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'''Tools Efficiency''' is a guide for maximizing your Level 2 tool and weapon efficiency.
'''Tools Efficiency''' is a guide for maximizing your Level 2 tool and weapon efficiency.


<div class="kin-note"><span class="kin-note-label">Note:</span> Durability per use depends on how big the tree or node (stone, coal, metal) is, but with a minimum durability cost.</div>
<div class="kin-note"><span class="kin-note-label">Note:</span> All tools have 7,000 total durability. Durability per use depends on how big the tree or node (stone, coal, metal) is, but with a minimum durability cost.</div>


== LEVEL 2 AXE [[File:Axelvl2.png|32px|link=Axe]] ==
=== Where To Forge ===
 
{| class="wikitable"
! Blacksmith !! Location !! Handles
|-
| [[Grimjaw]] || [[Frostmere]] || Tool and weapon upgrades
|-
| [[Harun]] || [[Dunes West]] || Tool and weapon upgrades
|-
| [[Kaziir the Armoursmith|Kaziir]] || [[Dunes East]] || [[Armor]]
|}
 
=== Gathering Tools ===


=== Initial Crafting Costs ===
=== Initial Crafting Costs ===


{| class="wikitable"
{| class="wikitable"
! Resources Type !! Amount
! Tool !! [[Smithing]] Level !! Cost !! Previous Cost
|-
|-
| Metal [[File:Metal.png|24px|link=Metal]] || 500
| [[File:Copperaxe.png|24px|link=Copper Axe]] Copper Axe || 0 || 20 copper ingot + 400 [[File:Wood.png|24px|link=Wood]] || 30 copper ingot + 200 [[File:Wood.png|24px|link=Wood]]
|-
|-
| Wood [[File:Wood.png|24px|link=Wood]] || 1,000
| [[File:Coppersword.png|24px|link=Copper Sword]] Copper Sword || 3 || 25 copper ingot + 600 [[File:Wood.png|24px|link=Wood]] || 40 copper ingot + 300 [[File:Wood.png|24px|link=Wood]]
|-
|-
| Coal [[File:Coal.png|24px|link=Coal]] || 500
| [[File:Copperpickaxe.png|24px|link=Copper Pickaxe]] Copper Pickaxe || 7 || 28 copper ingot + 850 [[File:Wood.png|24px|link=Wood]] || 50 copper ingot + 250 [[File:Wood.png|24px|link=Wood]]
|-
| [[File:Ironaxe.png|24px|link=Iron Axe]] Iron Axe || 10 || 40 iron ingot + 1,000 [[File:Wood.png|24px|link=Wood]] || 200 iron ingot + 600 [[File:Wood.png|24px|link=Wood]]
|-
| [[File:Ironsword.png|24px|link=Iron Sword]] Iron Sword || 13 || 55 iron ingot + 1,300 [[File:Wood.png|24px|link=Wood]] || 280 iron ingot + 900 [[File:Wood.png|24px|link=Wood]]
|-
| [[File:Ironpickaxe.png|24px|link=Iron Pickaxe]] Iron Pickaxe || 17 || 60 iron ingot + 1,600 [[File:Wood.png|24px|link=Wood]] || 340 iron ingot + 750 [[File:Wood.png|24px|link=Wood]]
|-
| [[File:Silveraxe.png|24px|link=Silver Axe]] Silver Axe || 20 || 80 silver ingot + 2,000 [[File:Wood.png|24px|link=Wood]] || 400 silver ingot + 1,200 [[File:Wood.png|24px|link=Wood]]
|-
| [[File:Silversword.png|24px|link=Silver Sword]] Silver Sword || 23 || 90 silver ingot + 2,500 [[File:Wood.png|24px|link=Wood]] || 550 silver ingot + 1,800 [[File:Wood.png|24px|link=Wood]]
|-
| [[File:Silverpickaxe.png|24px|link=Silver Pickaxe]] Silver Pickaxe || 27 || 100 silver ingot + 3,000 [[File:Wood.png|24px|link=Wood]] || 650 silver ingot + 1,500 [[File:Wood.png|24px|link=Wood]]
|}
|}
== Axe Tiers [[File:Axelvl2.png|32px|link=Axe]] ==


=== Durability ===
=== Durability ===


{| class="wikitable"
{| class="wikitable"
! Durability Per Use !! Tool Durability !! Calculations !! Maximum Uses
! Tiers !! Durability Per Use !! Tool Durability !! Calculations !! Maximum Uses
|-
|-
| 8 per use || 7,000 || 7,000 ÷ 8 || 875 uses before it breaks
| Starter || || || ∞ || ∞
|-
|-
| 12 per use || 7,000 || 7,000 ÷ 12 || 583 uses before it breaks
| Copper || rowspan="3" | 6 per use || rowspan="3" | 7,000 || rowspan="3" | 7,000 ÷ 6 || rowspan="3" | 1,166.7 uses before it breaks
|-
| Iron
|-
| Silver
|}
|}


Line 30: Line 60:


{| class="wikitable"
{| class="wikitable"
! Tree Type !! Wood Per Use !! Calculations !! Total
! Tiers !! Efficiency !! Wood Per Use !! Calculations !! Total
|-
|-
| rowspan="2" | Small Tree || rowspan="2" | 6 [[File:Wood.png|24px|link=Wood]] || 583 × 6 || 3,498 [[File:Wood.png|24px|link=Wood]]
| Starter || Default (4.74s per swing) || rowspan="4" | 6 [[File:Wood.png|24px|link=Wood]] || × 6 ||
|-
|-
| 875 × 6 || 5,250 [[File:Wood.png|24px|link=Wood]]
| Copper || 4.5s per swing || 1,166.7 × 6 || 7,000 [[File:Wood.png|24px|link=Wood]]
|-
|-
| rowspan="2" | Medium Tree || rowspan="2" | 8 [[File:Wood.png|24px|link=Wood]] || 583 × 8 || 4,664 [[File:Wood.png|24px|link=Wood]]
| Iron || 4.25s per swing || 1,166.7 × 6 || 7,000 [[File:Wood.png|24px|link=Wood]]
|-
|-
| 875 × 8 || 7,000 [[File:Wood.png|24px|link=Wood]]
| Silver || 4s per swing || 1,166.7 × 6 || 7,000 [[File:Wood.png|24px|link=Wood]]
|}
 
== Pickaxe Tiers [[File:Pickaxelvl2.png|32px|link=Pickaxe]] ==
 
=== Durability ===
 
{| class="wikitable"
! Tiers !! Durability Per Use !! Tool Durability !! Calculations !! Maximum Uses
|-
| Starter || ∞ || ∞ || ∞ || ∞
|-
| Copper || rowspan="3" | 6-7 per use || rowspan="3" | 7,000 || 7,000 ÷ 6 / 7,000 ÷ 7 || 1,166.7 - 1,000 uses before it breaks
|-
| Iron
|-
| Silver
|}
 
=== Potential Resources ===
 
{| class="wikitable"
! Tiers !! Efficiency !! Stone [[File:Stone.png|24px|link=Stone]], Coal [[File:Coal.png|24px|link=Coal]], Iron Per Use !! Calculations !! Total
|-
|-
| rowspan="2" | Big Tree || rowspan="2" | 10 [[File:Wood.png|24px|link=Wood]] || 583 × 10 || 5,830 [[File:Wood.png|24px|link=Wood]]
| Starter || Default (4.74s per swing) || rowspan="4" | 10 || × 10 ||
|-
|-
| 875 × 10 || 8,750 [[File:Wood.png|24px|link=Wood]]
| Copper || 4.5s per swing || 1,166.7 × 10 || 11,667 [[File:Stone.png|24px|link=Stone]], [[File:Coal.png|24px|link=Coal]], Iron
|-
| Iron || 4.25s per swing || 1,166.7 × 10 || 11,667 [[File:Stone.png|24px|link=Stone]], [[File:Coal.png|24px|link=Coal]], Iron
|-
| Silver || 4s per swing || 1,166.7 × 10 || 11,667 [[File:Stone.png|24px|link=Stone]], [[File:Coal.png|24px|link=Coal]], Iron
|}
|}


== LEVEL 2 PICKAXE [[File:Pickaxelvl2.png|32px|link=Pickaxe]] ==
== Combat Equipments ==


=== Initial Crafting Costs ===
=== Sword Tiers ===
 
<div class="kin-note"><span class="kin-note-label">Note:</span> Venomweaver and King Scorpia are team battle bosses. The total kill counts will be higher depending on number of players present during each fight.</div>
 
==== Starter ====
 
{| class="wikitable"
! Tier !! Sword Damage !! Durability !! Mob Type !! Mob HP !! Calculation !! Kill Counts
|-
| rowspan="8" | Starter || rowspan="8" | 20 || rowspan="8" | ∞ || [[File:WildZombie.png|28px|link=Wild Zombie]] Wild Zombie || 100 || ∞ || ∞
|-
| [[File:Dragon.png|28px|link=Wild Dragon]] Wild Dragon || 100 || ∞ || ∞
|-
| [[File:Wolf.png|28px|link=Wild Wolf]] Wild Wolf || 60 || ∞ || ∞
|-
| [[File:Magma_Brute.png|32px|link=Magma Brute]] Magma Brute || 150 || ∞ || ∞
|-
| [[File:Venomweaver_icon.png|36px|link=Venomweaver]] Venomweaver || 6,000 || ∞ || ∞
|-
| [[File:Venomweaver_icon.png|24px|link=Venomweaver]] Mini-Spider || 120 || ∞ || ∞
|-
| [[File:giantscorpion.png|28px|link=Scorpion]] Giant Scorpion || 200 || ∞ || ∞
|-
| [[File:kingscorpia.png|36px|link=King Scorpia]] King Scorpia || 2,500 || ∞ || ∞
|}
 
==== Copper ====


{| class="wikitable"
{| class="wikitable"
! Resources Type !! Amount
! Tier !! Sword Damage !! Durability !! Mob Type !! Mob HP !! Calculation !! Kill Counts
|-
|-
| Metal [[File:Metal.png|24px|link=Metal]] || 500
| rowspan="8" | Copper || rowspan="8" | 23 || rowspan="8" | 7,000 || [[File:WildZombie.png|28px|link=Wild Zombie]] Wild Zombie || 100 || 7,000 ÷ 5 hits || 1,400 kills
|-
|-
| Wood [[File:Wood.png|24px|link=Wood]] || 1,000
| [[File:Dragon.png|28px|link=Wild Dragon]] Wild Dragon || 100 || 7,000 ÷ 5 hits || 1,400 kills
|-
|-
| Coal [[File:Coal.png|24px|link=Coal]] || 500
| [[File:Wolf.png|28px|link=Wild Wolf]] Wild Wolf || 60 || 7,000 ÷ 3 hits || 2,333 kills
|-
| [[File:Magma_Brute.png|32px|link=Magma Brute]] Magma Brute || 150 || 7,000 ÷ 7 hits || 1,000 kills
|-
| [[File:Venomweaver_icon.png|36px|link=Venomweaver]] Venomweaver || 6,000 || 7,000 ÷ 261 hits || 26 kills
|-
| [[File:Venomweaver_icon.png|24px|link=Venomweaver]] Mini-Spider || 120 || 7,000 ÷ 6 hits || 1,166 kills
|-
| [[File:giantscorpion.png|28px|link=Scorpion]] Giant Scorpion || 200 || 7,000 ÷ 9 hits || 777 kills
|-
| [[File:kingscorpia.png|36px|link=King Scorpia]] King Scorpia || 2,500 || 7,000 ÷ 109 hits || 64 kills
|}
|}


=== Durability ===
==== Iron ====


{| class="wikitable"
{| class="wikitable"
! Durability Per Use !! Tool Durability !! Calculations !! Maximum Uses
! Tier !! Sword Damage !! Durability !! Mob Type !! Mob HP !! Calculation !! Kill Counts
|-
| rowspan="8" | Iron || rowspan="8" | 26 || rowspan="8" | 7,000 || [[File:WildZombie.png|28px|link=Wild Zombie]] Wild Zombie || 100 || 7,000 ÷ 4 hits || 1,750 kills
|-
| [[File:Dragon.png|28px|link=Wild Dragon]] Wild Dragon || 100 || 7,000 ÷ 4 hits || 1,750 kills
|-
|-
| 12 per use || 7,000 || 7,000 ÷ 12 || 583.3 uses before it breaks
| [[File:Wolf.png|28px|link=Wild Wolf]] Wild Wolf || 60 || 7,000 ÷ 3 hits || 2,333 kills
|-
|-
| 16 per use || 7,000 || 7,000 ÷ 16 || 437.5 uses before it breaks
| [[File:Magma_Brute.png|32px|link=Magma Brute]] Magma Brute || 150 || 7,000 ÷ 6 hits || 1,166 kills
|-
| [[File:Venomweaver_icon.png|36px|link=Venomweaver]] Venomweaver || 6,000 || 7,000 ÷ 231 hits || 30 kills
|-
| [[File:Venomweaver_icon.png|24px|link=Venomweaver]] Mini-Spider || 120 || 7,000 ÷ 5 hits || 1,400 kills
|-
| [[File:giantscorpion.png|28px|link=Scorpion]] Giant Scorpion || 200 || 7,000 ÷ 8 hits || 875 kills
|-
| [[File:kingscorpia.png|36px|link=King Scorpia]] King Scorpia || 2,500 || 7,000 ÷ 97 hits || 72 kills
|}
|}


=== Potential Resources ===
==== Silver ====


{| class="wikitable"
{| class="wikitable"
! Node Type !! Stone [[File:Stone.png|24px|link=Stone]], Coal [[File:Coal.png|24px|link=Coal]], Metal [[File:Metal.png|24px|link=Metal]] <br> Per Use !! Calculations !! Total
! Tier !! Sword Damage !! Durability !! Mob Type !! Mob HP !! Calculation !! Kill Counts
|-
| rowspan="8" | Silver || rowspan="8" | 30 || rowspan="8" | 7,000 || [[File:WildZombie.png|28px|link=Wild Zombie]] Wild Zombie || 100 || 7,000 ÷ 4 hits || 1,750 kills
|-
| [[File:Dragon.png|28px|link=Wild Dragon]] Wild Dragon || 100 || 7,000 ÷ 4 hits || 1,750 kills
|-
|-
| rowspan="2" | Small Node || rowspan="2" | 10 || 437.5 × 10 || 4,375 [[File:Stone.png|24px|link=Stone]], [[File:Coal.png|24px|link=Coal]], [[File:Metal.png|24px|link=Metal]]
| [[File:Wolf.png|28px|link=Wild Wolf]] Wild Wolf || 60 || 7,000 ÷ 2 hits || 3,500 kills
|-
|-
| 583.3 × 10 || 5,833 [[File:Stone.png|24px|link=Stone]], [[File:Coal.png|24px|link=Coal]], [[File:Metal.png|24px|link=Metal]]
| [[File:Magma_Brute.png|32px|link=Magma Brute]] Magma Brute || 150 || 7,000 ÷ 5 hits || 1,400 kills
|-
|-
| rowspan="2" | Medium Node || rowspan="2" | 12 || 437.5 × 12 || 5,250 [[File:Stone.png|24px|link=Stone]], [[File:Coal.png|24px|link=Coal]], [[File:Metal.png|24px|link=Metal]]
| [[File:Venomweaver_icon.png|36px|link=Venomweaver]] Venomweaver || 6,000 || 7,000 ÷ 200 hits || 35 kills
|-
|-
| 583.3 × 12 || 6,999.6 [[File:Stone.png|24px|link=Stone]], [[File:Coal.png|24px|link=Coal]], [[File:Metal.png|24px|link=Metal]]
| [[File:Venomweaver_icon.png|24px|link=Venomweaver]] Mini-Spider || 120 || 7,000 ÷ 4 hits || 1,750 kills
|-
|-
| rowspan="2" | Big Node || rowspan="2" | 14 || 437.5 × 14 || 6,125 [[File:Stone.png|24px|link=Stone]], [[File:Coal.png|24px|link=Coal]], [[File:Metal.png|24px|link=Metal]]
| [[File:giantscorpion.png|28px|link=Scorpion]] Giant Scorpion || 200 || 7,000 ÷ 7 hits || 1,000 kills
|-
|-
| 583.3 × 14 || 8,166.2 [[File:Stone.png|24px|link=Stone]], [[File:Coal.png|24px|link=Coal]], [[File:Metal.png|24px|link=Metal]]
| [[File:kingscorpia.png|36px|link=King Scorpia]] King Scorpia || 2,500 || 7,000 ÷ 84 hits || 83 kills
|}
|}


== LEVEL 2 SWORD [[File:Swordlvl2.png|32px|link=Sword]] ==
=== Armor Tiers ===
 
Each 10 damage taken reduces armor durability by 1.


''Coming soon.''
{| class="wikitable"
! Tier !! Durability !! Mob Type !! Damage Per Hit !! Calculation !! Efficiency (Hits Before Break)
|-
| rowspan="7" | All || rowspan="7" | 1,000 || [[File:WildZombie.png|28px|link=Wild Zombie]] Wild Zombie || 20 || 1,000 ÷ 2 || 500 hits
|-
| [[File:Dragon.png|28px|link=Wild Dragon]] Wild Dragon || 20 || 1,000 ÷ 2 || 500 hits
|-
| [[File:Wolf.png|28px|link=Wild Wolf]] Wild Wolf || 10 || 1,000 ÷ 1 || 1,000 hits
|-
| [[File:Magma_Brute.png|32px|link=Magma Brute]] Magma Brute || 40 || 1,000 ÷ 4 || 250 hits
|-
| [[File:Venomweaver_icon.png|36px|link=Venomweaver]] Venomweaver || 80 || 1,000 ÷ 8 || 125 hits
|-
| [[File:giantscorpion.png|28px|link=Scorpion]] Giant Scorpion || 60 || 1,000 ÷ 6 || 167 hits
|-
| [[File:kingscorpia.png|36px|link=King Scorpia]] King Scorpia || 80 || 1,000 ÷ 8 || 125 hits
|}


[[Category:Kintara Wiki]]
[[Category:Kintara Wiki]]

Latest revision as of 01:57, 7 August 2026

Tools Efficiency is a guide for maximizing your Level 2 tool and weapon efficiency.

Note: All tools have 7,000 total durability. Durability per use depends on how big the tree or node (stone, coal, metal) is, but with a minimum durability cost.

Where To Forge

Blacksmith Location Handles
Grimjaw Frostmere Tool and weapon upgrades
Harun Dunes West Tool and weapon upgrades
Kaziir Dunes East Armor

Gathering Tools

Initial Crafting Costs

Tool Smithing Level Cost Previous Cost
Copper Axe 0 20 copper ingot + 400 30 copper ingot + 200
Copper Sword 3 25 copper ingot + 600 40 copper ingot + 300
Copper Pickaxe 7 28 copper ingot + 850 50 copper ingot + 250
Iron Axe 10 40 iron ingot + 1,000 200 iron ingot + 600
Iron Sword 13 55 iron ingot + 1,300 280 iron ingot + 900
Iron Pickaxe 17 60 iron ingot + 1,600 340 iron ingot + 750
Silver Axe 20 80 silver ingot + 2,000 400 silver ingot + 1,200
Silver Sword 23 90 silver ingot + 2,500 550 silver ingot + 1,800
Silver Pickaxe 27 100 silver ingot + 3,000 650 silver ingot + 1,500

Axe Tiers

Durability

Tiers Durability Per Use Tool Durability Calculations Maximum Uses
Starter
Copper 6 per use 7,000 7,000 ÷ 6 1,166.7 uses before it breaks
Iron
Silver

Potential Resources

Tiers Efficiency Wood Per Use Calculations Total
Starter Default (4.74s per swing) 6 ∞ × 6
Copper 4.5s per swing 1,166.7 × 6 7,000
Iron 4.25s per swing 1,166.7 × 6 7,000
Silver 4s per swing 1,166.7 × 6 7,000

Pickaxe Tiers

Durability

Tiers Durability Per Use Tool Durability Calculations Maximum Uses
Starter
Copper 6-7 per use 7,000 7,000 ÷ 6 / 7,000 ÷ 7 1,166.7 - 1,000 uses before it breaks
Iron
Silver

Potential Resources

Tiers Efficiency Stone , Coal , Iron Per Use Calculations Total
Starter Default (4.74s per swing) 10 ∞ × 10
Copper 4.5s per swing 1,166.7 × 10 11,667 , , Iron
Iron 4.25s per swing 1,166.7 × 10 11,667 , , Iron
Silver 4s per swing 1,166.7 × 10 11,667 , , Iron

Combat Equipments

Sword Tiers

Note: Venomweaver and King Scorpia are team battle bosses. The total kill counts will be higher depending on number of players present during each fight.

Starter

Tier Sword Damage Durability Mob Type Mob HP Calculation Kill Counts
Starter 20 Wild Zombie 100
Wild Dragon 100
Wild Wolf 60
Magma Brute 150
Venomweaver 6,000
Mini-Spider 120
Giant Scorpion 200
King Scorpia 2,500

Copper

Tier Sword Damage Durability Mob Type Mob HP Calculation Kill Counts
Copper 23 7,000 Wild Zombie 100 7,000 ÷ 5 hits 1,400 kills
Wild Dragon 100 7,000 ÷ 5 hits 1,400 kills
Wild Wolf 60 7,000 ÷ 3 hits 2,333 kills
Magma Brute 150 7,000 ÷ 7 hits 1,000 kills
Venomweaver 6,000 7,000 ÷ 261 hits 26 kills
Mini-Spider 120 7,000 ÷ 6 hits 1,166 kills
Giant Scorpion 200 7,000 ÷ 9 hits 777 kills
King Scorpia 2,500 7,000 ÷ 109 hits 64 kills

Iron

Tier Sword Damage Durability Mob Type Mob HP Calculation Kill Counts
Iron 26 7,000 Wild Zombie 100 7,000 ÷ 4 hits 1,750 kills
Wild Dragon 100 7,000 ÷ 4 hits 1,750 kills
Wild Wolf 60 7,000 ÷ 3 hits 2,333 kills
Magma Brute 150 7,000 ÷ 6 hits 1,166 kills
Venomweaver 6,000 7,000 ÷ 231 hits 30 kills
Mini-Spider 120 7,000 ÷ 5 hits 1,400 kills
Giant Scorpion 200 7,000 ÷ 8 hits 875 kills
King Scorpia 2,500 7,000 ÷ 97 hits 72 kills

Silver

Tier Sword Damage Durability Mob Type Mob HP Calculation Kill Counts
Silver 30 7,000 Wild Zombie 100 7,000 ÷ 4 hits 1,750 kills
Wild Dragon 100 7,000 ÷ 4 hits 1,750 kills
Wild Wolf 60 7,000 ÷ 2 hits 3,500 kills
Magma Brute 150 7,000 ÷ 5 hits 1,400 kills
Venomweaver 6,000 7,000 ÷ 200 hits 35 kills
Mini-Spider 120 7,000 ÷ 4 hits 1,750 kills
Giant Scorpion 200 7,000 ÷ 7 hits 1,000 kills
King Scorpia 2,500 7,000 ÷ 84 hits 83 kills

Armor Tiers

Each 10 damage taken reduces armor durability by 1.

Tier Durability Mob Type Damage Per Hit Calculation Efficiency (Hits Before Break)
All 1,000 Wild Zombie 20 1,000 ÷ 2 500 hits
Wild Dragon 20 1,000 ÷ 2 500 hits
Wild Wolf 10 1,000 ÷ 1 1,000 hits
Magma Brute 40 1,000 ÷ 4 250 hits
Venomweaver 80 1,000 ÷ 8 125 hits
Giant Scorpion 60 1,000 ÷ 6 167 hits
King Scorpia 80 1,000 ÷ 8 125 hits

Pages in category "Tools Efficiency"

This category contains only the following page.