Merchant Exchange Calculator

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Merchant Exchange Calculator helps players work out how much Wood, Stone, Coal, Metal, and Cooked Fish Meat they need to gather for the Traveling Merchant's two Gold systems: the Personal Merchant (lottery entry, $KINS-gated) and the Global Merchant (shared 1,500 Gold community pool).

Personal Merchant

Personal Gold now works as a Lottery Entry System. Players can enter the Personal Merchant using materials, with the number of entries based on $KINS holdings. Players have a 12-hour period to enter.

Once the entry period ends, winners are selected at random. Players can then return to the Merchant to check results and claim.

  • Winning Entries: Gold is claimable from winning entries.
  • Non-Winning Entries: Materials are available to reclaim.
  • Resource Tax: A 5% tax is applied on all entered materials, which is burned through the system.

Resources Per Ticket

Material Amount per Ticket
Wood 2,600
Stone 1,400
Coal 800
Cooked Fish Meat 40

Formula:

Wood needed = 2,600 x Entries Target
Stone needed = 1,400 x Entries Target
Coal needed = 800 x Entries Target
Cooked Fish Meat needed = 40 x Entries Target

Personal Merchant Entry Limits

Your entry limit is capped by how much $KINS you hold.

$KINS Held Entries (1 entry = 1 Gold) Wood Stone Coal Cooked Fish Meat
1,000 2 entries 5,200 2,800 1,600 80
5,000 6 entries 15,600 8,400 4,800 240
10,000 10 entries 26,000 14,000 8,000 400

Global Merchant

The Global Merchant is a shared pool capped at 1,500 Gold, funded by every player's material donations, and arrives x2 per day (randomly changes every day). Unlike the Personal Merchant, the Global bundle also requires Metal.

Material Amount per 1 Gold
Wood 2,600
Stone 1,400
Coal 800
Cooked Fish Meat 40

Contribution points

Donating to the Global Merchant earns hidden contribution points, which set your claim limit once the pool opens. 1,250,000 Wood, 750,000 Stone, 500,000 Coal, 200,000 Cooked Fish, or 200,000 Metal each earn 1 contribution point. 1 contribution point = 600 Gold of claim value.

Worked examples (Global)

Gold Target Wood Stone Coal Cooked Fish Metal
1 2,084 1,250 834 167 334
3 6,252 3,750 2,502 501 1,002
5 10,420 6,250 4,170 835 1,670

Tip: gather more than your exact target, since claim limits depend on total contribution points rather than a guaranteed 1-to-1 exchange.

Page Why it matters
Traveling Merchant Where this exchange actually happens.
Gold What you receive from the exchange.
$KINS Determines your Personal Merchant entry limit.
Wood Required material.
Stone Required material.
Coal Required material.
Cooked Fish Meat Required material.
Metal Required for the Global Merchant only.