Update:Traveling Merchant: Difference between revisions
No edit summary |
No edit summary |
||
| Line 1: | Line 1: | ||
{{Update | {{Update | ||
| date = | | date = 8 July 2026 | ||
| type = Game update | | type = Game update | ||
| image = news_03.png | | image = news_03.png | ||
| image_size = 960px | | image_size = 960px | ||
| summary = The Traveling Merchant now runs a | | summary = The Traveling Merchant bundle has been updated, and the Personal Gold system now runs as a lottery ticket system with results delivered 12 hours after submission. | ||
}} | }} | ||
The '''Traveling Merchant''' on [[Mainland]] has been updated. The material bundle requirements have changed, and the Personal Gold system now works as a lottery ticket system — submit your bundle, receive tickets based on [[$KINS]] holdings, and results arrive exactly 12 hours later. | |||
The ''' | The merchant visits '''twice per day''' at random times — once between 00:00–12:00 UTC and once between 12:00–00:00 UTC. His exact schedule is secret and changes daily. | ||
<div class="kin-note"><span class="kin-note-label">Tip:</span> Use the [[Merchant Exchange Calculator]] and [[:Category:Merchant Gold Calculator|Merchant Gold Calculator]] to plan how many material bundles you need before visiting the merchant.</div> | <div class="kin-note"><span class="kin-note-label">Tip:</span> Use the [[Merchant Exchange Calculator]] and [[:Category:Merchant Gold Calculator|Merchant Gold Calculator]] to plan how many material bundles you need before visiting the merchant.</div> | ||
== Updated Material Bundle == | |||
The material bundle required for both Personal and Global merchant interactions has been updated: | |||
{| class="wikitable" | |||
! Material | |||
! Old amount | |||
! New amount | |||
|- | |||
| [[File:Wood.png|24px|link=Wood]] [[Wood]] | |||
| 2,500 | |||
| 2,600 | |||
|- | |||
| [[File:Stone.png|24px|link=Stone]] [[Stone]] | |||
| 1,500 | |||
| 1,500 (unchanged) | |||
|- | |||
| [[File:Coal.png|24px|link=Coal]] [[Coal]] | |||
| 700 | |||
| 800 | |||
|- | |||
| [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] [[Cooked Fish Meat]] | |||
| 30 | |||
| 40 | |||
|} | |||
== Highlights == | == Highlights == | ||
{| class="wikitable" | {| class="wikitable" | ||
! Update | ! Update | ||
| Line 18: | Line 42: | ||
|- | |- | ||
| Material bundle | | Material bundle | ||
| | | Updated to 2,600 [[Wood]], 1,500 [[Stone]], 800 [[Coal]], and 40 [[Cooked Fish Meat]]. | ||
|- | |- | ||
| Personal Gold | | Personal Gold | ||
| | | Now a lottery ticket system — submit a bundle to receive tickets based on [[$KINS]] holdings. Results arrive exactly 12 hours after submission. Winning ticket = 1 Gold. | ||
|- | |||
| Losing ticket refund | |||
| If your ticket loses, your resources are returned minus a '''5% application fee''' which is burned. | |||
|- | |- | ||
| Global pool | | Global pool | ||
| Shared | | Unchanged — donate materials, earn contribution points, claim Gold when the pool opens. Shared 3,000 Gold across both daily visits. | ||
|- | |- | ||
| | | Merchant visits | ||
| | | Twice per day at random times — once 00:00–12:00 UTC, once 12:00–00:00 UTC. | ||
|- | |- | ||
| Calculator | | Calculator | ||
| [[Merchant Exchange Calculator]] and [[:Category:Merchant Gold Calculator|Merchant Gold Calculator]] | | [[Merchant Exchange Calculator]] and [[:Category:Merchant Gold Calculator|Merchant Gold Calculator]] help plan bundle gathering for target Gold amounts. | ||
|} | |} | ||
== Personal Gold == | == Personal Gold (Lottery Ticket System) == | ||
Personal Gold does not compete with the Global pool. Players submit a material bundle to receive lottery ticket entries — the number of tickets depends on [[$KINS]] holdings. | |||
Personal Gold does not compete with the | |||
1 | '''How it works:''' | ||
# Submit a full material bundle (2,600 Wood, 1,500 Stone, 800 Coal, 40 Cooked Fish Meat). | |||
# Receive lottery tickets based on your $KINS holding tier. | |||
# Results arrive exactly '''12 hours after submission'''. | |||
# A winning ticket grants '''1 Gold'''. | |||
# A losing ticket returns your resources minus a '''5% application fee''' — the fee is burned, not sent to treasury. | |||
{| class="wikitable" | {| class="wikitable" | ||
! $KINS held | ! $KINS held | ||
! | ! Tickets per bundle submitted | ||
|- | |- | ||
| Less than 1,000 | | Less than 1,000 | ||
| 0 | | 0 tickets (not eligible) | ||
|- | |- | ||
| 1,000 to 4,999 | | 1,000 to 4,999 | ||
| 2 | | 2 tickets | ||
|- | |- | ||
| 5,000 to 9,999 | | 5,000 to 9,999 | ||
| 6 | | 6 tickets | ||
|- | |- | ||
| 10,000+ | | 10,000+ | ||
| 10 | | 10 tickets | ||
|} | |} | ||
The merchant visits twice per day — players can submit bundles on both visits for double the ticket entries. | |||
== Global Travelling Merchant == | == Global Travelling Merchant == | ||
The Global Merchant system is unchanged. Players donate material bundles to earn hidden contribution points, which determine their claim limit when the Global pool opens. | |||
=== How it works === | |||
# Donate materials to the merchant to build hidden contribution points. | # Donate materials to the merchant to build hidden contribution points. | ||
# Points set your claim limit when the Global Merchant opens | # Points set your claim limit when the Global Merchant opens. | ||
# | # Once the pool opens, purchase your allocated Gold using the standard material bundle. | ||
# The shared pool is '''3,000 Gold total''' split across both daily visits. | |||
== Related pages == | == Related pages == | ||
{| class="wikitable" | {| class="wikitable" | ||
! Page | ! Page | ||
| Line 80: | Line 113: | ||
|- | |- | ||
| [[$KINS]] | | [[$KINS]] | ||
| Determines Personal Gold | | Determines Personal Gold ticket amounts per bundle. | ||
|- | |- | ||
| [[Mainland]] | | [[Mainland]] | ||
| Where the merchant stands near his cart. | | Where the merchant stands near his cart. | ||
|- | |||
| [[Daily Quests]] | |||
| Must be completed before interacting with the merchant. | |||
|} | |} | ||
[[Category:Updates]] | [[Category:Updates]] | ||
[[Category:Kintara Wiki]] | [[Category:Kintara Wiki]] | ||
Revision as of 08:37, 9 July 2026

The Traveling Merchant on Mainland has been updated. The material bundle requirements have changed, and the Personal Gold system now works as a lottery ticket system — submit your bundle, receive tickets based on $KINS holdings, and results arrive exactly 12 hours later.
The merchant visits twice per day at random times — once between 00:00–12:00 UTC and once between 12:00–00:00 UTC. His exact schedule is secret and changes daily.
Updated Material Bundle
The material bundle required for both Personal and Global merchant interactions has been updated:
| Material | Old amount | New amount |
|---|---|---|
| 2,500 | 2,600 | |
| 1,500 | 1,500 (unchanged) | |
| 700 | 800 | |
| 30 | 40 |
Highlights
| Update | Details |
|---|---|
| Material bundle | Updated to 2,600 Wood, 1,500 Stone, 800 Coal, and 40 Cooked Fish Meat. |
| Personal Gold | Now a lottery ticket system — submit a bundle to receive tickets based on $KINS holdings. Results arrive exactly 12 hours after submission. Winning ticket = 1 Gold. |
| Losing ticket refund | If your ticket loses, your resources are returned minus a 5% application fee which is burned. |
| Global pool | Unchanged — donate materials, earn contribution points, claim Gold when the pool opens. Shared 3,000 Gold across both daily visits. |
| Merchant visits | Twice per day at random times — once 00:00–12:00 UTC, once 12:00–00:00 UTC. |
| Calculator | Merchant Exchange Calculator and Merchant Gold Calculator help plan bundle gathering for target Gold amounts. |
Personal Gold (Lottery Ticket System)
Personal Gold does not compete with the Global pool. Players submit a material bundle to receive lottery ticket entries — the number of tickets depends on $KINS holdings.
How it works:
- Submit a full material bundle (2,600 Wood, 1,500 Stone, 800 Coal, 40 Cooked Fish Meat).
- Receive lottery tickets based on your $KINS holding tier.
- Results arrive exactly 12 hours after submission.
- A winning ticket grants 1 Gold.
- A losing ticket returns your resources minus a 5% application fee — the fee is burned, not sent to treasury.
| $KINS held | Tickets per bundle submitted |
|---|---|
| Less than 1,000 | 0 tickets (not eligible) |
| 1,000 to 4,999 | 2 tickets |
| 5,000 to 9,999 | 6 tickets |
| 10,000+ | 10 tickets |
The merchant visits twice per day — players can submit bundles on both visits for double the ticket entries.
Global Travelling Merchant
The Global Merchant system is unchanged. Players donate material bundles to earn hidden contribution points, which determine their claim limit when the Global pool opens.
How it works
- Donate materials to the merchant to build hidden contribution points.
- Points set your claim limit when the Global Merchant opens.
- Once the pool opens, purchase your allocated Gold using the standard material bundle.
- The shared pool is 3,000 Gold total split across both daily visits.
Related pages
| Page | Why it matters |
|---|---|
| Traveling Merchant | Full merchant guide — bundles, Personal Gold, and Global pool mechanics. |
| Merchant Exchange Calculator | Plan material gathering for target Gold amounts. |
| Economy | How Gold fits into the broader Kintara economy. |
| $KINS | Determines Personal Gold ticket amounts per bundle. |
| Mainland | Where the merchant stands near his cart. |
| Daily Quests | Must be completed before interacting with the merchant. |