Housing: Difference between revisions

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Fix purchase availability, Penthouse prices 5,500-7,500, Money Printer payout, bank page costs, Navigator rule (content audit)
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Each residence comes with a key that grants access and can be walked into and customized with furniture purchased from [[Bartholomew]] at the furniture showroom. Players can also rent rooms through the [[Navigator]].
Each residence comes with a key that grants access and can be walked into and customized with furniture purchased from [[Bartholomew]] at the furniture showroom. Players can also rent rooms through the [[Navigator]].


Every property can also run a [[Money Printer]] for passive [[Gold]] income. Keys are the most sought after, rare, and expensive items in all of Kintara. At launch they were purchasable directly with [[Gold]], but are now exclusively obtained through the [[Marketplace]] or player-to-player [[Trading|trading]].
Every property can also run a [[Money Printer]] for passive [[Gold]] income. Keys are the most sought after, rare, and expensive items in all of Kintara. Any unsold property can still be bought in-game at its fixed price; once a property has been sold, its key can only be obtained through the [[Marketplace]] or player-to-player [[Trading|trading]].


== Key Types ==
== Key Types ==


There are three tiers of keys, each unlocking different residence types:
Every property has its own named key (for example "House 3 Key" or "Mansion 2 Key"). Keys come in three classes, each covering different residence types:


{| class="wikitable"
{| class="wikitable"
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A player can hold up to three rooms at the same time.
A player can hold up to three rooms at the same time.
When creating a room, the owner also picks one category from a fixed list — Games & Mazes, Hangouts, Role Playing, Guilds, Trading, Parties & Events, or Other — which is how other players find the room in the Navigator.


Rooms can be furnished using the Catalogue button inside the room. Furniture purchased this way is stored in the player's Furni bag and can be placed, moved, and rotated inside the room.
Rooms can be furnished using the Catalogue button inside the room. Furniture purchased this way is stored in the player's Furni bag and can be placed, moved, and rotated inside the room.
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* Discover rooms and properties advertising events.
* Discover rooms and properties advertising events.


The Navigator can be opened while the player is anywhere in the game. However, it cannot be used to travel while the player is outside a safe area in a wilderness realm.
The Navigator can be opened while the player is anywhere in the game. However, travel through the Navigator is refused anywhere in a wilderness-family realm (the wilds, caves, Emberstone, and the Dunes) — even from a safe spot. Browsing the room list is always allowed.


Player-owned properties appear in the Rooms list when the owner is home, shown with a light-on indicator. Properties can also appear under the Navigator's '''Mine''' tab.
Player-owned properties appear in the Rooms list when the owner is home, shown with a light-on indicator. Properties can also appear under the Navigator's '''Mine''' tab.
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Room owners can give trusted players permission to place furniture and kick other players from the room.
Room owners can give trusted players permission to place furniture and kick other players from the room.


The following room-management commands are available:
The following room-management commands are available to the room owner (the owner must be inside the room to use them):


{| class="wikitable"
{| class="wikitable"
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== Money Printer ==
== Money Printer ==


Every property owner can buy and activate a '''[[Money Printer]]''' inside their residence — a machine that earns passive [[Gold]] by paying out a share of the [[Casino]]'s losses.
Every property owner can buy and activate a '''[[Money Printer]]''' inside their residence — a machine that earns passive [[Gold]] paid out of the [[Casino]]'s net profit (what players lose to the casino). In periods where the casino is at a net loss, printers pay nothing.


* Bought for '''1,000 [[Gold]]''' from a pop-up option while standing inside your property.
* Bought for '''1,000 [[Gold]]''' from a pop-up option while standing inside your property.
* '''One-time activation''', no fuel or upkeep. It accumulates Gold passively, even while offline, and is claimed at will.
* '''One-time activation''', no fuel or upkeep. It accumulates Gold passively, even while offline, and is claimed at will.
* '''One printer per property.'''
* '''One printer per property.'''
* Your cut of casino losses scales with your key tier — '''Gold Key''' properties earn the highest cut, then '''Silver Key''', then '''Bronze Key'''.
* Your cut of the casino's profit scales with your key tier — '''Gold Key''' properties earn the highest cut, then '''Silver Key''', then '''Bronze Key'''.


See [[Money Printer]] for full mechanics and the tier payout table.
See [[Money Printer]] for full mechanics and the tier payout table.


== Real Estate By Region ==
== Real Estate By Region ==
There are 8 trailers, 5 houses, and 3 mansions on the Mainland, and 10 flats, 5 apartments, and 3 penthouses on The Pond.


=== Mainland ===
=== Mainland ===
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! Key required
! Key required
! Tier
! Tier
! Release price
! Price
! Notes
! Notes
|-
|-
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| Entry-level
| Entry-level
| 20 [[Gold]]
| 20 [[Gold]]
| Most affordable Mainland residence.
| Most affordable Mainland residence. 8 units.
|-
|-
| [[House]]
| [[House]]
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| Mid-tier
| Mid-tier
| 50 [[Gold]]
| 50 [[Gold]]
| Standard Mainland home.
| Standard Mainland home. 5 units.
|-
|-
| [[Mansion]]
| [[Mansion]]
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| Luxury
| Luxury
| 100 [[Gold]]
| 100 [[Gold]]
| Top of the Mainland real-estate ladder.
| Top of the Mainland real-estate ladder. 3 units.
|}
|}


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! Key required
! Key required
! Tier
! Tier
! Release price
! Price
! Notes
! Notes
|-
|-
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| Entry-level
| Entry-level
| 400 [[Gold]]
| 400 [[Gold]]
| Standard Pond apartment.
| Standard Pond apartment. 10 units.
|-
|-
| [[Apartment]]
| [[Apartment]]
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| Mid-tier
| Mid-tier
| 1,000 [[Gold]]
| 1,000 [[Gold]]
| Mid-range Pond residence.
| Mid-range Pond residence. 5 units.
|-
|-
| [[Penthouse]]
| [[Penthouse]]
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| [[File:Goldkey.png|24px]] [[Gold Key]]
| [[File:Goldkey.png|24px]] [[Gold Key]]
| Luxury
| Luxury
| 4,500–6,500 [[Gold]]
| 5,500–7,500 [[Gold]]
| Top-floor Pond residence (Penthouse 1–3).
| Top-floor Pond residence (Penthouse 1: 5,500 · Penthouse 2: 6,500 · Penthouse 3: 7,500).
|}
|}


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== Obtaining A Residence ==
== Obtaining A Residence ==


Keys were originally purchasable with [[Gold]] at game launch. They are no longer available through any in-game source and can only be obtained by:
Any unsold property can still be purchased directly in-game at its fixed [[Gold]] price — at the property's For Sale sign on the [[Mainland]], or via the elevator tour at [[The Residences]] on [[The Pond]]. Once a property has been sold, its key can only be obtained by:


* Buying from another player on the [[Marketplace]]
* Buying from another player on the [[Marketplace]]
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| 10 [[Gold]]
| 10 [[Gold]]
|-
|-
| Pages 3–6
| Page 3
| 48 slots each
| 48 slots
| Cost increases with each page
| 20 [[Gold]]
|-
| Page 4
| 48 slots
| 50 [[Gold]]
|-
| Page 5
| 48 slots
| 75 [[Gold]]
|-
| Page 6
| 48 slots
| 100 [[Gold]]
|}
|}


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|-
|-
| [[Money Printer]]
| [[Money Printer]]
| Property machine — earns passive [[Gold]] from [[Casino]] losses. One per property, 1,000 [[Gold]], with the payout scaling by key tier.
| Property machine — earns passive [[Gold]] from the [[Casino]]'s net profit. One per property, 1,000 [[Gold]], with the payout scaling by key tier.
|-
|-
| Firepit
| Firepit
| Provides healing for the player who placed it and nearby allies.
| Temporary campfire built from 20 [[Stone]] + 20 [[Coal]] + 50 [[Wood]]. Stand next to it to heal — it lasts 30 seconds before burning out.
|}
|}



Revision as of 19:39, 10 September 2026

Housing & Real Estate covers Kintara's player-owned residences and rentable rooms.

Each residence comes with a key that grants access and can be walked into and customized with furniture purchased from Bartholomew at the furniture showroom. Players can also rent rooms through the Navigator.

Every property can also run a Money Printer for passive Gold income. Keys are the most sought after, rare, and expensive items in all of Kintara. Any unsold property can still be bought in-game at its fixed price; once a property has been sold, its key can only be obtained through the Marketplace or player-to-player trading.

Key Types

Every property has its own named key (for example "House 3 Key" or "Mansion 2 Key"). Keys come in three classes, each covering different residence types:

Key Unlocks
Bronze Key Flat · Trailer
Silver Key Apartment · House
Gold Key Penthouse · Mansion

Rooms

Rooms are rentable player spaces that can be opened to everyone or locked behind a password. When creating a room, the owner can choose its size, layout, floor, backdrop, and name.

Rooms use Room Life, a weekly payment system:

Room size Capacity Room Life cost
Small 10 players 10 Gold per week
Medium 25 players 25 Gold per week
Large 50 players 50 Gold per week

Kintara Club members pay 20% less Room Life. Property owners receive 25% more Room Life for the same Gold payment.

A player can hold up to three rooms at the same time.

When creating a room, the owner also picks one category from a fixed list — Games & Mazes, Hangouts, Role Playing, Guilds, Trading, Parties & Events, or Other — which is how other players find the room in the Navigator.

Rooms can be furnished using the Catalogue button inside the room. Furniture purchased this way is stored in the player's Furni bag and can be placed, moved, and rotated inside the room.

The Navigator is a live room browser available from the compass button in the HUD or the Navigator tile in the mobile menu.

Players can use the Navigator to:

  • Browse rooms across every server.
  • Search rooms by name or category.
  • Sort rooms by activity and player population.
  • Enter a room directly from anywhere in the game.
  • Find rented rooms and player-owned properties.
  • Discover rooms and properties advertising events.

The Navigator can be opened while the player is anywhere in the game. However, travel through the Navigator is refused anywhere in a wilderness-family realm (the wilds, caves, Emberstone, and the Dunes) — even from a safe spot. Browsing the room list is always allowed.

Player-owned properties appear in the Rooms list when the owner is home, shown with a light-on indicator. Properties can also appear under the Navigator's Mine tab.

Room Management

Room owners can give trusted players permission to place furniture and kick other players from the room.

The following room-management commands are available to the room owner (the owner must be inside the room to use them):

Command Function
/kickall Kicks all players from the room.
/pickall Picks up all furniture in the room.

Money Printer

Every property owner can buy and activate a Money Printer inside their residence — a machine that earns passive Gold paid out of the Casino's net profit (what players lose to the casino). In periods where the casino is at a net loss, printers pay nothing.

  • Bought for 1,000 Gold from a pop-up option while standing inside your property.
  • One-time activation, no fuel or upkeep. It accumulates Gold passively, even while offline, and is claimed at will.
  • One printer per property.
  • Your cut of the casino's profit scales with your key tier — Gold Key properties earn the highest cut, then Silver Key, then Bronze Key.

See Money Printer for full mechanics and the tier payout table.

Real Estate By Region

There are 8 trailers, 5 houses, and 3 mansions on the Mainland, and 10 flats, 5 apartments, and 3 penthouses on The Pond.

Mainland

The Mainland is the primary urban hub for real estate and offers three property tiers.

Property Image Key required Tier Price Notes
Trailer Bronze Key Entry-level 20 Gold Most affordable Mainland residence. 8 units.
House Silver Key Mid-tier 50 Gold Standard Mainland home. 5 units.
Mansion Gold Key Luxury 100 Gold Top of the Mainland real-estate ladder. 3 units.

The Pond

The Pond offers apartment-style residences with a waterside view. Housing NPCs Beauregard and Marguerite are located here to assist with property tours and purchases.

Property Image Key required Tier Price Notes
Flat Bronze Key Entry-level 400 Gold Standard Pond apartment. 10 units.
Apartment Silver Key Mid-tier 1,000 Gold Mid-range Pond residence. 5 units.
Penthouse Gold Key Luxury 5,500–7,500 Gold Top-floor Pond residence (Penthouse 1: 5,500 · Penthouse 2: 6,500 · Penthouse 3: 7,500).

Whisperwood

Whisperwood is the only region where players construct their own personal structure rather than purchasing a pre-built one.

Property Image Key required Tier Notes
Shack None Self-built One per character. Built with a Hammer and gathered materials. Can be relocated with the /pickup chat command.

Customization

Every residence and rented room can be furnished with furniture. Furniture is sold by Bartholomew at the furniture showroom and can also be purchased through the Catalogue button inside a player's own room or property.

Purchased furniture is stored in the player's Furni bag. Pieces can be placed, moved, and rotated inside rooms and properties.

Furniture placement is server-authoritative, so the layout shown to one player is also visible to other players. Furniture is solid, allowing players to walk around couches and chairs instead of walking through them.

See Furniture and Furni Shop for available furniture and catalogue details.

Events

Players can advertise an event at a rented room or at a property they own. These event locations can appear in the Navigator so other players can find and join them.

Owned properties can appear in the Navigator's Mine tab.

Obtaining A Residence

Any unsold property can still be purchased directly in-game at its fixed Gold price — at the property's For Sale sign on the Mainland, or via the elevator tour at The Residences on The Pond. Once a property has been sold, its key can only be obtained by:

Due to their limited supply and high demand, keys are consistently among the most expensive items listed on the Marketplace.

Bank Storage

Players can also expand their Bank storage by purchasing additional pages with Gold. This is separate from housing but also a significant Gold sink:

Bank page Slots added Cost
Page 1 48 slots Free (default)
Page 2 48 slots 10 Gold
Page 3 48 slots 20 Gold
Page 4 48 slots 50 Gold
Page 5 48 slots 75 Gold
Page 6 48 slots 100 Gold

Placeable Structures

In addition to housing, players can drop small functional objects in the world.

Object Function
Money Printer Property machine — earns passive Gold from the Casino's net profit. One per property, 1,000 Gold, with the payout scaling by key tier.
Firepit Temporary campfire built from 20 Stone + 20 Coal + 50 Wood. Stand next to it to heal — it lasts 30 seconds before burning out.

NPCs

NPC Role Location
Beauregard Housing guide The Pond — assists with property tours and purchases.
Marguerite Housing guide The Pond — assists with property tours and purchases.
Bartholomew Furniture shop Furniture showroom — sells decorative items for residences and rooms.
Site Foreman Building guide Mainland — gives the starter Hammer for Shack construction.

Tools

See Also