Housing: Difference between revisions
No edit summary |
Owned rooms now hold up to 160 placed pieces of furniture (was 80); a small room still runs out of floor space first. |
||
| (5 intermediate revisions by the same user not shown) | |||
| Line 3: | Line 3: | ||
Each residence comes with a key that grants access and can be walked into and customized with furniture purchased from [[Bartholomew]] at the furniture showroom. Players can also rent rooms through the [[Navigator]]. | Each residence comes with a key that grants access and can be walked into and customized with furniture purchased from [[Bartholomew]] at the furniture showroom. Players can also rent rooms through the [[Navigator]]. | ||
Every property can also run a [[Money Printer]] for passive [[Gold]] income. Keys are the most sought after, rare, and expensive items in all of Kintara. | Every Mainland and Pond property can also run a [[Money Printer]] for passive [[Gold]] income. Keys are the most sought after, rare, and expensive items in all of Kintara. Any unsold property can still be bought in-game at its fixed price; once a property has been sold, its key can only be obtained through the [[Marketplace]] or player-to-player [[Trading|trading]]. | ||
== Key Types == | == Key Types == | ||
Every property has its own named key (for example "House 3 Key" or "Mansion 2 Key"). Keys come in three classes, each covering different residence types: | |||
{| class="wikitable" | {| class="wikitable" | ||
| Line 50: | Line 50: | ||
A player can hold up to three rooms at the same time. | A player can hold up to three rooms at the same time. | ||
When creating a room, the owner also picks one category from a fixed list — Games & Mazes, Hangouts, Role Playing, Guilds, Trading, Parties & Events, or Other — which is how other players find the room in the Navigator. | |||
Rooms can be furnished using the Catalogue button inside the room. Furniture purchased this way is stored in the player's Furni bag and can be placed, moved, and rotated inside the room. | Rooms can be furnished using the Catalogue button inside the room. Furniture purchased this way is stored in the player's Furni bag and can be placed, moved, and rotated inside the room. | ||
| Line 61: | Line 63: | ||
* Browse rooms across every server. | * Browse rooms across every server. | ||
* Search rooms by name or category. | * Search rooms by name or category. | ||
* Sort rooms by | * Sort rooms by most visitors, newest, or name (A–Z). | ||
* Enter a room directly from anywhere in the game. | * Enter a room directly from anywhere in the game. | ||
* Find rented rooms and player-owned properties. | * Find rented rooms and player-owned properties. | ||
* Discover rooms and properties advertising events. | * Discover rooms and properties advertising events. | ||
The Navigator can be opened while the player is anywhere in the game. However, | The Navigator can be opened while the player is anywhere in the game. However, travel through the Navigator is refused anywhere in a wilderness-family realm (the wilds, caves, Emberstone, and the Dunes) — even from a safe spot. Browsing the room list is always allowed. | ||
Player-owned properties appear in the Rooms list when the owner is home, shown with a light-on indicator. Properties can also appear under the Navigator's '''Mine''' tab. | Player-owned properties appear in the Rooms list when the owner is home, shown with a light-on indicator. Properties can also appear under the Navigator's '''Mine''' tab. | ||
| Line 72: | Line 74: | ||
== Room Management == | == Room Management == | ||
Owners of rented Navigator rooms can give trusted players permission to place, move and pick up furniture and to kick other players from the room. Owned properties have no such rights — only the key holder can furnish them. | |||
The following | The following commands work in rented rooms and in owned properties (including Shacks). They are owner-only, and the owner must be inside the room to use them: | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 81: | Line 83: | ||
|- | |- | ||
| <code>/kickall</code> | | <code>/kickall</code> | ||
| Kicks all players from the room. | | Kicks all players from the room. In an owned property it clears the whole property — both floors of a [[Mansion]] and every room of an [[Apartment]] or [[Penthouse]]. | ||
|- | |- | ||
| <code>/pickall</code> | | <code>/pickall</code> | ||
| Picks up all furniture in the room. | | Picks up all furniture in the room. | ||
|} | |} | ||
In an owned property, kicking a single visitor (the '''Kick''' button when you click a player) works across the whole property: from either floor of a [[Mansion]], or any room of an [[Apartment]] or [[Penthouse]], the owner can remove a visitor standing anywhere inside it. If a kick can't go through, the game says why instead of reporting a removal. | |||
The owner of a [[House]], [[Trailer]], [[Mansion]], [[Flat]], [[Apartment]], [[Penthouse]] or [[Shack]] can lock its door by typing <code>/lock</code> followed by a password — inside the property or standing at its door — and open it again with <code>/unlock</code>. While it is locked, visitors need the password to get in. Anyone inside a property or a rented room can type <code>/exit</code> (or <code>/leave</code>) to step straight back outside, even if furniture blocks the way out; from a flat, apartment or penthouse you come out in the corridor in front of its door. | |||
== Money Printer == | == Money Printer == | ||
Every property owner can buy | Every Mainland and Pond property owner can buy a '''[[Money Printer]]''' for their residence — a machine that earns passive [[Gold]] from the [[Casino]]'s profit (what players lose to the casino, minus what it pays out). Printers share half of that profit, measured over a rolling seven-day window and paid out a slice every hour, split between every switched-on printer by key tier. When the casino has lost money over the past seven days, printers earn nothing. | ||
* Bought for '''1,000 [[Gold]]''' from a pop-up option while standing inside your property. | * Bought for '''1,000 [[Gold]]''' from a pop-up option while standing inside your property. | ||
* | * Place it in your property and switch it on — no fuel or upkeep. It accumulates Gold passively, even while offline, and whole Gold can be claimed at any time. | ||
* The printer belongs to the property: if you sell the key, the new owner inherits the printer and any unclaimed Gold in it. | |||
* '''One printer per property.''' | * '''One printer per property.''' | ||
* Your cut of casino | * Your cut of the casino's profit scales with your key tier — '''Gold Key''' properties earn the highest cut, then '''Silver Key''', then '''Bronze Key'''. | ||
See [[Money Printer]] for full mechanics and the tier payout table. | See [[Money Printer]] for full mechanics and the tier payout table. | ||
== Real Estate By Region == | == Real Estate By Region == | ||
There are 8 trailers, 5 houses, and 3 mansions on the Mainland, and 10 flats, 5 apartments, and 3 penthouses on The Pond. | |||
=== Mainland === | === Mainland === | ||
| Line 109: | Line 118: | ||
! Key required | ! Key required | ||
! Tier | ! Tier | ||
! | ! Price | ||
! Notes | ! Notes | ||
|- | |- | ||
| Line 117: | Line 126: | ||
| Entry-level | | Entry-level | ||
| 20 [[Gold]] | | 20 [[Gold]] | ||
| Most affordable Mainland residence. | | Most affordable Mainland residence. 8 units. | ||
|- | |- | ||
| [[House]] | | [[House]] | ||
| Line 124: | Line 133: | ||
| Mid-tier | | Mid-tier | ||
| 50 [[Gold]] | | 50 [[Gold]] | ||
| Standard Mainland home. | | Standard Mainland home. 5 units. | ||
|- | |- | ||
| [[Mansion]] | | [[Mansion]] | ||
| Line 131: | Line 140: | ||
| Luxury | | Luxury | ||
| 100 [[Gold]] | | 100 [[Gold]] | ||
| Top of the Mainland real-estate ladder. | | Top of the Mainland real-estate ladder. 3 units. | ||
|} | |} | ||
| Line 143: | Line 152: | ||
! Key required | ! Key required | ||
! Tier | ! Tier | ||
! | ! Price | ||
! Notes | ! Notes | ||
|- | |- | ||
| Line 151: | Line 160: | ||
| Entry-level | | Entry-level | ||
| 400 [[Gold]] | | 400 [[Gold]] | ||
| Standard Pond apartment. | | Standard Pond apartment. 10 units. | ||
|- | |- | ||
| [[Apartment]] | | [[Apartment]] | ||
| Line 158: | Line 167: | ||
| Mid-tier | | Mid-tier | ||
| 1,000 [[Gold]] | | 1,000 [[Gold]] | ||
| Mid-range Pond residence. | | Mid-range Pond residence. 5 units. | ||
|- | |- | ||
| [[Penthouse]] | | [[Penthouse]] | ||
| Line 164: | Line 173: | ||
| [[File:Goldkey.png|24px]] [[Gold Key]] | | [[File:Goldkey.png|24px]] [[Gold Key]] | ||
| Luxury | | Luxury | ||
| | | 5,500–7,500 [[Gold]] | ||
| Top-floor Pond residence (Penthouse | | Top-floor Pond residence (Penthouse 1: 5,500 · Penthouse 2: 6,500 · Penthouse 3: 7,500). | ||
|} | |} | ||
| Line 183: | Line 192: | ||
| None | | None | ||
| Self-built | | Self-built | ||
| One per character. Built | | One per character on each server. Built from 500 [[Wood]] + 200 [[Stone]], or placed from a Shack Kit (shown in your bag as "Shack (Portable)") — a kit is spent first if you are carrying one. Can be packed up and moved with the <code>/pickup</code> chat command, which always returns a Shack Kit. | ||
|} | |} | ||
== Customization == | == Customization == | ||
Every residence and rented room can be furnished with furniture. Furniture is sold by [[Bartholomew]] at the furniture showroom and can also be | Every residence and rented room can be furnished with furniture. Furniture is sold by [[Bartholomew]] at the furniture showroom, and the permanent catalogue can also be bought through the Catalogue button inside a player's own room or property (the featured Limited Rare piece is only sold at the showroom). | ||
Purchased furniture is stored in the player's Furni bag. Pieces can be placed, moved, and rotated inside rooms and properties. | Purchased furniture is stored in the player's Furni bag. Pieces can be placed, moved, and rotated inside rooms and properties. | ||
Furniture placement is server-authoritative, so the layout shown to one player is also visible to other players. | Furniture placement is server-authoritative, so the layout shown to one player is also visible to other players. Tables, dividers, plants and most devices are solid and players walk around them; seating such as couches, chairs, stools, beds and the bathtub does not block walking — click it to sit. The World Cup Football is the one device you can walk into: stepping into it kicks it to a new tile. | ||
An owned property holds up to 160 placed pieces per room (a mansion's two floors, and each room of an apartment or penthouse, count separately), though a small room runs out of floor space first; a rented Navigator room holds up to 1,000. | |||
Placed furniture stays with the property. If you sell or trade the key, the new owner gets the room as it is furnished — use <code>/pickall</code> first to take everything back to your bag. | |||
See [[Furniture]] and [[Furni Shop]] for available furniture and catalogue details. | See [[Furniture]] and [[Furni Shop]] for available furniture and catalogue details. | ||
| Line 204: | Line 217: | ||
== Obtaining A Residence == | == Obtaining A Residence == | ||
Any unsold property can still be purchased directly in-game at its fixed [[Gold]] price — at the property's For Sale sign on the [[Mainland]], or via the elevator tour at [[The Residences]] on [[The Pond]]. Once a property has been sold, its key can only be obtained by: | |||
* Buying from another player on the [[Marketplace]] | * Buying from another player on the [[Marketplace]] | ||
| Line 210: | Line 223: | ||
Due to their limited supply and high demand, keys are consistently among the most expensive items listed on the [[Marketplace]]. | Due to their limited supply and high demand, keys are consistently among the most expensive items listed on the [[Marketplace]]. | ||
A property key is an ordinary item, and owning the key is owning the property. A key carried into the [[Wilderness]] can be lost if you die there — and a player who loots it from your grave becomes the property's new owner. Keep keys in your [[Bank]]. | |||
== Bank Storage == | == Bank Storage == | ||
| Line 228: | Line 243: | ||
| 10 [[Gold]] | | 10 [[Gold]] | ||
|- | |- | ||
| | | Page 3 | ||
| 48 slots | | 48 slots | ||
| | | 20 [[Gold]] | ||
|- | |||
| Page 4 | |||
| 48 slots | |||
| 50 [[Gold]] | |||
|- | |||
| Page 5 | |||
| 48 slots | |||
| 75 [[Gold]] | |||
|- | |||
| Page 6 | |||
| 48 slots | |||
| 100 [[Gold]] | |||
|} | |} | ||
Holding 75,000 [[$KINS]] also unlocks one bank page for free. | |||
== Placeable Structures == | == Placeable Structures == | ||
In addition to housing, players can | In addition to housing, players can place a few small functional objects. | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 242: | Line 271: | ||
|- | |- | ||
| [[Money Printer]] | | [[Money Printer]] | ||
| | | Placed inside your property — earns passive [[Gold]] from the [[Casino]]'s profit. One per property, 1,000 [[Gold]], with the payout scaling by key tier. | ||
|- | |- | ||
| Firepit | | [[Firepit]] | ||
| | | Temporary campfire built from 20 [[Stone]] + 20 [[Coal]] + 50 [[Wood]], or placed from a Firepit Kit — a kit is spent first if you are carrying one. Stand next to it to heal — it lasts 30 seconds before burning out, and packing it up returns a Firepit Kit. | ||
|} | |} | ||
| Line 269: | Line 298: | ||
| [[Site Foreman]] | | [[Site Foreman]] | ||
| Building guide | | Building guide | ||
| [[Mainland]] — | | [[Mainland]] — teaches [[Building]] and hands out the [[Hammer]]. | ||
|} | |} | ||
== Tools == | == Tools == | ||
* [[Hammer]] — issued by the [[Site Foreman]] on the [[Mainland]] | * [[Hammer]] — issued by the [[Site Foreman]] on the [[Mainland]]; it must be equipped to build from the Build menu (placing a kit from your bag needs no hammer). | ||
== See Also == | == See Also == | ||
Latest revision as of 16:27, 20 October 2026
Housing & Real Estate covers Kintara's player-owned residences and rentable rooms.
Each residence comes with a key that grants access and can be walked into and customized with furniture purchased from Bartholomew at the furniture showroom. Players can also rent rooms through the Navigator.
Every Mainland and Pond property can also run a Money Printer for passive Gold income. Keys are the most sought after, rare, and expensive items in all of Kintara. Any unsold property can still be bought in-game at its fixed price; once a property has been sold, its key can only be obtained through the Marketplace or player-to-player trading.
Key Types
Every property has its own named key (for example "House 3 Key" or "Mansion 2 Key"). Keys come in three classes, each covering different residence types:
| Key | Unlocks |
|---|---|
| Flat · Trailer | |
| Apartment · House | |
| Penthouse · Mansion |
Rooms
Rooms are rentable player spaces that can be opened to everyone or locked behind a password. When creating a room, the owner can choose its size, layout, floor, backdrop, and name.
Rooms use Room Life, a weekly payment system:
| Room size | Capacity | Room Life cost |
|---|---|---|
| Small | 10 players | |
| Medium | 25 players | |
| Large | 50 players |
Kintara Club members pay 20% less Room Life. Property owners receive 25% more Room Life for the same Gold payment.
A player can hold up to three rooms at the same time.
When creating a room, the owner also picks one category from a fixed list — Games & Mazes, Hangouts, Role Playing, Guilds, Trading, Parties & Events, or Other — which is how other players find the room in the Navigator.
Rooms can be furnished using the Catalogue button inside the room. Furniture purchased this way is stored in the player's Furni bag and can be placed, moved, and rotated inside the room.
Navigator
The Navigator is a live room browser available from the compass button in the HUD or the Navigator tile in the mobile menu.
Players can use the Navigator to:
- Browse rooms across every server.
- Search rooms by name or category.
- Sort rooms by most visitors, newest, or name (A–Z).
- Enter a room directly from anywhere in the game.
- Find rented rooms and player-owned properties.
- Discover rooms and properties advertising events.
The Navigator can be opened while the player is anywhere in the game. However, travel through the Navigator is refused anywhere in a wilderness-family realm (the wilds, caves, Emberstone, and the Dunes) — even from a safe spot. Browsing the room list is always allowed.
Player-owned properties appear in the Rooms list when the owner is home, shown with a light-on indicator. Properties can also appear under the Navigator's Mine tab.
Room Management
Owners of rented Navigator rooms can give trusted players permission to place, move and pick up furniture and to kick other players from the room. Owned properties have no such rights — only the key holder can furnish them.
The following commands work in rented rooms and in owned properties (including Shacks). They are owner-only, and the owner must be inside the room to use them:
| Command | Function |
|---|---|
/kickall
|
Kicks all players from the room. In an owned property it clears the whole property — both floors of a Mansion and every room of an Apartment or Penthouse. |
/pickall
|
Picks up all furniture in the room. |
In an owned property, kicking a single visitor (the Kick button when you click a player) works across the whole property: from either floor of a Mansion, or any room of an Apartment or Penthouse, the owner can remove a visitor standing anywhere inside it. If a kick can't go through, the game says why instead of reporting a removal.
The owner of a House, Trailer, Mansion, Flat, Apartment, Penthouse or Shack can lock its door by typing /lock followed by a password — inside the property or standing at its door — and open it again with /unlock. While it is locked, visitors need the password to get in. Anyone inside a property or a rented room can type /exit (or /leave) to step straight back outside, even if furniture blocks the way out; from a flat, apartment or penthouse you come out in the corridor in front of its door.
Money Printer
Every Mainland and Pond property owner can buy a Money Printer for their residence — a machine that earns passive Gold from the Casino's profit (what players lose to the casino, minus what it pays out). Printers share half of that profit, measured over a rolling seven-day window and paid out a slice every hour, split between every switched-on printer by key tier. When the casino has lost money over the past seven days, printers earn nothing.
- Bought for 1,000 Gold from a pop-up option while standing inside your property.
- Place it in your property and switch it on — no fuel or upkeep. It accumulates Gold passively, even while offline, and whole Gold can be claimed at any time.
- The printer belongs to the property: if you sell the key, the new owner inherits the printer and any unclaimed Gold in it.
- One printer per property.
- Your cut of the casino's profit scales with your key tier — Gold Key properties earn the highest cut, then Silver Key, then Bronze Key.
See Money Printer for full mechanics and the tier payout table.
Real Estate By Region
There are 8 trailers, 5 houses, and 3 mansions on the Mainland, and 10 flats, 5 apartments, and 3 penthouses on The Pond.
Mainland
The Mainland is the primary urban hub for real estate and offers three property tiers.
| Property | Image | Key required | Tier | Price | Notes |
|---|---|---|---|---|---|
| Trailer | Entry-level | 20 Gold | Most affordable Mainland residence. 8 units. | ||
| House | Mid-tier | 50 Gold | Standard Mainland home. 5 units. | ||
| Mansion | Luxury | 100 Gold | Top of the Mainland real-estate ladder. 3 units. |
The Pond
The Pond offers apartment-style residences with a waterside view. Housing NPCs Beauregard and Marguerite are located here to assist with property tours and purchases.
| Property | Image | Key required | Tier | Price | Notes |
|---|---|---|---|---|---|
| Flat | Entry-level | 400 Gold | Standard Pond apartment. 10 units. | ||
| Apartment | Mid-tier | 1,000 Gold | Mid-range Pond residence. 5 units. | ||
| Penthouse | Luxury | 5,500–7,500 Gold | Top-floor Pond residence (Penthouse 1: 5,500 · Penthouse 2: 6,500 · Penthouse 3: 7,500). |
Whisperwood
Whisperwood is the only region where players construct their own personal structure rather than purchasing a pre-built one.
| Property | Image | Key required | Tier | Notes |
|---|---|---|---|---|
| Shack | None | Self-built | One per character on each server. Built from 500 Wood + 200 Stone, or placed from a Shack Kit (shown in your bag as "Shack (Portable)") — a kit is spent first if you are carrying one. Can be packed up and moved with the /pickup chat command, which always returns a Shack Kit.
|
Customization
Every residence and rented room can be furnished with furniture. Furniture is sold by Bartholomew at the furniture showroom, and the permanent catalogue can also be bought through the Catalogue button inside a player's own room or property (the featured Limited Rare piece is only sold at the showroom).
Purchased furniture is stored in the player's Furni bag. Pieces can be placed, moved, and rotated inside rooms and properties.
Furniture placement is server-authoritative, so the layout shown to one player is also visible to other players. Tables, dividers, plants and most devices are solid and players walk around them; seating such as couches, chairs, stools, beds and the bathtub does not block walking — click it to sit. The World Cup Football is the one device you can walk into: stepping into it kicks it to a new tile.
An owned property holds up to 160 placed pieces per room (a mansion's two floors, and each room of an apartment or penthouse, count separately), though a small room runs out of floor space first; a rented Navigator room holds up to 1,000.
Placed furniture stays with the property. If you sell or trade the key, the new owner gets the room as it is furnished — use /pickall first to take everything back to your bag.
See Furniture and Furni Shop for available furniture and catalogue details.
Events
Players can advertise an event at a rented room or at a property they own. These event locations can appear in the Navigator so other players can find and join them.
Owned properties can appear in the Navigator's Mine tab.
Obtaining A Residence
Any unsold property can still be purchased directly in-game at its fixed Gold price — at the property's For Sale sign on the Mainland, or via the elevator tour at The Residences on The Pond. Once a property has been sold, its key can only be obtained by:
- Buying from another player on the Marketplace
- Direct player-to-player trading
Due to their limited supply and high demand, keys are consistently among the most expensive items listed on the Marketplace.
A property key is an ordinary item, and owning the key is owning the property. A key carried into the Wilderness can be lost if you die there — and a player who loots it from your grave becomes the property's new owner. Keep keys in your Bank.
Bank Storage
Players can also expand their Bank storage by purchasing additional pages with Gold. This is separate from housing but also a significant Gold sink:
| Bank page | Slots added | Cost |
|---|---|---|
| Page 1 | 48 slots | Free (default) |
| Page 2 | 48 slots | 10 Gold |
| Page 3 | 48 slots | 20 Gold |
| Page 4 | 48 slots | 50 Gold |
| Page 5 | 48 slots | 75 Gold |
| Page 6 | 48 slots | 100 Gold |
Holding 75,000 $KINS also unlocks one bank page for free.
Placeable Structures
In addition to housing, players can place a few small functional objects.
| Object | Function |
|---|---|
| Money Printer | Placed inside your property — earns passive Gold from the Casino's profit. One per property, 1,000 Gold, with the payout scaling by key tier. |
| Firepit | Temporary campfire built from 20 Stone + 20 Coal + 50 Wood, or placed from a Firepit Kit — a kit is spent first if you are carrying one. Stand next to it to heal — it lasts 30 seconds before burning out, and packing it up returns a Firepit Kit. |
NPCs
| NPC | Role | Location |
|---|---|---|
| Beauregard | Housing guide | The Pond — assists with property tours and purchases. |
| Marguerite | Housing guide | The Pond — assists with property tours and purchases. |
| Bartholomew | Furniture shop | Furniture showroom — sells decorative items for residences and rooms. |
| Site Foreman | Building guide | Mainland — teaches Building and hands out the Hammer. |
Tools
- Hammer — issued by the Site Foreman on the Mainland; it must be equipped to build from the Build menu (placing a kit from your bag needs no hammer).
See Also
- Navigator — browse rooms and player-owned properties
- Rooms — rentable spaces and Room Life
- Money Printer — passive Gold income for property owners
- Furniture — housing decorations and interactive objects
- Furni Shop — furniture catalogue and featured rare items
- Marketplace — where keys and furniture are bought and sold
- Economy — Gold and trading
- Kintara Club — membership discount for Room Life
- $KINS — Marketplace and account limits
- Mainland · The Pond · Whisperwood — housing regions
- Bartholomew — furniture shop proprietor
- Bank — expandable Gold storage, another major Gold sink