Season 1

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Season 1 is Kintara's first game-wide season. It brings a free Season Pass — a reward track every player can climb by earning XP while the season runs — plus season-exclusive cosmetics in the Season 1 championship colours (deep violet and gold, laurel mark throughout), a personal finisher's trophy, and the first competitive round of Guild Seasons.

Limited time: The Season Pass runs on a timer — the Rewards window shows exactly how long is left (at the time of writing it closes at 00:00 UTC on 1 October 2026). Rewards can only be claimed while the season is open; when it ends, unclaimed stops are missed for good and the season cosmetics can no longer be earned (ones already out there can still be traded).

The Season Pass

Open the Rewards window (the gift button on the HUD) and pick the Season Pass tab. The pass is free and open to every player — there is nothing to buy.

  • Progress is XP earned during the season. Your bar starts at zero the first time you open the Rewards window while the season is running, and every point of skill XP you earn from then on moves it. Kintara Club members who were already climbing the Club track keep that same starting point on both tracks.
  • All six skills count. XP earned past a skill's level cap still counts toward the pass, so a maxed skill keeps pulling its weight. Smithing XP counts at one fifth of face value, so a forge binge isn't a shortcut.
  • The track is a ladder of reward stops: reach a stop's XP and claim it for its items. The current stops and their rewards are shown on the track in-game.

Free players

Accounts playing for free can earn and claim the pass up to the third reward stop (25,000 XP at the time of writing). Past that, the bar freezes until the account holds the 1,000 $KINS minimum — then it moves again from where it froze. Progress already claimed is never rolled back. (Free accounts also stop earning XP at Total Level 10 until they hold 1,000 $KINS, so the bar stops there too.)

Season 1 cosmetics

Item How it's earned
Season 1 Hat Only ever earned from the Season 1 pass
Season 1 T-shirt Only ever earned from the Season 1 pass
Season 1 Gold Hat The Kintara Club reward track (or the Season 1 Chest)
Season 1 Gold T-shirt The Kintara Club reward track (or the Season 1 Chest)
Season 1 Aura The top of the Kintara Club reward track (or the Season 1 Chest)

The base pieces wear championship violet with the gold laurel; the Gold colourway inverts the palette — gold fabric with violet marks. The full set is tracked as the Season 1 Set in your Collection Log.

Season 1 Chest

A special chest tied to Season 1's reward tracks. Unlike kiosk chests it never rolls the common tools-and-materials tier and never pays out Gold — it rolls the Gold colourway only: 45% Season 1 Gold Hat, 45% Season 1 Gold T-shirt, 10% Season 1 Aura. It is never sold at the chest kiosk, and at the time of writing it is not one of the current pass rewards.

Season 1 Laurel Trophy

Finishing the Season Pass finale grants the Season 1 Laurel Trophy — a personal furniture trophy you can place in your room or property — along with the Season 1 profile badge. It is soulbound: it can never be traded, listed or sold. It sits a little lower than the guild champions' cups on purpose — a finisher's honour, not a guild one.

Guild side of the season

Season 1 is also the first scored round of Guild Seasons: guilds compete on a season board, and when the season ends the top three take home the Season 1 Champion's, Runners-up and Third Place trophies. See Guild Seasons for the scoring rules.

Page Why it matters
Guild Seasons The guild competition running alongside the pass.
Collection Log Tracks the Season 1 Set.
Kintara Club The Club reward track carries the Gold colourway and the Aura.
$KINS The 1,000 $KINS minimum that unfreezes a free account's pass.
Total Level Skill XP is what moves the pass.