Merchant Exchange Calculator: Difference between revisions
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'''Merchant Exchange Calculator''' helps players work out how much [[Wood]], [[Stone]], [[Coal]], and [[Cooked Fish Meat]] they need to gather | '''Merchant Exchange Calculator''' helps players work out how much [[Wood]], [[Stone]], [[Coal]], [[Metal]], and [[Cooked Fish Meat]] they need to gather for the [[Traveling Merchant]]'s two Gold systems: the '''Personal Merchant''' (daily, $KINS-gated) and the '''Global Merchant''' (shared 3,000 Gold community pool). | ||
== Personal Merchant == | |||
== | The Personal Merchant resets daily and uses the original 4-material bundle (no Metal required). | ||
The | |||
{| class="wikitable" | {| class="wikitable" | ||
! Material | ! Material | ||
| Line 21: | Line 18: | ||
| 30 | | 30 | ||
|} | |} | ||
'''Formula:''' | '''Formula:''' | ||
<pre> | <pre> | ||
Wood needed = 2,500 x Gold Target | Wood needed = 2,500 x Gold Target | ||
| Line 34: | Line 25: | ||
Cooked Fish Meat needed = 30 x Gold Target | Cooked Fish Meat needed = 30 x Gold Target | ||
</pre> | </pre> | ||
=== Personal Gold daily limits === | |||
Your daily Personal Gold limit is capped by how much [[$KINS]] you hold. $KINS holdings are checked once per day via daily snapshot — farming around this by changing holdings twice in one day does not work. | |||
{| class="wikitable" | |||
=== Worked examples === | ! $KINS Held | ||
! Daily Gold Limit | |||
! Wood | |||
! Stone | |||
! Coal | |||
! Cooked Fish Meat | |||
|- | |||
| 1,000 | |||
| 1 Gold | |||
| 2,500 | |||
| 1,500 | |||
| 700 | |||
| 30 | |||
|- | |||
| 5,000 | |||
| 3 Gold | |||
| 7,500 | |||
| 4,500 | |||
| 2,100 | |||
| 90 | |||
|- | |||
| 10,000 | |||
| 5 Gold | |||
| 12,500 | |||
| 7,500 | |||
| 3,500 | |||
| 150 | |||
|} | |||
== Global Merchant == | |||
The Global Merchant is a shared pool capped at '''3,000 Gold''', funded by every player's material donations, and arrives at a random time. Unlike the Personal Merchant, the Global bundle also requires [[Metal]]. | |||
{| class="wikitable" | |||
! Material | |||
! Amount per 1 Gold | |||
|- | |||
| [[File:Wood.png|24px|link=Wood]] [[Wood]] | |||
| 2,500 | |||
|- | |||
| [[File:Stone.png|24px|link=Stone]] [[Stone]] | |||
| 1,500 | |||
|- | |||
| [[File:Coal.png|24px|link=Coal]] [[Coal]] | |||
| 700 | |||
|- | |||
| [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] [[Cooked Fish Meat]] | |||
| 30 | |||
|- | |||
| [[File:Metal.png|24px|link=Metal]] [[Metal]] | |||
| 30 | |||
|} | |||
=== Contribution points === | |||
Donating to the Global Merchant earns hidden contribution points, which set your claim limit once the pool opens. 1,000,000 Wood, 600,000 Stone, 400,000 Coal, 50,000 Cooked Fish, or 50,000 Metal each earn 1 contribution point. 1 contribution point = 600 Gold of claim value. | |||
=== Worked examples (Global) === | |||
{| class="wikitable" | {| class="wikitable" | ||
! Gold Target | ! Gold Target | ||
| Line 45: | Line 86: | ||
! Coal | ! Coal | ||
! Cooked Fish Meat | ! Cooked Fish Meat | ||
! Metal | |||
|- | |- | ||
| 1 | | 1 | ||
| Line 51: | Line 93: | ||
| 700 | | 700 | ||
| 30 | | 30 | ||
| 30 | |||
|- | |||
| 5 | |||
| 12,500 | |||
| 7,500 | |||
| 3,500 | |||
| 150 | |||
| 150 | |||
|- | |- | ||
| 10 | | 10 | ||
| Line 56: | Line 106: | ||
| 15,000 | | 15,000 | ||
| 7,000 | | 7,000 | ||
| 300 | |||
| 300 | | 300 | ||
|} | |} | ||
''Tip: gather more than your exact target, since claim limits depend on total contribution points rather than a guaranteed 1-to-1 exchange.'' | |||
== Related pages == | == Related pages == | ||
{| class="wikitable" | {| class="wikitable" | ||
! Page | ! Page | ||
| Line 92: | Line 122: | ||
|- | |- | ||
| [[$KINS]] | | [[$KINS]] | ||
| Determines your daily | | Determines your Personal Gold daily cap. | ||
|- | |- | ||
| [[Wood]] | | [[Wood]] | ||
| Line 107: | Line 137: | ||
|- | |- | ||
| [[Metal]] | | [[Metal]] | ||
| Required | | Required for the Global Merchant only. | ||
|} | |} | ||
[[Category:Resources_Calculator]] | [[Category:Resources_Calculator]] | ||
[[Category:Merchant_Gold_Calculator]] | |||
Revision as of 02:30, 30 June 2026
Merchant Exchange Calculator helps players work out how much Wood, Stone, Coal, Metal, and Cooked Fish Meat they need to gather for the Traveling Merchant's two Gold systems: the Personal Merchant (daily, $KINS-gated) and the Global Merchant (shared 3,000 Gold community pool).
Personal Merchant
The Personal Merchant resets daily and uses the original 4-material bundle (no Metal required).
| Material | Amount per 1 Gold |
|---|---|
| 2,500 | |
| 1,500 | |
| 700 | |
| 30 |
Formula:
Wood needed = 2,500 x Gold Target Stone needed = 1,500 x Gold Target Coal needed = 700 x Gold Target Cooked Fish Meat needed = 30 x Gold Target
Personal Gold daily limits
Your daily Personal Gold limit is capped by how much $KINS you hold. $KINS holdings are checked once per day via daily snapshot — farming around this by changing holdings twice in one day does not work.
| $KINS Held | Daily Gold Limit | Wood | Stone | Coal | Cooked Fish Meat |
|---|---|---|---|---|---|
| 1,000 | 1 Gold | 2,500 | 1,500 | 700 | 30 |
| 5,000 | 3 Gold | 7,500 | 4,500 | 2,100 | 90 |
| 10,000 | 5 Gold | 12,500 | 7,500 | 3,500 | 150 |
Global Merchant
The Global Merchant is a shared pool capped at 3,000 Gold, funded by every player's material donations, and arrives at a random time. Unlike the Personal Merchant, the Global bundle also requires Metal.
| Material | Amount per 1 Gold |
|---|---|
| 2,500 | |
| 1,500 | |
| 700 | |
| 30 | |
| 30 |
Contribution points
Donating to the Global Merchant earns hidden contribution points, which set your claim limit once the pool opens. 1,000,000 Wood, 600,000 Stone, 400,000 Coal, 50,000 Cooked Fish, or 50,000 Metal each earn 1 contribution point. 1 contribution point = 600 Gold of claim value.
Worked examples (Global)
| Gold Target | Wood | Stone | Coal | Cooked Fish Meat | Metal |
|---|---|---|---|---|---|
| 1 | 2,500 | 1,500 | 700 | 30 | 30 |
| 5 | 12,500 | 7,500 | 3,500 | 150 | 150 |
| 10 | 25,000 | 15,000 | 7,000 | 300 | 300 |
Tip: gather more than your exact target, since claim limits depend on total contribution points rather than a guaranteed 1-to-1 exchange.
Related pages
| Page | Why it matters |
|---|---|
| Traveling Merchant | Where this exchange actually happens. |
| Gold | What you receive from the exchange. |
| $KINS | Determines your Personal Gold daily cap. |
| Wood | Required material. |
| Stone | Required material. |
| Coal | Required material. |
| Cooked Fish Meat | Required material. |
| Metal | Required for the Global Merchant only. |