Bank
| Bank | |
|---|---|
| Zone | Safe |
| Connected to | Mainland |
| Notable features | Secure item storage across expandable pages |
| Entry requirement | None |
The Bank is a secure storage service located on the Mainland. Players use it to safely store items, materials, Gold and potions before entering dangerous areas such as the Wilderness.
Unlike your backpack, items stored in the Bank are never lost on death. What you carry out can be protected against monster deaths with Death Insurance.
What the Bank holds
Bank storage is one grid of slots, split across pages. It takes the same things your backpack carries — tools, weapons, armour, potions, resources, Gold, chests and quest items.
Mounts, cosmetics, pets and furniture are not banked: each has its own bag (the tabs in your inventory), and anything moved into a bank slot is put back into its own bag. They are safe anyway — none of them is lost when you die.
Each of those four bags has six free pages of 30 slots — 180 in all (since 20 October 2026; before that the cosmetics bag had three pages and the others one). Pick a page with the numbered tabs under the bag; to move an item to another page, drag it over that page's number, then drop it in a slot.
Scrolls cannot be deposited at all — they are soulbound, and they burn on death wherever they are.
While you are in a guild, a Guild button in the Bank window switches the same panel over to your guild's bank.
Expandable storage pages
The Bank starts with one free storage page. Additional pages can be unlocked with Gold from the gold you are carrying, each adding 48 new slots. The cost increases with each page unlocked, up to a hard cap of 6 pages (288 slots total). Pages must be bought in order, and the purchase must be made at the Bank itself.
| Page | Slots added | Cost |
|---|---|---|
| Page 1 | 48 slots | Free (default) |
| Page 2 | 48 slots | 10 Gold |
| Page 3 | 48 slots | 20 Gold |
| Page 4 | 48 slots | 50 Gold |
| Page 5 | 48 slots | 75 Gold |
| Page 6 | 48 slots | 100 Gold |
Holding 75,000 $KINS unlocks one of those pages for free (it does not raise the 6-page cap). If your balance later drops below 75,000, that page locks with everything still inside it — nothing is deleted, and it unlocks again when you hold 75,000 once more or pay its gold price.
Death Insurance
The Bank Teller sells Death Insurance: talk to them and choose 🛡️ Death Insurance. One policy at a time, Basic (25 Gold), Standard (60) or Premium (150). If a monster or boss kills you, the covered items you carried out of the bank are held in a claim instead of dropping into your grave. Accept the claim at the Bank Teller to put them in your bank (this uses up the policy), or decline it to keep the policy for next time. While a claim is waiting, the Bank Storage window shows a notice at the top.
Tips
- Always bank materials before entering the Wilderness — death can cause you to lose everything in your backpack.
- Store bulk resources like Wood, Stone, Coal, and Iron Ore here between gathering trips to free up backpack space.
- Gold and potions can also be stored safely in the Bank.
- The Bank Teller NPC manages deposits and withdrawals.
Related pages
| Page | Why it matters |
|---|---|
| Mainland | Main hub where the Bank is located. |
| Bank Teller | NPC who manages Bank access. |
| Wilderness | Players should bank before risky trips. |
| Gold | Can be stored safely in the Bank. |
| Resources | Materials can be stored safely. |