")

23 June 2026

N    19:39  Hammer diffhist +728 Admin talk contribs (Create Hammer page from public sources)
     03:55  Wilderness diffhist +463 Admin talk contribs (Dangers: add Glade Cave write-up with link)

20 June 2026

     12:28  Wilderness diffhist +59 Admin talk contribs
     12:26  Mainland diffhist +31 Admin talk contribs

19 June 2026

N    20:55  Quartermaster diffhist +1,777 Admin talk contribs (Created page with "{{Infobox NPC | name = Quartermaster | role = Armory weapon-giver / combat tutor | location = Mainland | services = Gives a training sword and explains Wilderness combat. }} The '''Quartermaster''' is an early combat NPC on the Mainland. New players visit the Quartermaster to receive a sword and learn the basics of fighting creatures in the Wilderness. The Quartermaster is one of the first NPCs connected to Combat progression. == Services == {...")
N    20:12  Frostmere 2 changes history +3,057 [Admin (2×)]
     
20:12 (cur | prev) +348 Admin talk contribs
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17:54 (cur | prev) +2,709 Admin talk contribs (Created page with "{{Infobox location | name = Frostmere | zone_type = <span class="zone-calm">Calm / No PvP</span> | connected_to = Whisperwood (north return) | whats_there = Metal ore nodes, snow-capped trees, Grimjaw, blacksmith forge cottage | entry_req = Minimum average skill level 20 }} '''Frostmere''' is a snowy calm zone south of Whisperwood. It is the main place for mining Metal and forging Lvl 2 tools through Smithing. Unlike the [[Wilderness]...")
     17:22  Wood 3 changes history +1,252 [Admin (3×)]
     
17:22 (cur | prev) −153 Admin talk contribs
     
17:19 (cur | prev) +763 Admin talk contribs
     
17:17 (cur | prev) +642 Admin talk contribs
     17:08  Template:Infobox resource diffhist +125 Admin talk contribs
     13:55  Mainland diffhist +1,851 Admin talk contribs
N    13:33  Smithing 2 changes history +1,440 [Admin (2×)]
     
13:33 (cur | prev) +380 Admin talk contribs
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13:13 (cur | prev) +1,060 Admin talk contribs (Created page with "{{Infobox skill | name = Smithing | image = anvil.png | does = Forging Lvl 2 tools at the Frostmere anvil | tool = Frostmere forge | xp_per_action = 750 per forge | max_level = 30 | counts_total = No }} Smithing is the skill for upgrading tools to Lvl 2 at the Frostmere blacksmith. It is the only skill that does NOT count toward your Total Level, so it is a bonus track rather than a core skill. == Training == Smithing is...")
     13:11  Woodcutting diffhist +137 Admin talk contribs
N    12:32  Wilderness 2 changes history +2,130 [Admin (2×)]
     
12:32 (cur | prev) +425 Admin talk contribs
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12:16 (cur | prev) +1,705 Admin talk contribs (Created page with "{{Infobox location | name = Wilderness | zone_type = <span class="zone-pvp">PvP / Open</span> | connected_to = Mainland (south return), Wilderness Extension (north), Expanded Wilderness (east) | whats_there = Trees, rock and coal nodes, Wild Zombies and Wild Dragons, a fenced safe camp | entry_req = None }} The Wilderness is the main danger zone of Kintara, reached by heading north from the Mainland. It is a night-time PvP area where other...")