Health Potion+: Difference between revisions
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| obtained = Crafted by [[Nadeen the Sandcook]] at [[The Dunes]] | | obtained = Crafted by [[Nadeen the Sandcook]] at [[The Dunes]] | ||
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'''Health Potion+''' is a Dunes-exclusive healing potion crafted by [[Nadeen the Sandcook]]. It is one of only two healing methods that work in [[The Dunes]] — regular Health Potions, cooked chicken, and cooked fish are all useless there. | '''Health Potion+''' is a Dunes-exclusive healing potion crafted by [[Nadeen the Sandcook]]. It is one of only two healing methods that work in [[The Dunes]] — regular Health Potions, cooked chicken, and cooked fish are all useless there. It also works anywhere else potions can be drunk (the [[Wilderness]] realms and [[Emberstone]]). | ||
== How to get == | == How to get == | ||
Craft at [[Nadeen the Sandcook]]'s | Craft at [[Nadeen the Sandcook]]'s kitchen, a house in [[The Dunes]] (West). | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 20: | Line 20: | ||
|- | |- | ||
| Crafting time | | Crafting time | ||
| | | 5 seconds per potion | ||
|- | |- | ||
| Output | | Output | ||
| Line 32: | Line 32: | ||
|- | |- | ||
| Healing amount | | Healing amount | ||
| 50 HP per potion | | 50 HP per potion (5 ticks of 10 HP over 5 seconds) | ||
|- | |- | ||
| Stack size | | Stack size | ||
| 10,000 | | 10,000 per slot | ||
|- | |- | ||
| Durability/Decay | | Durability/Decay | ||
| Line 44: | Line 44: | ||
In [[The Dunes]], regular healing items do NOT work: | In [[The Dunes]], regular healing items do NOT work: | ||
* | * '''Health Potions''' — Do nothing | ||
* | * '''Cooked Chicken''' — Do nothing | ||
* | * '''Every cooked fish''' — Do nothing: [[Cooked Herring]], Cooked Trout, Cooked Bass, Cooked Tuna and Cooked Swordfish are all refused in the heat | ||
Only these two methods heal: | Only these two methods heal: | ||
1. | 1. '''Health Potion+''' — 50 HP per use | ||
2. | 2. '''Cacti''' — 20 HP each when eaten (gathering them requires an [[Iron Axe]] or Silver Axe + [[Woodcutting]] 20) | ||
Shield, Strength, and Poison Potions still work in the Dunes — a shield still absorbs mob and PvP damage there. It is only the heat tick that goes straight through shields, so armor and shields do not protect you from heat. You must actively heal or wear the [[Desert Robes|Desert Robe]] top + bottom for complete immunity. Heat damage is 1 HP every 10 seconds. | |||
== Crafting Cost Analysis == | == Crafting Cost Analysis == | ||
| Line 65: | Line 64: | ||
| [[Cacti]] | | [[Cacti]] | ||
| 15 | | 15 | ||
| [[The Dunes]] | | [[The Dunes]] | ||
| ~1 | | ~1 minute (with an Iron Axe, Woodcutting 20) | ||
|- | |- | ||
| [[Health Potion]] | | [[Health Potion]] | ||
| 1 | | 1 | ||
| [[The Alchemist]] (Mainland) | | [[The Alchemist]] (Mainland) | ||
| | | 60 [[Wood]] at the shop | ||
|- | |- | ||
| [[Brute Horn]] | | [[Brute Horn]] | ||
| Line 85: | Line 84: | ||
* '''Heat management:''' At 1 HP per 10 seconds, each Health Potion+ buys you 500 seconds (8+ minutes) of heat exposure | * '''Heat management:''' At 1 HP per 10 seconds, each Health Potion+ buys you 500 seconds (8+ minutes) of heat exposure | ||
* '''Combat healing:''' Use Health Potion+ between fights or when taking damage from mobs | * '''Combat healing:''' Use Health Potion+ between fights or when taking damage from mobs | ||
* '''Stack for long trips:''' A stack of 100 potions gives you 5,000 HP of healing — enough | * '''Stack for long trips:''' A stack of 100 potions gives you 5,000 HP of healing — enough to cover almost 14 hours of heat on its own (combat damage uses it up much faster) | ||
* '''Desert Robe alternative:''' If you can | * '''Desert Robe alternative:''' If you can get the [[Desert Robes]] (both halves drop from [[Giant Scorpion|Giant Scorpions]], 1 in 5,000 each), wearing the full set gives passive immunity (no potion cost) | ||
== Related pages == | == Related pages == | ||
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|- | |- | ||
| [[The Dunes]] | | [[The Dunes]] | ||
| | | Where Health Potion+ is brewed — and one of only two heals that work there. | ||
|- | |- | ||
| [[Nadeen the Sandcook]] | | [[Nadeen the Sandcook]] | ||
| Line 108: | Line 107: | ||
| Ingredient from Magma Brutes. | | Ingredient from Magma Brutes. | ||
|- | |- | ||
| [[Desert | | [[Desert Robes]] | ||
| Alternative to potions — full heat immunity. | | Alternative to potions — full heat immunity. | ||
|- | |- | ||
| [[ | | [[The Alchemist]] | ||
| | | Sells the base Health Potion. | ||
|} | |} | ||
Latest revision as of 16:35, 12 September 2026
| Health Potion+ | |
|---|---|
| |
| Category | Consumable |
| Effect | Heals 50 HP |
| Cost / Recipe | |
| How to get | Crafted by Nadeen the Sandcook at The Dunes |
Health Potion+ is a Dunes-exclusive healing potion crafted by Nadeen the Sandcook. It is one of only two healing methods that work in The Dunes — regular Health Potions, cooked chicken, and cooked fish are all useless there. It also works anywhere else potions can be drunk (the Wilderness realms and Emberstone).
How to get
Craft at Nadeen the Sandcook's kitchen, a house in The Dunes (West).
| Requirement | Details |
|---|---|
| Ingredients | 15 Cacti + 1 Health Potion + 5 Brute Horn |
| Crafting time | 5 seconds per potion |
| Output | 1 Health Potion+ |
Stats
| Stat | Value |
|---|---|
| Healing amount | 50 HP per potion (5 ticks of 10 HP over 5 seconds) |
| Stack size | 10,000 per slot |
| Durability/Decay | None (permanent) |
The Dunes Healing System
In The Dunes, regular healing items do NOT work:
- Health Potions — Do nothing
- Cooked Chicken — Do nothing
- Every cooked fish — Do nothing: Cooked Herring, Cooked Trout, Cooked Bass, Cooked Tuna and Cooked Swordfish are all refused in the heat
Only these two methods heal:
1. Health Potion+ — 50 HP per use 2. Cacti — 20 HP each when eaten (gathering them requires an Iron Axe or Silver Axe + Woodcutting 20)
Shield, Strength, and Poison Potions still work in the Dunes — a shield still absorbs mob and PvP damage there. It is only the heat tick that goes straight through shields, so armor and shields do not protect you from heat. You must actively heal or wear the Desert Robe top + bottom for complete immunity. Heat damage is 1 HP every 10 seconds.
Crafting Cost Analysis
| Material | Amount | Farming location | Time estimate |
|---|---|---|---|
| Cacti | 15 | The Dunes | ~1 minute (with an Iron Axe, Woodcutting 20) |
| Health Potion | 1 | The Alchemist (Mainland) | 60 Wood at the shop |
| Brute Horn | 5 | Emberstone (Magma Brute) | ~25 kills (1 in 5 drop rate) |
Total farming time: ~30-45 minutes per Health Potion+ (mostly Brute Horn gathering)
Usage Tips
- Stock up before entering: Gather materials on Mainland/Emberstone, then craft a stack of Health Potion+ before heading to the Dunes
- Heat management: At 1 HP per 10 seconds, each Health Potion+ buys you 500 seconds (8+ minutes) of heat exposure
- Combat healing: Use Health Potion+ between fights or when taking damage from mobs
- Stack for long trips: A stack of 100 potions gives you 5,000 HP of healing — enough to cover almost 14 hours of heat on its own (combat damage uses it up much faster)
- Desert Robe alternative: If you can get the Desert Robes (both halves drop from Giant Scorpions, 1 in 5,000 each), wearing the full set gives passive immunity (no potion cost)
Related pages
| Page | Why it matters |
|---|---|
| The Dunes | Where Health Potion+ is brewed — and one of only two heals that work there. |
| Nadeen the Sandcook | Crafts Health Potion+ from ingredients. |
| Cacti | Primary ingredient and alternative Dunes healing. |
| Health Potion | Base ingredient for Health Potion+. |
| Brute Horn | Ingredient from Magma Brutes. |
| Desert Robes | Alternative to potions — full heat immunity. |
| The Alchemist | Sells the base Health Potion. |
