Category:Tools Efficiency

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Tools Efficiency is a guide for maximizing your Level 2 tool and weapon efficiency.

Note: All tools have 7,000 total durability. Durability per use depends on how big the tree or node (stone, coal, metal) is, but with a minimum durability cost.

Gathering Tools

Initial Crafting Costs

Tool Smithing Cost Previous Cost
Copper Axe 0 20 copper ingot + 400 30 copper ingot + 200
Copper Sword 3 25 copper ingot + 600 40 copper ingot + 300
Copper Pickaxe 7 28 copper ingot + 850 50 copper ingot + 250
Iron Axe 10 40 iron ingot + 1,000 200 iron ingot + 600
Iron Sword 13 55 iron ingot + 1,300 280 iron ingot + 900
Iron Pickaxe 17 60 iron ingot + 1,600 340 iron ingot + 750
Silver Axe 20 80 silver ingot + 2,000 400 silver ingot + 1,200
Silver Sword 23 90 silver ingot + 2,500 550 silver ingot + 1,800
Silver Pickaxe 27 100 silver ingot + 3,000 650 silver ingot + 1,500

Axe Tiers

Durability

Tiers Durability Per Use Tool Durability Calculations Maximum Uses
Starter
Copper 6 per use 7,000 7,000 ÷ 6 1,166.7 uses before it breaks
Iron
Silver

Potential Resources

Tiers Efficiency Wood Per Use Calculations Total
Starter Default (4.74s per swing) 6 ∞ × 6
Copper 4.5s per swing 1,166.7 × 6 7,000
Iron 4.25s per swing 1,166.7 × 6 7,000
Silver 4s per swing 1,166.7 × 6 7,000

Pickaxe Tiers

Durability

Tiers Durability Per Use Tool Durability Calculations Maximum Uses
Starter
Copper 6-7 per use 7,000 7,000 ÷ 6 / 7,000 ÷ 7 1,166.7 - 1,000 uses before it breaks
Iron
Silver

Potential Resources

Tiers Efficiency Stone , Coal , Iron Per Use Calculations Total
Starter Default (4.74s per swing) 10 ∞ × 10
Copper 4.5s per swing 1,166.7 × 10 11,667 , , Iron
Iron 4.25s per swing 1,166.7 × 10 11,667 , , Iron
Silver 4s per swing 1,166.7 × 10 11,667 , , Iron

Combat Equipments

Sword Tiers

Note: Venomvweaver and King Scorpia are a team battle bosses. The total kill counts will be higher depending on number of players present during each fight.

Starter

Tier Sword Damage Durability Mob Type Mob HP Calculation Kill Counts
Starter 20 Wild Zombie 100
Wild Dragon 100
Wild Wolf 60
Magma Brute 150
Venomweaver 5,000
Giant Scorpion 200
King Scorpia 1,500

Copper

Tier Sword Damage Durability Mob Type Mob HP Calculation Kill Counts
Copper 23 7,000 Wild Zombie 100 7,000 ÷ 5 hits 1,400 kills
Wild Dragon 100 7,000 ÷ 5 hits 1,400 kills
Wild Wolf 60 7,000 ÷ 3 hits 2,333 kills
Magma Brute 150 7,000 ÷ 7 hits 1,000 kills
Venomweaver 5,000 7,000 ÷ 218 hits 32 kills
Giant Scorpion 200 7,000 ÷ 9 hits 777 kills
King Scorpia 1,500 7,000 ÷ 66 hits 106 kills

Iron

Tier Sword Damage Durability Mob Type Mob HP Calculation Kill Counts
Iron 26 7,000 Wild Zombie 100 7,000 ÷ 4 hits 1,750 kills
Wild Dragon 100 7,000 ÷ 4 hits 1,750 kills
Wild Wolf 60 7,000 ÷ 3 hits 2,333 kills
Magma Brute 150 7,000 ÷ 6 hits 1,166 kills
Venomweaver 5,000 7,000 ÷ 193 hits 36 kills
Giant Scorpion 200 7,000 ÷ 8 hits 875 kills
King Scorpia 1,500 7,000 ÷ 58 hits 120 kills

Silver

Tier Sword Damage Durability Mob Type Mob HP Calculation Kill Counts
Silver 30 7,000 Wild Zombie 100 7,000 ÷ 4 hits 1,750 kills
Wild Dragon 100 7,000 ÷ 4 hits 1,750 kills
Wild Wolf 60 7,000 ÷ 2 hits 3,500 kills
Magma Brute 150 7,000 ÷ 5 hits 1,400 kills
Venomweaver 5,000 7,000 ÷ 167 hits 41 kills
Giant Scorpion 200 7,000 ÷ 7 hits 1,000 kills
King Scorpia 1,500 7,000 ÷ 50 hits 140 kills

Armor Tiers

Each 10 damage taken reduces armor durability by 1.

Tier Durability Mob Type Damage Per Hit Calculation Efficiency (Hits Before Break)
All 1,000 Wild Zombie 20 1,000 ÷ 2 500 hits
Wild Dragon 20 1,000 ÷ 2 500 hits
Wild Wolf 10 1,000 ÷ 1 1,000 hits
Magma Brute 40 1,000 ÷ 4 250 hits
Venomweaver 80 1,000 ÷ 8 125 hits
Giant Scorpion 60 1,000 ÷ 6 167 hits
King Scorpia 80 1,000 ÷ 8 125 hits

Pages in category "Tools Efficiency"

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