Merchant Exchange Calculator: Difference between revisions

From Kintara
Jump to navigation Jump to search
JAO (talk | contribs)
No edit summary
Accuracy audit: point links and text at the renamed item titles
 
(6 intermediate revisions by 2 users not shown)
Line 1: Line 1:
'''Merchant Exchange Calculator''' helps players work out how much [[Wood]], [[Stone]], [[Coal]], [[Metal]], and [[Cooked Fish Meat]] they need to gather for the [[Traveling Merchant]]'s two Gold systems: the '''Personal Merchant''' (lottery entry, $KINS-gated) and the '''Global Merchant''' (shared 1,500 Gold community pool).
'''Merchant Exchange Calculator''' helped players work out how much [[Wood]], [[Stone]], [[Coal]], and [[Cooked Herring]] they needed to gather for the [[Traveling Merchant]]'s '''Daily Lottery''' — the single event that replaced the old separate Personal Merchant and Global Merchant systems.


== Personal Merchant ==
<div class="kin-note"><span class="kin-note-label">Retired:</span> The [[Traveling Merchant]] has been found dead and his Daily Lottery is no longer running — there are no new lottery entries or material-for-Gold trades. This page is kept for historical reference; all numbers below describe the lottery as it ran. His final draw was called when he died and its claim window has long since closed, so there is nothing left to collect. See [[Traveling Merchant]] for the current state.</div>


Personal Gold now works as a '''Lottery Entry System'''. Players can enter the Personal Merchant using materials, with the number of entries based on $KINS holdings. Players have a '''12-hour period''' to enter.
== Merchant Update — Daily Lottery Takeover ==


Once the entry period ends, winners are selected at random. Players can then return to the Merchant to check results and claim.
The Traveling Merchant's global donation drives have been retired. The Personal Merchant and Global Merchant are now a single event: the '''Daily Lottery''' is the way to trade your materials for Gold.


* '''Winning Entries:''' Gold is claimable from winning entries.
'''Bigger ticket allowances''' — your daily tickets are based on the [[$KINS]] you've held for 24h:
* '''Non-Winning Entries:''' Materials are available to reclaim.
 
* '''Resource Tax:''' A '''5% tax''' is applied on all entered materials, which is burned through the system.
* 🎫 1,000+ KINS → 3 tickets (was 2)
* 🎫 5,000+ KINS → 10 tickets (was 6)
* 🎫 10,000+ KINS → 15 tickets (was 10)
* 🐋 100,000+ KINS → '''Unlimited''' tickets (new!)
 
'''How it works (unchanged):''' buy tickets before 12:00 UTC each day. The draw runs at 12:00 UTC, each winning ticket pays 1 Gold, and you have until midnight UTC to claim.
 
'''Refund change:''' losing tickets now return '''50%''' of their materials, down from 95%. Win or lose, entering has a real cost — bring materials you're prepared to stake. Tickets bought before this update keep their old 95% refund.
 
Enter from tomorrow's window (00:00 UTC) to play under the new rules. Good luck!
 
''All numbers are subject to change. We will continue fine-tuning the lottery mechanics until we reach an optimal balance that drives strong material deflation while ensuring the largest holders benefit the most.''
 
== Daily Lottery ==
 
Players entered the Daily Lottery using materials, with the number of tickets based on [[$KINS]] holdings. Players had a '''12-hour period''' (until 12:00 UTC) to enter.
 
Once the entry period ended, winners were selected at random. Players could then return to the Merchant to check results and claim.
 
* '''Winning Tickets:''' Gold was claimable from winning tickets (1 Gold per winning ticket), within 12 hours of the draw.
* '''Non-Winning Tickets:''' 50% of materials were available to reclaim in the same window (95% for tickets bought before this update); anything unclaimed was forfeited.
* '''Daily GOLD Cap: 4,000''' the number of winning tickets each draw could pay.


=== Resources Per Ticket ===
=== Resources Per Ticket ===
Line 22: Line 43:
| [[File:Coal.png|24px|link=Coal]] [[Coal]] || 800
| [[File:Coal.png|24px|link=Coal]] [[Coal]] || 800
|-
|-
| [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] [[Cooked Fish Meat]] || 40
| [[File:Cookedfish.png|24px|link=Cooked Herring]] [[Cooked Herring]] || 40
|}
|}


Line 28: Line 49:


<pre>
<pre>
Wood needed = 2,600 x Entries Target
Wood needed = 2,600 x Tickets Target
Stone needed = 1,400 x Entries Target
Stone needed = 1,400 x Tickets Target
Coal needed = 800 x Entries Target
Coal needed = 800 x Tickets Target
Cooked Fish Meat needed = 40 x Entries Target
Cooked Herring needed = 40 x Tickets Target
</pre>
</pre>


=== Personal Merchant entry limits ===
=== Ticket Limits ===


Your entry limit is capped by how much [[$KINS]] you hold.
Your ticket limit was capped by how much [[$KINS]] you held.


{| class="wikitable"
{| class="wikitable"
! $KINS Held !! Entries (1 entry = 1 Gold) !! Wood !! Stone !! Coal !! Cooked Fish Meat
! $KINS Held !! Tickets (1 ticket = 1 Gold if won) !! Wood !! Stone !! Coal !! Cooked Fish Meat
|-
|-
| 1,000 || 2 entries || 5,200 || 2,800 || 1,600 || 80
| 1,000 || 3 tickets || 7,800 || 4,200 || 2,400 || 120
|-
|-
| 5,000 || 6 entries || 15,600 || 8,400 || 4,800 || 240
| 5,000 || 10 tickets || 26,000 || 14,000 || 8,000 || 400
|-
|-
| 10,000 || 10 entries || 26,000 || 14,000 || 8,000 || 400
| 10,000 || 15 tickets || 39,000 || 21,000 || 12,000 || 600
|}
 
== Global Merchant ==
 
The Global Merchant is a shared pool capped at '''1,500 Gold''', funded by every player's material donations, and arrives '''x2 per day''' (randomly changes every day). Unlike the Personal Merchant, the Global bundle also requires [[Metal]].
 
{| class="wikitable"
! Material !! Amount per 1 Gold
|-
|-
| [[File:Wood.png|24px|link=Wood]] [[Wood]] || 2,500
| 100,000 || Unlimited || Unlimited || Unlimited || Unlimited || Unlimited
|-
| [[File:Stone.png|24px|link=Stone]] [[Stone]] || 1,500
|-
| [[File:Coal.png|24px|link=Coal]] [[Coal]] || 700
|-
| [[File:Cookedfish.png|24px|link=Cooked Fish Meat]] [[Cooked Fish Meat]] || 30
|-
| [[File:Metal.png|24px|link=Metal]] [[Metal]] || 30
|}
 
=== Contribution points ===
 
Donating to the Global Merchant earns hidden contribution points, which set your claim limit once the pool opens. 1,250,000 Wood, 750,000 Stone, 500,000 Coal, 200,000 Cooked Fish, or 200,000 Metal each earn 1 contribution point. 1 contribution point = 600 Gold of claim value.
 
=== Worked examples (Global) ===
 
{| class="wikitable"
! Gold Target !! Wood !! Stone !! Coal !! Cooked Fish Meat !! Metal
|-
| 1 || 2,500 || 1,500 || 700 || 30 || 30
|-
| 3 || 7,500 || 4,500 || 2,100 || 90 || 90
|-
| 5 || 12,500 || 7,500 || 3,500 || 150 || 150
|}
|}
''Tip: gather more than your exact target, since claim limits depend on total contribution points rather than a guaranteed 1-to-1 exchange.''


== Related pages ==
== Related pages ==
Line 89: Line 76:
! Page !! Why it matters
! Page !! Why it matters
|-
|-
| [[Traveling Merchant]] || Where this exchange actually happens.
| [[Traveling Merchant]] || Where this exchange happened — now dead, with nothing left to claim.
|-
|-
| [[Gold]] || What you receive from the exchange.
| [[Gold]] || What winning tickets paid out.
|-
|-
| [[$KINS]] || Determines your Personal Merchant entry limit.
| [[$KINS]] || Determined the Daily Lottery ticket limit.
|-
|-
| [[Wood]] || Required material.
| [[Wood]] || Required material.
Line 101: Line 88:
| [[Coal]] || Required material.
| [[Coal]] || Required material.
|-
|-
| [[Cooked Fish Meat]] || Required material.
| [[Cooked Herring]] || Required material.
|-
| [[Metal]] || Required for the Global Merchant only.
|}
|}


[[Category:Resources_Calculator]]
[[Category:Resources_Calculator]]
[[Category:Merchant_Gold_Calculator]]
[[Category:Merchant_Gold_Calculator]]

Latest revision as of 16:36, 12 September 2026

Merchant Exchange Calculator helped players work out how much Wood, Stone, Coal, and Cooked Herring they needed to gather for the Traveling Merchant's Daily Lottery — the single event that replaced the old separate Personal Merchant and Global Merchant systems.

Retired: The Traveling Merchant has been found dead and his Daily Lottery is no longer running — there are no new lottery entries or material-for-Gold trades. This page is kept for historical reference; all numbers below describe the lottery as it ran. His final draw was called when he died and its claim window has long since closed, so there is nothing left to collect. See Traveling Merchant for the current state.

Merchant Update — Daily Lottery Takeover

The Traveling Merchant's global donation drives have been retired. The Personal Merchant and Global Merchant are now a single event: the Daily Lottery is the way to trade your materials for Gold.

Bigger ticket allowances — your daily tickets are based on the $KINS you've held for 24h:

  • 🎫 1,000+ KINS → 3 tickets (was 2)
  • 🎫 5,000+ KINS → 10 tickets (was 6)
  • 🎫 10,000+ KINS → 15 tickets (was 10)
  • 🐋 100,000+ KINS → Unlimited tickets (new!)

How it works (unchanged): buy tickets before 12:00 UTC each day. The draw runs at 12:00 UTC, each winning ticket pays 1 Gold, and you have until midnight UTC to claim.

Refund change: losing tickets now return 50% of their materials, down from 95%. Win or lose, entering has a real cost — bring materials you're prepared to stake. Tickets bought before this update keep their old 95% refund.

Enter from tomorrow's window (00:00 UTC) to play under the new rules. Good luck!

All numbers are subject to change. We will continue fine-tuning the lottery mechanics until we reach an optimal balance that drives strong material deflation while ensuring the largest holders benefit the most.

Daily Lottery

Players entered the Daily Lottery using materials, with the number of tickets based on $KINS holdings. Players had a 12-hour period (until 12:00 UTC) to enter.

Once the entry period ended, winners were selected at random. Players could then return to the Merchant to check results and claim.

  • Winning Tickets: Gold was claimable from winning tickets (1 Gold per winning ticket), within 12 hours of the draw.
  • Non-Winning Tickets: 50% of materials were available to reclaim in the same window (95% for tickets bought before this update); anything unclaimed was forfeited.
  • Daily GOLD Cap: 4,000 — the number of winning tickets each draw could pay.

Resources Per Ticket

Material Amount per Ticket
Wood 2,600
Stone 1,400
Coal 800
Cooked Herring 40

Formula:

Wood needed = 2,600 x Tickets Target
Stone needed = 1,400 x Tickets Target
Coal needed = 800 x Tickets Target
Cooked Herring needed = 40 x Tickets Target

Ticket Limits

Your ticket limit was capped by how much $KINS you held.

$KINS Held Tickets (1 ticket = 1 Gold if won) Wood Stone Coal Cooked Fish Meat
1,000 3 tickets 7,800 4,200 2,400 120
5,000 10 tickets 26,000 14,000 8,000 400
10,000 15 tickets 39,000 21,000 12,000 600
100,000 Unlimited Unlimited Unlimited Unlimited Unlimited
Page Why it matters
Traveling Merchant Where this exchange happened — now dead, with nothing left to claim.
Gold What winning tickets paid out.
$KINS Determined the Daily Lottery ticket limit.
Wood Required material.
Stone Required material.
Coal Required material.
Cooked Herring Required material.