Season 1: Difference between revisions

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A dip below 1,000 $KINS pauses the bar instead of rolling it back
The Season 1 pass ended on 1 October 2026: past tense, unclaimed stops gone, pass-only rewards no longer earnable; adds the Guild Season 1 winner
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'''Season 1''' is Kintara's first game-wide season. It brings a free '''Season Pass''' — a reward track every player can climb by earning XP while the season runs — plus season-exclusive cosmetics in the Season 1 championship colours (deep violet and gold, laurel mark throughout), a personal finisher's trophy, and the first competitive round of [[Guild Seasons]].
'''Season 1''' was Kintara's first game-wide season, and it ended on 1 October 2026. It brought a free '''Season Pass''' — a reward track every player could climb by earning XP while the season ran — plus season-exclusive cosmetics in the Season 1 championship colours (deep violet and gold, laurel mark throughout), a personal finisher's trophy, and the first competitive round of [[Guild Seasons]].


<div class="kin-note"><span class="kin-note-label">Limited time:</span> The Season Pass runs on a timer — the Rewards window shows exactly how long is left (at the time of writing it closes at 00:00 UTC on 1 October 2026). Rewards can only be claimed while the season is open; when it ends, unclaimed stops are missed for good and the season cosmetics can no longer be earned (ones already out there can still be traded).</div>
<div class="kin-note"><span class="kin-note-label">Ended:</span> The Season Pass closed at 00:00 UTC on 1 October 2026. Unclaimed stops are gone for good, and the pass-only rewards — the Season 1 Hat, the Season 1 T-shirt, the Season 1 Laurel Trophy and the Season 1 badge — can no longer be earned (the Hat and T-shirt already out there can still be traded).</div>


== The Season Pass ==
== The Season Pass ==


Open the '''Rewards''' window (the gift button on the HUD) and pick the '''Season Pass''' tab. The pass is free and open to every player — there is nothing to buy.
The pass sat in the '''Season Pass''' tab of the '''Rewards''' window (the gift button on the HUD). It was free and open to every player — there was nothing to buy. The tab still shows the track, marked '''Season over''', and nothing on it can be claimed.


* '''Progress is XP earned during the season.''' Your bar starts at zero the first time you open the Rewards window while the season is running, and every point of skill XP you earn from then on moves it. [[Kintara Club]] members who were already climbing the Club track keep that same starting point on both tracks.
* '''Progress was XP earned during the season.''' Your bar started at zero the first time you opened the Rewards window while the season was running, and every point of skill XP you earned from then on moved it. [[Kintara Club]] members who were already climbing the Club track kept that same starting point on both tracks.
* All six skills count. XP earned past a skill's level cap still counts toward the pass, so a maxed skill keeps pulling its weight. Smithing XP counts at one fifth of face value, so a forge binge isn't a shortcut.
* All six skills counted. XP earned past a skill's level cap still counted toward the pass, so a maxed skill kept pulling its weight. Smithing XP counted at one fifth of face value, so a forge binge wasn't a shortcut.
* The track is a ladder of '''reward stops''': reach a stop's XP and claim it for its items. The current stops and their rewards are shown on the track in-game.
* The track was a ladder of '''reward stops''': reach a stop's XP and claim it for its items.


=== Free players ===
=== Free players ===


Accounts playing for free can earn and claim the pass '''up to the third reward stop''' (25,000 XP at the time of writing). Past that, the bar freezes until the account holds the 1,000 [[$KINS]] minimum — then it moves again from where it froze. Progress already claimed is never rolled back. If an account holding 1,000 $KINS dips below it — even for a few minutes — its bar '''pauses''' where it stands instead of rolling back, unclaimed progress included: XP earned while below the minimum doesn't count, and stops past the free limit wait until the account holds 1,000 $KINS again, when the bar carries on from where it paused. (Free accounts also stop earning XP at [[Total Level]] 10 until they hold 1,000 $KINS, so the bar stops there too.)
Accounts playing for free could earn and claim the pass '''up to the third reward stop''' (25,000 XP). Past that, the bar froze until the account held the 1,000 [[$KINS]] minimum — then it moved again from where it froze. Progress already claimed was never rolled back. If an account holding 1,000 $KINS dipped below it — even for a few minutes — its bar '''paused''' where it stood instead of rolling back, unclaimed progress included: XP earned while below the minimum didn't count, and stops past the free limit waited until the account held 1,000 $KINS again, when the bar carried on from where it paused. (Free accounts also stop earning XP at [[Total Level]] 10 until they hold 1,000 $KINS, so the bar stopped there too.)


== Season 1 cosmetics ==
== Season 1 cosmetics ==
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== Season 1 Chest ==
== Season 1 Chest ==


A special chest tied to Season 1's reward tracks. Unlike kiosk chests it never rolls the common tools-and-materials tier and never pays out Gold — it rolls the Gold colourway only: '''45%''' Season 1 Gold Hat, '''45%''' Season 1 Gold T-shirt, '''10%''' Season 1 Aura. It is never sold at the chest kiosk, and at the time of writing it is not one of the current pass rewards.
A special chest tied to Season 1's reward tracks. Unlike kiosk chests it never rolls the common tools-and-materials tier and never pays out Gold — it rolls the Gold colourway only: '''45%''' Season 1 Gold Hat, '''45%''' Season 1 Gold T-shirt, '''10%''' Season 1 Aura. It is never sold at the chest kiosk, and it was not one of the pass rewards when the pass ended.


== Season 1 Laurel Trophy ==
== Season 1 Laurel Trophy ==


Finishing the Season Pass finale grants the '''Season 1 Laurel Trophy''' — a personal furniture trophy you can place in your room or property — along with the '''Season 1''' profile badge. It is '''soulbound''': it can never be traded, listed or sold. It sits a little lower than the guild champions' cups on purpose — a finisher's honour, not a guild one.
Finishing the Season Pass finale granted the '''Season 1 Laurel Trophy''' — a personal furniture trophy you can place in your room or property — along with the '''Season 1''' profile badge. It is '''soulbound''': it can never be traded, listed or sold. It sits a little lower than the guild champions' cups on purpose — a finisher's honour, not a guild one.


== Guild side of the season ==
== Guild side of the season ==


Season 1 is also the first scored round of [[Guild Seasons]]: guilds compete on a season board, and when the season ends the top three take home the Season 1 Champion's, Runners-up and Third Place trophies. See [[Guild Seasons]] for the scoring rules.
Season 1 was also the first scored round of [[Guild Seasons]]: guilds competed on a season board, and when the season ended the top three took home the Season 1 Champion's, Runners-up and Third Place trophies. '''Reign of Terror''' won, ahead of Kings Of Kintara and OMEN; see [[Guild Seasons#Season 1 results|the Season 1 results]] for every prize, and [[Guild Seasons]] for the scoring rules.


== Related pages ==
== Related pages ==
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|-
|-
| [[Guild Seasons]]
| [[Guild Seasons]]
| The guild competition running alongside the pass.
| The guild competition that ran alongside the pass, and its Season 1 results.
|-
|-
| [[Collection Log]]
| [[Collection Log]]
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|-
|-
| [[$KINS]]
| [[$KINS]]
| The 1,000 $KINS minimum that unfreezes a free account's pass.
| The 1,000 $KINS minimum that unfroze a free account's pass.
|-
|-
| [[Total Level]]
| [[Total Level]]
| Skill XP is what moves the pass.
| Skill XP was what moved the pass.
|}
|}


[[Category:Mechanics]]
[[Category:Mechanics]]
[[Category:Kintara Wiki]]
[[Category:Kintara Wiki]]

Revision as of 17:35, 19 October 2026

Season 1 was Kintara's first game-wide season, and it ended on 1 October 2026. It brought a free Season Pass — a reward track every player could climb by earning XP while the season ran — plus season-exclusive cosmetics in the Season 1 championship colours (deep violet and gold, laurel mark throughout), a personal finisher's trophy, and the first competitive round of Guild Seasons.

Ended: The Season Pass closed at 00:00 UTC on 1 October 2026. Unclaimed stops are gone for good, and the pass-only rewards — the Season 1 Hat, the Season 1 T-shirt, the Season 1 Laurel Trophy and the Season 1 badge — can no longer be earned (the Hat and T-shirt already out there can still be traded).

The Season Pass

The pass sat in the Season Pass tab of the Rewards window (the gift button on the HUD). It was free and open to every player — there was nothing to buy. The tab still shows the track, marked Season over, and nothing on it can be claimed.

  • Progress was XP earned during the season. Your bar started at zero the first time you opened the Rewards window while the season was running, and every point of skill XP you earned from then on moved it. Kintara Club members who were already climbing the Club track kept that same starting point on both tracks.
  • All six skills counted. XP earned past a skill's level cap still counted toward the pass, so a maxed skill kept pulling its weight. Smithing XP counted at one fifth of face value, so a forge binge wasn't a shortcut.
  • The track was a ladder of reward stops: reach a stop's XP and claim it for its items.

Free players

Accounts playing for free could earn and claim the pass up to the third reward stop (25,000 XP). Past that, the bar froze until the account held the 1,000 $KINS minimum — then it moved again from where it froze. Progress already claimed was never rolled back. If an account holding 1,000 $KINS dipped below it — even for a few minutes — its bar paused where it stood instead of rolling back, unclaimed progress included: XP earned while below the minimum didn't count, and stops past the free limit waited until the account held 1,000 $KINS again, when the bar carried on from where it paused. (Free accounts also stop earning XP at Total Level 10 until they hold 1,000 $KINS, so the bar stopped there too.)

Season 1 cosmetics

Item How it's earned
Season 1 Hat Only ever earned from the Season 1 pass
Season 1 T-shirt Only ever earned from the Season 1 pass
Season 1 Gold Hat The Kintara Club reward track (or the Season 1 Chest)
Season 1 Gold T-shirt The Kintara Club reward track (or the Season 1 Chest)
Season 1 Aura The top of the Kintara Club reward track (or the Season 1 Chest)

The base pieces wear championship violet with the gold laurel; the Gold colourway inverts the palette — gold fabric with violet marks. The full set is tracked as the Season 1 Set in your Collection Log.

Season 1 Chest

A special chest tied to Season 1's reward tracks. Unlike kiosk chests it never rolls the common tools-and-materials tier and never pays out Gold — it rolls the Gold colourway only: 45% Season 1 Gold Hat, 45% Season 1 Gold T-shirt, 10% Season 1 Aura. It is never sold at the chest kiosk, and it was not one of the pass rewards when the pass ended.

Season 1 Laurel Trophy

Finishing the Season Pass finale granted the Season 1 Laurel Trophy — a personal furniture trophy you can place in your room or property — along with the Season 1 profile badge. It is soulbound: it can never be traded, listed or sold. It sits a little lower than the guild champions' cups on purpose — a finisher's honour, not a guild one.

Guild side of the season

Season 1 was also the first scored round of Guild Seasons: guilds competed on a season board, and when the season ended the top three took home the Season 1 Champion's, Runners-up and Third Place trophies. Reign of Terror won, ahead of Kings Of Kintara and OMEN; see the Season 1 results for every prize, and Guild Seasons for the scoring rules.

Page Why it matters
Guild Seasons The guild competition that ran alongside the pass, and its Season 1 results.
Collection Log Tracks the Season 1 Set.
Kintara Club The Club reward track carries the Gold colourway and the Aura.
$KINS The 1,000 $KINS minimum that unfroze a free account's pass.
Total Level Skill XP was what moved the pass.