Economy: Difference between revisions
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'''Economy''' explains the main currencies, shops, marketplace systems, and trade loops in Kintara. | '''Economy''' explains the main currencies, shops, marketplace systems, and trade loops in Kintara. | ||
Kintara uses [[Gold]] as the main in-game soft currency, while [[$KINS]] is the on-chain token used for marketplace and token-based systems. Club membership is paid separately in SOL. | Kintara uses [[Gold]] as the main in-game soft currency, while [[$KINS]] is the on-chain token used for marketplace and token-based systems. Club membership is paid separately in SOL. | ||
== Currency Overview == | == Currency Overview == | ||
{| class="wikitable" | {| class="wikitable" | ||
! Currency | ! Currency | ||
| Line 18: | Line 16: | ||
| [[$KINS]] | | [[$KINS]] | ||
| On-chain token | | On-chain token | ||
| Marketplace token listings, paid spinner, and merchant | | Marketplace token listings, paid spinner, and merchant entry limits | ||
| Holding more $KINS raises the number of Personal Merchant entries up to | | Holding more $KINS raises the number of Personal Merchant lottery entries — up to 10 per visit. | ||
|- | |- | ||
| [[SOL]] | | [[SOL]] | ||
| Line 28: | Line 26: | ||
== Gold Sources == | == Gold Sources == | ||
{| class="wikitable" | {| class="wikitable" | ||
! Source | ! Source | ||
| Line 56: | Line 53: | ||
== Casino == | == Casino == | ||
The [[Casino]] on the [[Mainland]] is Kintara's dedicated gambling area. Inside the building, players can play '''roulette''' and '''blackjack''' for [[Gold]]. The outdoor '''Spinner Wheel''' on the plaza offers a free spin every 12 hours plus an optional paid spin. | The [[Casino]] on the [[Mainland]] is Kintara's dedicated gambling area. Inside the building, players can play '''roulette''' and '''blackjack''' for [[Gold]]. The outdoor '''Spinner Wheel''' on the plaza offers a free spin every 12 hours plus an optional paid spin. | ||
See [[Casino]] for table rules, payouts, and spinner rewards. | See [[Casino]] for table rules, payouts, and spinner rewards. | ||
| Line 64: | Line 59: | ||
=== Global Merchant Bundle === | === Global Merchant Bundle === | ||
The Global Merchant is a shared pool capped at '''1,500 Gold per visit''', funded by every player's material donations. The merchant arrives '''twice per day''' at random times. Unlike the Personal Merchant, the Global bundle also requires [[Metal]]. | |||
The Global Merchant is a shared pool capped at '''1,500 Gold''' | |||
{| class="wikitable" | {| class="wikitable" | ||
! Material | ! Material | ||
! Amount per 1 Gold | |||
|- | |- | ||
| [[File:Wood.png|24px|link=Wood]] [[Wood]] | | [[File:Wood.png|24px|link=Wood]] [[Wood]] | ||
| 2,600 | |||
|- | |- | ||
| [[File:Stone.png|24px|link=Stone]] [[Stone]] | | [[File:Stone.png|24px|link=Stone]] [[Stone]] | ||
| 1,500 | |||
|- | |- | ||
| [[File:Coal.png|24px|link=Coal]] [[Coal]] | | | [[File:Coal.png|24px|link=Coal]] [[Coal]] | ||
| 800 | |||
|- | |- | ||
| [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] [[Cooked Fish Meat]] | | | [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] [[Cooked Fish Meat]] | ||
| 40 | |||
|- | |- | ||
| [[File:Metal.png|24px|link=Metal]] [[Metal]] | | [[File:Metal.png|24px|link=Metal]] [[Metal]] | ||
| 30 | |||
|- | |- | ||
| [[File:Gold.png|24px|link=Gold]] [[Gold]] | | [[File:Gold.png|24px|link=Gold]] [[Gold]] | ||
| 1 reward | |||
|} | |} | ||
| Line 86: | Line 86: | ||
=== Personal Merchant Bundle === | === Personal Merchant Bundle === | ||
Personal Gold now works as a '''Lottery Entry System'''. Players submit a material bundle to receive lottery ticket entries based on their [[$KINS]] holdings. Players have a '''12-hour window''' to enter after each merchant visit. | |||
Once the entry period ends, winners are selected at random. Players return to the Merchant to check results and claim Gold. | |||
Once the entry period ends, winners are selected at random. Players | |||
* '''Winning Entries:''' Gold is claimable from winning entries. | * '''Winning Entries:''' Gold is claimable from winning entries. | ||
* '''Non-Winning Entries:''' Materials are | * '''Non-Winning Entries:''' Materials are returned to the player. | ||
* '''Resource Tax:''' A '''5% tax''' is applied on all entered materials | * '''Resource Tax:''' A '''5% tax''' is applied on all entered materials and burned — does not go to treasury. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Material | ! Material | ||
! Amount per Ticket | |||
|- | |- | ||
| [[File:Wood.png|24px|link=Wood]] [[Wood]] | | [[File:Wood.png|24px|link=Wood]] [[Wood]] | ||
| 2,600 | |||
|- | |- | ||
| [[File:Stone.png|24px|link=Stone]] [[Stone]] | | [[File:Stone.png|24px|link=Stone]] [[Stone]] | ||
| 1,500 | |||
|- | |- | ||
| [[File:Coal.png|24px|link=Coal]] [[Coal]] | | [[File:Coal.png|24px|link=Coal]] [[Coal]] | ||
| 800 | |||
|- | |- | ||
| [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] [[Cooked Fish Meat]] | | [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] [[Cooked Fish Meat]] | ||
| 40 | |||
|- | |- | ||
| [[File:Gold.png|24px|link=Gold]] [[Gold]] | | [[File:Gold.png|24px|link=Gold]] [[Gold]] | ||
| 1 reward per winning entry | |||
|} | |} | ||
| Line 112: | Line 117: | ||
=== Global Merchant Cap === | === Global Merchant Cap === | ||
The Global Merchant pool is capped at '''1,500 Gold per visit''' (3,000 Gold total across both daily visits). Players who contribute more materials earn higher contribution points, which determine how much Gold they can claim from the shared pool when the merchant returns. Maximum claim is '''5 Gold per player per visit'''. | |||
The Global Merchant pool is capped at '''1,500 Gold per | |||
'''5 | |||
=== Personal Merchant Entry Limits === | === Personal Merchant Entry Limits === | ||
Entry limits are based on $KINS holdings. The maximum is '''10 entries per visit''' for players holding 10,000 or more $KINS. With two daily visits, players can enter up to 20 times per day at the highest tier. | |||
Entry limits are based on $KINS holdings. The maximum is '''10 entries per | |||
{| class="wikitable" | {| class="wikitable" | ||
! $KINS Held | ! $KINS Held | ||
! Entries per visit (1 entry = 1 Gold if won) | |||
! Max per day (2 visits) | |||
|- | |- | ||
| Less than 1,000 || 0 | | Less than 1,000 | ||
| 0 | |||
| 0 | |||
|- | |- | ||
| 1,000 to 4,999 || | | 1,000 to 4,999 | ||
| 2 | |||
| 4 | |||
|- | |- | ||
| 5,000 to 9,999 || | | 5,000 to 9,999 | ||
| 6 | |||
| 12 | |||
|- | |- | ||
| 10,000+ | | 10,000+ | ||
| 10 (hard cap) | |||
| 20 | |||
|} | |} | ||
== Gold Sinks == | == Gold Sinks == | ||
{| class="wikitable" | {| class="wikitable" | ||
! Use | ! Use | ||
| Line 153: | Line 163: | ||
== Marketplace == | == Marketplace == | ||
See the dedicated [[Marketplace]] page for the full buy/sell workflow, UI walkthrough, and listing limits. | See the dedicated [[Marketplace]] page for the full buy/sell workflow, UI walkthrough, and listing limits. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Detail | ! Detail | ||
| Line 177: | Line 185: | ||
== Related Pages == | == Related Pages == | ||
{| class="wikitable" | {| class="wikitable" | ||
! Page | ! Page | ||
| Line 212: | Line 219: | ||
| Cosmetic shop collection. | | Cosmetic shop collection. | ||
|} | |} | ||
[[Category:Economy]] | [[Category:Economy]] | ||
[[Category:Kintara Wiki]] | [[Category:Kintara Wiki]] | ||
Revision as of 08:42, 9 July 2026
Economy explains the main currencies, shops, marketplace systems, and trade loops in Kintara. Kintara uses Gold as the main in-game soft currency, while $KINS is the on-chain token used for marketplace and token-based systems. Club membership is paid separately in SOL.
Currency Overview
| Currency | Type | Main use | Notes |
|---|---|---|---|
| In-game soft currency | Shops, property, casino, pets, furniture, cosmetics, and mounts | Earned through merchant trades, casino winnings, wagers, dice games, and admin grants. | |
| $KINS | On-chain token | Marketplace token listings, paid spinner, and merchant entry limits | Holding more $KINS raises the number of Personal Merchant lottery entries — up to 10 per visit. |
| SOL | Native Solana currency | Kintara Club membership | Membership is paid in SOL, not Gold or $KINS. |
Gold Sources
| Source | What it gives | Notes |
|---|---|---|
| Traveling Merchant | Trades material bundles for Gold via Global or Personal Merchant systems. | |
| Merchant restock campaign | Gold availability | Community resource campaign that restocks merchant Gold. |
| Casino | Gold can be won or lost through casino games. | |
| Wagers and dice games | Player-facing risk/reward economy systems. | |
| Admin grants | Manual grant source. |
Casino
The Casino on the Mainland is Kintara's dedicated gambling area. Inside the building, players can play roulette and blackjack for Gold. The outdoor Spinner Wheel on the plaza offers a free spin every 12 hours plus an optional paid spin. See Casino for table rules, payouts, and spinner rewards.
Merchant Bundle
Global Merchant Bundle
The Global Merchant is a shared pool capped at 1,500 Gold per visit, funded by every player's material donations. The merchant arrives twice per day at random times. Unlike the Personal Merchant, the Global bundle also requires Metal.
| Material | Amount per 1 Gold |
|---|---|
| 2,600 | |
| 1,500 | |
| 800 | |
| 40 | |
| 30 | |
| 1 reward |
Global Merchant donations earn contribution points, which determine how much Gold you can claim when the pool opens. See Merchant Exchange Calculator and Merchant Gold Calculator for full details.
Personal Merchant Bundle
Personal Gold now works as a Lottery Entry System. Players submit a material bundle to receive lottery ticket entries based on their $KINS holdings. Players have a 12-hour window to enter after each merchant visit.
Once the entry period ends, winners are selected at random. Players return to the Merchant to check results and claim Gold.
- Winning Entries: Gold is claimable from winning entries.
- Non-Winning Entries: Materials are returned to the player.
- Resource Tax: A 5% tax is applied on all entered materials and burned — does not go to treasury.
| Material | Amount per Ticket |
|---|---|
| 2,600 | |
| 1,500 | |
| 800 | |
| 40 | |
| 1 reward per winning entry |
Merchant Daily Cap
Global Merchant Cap
The Global Merchant pool is capped at 1,500 Gold per visit (3,000 Gold total across both daily visits). Players who contribute more materials earn higher contribution points, which determine how much Gold they can claim from the shared pool when the merchant returns. Maximum claim is 5 Gold per player per visit.
Personal Merchant Entry Limits
Entry limits are based on $KINS holdings. The maximum is 10 entries per visit for players holding 10,000 or more $KINS. With two daily visits, players can enter up to 20 times per day at the highest tier.
| $KINS Held | Entries per visit (1 entry = 1 Gold if won) | Max per day (2 visits) |
|---|---|---|
| Less than 1,000 | 0 | 0 |
| 1,000 to 4,999 | 2 | 4 |
| 5,000 to 9,999 | 6 | 12 |
| 10,000+ | 10 (hard cap) | 20 |
Gold Sinks
| Use | Examples |
|---|---|
| Shops | Cosmetics, pets, furniture, and Alchemist mount offers. |
| Property | Trailer, house, mansion, flat, apartment, and penthouse keys. |
| Casino | Roulette, blackjack, and other Gold betting systems. |
| Marketplace | Some listings can use Gold depending on listing type. |
Marketplace
See the dedicated Marketplace page for the full buy/sell workflow, UI walkthrough, and listing limits.
| Detail | Value |
|---|---|
| Listing types | Gold listings or token listings. |
| Token currency | $KINS |
| Token fee split | 5% treasury / 95% seller. |
| Active listing limit | Maximum 10 active listings per player. |
| Escrow | The listed item is escrowed while listed. |
Related Pages
| Page | Why it matters |
|---|---|
| Gold | Main in-game currency page. |
| $KINS | On-chain token used for merchant entries and marketplace. |
| Traveling Merchant | Main early Gold source. |
| Merchant Exchange Calculator | Full Personal and Global merchant math. |
| Supported Wallets | Wallets compatible with $KINS and SOL transactions. |
| Resources | Materials used in the merchant bundle. |
| Items | Shop and marketplace item structure. |
| Mounts | Alchemist and marketplace mount unlocks. |
| Pets | Pet shop collection. |
| Cosmetics | Cosmetic shop collection. |