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| [[Traveling Merchant]]
| [[Traveling Merchant]]
| [[File:Gold.png|24px|link=Gold]] [[Gold]]
| [[File:Gold.png|24px|link=Gold]] [[Gold]]
| Trades material bundles for Gold via Global or Personal Merchant systems.
| Merchant Lottery System.
|-
| Merchant restock campaign
| Gold availability
| Community resource campaign that restocks merchant Gold.
|-
|-
| Casino
| Casino
Line 56: Line 52:
See [[Casino]] for table rules, payouts, and spinner rewards.
See [[Casino]] for table rules, payouts, and spinner rewards.


== Merchant Bundle ==
== Traveling Merchant ==


=== Global Merchant Bundle ===
Daily Lottery Maximum Gold = Based on [[$KINS]] holdings
The Global Merchant is a shared pool capped at '''1,500 Gold per visit''', funded by every player's material donations. The merchant arrives '''twice per day''' at random times. Unlike the Personal Merchant, the Global bundle also requires [[Metal]].
{| class="wikitable"
! Material
! Amount per 1 Gold
|-
| [[File:Wood.png|24px|link=Wood]] [[Wood]]
| 2,600
|-
| [[File:Stone.png|24px|link=Stone]] [[Stone]]
| 1,400
|-
| [[File:Coal.png|24px|link=Coal]] [[Coal]]
| 800
|-
| [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] [[Cooked Fish Meat]]
| 40
|-
| [[File:Metal.png|24px|link=Metal]] [[Metal]]
| 30
|-
| [[File:Gold.png|24px|link=Gold]] [[Gold]]
| 1 reward
|}


Global Merchant donations earn contribution points, which determine how much Gold you can claim when the pool opens. See [[Merchant Exchange Calculator]] and [[:Category:Merchant Gold Calculator|Merchant Gold Calculator]] for full details.
Players enter the Daily Lottery using materials, with the number of tickets based on [[$KINS]] holdings. Players have a '''12-hour period''' (until 12:00 UTC) to enter.


=== Personal Merchant Bundle ===
Once the entry period ends, winners are selected at random. Players can then return to the Merchant to check results and claim.
Personal Gold now works as a '''Lottery Entry System'''. Players submit a material bundle to receive lottery ticket entries based on their [[$KINS]] holdings. Players have a '''12-hour window''' to enter after each merchant visit.


Once the entry period ends, winners are selected at random. Players return to the Merchant to check results and claim Gold.
* '''Winning Tickets:''' Gold is claimable from winning tickets (1 Gold per winning ticket).
* '''Non-Winning Tickets:''' 50% of materials are available to reclaim (95% for tickets bought before this update).
* '''Daily GOLD Cap: 4,000'''


* '''Winning Entries:''' Gold is claimable from winning entries.
=== $KINS Holdings ===
* '''Non-Winning Entries:''' Materials are returned to the player.
* '''Resource Tax:''' A '''5% tax''' is applied on all entered materials and burned — does not go to treasury.


{| class="wikitable"
{| class="wikitable"
! Material
! $KINS Holdings !! Tickets (1 ticket = 1 Gold if won)
! Amount per Ticket
|-
|-
| [[File:Wood.png|24px|link=Wood]] [[Wood]]
| 1,000 $KINS || 3 tickets
| 2,600
|-
|-
| [[File:Stone.png|24px|link=Stone]] [[Stone]]
| 5,000 $KINS || 10 tickets
| 1,400
|-
|-
| [[File:Coal.png|24px|link=Coal]] [[Coal]]
| 10,000 $KINS || 15 tickets
| 800
|-
|-
| [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] [[Cooked Fish Meat]]
| 100,000 $KINS || Unlimited
| 40
|-
| [[File:Gold.png|24px|link=Gold]] [[Gold]]
| 1 reward per winning entry
|}
|}


== Merchant Daily Cap ==
=== Resources Per Ticket ===
 
=== Global Merchant Cap ===
The Global Merchant pool is capped at '''1,500 Gold per visit''' (3,000 Gold total across both daily visits). Players who contribute more materials earn higher contribution points, which determine how much Gold they can claim from the shared pool when the merchant returns. Maximum claim is '''5 Gold per player per visit'''.
 
=== Personal Merchant Entry Limits ===
Entry limits are based on $KINS holdings. The maximum is '''10 entries per visit''' for players holding 10,000 or more $KINS. With two daily visits, players can enter up to 20 times per day at the highest tier.


{| class="wikitable"
{| class="wikitable"
! $KINS Held
! Resources Type !! Amount per Ticket
! Entries per visit (1 entry = 1 Gold if won)
! Max per day (2 visits)
|-
|-
| Less than 1,000
| [[File:Wood.png|24px|link=Wood]] Wood || 2,600
| 0
| 0
|-
|-
| 1,000 to 4,999
| [[File:Stone.png|24px|link=Stone]] Stone || 1,400
| 2
| 4
|-
|-
| 5,000 to 9,999
| [[File:Coal.png|24px|link=Coal]] Coal || 800
| 6
| 12
|-
|-
| 10,000+
| [[File:Cookedfish.png|24px|link=Cooked Fish]] Cooked Fish || 40
| 10 (hard cap)
| 20
|}
|}



Revision as of 02:02, 16 July 2026

Economy explains the main currencies, shops, marketplace systems, and trade loops in Kintara. Kintara uses Gold as the main in-game soft currency, while $KINS is the on-chain token used for marketplace and token-based systems. Club membership is paid separately in SOL.

Currency Overview

Currency Type Main use Notes
Gold In-game soft currency Shops, property, casino, pets, furniture, cosmetics, and mounts Earned through merchant trades, casino winnings, wagers, dice games, and admin grants.
$KINS On-chain token Marketplace token listings, paid spinner, and merchant entry limits Holding more $KINS raises the number of Personal Merchant lottery entries — up to 10 per visit.
SOL Native Solana currency Kintara Club membership Membership is paid in SOL, not Gold or $KINS.

Gold Sources

Source What it gives Notes
Traveling Merchant Gold Merchant Lottery System.
Casino Gold Gold can be won or lost through casino games.
Wagers and dice games Gold Player-facing risk/reward economy systems.
Admin grants Gold Manual grant source.

Casino

The Casino on the Mainland is Kintara's dedicated gambling area. Inside the building, players can play roulette and blackjack for Gold. The outdoor Spinner Wheel on the plaza offers a free spin every 12 hours plus an optional paid spin. See Casino for table rules, payouts, and spinner rewards.

Traveling Merchant

Daily Lottery Maximum Gold = Based on $KINS holdings

Players enter the Daily Lottery using materials, with the number of tickets based on $KINS holdings. Players have a 12-hour period (until 12:00 UTC) to enter.

Once the entry period ends, winners are selected at random. Players can then return to the Merchant to check results and claim.

  • Winning Tickets: Gold is claimable from winning tickets (1 Gold per winning ticket).
  • Non-Winning Tickets: 50% of materials are available to reclaim (95% for tickets bought before this update).
  • Daily GOLD Cap: 4,000

$KINS Holdings

$KINS Holdings Tickets (1 ticket = 1 Gold if won)
1,000 $KINS 3 tickets
5,000 $KINS 10 tickets
10,000 $KINS 15 tickets
100,000 $KINS Unlimited

Resources Per Ticket

Resources Type Amount per Ticket
Wood 2,600
Stone 1,400
Coal 800
Cooked Fish 40

Gold Sinks

Use Examples
Shops Cosmetics, pets, furniture, and Alchemist mount offers.
Property Trailer, house, mansion, flat, apartment, and penthouse keys.
Casino Roulette, blackjack, and other Gold betting systems.
Marketplace Some listings can use Gold depending on listing type.

Marketplace

See the dedicated Marketplace page for the full buy/sell workflow, UI walkthrough, and listing limits.

Detail Value
Listing types Gold listings or token listings.
Token currency $KINS
Token fee split 5% treasury / 95% seller.
Active listing limit Maximum 10 active listings per player.
Escrow The listed item is escrowed while listed.
Page Why it matters
Gold Main in-game currency page.
$KINS On-chain token used for merchant entries and marketplace.
Traveling Merchant Main early Gold source.
Merchant Exchange Calculator Full Personal and Global merchant math.
Supported Wallets Wallets compatible with $KINS and SOL transactions.
Resources Materials used in the merchant bundle.
Items Shop and marketplace item structure.
Mounts Alchemist and marketplace mount unlocks.
Pets Pet shop collection.
Cosmetics Cosmetic shop collection.